Brian Irons/development

In the prototype version of Resident Evil 2 (known as Resident Evil 1.5), Brian Irons was originally intended to be an ally to the player, as opposed to him being an antagonist which he was in the final version of the game. He was injured (apparently he was bitten by zombies) and was laying down on a couch as a result of his wounds. Eventually he sacrificed himself, allowing the players to escape from an imminent death.