Chainsaw Majini



The Chainsaw Majini is a powerful Kijujuan and Majini encountered during the Las Plagas outbreak in West Africa. Much like Dr. Salvador Ganado of the previous Resident Evil game, this Majini is a powerful Chainsaw-wielder far stronger than average Plaga hosts. He was later killed by Chris and Sheva

Appearances
He first reveals himself in "Shanty Town", easily identified as having grayish skin and rather bloody pants. Like Dr. Salvador, the Chainsaw Majini wears a burlap sack over his head, only this time it is roped onto his head and has only one hole in it, revealing a single bloodshot eye. It is not clear whether this is a coincidence or if there is some impulse created by Las Plagas that causes the similar behaviour.


 * The Chainsaw Majini is in Shanty Town, only appearing after players have triggered a cutscene by walking up the steps to a gate. He carries the Guard's Key, which must be obtained to continue the mission.


 * They also appear three times in Oil Fields. First at the top, where you turn a valve to shut off the fire that blocks the player's way to Irving. A second Chainsaw Majini arrives while the player is turning a second valve in the closed area during an encounter with Majini. Third, where Captain Stone goes to work unlocking a door for escape while Chris Redfield and Sheva Alomar cover him. Josh describes it as "a pain in the ass!". The Chainsaw Majini here can be avoided altogether, though this leaves the player out one treasure.

Worth noting is that in the original Resident Evil 5 trailer, (before the introduction of Sheva) a Majini that is identical to the Chainsaw Majini carries an axe. This variant of the Executioner can first be seen in 1-2 with many Majini, but can easily be killed with good shots to the head. Since Capcom introduced Sheva there has been no more gameplay footage of this area. There is also one variant of the Chainsaw Majini that appears with bluish-gray pants and has higher health. And whenever he falls, he soon reanimates and waves his chainsaw with every step, much like Super-Salvador.

The Chainsaw Majini is considered a "successful" adaption to the parasite, due to its high vitality.

Tips
The Chainsaw Majini is resilient. He is only really affected by surrounding environments such as barrels and electrical boxes, grenades, melee attacks/knifing, and direct shots to the head.
 * Take out the sniper rifle, make sure you are far away and shoot him in the eye. He will stumble more than usual and this gives the player a chance to knife or use a fire box to do much damage.
 * The Chainsaw Majini is often accompanied by several normal variants. Taking care of the normal Majini first can be helpful, but you have to be aware of the Chainsaw Majini's location at all times.
 * An easy way to keep track of the Chainsaw Majini's location is to use the map. Players will be denoted by red and green triangles, and the Chainsaw Majini will be the only other triangle there, most likely chasing after the players. However, this only works in Chapter 2-1.
 * Take advantage of the cooperative play. Since the Chainsaw Majini normally chases after the nearest player, have one stand farther back and shoot the barrels, electrical boxes, etc, and have the second run circles around him.
 * On Normal difficulty, 2-3 shots to the head with an upgraded handgun will make him stumble. Shoot head, melee, take a few steps back, let him get back on his feet, and repeat. Doing this will keep the Chainsaw Majini at bay while the other player in cooperative play can finish the others.
 * If you're new to RE5, avoid using the knife. You remain stationary, and won't be able to react in time if the Chainsaw Majini starts to attack. Realize that the knife also does minimal damage.
 * Both players can execute one punch, kick, or some sort of melee while he recovers from an attack. Keep in mind that once he stands back up, you cannot melee until he has stumbled again.
 * Make use of environmental hazards. The surrounding environment may contain stacks of oil, steel gas barrels, transformers and even doors. Shoot those from a far distance for your own protection against their (literal) explosive effects which can damage you.
 * When playing co-op, make sure to protect each other. Have the more experienced player snipe while the other uses grenades. By defending each other, defeating him becomes much easier. Take note that both players will need some distance. If possible, place Proximity Mines on the ground before triggering the Chainsaw Majini's appearance.
 * The Chainsaw Manjini is only dead when his chainsaw stops. If the blade is still rotating, he isn't dead. Also, if the Chainsaw Majini falls down stiffly, it is not dead. If it falls down limply like a dead person, it is dead.
 * If he goes berserk, it's better to run away since he can't be stunned when in his rampage. Note: If he swings his chainsaw and hits you at least two times, you're dead. In this stage, he'll only use his Chainsaw Swing attack, and not his more fatal Chainsaw Cut attack.
 * Berserk Chainsaw Majini will mindlessly pursue the player no matter what. if you are facing a Chainsaw Majini and you know he will go berserk, place a mine down the only route that he can follow you down, this will either instantly kill him or severely weaken him once he begins persuit, this works well on the bridge in the oil field if the last one faced dosen't fully die.
 * Use hand grenades, incendiary Grenades, shotguns, and the environment/surroundings like oil drums and transformers to stop him movement and give you some time to reload you weapons.

Other appearances
Many Chainsaw Majini will appear in slayer and online mode on the ship level. Both variants (red and blue clad) will attack the players. They seem to be rather agile, able to jump from a higher level onto a player and decapitate said player. The red clothed Chainsaw Majini explodes after being defeated and has much less hitpoints. The blue clothed Majini will fall to the ground stunned, then get up and continue the chase before players can defeat him. Sometimes both of them will stalk the player. They also seem to protect each other, as the Chainsaw Majini will always be around each other.

The Red variant
In Mercenaries mode, the Red Chainsaw Majini is much weaker than his blue counterpart, taking only one rocket to dispose of him.

Blue variant
Unlike the red variant, the blue Chainsaw Majini boasts at least twice the amount of health. Along with that, the Blue Chainsaw Majini also will revive shortly after being killed, and will go into a frenzy similar to Bella sisters

Trivia

 * When beheading either of the players, the camera will pan slightly off the body. The actual decapitation of Chris or Sheva is not shown, unlike Leon's decapitation from Resident Evil 4. (Although in the Japanese version of RE4, Leon is mutilated in the one-hit-kill animation, not decapitated.) In addition, if the camera angle is right, it can be seen that the character model's head is not actually removed, again unlike RE4.
 * The cutscene introducing the first Chainsaw Majini in Shanty Town is interactive. It may show Chris walking up alone, Sheva alone, or both Chris and Sheva walking up together, based on the location of the players before the cutscene.


 * If watching an online player in versus mode getting decapitated, one will see that when a player is decapitated, the head stays attached to the body due to the game makers not actually programming an animation where the head separates from the body. All that really happens is an animation where much blood splatters. In the single-player game, this would give the illusion that the player's head is getting sawn off.
 * The Chainsaw Majini will be featured as a common enemy in the DLC Desparate Escape.
 * When a Chainsaw Majini feign its death, all weapons will not damage it until it is reanimated, even a Rocket Launcher.
 * Like all sub-bosses in Resident Evil 4 and 5, the Chainsaw Majini has two variants, red pants and blue pants, most likely to help with defeating them in story mode (e.g. remembering which one has been damaged more.) It also determines whether or not the Chainsaw Majini will get up and berserk rather than exploding in the Mercenaries and Desperate Escape modes.
 * When a Chainsaw Majini is close to you, it will take a second or two to start swinging. Use this as an advantage to killing it and back away (no 180 turns) from it and there is an 80% chance it will miss.

Attacks
Note: this happens if you are a little farther when he swings.
 * Chainsaw cut: The Chainsaw Majini swings his Chainsaw and causes a cutscene where the player is decapitated, This causes instant death
 * Chainsaw Swing: The Chainsaw Majini Swings his Chainsaw, This does not kill the player but instead puts them in dying status.
 * Chainsaw Rampage: The Chainsaw Majini gets back up after apparently dying and goes on a rampage where he swings his chainsaw back and forth (like Super Salvador)
 * It is strongly advised to keep a fair distance away from him as a single hit will put the player in dying status and he will most likely to hit you a second time while in the dying status as it is tougher to dodge the second hit.

Note: This sometimes happens when you play on Normal, but always happens when you play on Veteran or Professional.


 * Chainsaw 180 Degree Turn: The Chainsaw Majini will make quick 180 turn and swings his Chainsaw, this occurs usually when player is behind him or when he is knifed behind by the player, three times or more. This swing decapitates the player, causing instant death.

Game Stats

 * Hitpoints - 10,000 - 20,000
 * Kneel - He will kneel down after being caught in an explosion, blinded, or shot in the leg area. Allowing the player to Uppercut for Chris, Somersault for Sheva, Sweep Kick for Jill, and Tiger Uppercut for Wesker.
 * Headshot Stun - Will do this upon any shot to the head, Hook for Chris, Twist Kick for Sheva, Spin Kick for Jill, and Panther Fang for Wesker. Any melee during this state will send him into Recovering from Melee state, allowing another opening.
 * Recovering from Melee - The Chainsaw Majini will only do this when he is attacked during a Headshot stun, you will prompted to do Straight for Chris, Roundhouse for Sheva, High Kick for Jill, and Cobra Strike for Wesker.