HUNK/gameplay

Resident Evil 4


HUNK is a playable character in the non-canon minigame, The Mercenaries minigame in Resident Evil 4. His appearance differs from Resident Evil 2, as he now wears an entirely different outfit which was his design in both Resident Evil: The Umbrella Chronicles and Resident Evil: The Darkside Chronicles. He is armed with a custom TMP with an AN/PEQ laser unit mounted to the right of the heavily-reinforced barrel shroud with a pressure switch wire running to the foregrip, as well as a folding wire stock, a non-protruding barrel, a shroud-mounted handguard, and an extended magazine. Much like Leon's and Ada's TMPs, the front iron sight is dropped flat.

The stats for HUNK's TMP are:

He is also armed with 50 extra TMP rounds, three hand grenades and a first aid spray. This light load keeps HUNK's inventory very open and uncluttered, with an extra 42 spaces free (10x4+2). Because it is unlikely that his case will be filled completely during the course of a mission, inventory management is negligible. The only items that his foes will drop are grenades, TMP ammunition, and healing items. HUNK has 7 bars of life, and can take a fair beating, but is not by any means the most resilient Mercenary. Only Ada is weaker, with 6.5 bars. He can take 5 hits from normal villagers before dying, and only 3 from stronger enemies, such as Stun Rod-wielding Ganados or strikes from a Garrador.

HUNK also has two special moves, like every other Mercenary. When an enemy has taken a hit to the head and is stumbling, he uses the Neckbreaker move, which instantly kills the enemy. This is capable of killing the two Bella Sisters instantly, but it cannot be used on the other bosses, including J.J., Super Salvador and the Garrador. When an enemy gets hit in the calf or kneecaps and falls to their knees, HUNK can use the Riot Kick, a single, powerful kick which can knock an enemy back several yards. Although this can break up a group of enemies, it is intended to knock foes back and is usually not a one hit kill. Since HUNK's TMP burns ammo quickly, a skillful player must rely on HUNK's takedowns more than any other character to survive, HUNK also does not have a knife, thus a player cannot simply slash a Ganado in order to perform a Neckbreaker.

Due to his lack of knife, if HUNK runs out of TMP ammunition and grenades, he must rely on environmental damage, (such as kicking open doors or knocking foes down when they try to climb ladders) as his only means of attack. He may also allow a Ganado to grab him and then quickly break free, hopefully kicking off the Ganado's head. In this situation the player must use these environmental and physical attacks and hope for an ammo drop.

Resident Evil: The Mercenaries 3D
In the non-canon game Resident Evil: The Mercenaries 3D, HUNK is one of the three starting characters, alongside Chris Redfield and Jill Valentine. HUNK's alternative costume is called Mr. Death, which is unlockable by getting A-rank on ALL Mission Level (except Level Ex).

His weapon set is: Machine Gun / AK74 (30/30)
 * Handgun / P8 (14/14)
 * G. Launcher (FLS) (4/4)

His melee moves are: Elbow Strike: When HUNK injures an enemy in the head or stuns them, he can walk up to them and hit them with his elbow and knock them back. Multiple enemies can be hit with this attack. Riot Kick: When HUNK injures an enemy in the arm and he approaches from the front, he whips out a blade from the toe of his boot and kicks the person in front of him, which knocks them back. Multiple enemies can be hit with this attack. Neckslicer: When HUNK injures an enemy in the arm and he approaches from the back, he pulls out his hidden blade on his arm and slices the enemy's neck. Multiple enemies can be hit with this attack. HUNK also preforms this move when he destroys a time bonus, which, if an enemy is in front of him, injures them. The End: When HUNK injures an enemy in its foot and he approaches from the front, he pulls out his hidden blade, walks up to the enemy and stabs the from the bottom of the jaw and then he kicks them off his blade. This is an instant kill to a single enemy, though when he kicks the body off his blade, the body may hit other enemies. Executioner: When HUNK injures an enemy in its foot and he approaches from the back, he pulls out his hidden blade and shoves it into the enemy's back then shoves the body off his blade. This is an instant kill to a single enemy, though when he shoves the body off his blade, the body may hit other enemies. Triple Tap: When HUNK walks up to a enemy on the ground, he pulls out his P8 and fires three times at the enemy. Multiple enemies can be hit with this attack, but only if they walk in front of HUNK as he is shooting. Shooting the gun in this manner doesn't consume ammo. Side Kick: When HUNK walks up to a stunned powerful enemy (like Gatling Gun Majini) or uses the skill Reversal, which lets the character gain access to more powerful Melee Attacks when vitality is low, he does a flying karate kick, knocking the enemy back.

HUNK's regular attire is 90% damage in-take and 270 vitality recovery rate. HUNK's Mr.Death has a 70% damage in-take, the 3rd highest in the game, plus 180 recovery rate. His melee moves are: HUNK's regular attire is 90% damage in-take and 270 vitality recovery rate. HUNK's Mr.Death has a 70% damage in-take, the 3rd highest in the game, plus 180 recovery rate.
 * Machine Gun / AK74 (30/30)
 * Elbow Strike: When HUNK injures an enemy in the head or stuns them, he can walk up to them and hit them with his elbow and knock them back. Multiple enemies can be hit with this attack.
 * Riot Kick: When HUNK injures an enemy in the arm and he approaches from the front, he whips out a blade from the toe of his boot and kicks the person in front of him, which knocks them back. Multiple enemies can be hit with this attack.
 * Neckslicer: When HUNK injures an enemy in the arm and he approaches from the back, he pulls out his hidden blade on his arm and slices the enemy's neck. Multiple enemies can be hit with this attack. HUNK also preforms this move when he destroys a time bonus, which, if an enemy is in front of him, injures them.
 * The End: When HUNK injures an enemy in its foot and he approaches from the front, he pulls out his hidden blade, walks up to the enemy and stabs the from the bottom of the jaw and then he kicks them off his blade. This is an instant kill to a single enemy, though when he kicks the body off his blade, the body may hit other enemies.
 * Executioner: When HUNK injures an enemy in its foot and he approaches from the back, he pulls out his hidden blade and shoves it into the enemy's back then shoves the body off his blade. This is an instant kill to a single enemy, though when he shoves the body off his blade, the body may hit other enemies.
 * Triple Tap: When HUNK walks up to a enemy on the ground, he pulls out his P8 and fires three times at HUNK's side kick.png enemy. Multiple enemies can be hit with this attack, but only if they walk in front of HUNK as he is shooting. Shooting the gun in this manner doesn't consume ammo.
 * Side Kick: When HUNK walks up to a stunned powerful enemy (like Gatling Gun Majini) or uses the skill Reversal, which lets the character gain access to more powerful Melee Attacks when vitality is low, he does a flying karate kick, knocking the enemy back.

Deck Building Game
HUNK has been unveiled as a character card in the second set for Resident Evil DBG, Alliance. He is most useful in Partner Mode, where he can transfer the damage he receives to his partner. HUNK further benefits from using his partner by gaining two extra cards if he is alone at the beginning of his turn. HUNK has the lowest health of any male character in the game along with Steve Burnside; both of which having the lowest health out of all the characters (70) alongside Ada Wong, Rebecca Chambers, and Claire Redfield. A second HUNK character card has been introduced in the third set, Outbreak. This HUNK is also based on his Umbrella Chronicles incarnation, but has 90 Health and new abilities. His Level 1 effect allows him to take 10 Damage at the beginning of the turn. If its used, this let's the player get +1 Explore. His Level 2 effect states that if he has 10 or less Health, his base damage is raised by 30. HUNK is also featured on the Action card By Any Means Necessary, which shows his appearance from Darkside Chronicles.

Resident Evil: Operation Raccoon City
HUNK appears in Heroes Mode as a playable character (his abilities are similar to VECTOR's RECON abilities).