Paul W.S. Anderson film series

The Live Action Resident Evil movies came out in the 21st century and contain references to the games, whilst establishing their own canon.

Movies

 * Resident Evil - (AKA Resident Evil: Genesis).
 * Resident Evil: Apocalypse
 * Resident Evil: Extinction

Introduction Scenes

 * Apocalypse re-enacts certain scenes from the games (particularly the intro scenes):
 * The car crash scene that leaves Angela Ashford stuck in Raccoon City is reminiscent to the intro of Resident Evil 2, which forces Leon S. Kennedy and Claire Redfield to separate on their way to the police station.
 * The scene where Alice runs through the building with an Umbrella helicopter firing at her, up to the point where she drops her gun, falls, re-grabs it and fires, is reminiscent to the intro scene of Resident Evil Code: Veronica in which Claire Redfield does the same thing.
 * The scene in which Raccoon City is being overrun by zombies, and the police and Umbrella mercenaries are fighting back, up to the point in which a zombie reflects off a fallen police helmet, is reminiscent to the intro scene of Resident Evil 3: Nemesis. The launching of the missile to complete sanitation is also a scene similar to that of one in the game.

Resident Evil

 * The crash site of the helicopter is located in the Arklay Forest near the Arklay Mountains, where the Resident Evil series first began.
 * In the abandoned church and school, Jill moves and points the gun the exact same way she does in the game.
 * Terri's death is similar to Joseph's death (RE1 remake) which is also recorded, though the latter was mauled by the Cerberus', not children.
 * A white goddess statue can be seen in the church. Artwork of goddesses has a large role within the puzzles in the Resident Evil series.
 * On the Arklay Overpass, Jill speculates that there is no way out, and that Ashford may just be watching them on the cameras, as if the whole thing were some sort of sick game. Resident Evil: Apocalypse is, of course, an adaptation of a series of games and the fixed camera perspective in most of the earlier games resembles a mounted camera's perspective.

Resident Evil 2

 * Alice's visit to the gun shop at the start of Apocalypse is a reference to Resident Evil 2, where one of the leading characters takes shelter in a gun shop.
 * The character Angela Ashford may be a concept borrowed from Sherry Birkin, as they are both children, dressed in school uniforms, in need of rescue. Both of their fathers are also researchers working for Umbrella. The Ashford name, however, comes from the founders of Umbrella revealed in Resident Evil : Code Veronica.

Resident Evil 3: Nemesis

 * Jill wears the same outfit from Resident Evil 3: Nemesis.
 * Like his video game counterpart, Nemesis only speaks one word ("S.T.A.R.S."). Unlike his video game counterpart, he only speaks this line once whereas in the game, Nemesis speaks this line constantly during every encounter.
 * The graveyard scene is a reference to the Resident Evil Remake, Resident Evil 3: Nemesis, and Resident Evil Code: Veronica, where zombies also pop out of their graves.
 * The scene in which a zombie's head is reflected in a Raccoon City Police Department Motorcycle helmet, is a reference to a similar scene in the game's opening cut scene.
 * The nuclear weapon approach and explosion is a shot-for-shot recreation of the equivalent scene in the videogame's finale.