Resident Evil Survivor

Resident Evil: Survivor (Japanese:Biohazard: Gun Survivor) is set in the isolated city of Sheena Island around November 1998. This game is a major departure from the series, deviating from the third-person perspective of the previous games to a first-person view. The Japanese and PAL versions of the game allowed use of the Namco GunCon, a light gun that gave the game a more arcade feel. The American version did not allow the use of the GunCon, instead giving players a slower, more atmospheric gameplay experience.

Story
{spoiler} In September, 1998, a disaster struck the mid-western American town of Raccoon City. An outbreak of the T-virus transformed the city's populace into zombies. As a final desperate measure to halt the spread of infection, the U.S. government approved an air-to-surface missile strike on Raccoon City, annihilating the doomed town and its entire population in the process. Not long after this incident, a helicopter crashes on the outskirts of the Umbrella Corporation's private township, located on Sheena Island. The pilot, Ark Thompson, escapes the burning wreckage only to find himself fighting a battle against the living dead, with no memory of his identity or his reasons for being there.

About The Game
The player immediately takes control of the amnesiac Ark Thompson, struggling desperately against overwhelming odds to stay alive and uncover his identity. Survivor's gameplay can be described as a combination of first-person shooter and arcade-style gun games such as the House of the Dead or Time Crisis series. As is generally the case in all first-person shooter games, the player views the environment from the perspective of the character and moves said character through the environment with the controller. At the same time, if the player wishes to attack an enemy or destroy an object, they depress a button which allows them to control a crosshair on the screen. This crosshair can be moved to any location within Ark's line of sight.

Enemies
Enemies consist of those found in Resident Evil and its popular sequel, Resident Evil 2, including Hunters, Lickers, Tyrants, Cerberus Dogs and the standard Zombies. In fact, most of the polygon models have been directly taken from RE2, with the zombies appearing and acting in exactly the same manner as their RE2 counterparts. The character of Lily Klein has many of the same animations as another adolescent character from RE2, Sherry Birkin.

Weaponry
Weaponry consists almost entirely of pistols, such as the Glock 17 and the CZ75. As Ark progresses through the game, the player receives larger weapons to aid in defending against ever more dangerous opposition while he makes his way through Umbrella's ruined city and shadowy research labs.

More Info.
The game features branching paths that allow you to determine how the story will unfold and who you will meet along the way. Most of the paths, however, do not directly affect the storyline or outcome of the game.

Resident Evil: Survivor is often cited as being far less challenging than any of its predecessors in the Resident Evil series; a seasoned "survivalist" can, on average, finish the game in under 50 minutes. This, combined with the distinctive difference in gameplay as opposed to its 'survival-horror' relatives, has lead to the game being ridiculed or simply ignored by the most diehard fans of the Resident Evil franchise.

Source
Wikipedia, The Free Encyclopedia