Resident Evil: Operation Raccoon City inventory

Firearms
The weapons for the game were taken from the first three Resident Evil games, as well from SOCOM titles. The players begin the game with five basic weapons, but they can buy some others using their XP points. Currently more than 45 weapons were confirmed from the Kendo Gun Shop webpage. The weapons for the game can't be upgrated like in Resident Evil 4 or Resident Evil 5.

The players need's to choose a primary and a secondary weapon before the game begins, with between three and six models per one. During the game, the players are able to change their primary weapon by finding specially locked metallic cases within the environment. According to an award of the game, "Secret weapons" were confirmed: the grenade launcher and the flamethrower.

Grenades
Grenades return in three categories, like in the past two games, plus an exclusive grenade for the Field Scientist.

Melee moves
All of the players begin the game with a unselectable melee weapon (a knife or a machete, depending the character), used in the new martial arts CQC style, impaling and slicing the infected and humans enemies. Also, the players can use the infected enemies as "human shields" to receive the damage, a player can get rid of the shield in two ways via a neck-breaker or a kick, but during the use of the "human shield", the player can use their secondary weapon and throw grenades.

Characters weapons
Some iconic characters and enemies of the early games of the series has his own arsenal.
 * Nemesis-T Type uses a Gatling Gun during the chapter " Gone Rogue " and in the Nemesis Mode, along with his signature rocket launcher to hunt Jill Valentine , in the first DLC mission of the game. Both weapons can't be used by the characters. Also, along with the T-103 Tyrant has anti-ballistic cloacks.
 * Before the first encounter with the Wolfpack, HUNK kills two UBCS mercenaries in Birkin's Lab: one with a stab in his chest and the other one with a neck-breaker. After, he takes the MP5 from the mercenary who's neck was broken and in turn uses this during the mission to obtain the G-Virus sample.


 * Nicholai Ginovaef uses his SIG P228 handgun to shoot wolfpack in the City Hall, a PSG-1 sniper rifle to kill Umbrella's helicopter pilot from the Raccoon City Hospital rooftop, and during the confrontation against Wolfpack in the clock tower.


 * Ada Wong uses incendary grenades when she is discovered by Wolfpack in the Birkin's Laboratory.
 * Jill Valentine was shown in the Heroes Mode trailer running with her signature Samurai Edge handgun.
 * Carlos Oliveira is seen aiming with his SIG P228 handgun, in the Heroes Mode trailer.


 * Leon S. Kennedy uses a L. Hawk as his sidearm, rather than his signature H&K VP70, and also a Ravager sniper rifle during the final fight against the Wolfpack.


 * Claire Redfield uses a Hk-p grenade launcher during the final fight against the Wolfpack.

Downloadable weapons
Operation Raccoon City is the first game in the series to include DLC weapons, currently eight in total. Some weapons resemble past firearms from the early Resident Evil games, but with new designs and forms. Depending on the retailer, the weapons are separated into four packs as a pre-order bonuses: http://www.capcom-europe.com/blog/2012/01/resident-evil-operation-raccoon-city-pre-order-bonuses/

However, the special edition of the games includes all the eight DLC weapons, alongside with the six alternate costumes for USS members.

Inventory
Operation Raccoon City doesn't include an inventory system like the past games.

The new inventory system can be changed depending on the player's class. It resembles Resident Evil 5's quick selection of items using the game pad. However, some classes can carry more of a certain item by upgrading a particular ability:


 * The Field Scientist can carry up to 4 Anti Viral Sprays.
 * The Medic can carry up to 4 First Aid Sprays.