Resident Evil 0 (N64 version)/notes

Similarities with finished version

 * The Ecliptic Express shares the same design and location of items in the E3version as the finished GCN version.
 * Billy Coen was virtually unchanged when the game moved platform, with the exception of some slight hair alterations. The concept of him being a condemned man escaping from his convoy en route to his execution was thought up early on in the game's development.
 * Certain musical tracks (such as during the first zombie encounter) were carried over to the GCN version.

Differences with finished version

 * Rebecca Chambers's uniform consists of the top-half being white and red to signify that she is the team's medic. She also wears a beret.
 * There was at least one unused boss called D.A.L.I. which was much like a leech, though it may have just have been a scrapped leech mutation or even Marcus mutated.