Jim Chapman

It's official. I HATE INSECTS!

Jim Chapman worked in the Raccoon City subway. Somewhat of a coward, Jim had perfected the ability to "play dead," which caused enemies to ignore him (at the cost of an increased rate of infection). He carried a coin which he flips to make decisions. He was skilled at working out puzzles and could open complicated mechanisms that other survivors cannot access.

Personality
My life is shit!

Jim is a kind, friendly and cheerful person, but is easily scared and sometimes gets stubborn and talks too much that easily annoys all but some of the group.

He is a highly intelligent person who enjoys nothing more than sitting down to a difficult crossword puzzle or other thought-provoking challenges to pass the time, although his manner of speech and choice of clothing gives others the impression he was raised in a rough environment.

Jim got along great with Cindy and Mark, but Alyssa, Yoko and David dislike him due to his lack of bravery.

After the Raccoon City incident, Jim (in his good ending) is seen in a shoe store talking to someone on his cell phone about going back to work, he then interrupts his conversation to tell the store assistant that he wants "the ones (sneakers) with the red stripes over on the right side of the third shelf." He then apologizes for interrupting.

Appearance
During the Outbreak, Jim wears his Raccoon City Subway uniform, consisting of his blue subway hat and jacket with a blue shirt and a tie, light blue denim jeans and stylish white sneakers.

Inventory
Personal Item: Coin

Jim always brings a coin with him at all times. If the player flip it during a scenario and get a Heads, they gain a 15% increase in the odds of a critical attack. This can be done a total of three times, increasing his critical hit chance up to 45%. However, if the player get Tails even once, it reverts back to 0%.

Extra Item (Outbreak File 2 Only): Lucky Coin

Jim's Lucky Coin boost his Critical Hit chance by 5% and also prevents weapons from being damaged as easily, even going as far as to stopping Handguns and Shotguns from being destroyed by Hunter Rs.

Resident Evil: The Deck Building Game

 * Jim_C.jpg

Jim is a character card in the Resident Evil: DBG expansion, Outbreak. Jim's abilities reflect his skills in the actual games. His Level 1 effect tells the player to flip a coin, an action currently unique to Jim's card. If Heads, one weapon Jim is using deals double damage this turn. If Tails, Jim takes 10 Damage. Jim's Level 2 effect is similar to Ada Wong's in that he can move revealed Infected to the bottom of the Mansion Deck. However, Jim can only do this if he gains 2 "Ammo x10" cards, as per the effect's stipulations. Jim has 70 Health, the lowest in the entire game alongside several other characters.

Trivia

 * Unlike most of the other survivors (Yoko, David and Cindy for example), Jim is never scripted to die during any of the scenarios in either game if he is not picked as a character or ally.
 * AI Jim will always pick 2 weapons at the time (most of the time of the same type as being 2 iron pipes or 2 handguns), but he wont pick ammo for them.
 * If having Jim as an AI character, a player shouldnt give him Health recovery items, since he will heal himself even from the slightest scratch, making the Herbs and Sprays run out fast.
 * From the outbreak series, he's the male with the lowest health by having just 1800HP (which is considered moderate).
 * There's an small chance ,that makes most enemies to ignore him and go after another character instead of him.
 * While playing as Jim, it should be noticed if a player opens the map screen, there will appear "?" arround the map, telling the player where items are placed (recovery, weapons, key items). However, a player wont know what are type of items are they unless they pick them up.