List of playable characters in The Mercenaries

Resident Evil 4
Leon Scott Kennedy is the only character that the player starts with. The player must unlock a character in each stage with a 4-star ranking. Each character has certain weapons, ammo, and grenades. On the Gamecube and PS2 versions, only Leon and Krauser carry a knife, however other characters make up for this with highly damaging or even lethal skills. A 4 star rank requires the player to obtain at least 30,000 points in one level.



Leon Scott Kennedy - available from beginning
 * Blacktail 21 loaded shots
 * Riot Gun 13 loaded shots
 * First Aid Spray
 * 30 Handgun Ammo
 * 10 Shotgun Shells
 * Knife
 * Melee Attacks: Kick (Head), Suplex (Castle, Island, Waterworld)/Kick (Village) (Leg)


 * Ada Wong - 4-Star at the Village
 * Punisher 20 loaded shots
 * TMP 100 loaded shots
 * Rifle (semi-auto) w/ Scope 12 loaded shots
 * 5 Rifle Ammo
 * 30 Handgun Ammo
 * 100 TMP Ammo
 * 3 Incendiary Grenades
 * First Aid Spray
 * Knife (Wii Edition Only)
 * Melee Attacks: Fan Kick (Head), Back Kick (Leg)


 * Jack Krauser - 4-Star at the Castle
 * Krauser's Bow
 * 30 Arrows
 * 3 Flash Grenades
 * First Aid Spray
 * Knife
 * Melee Attacks: Kick (Head), Knee (Leg)
 * Special: Plaga Arm Blade Thrust




 * HUNK - 4-Star at the Military Base
 * Custom TMP 100 loaded shots
 * 50 TMP Ammo
 * 3 Hand Grenades
 * First Aid Spray
 * Melee Attacks: Neckbreaker (Head), Riot Kick (Leg)


 * Albert Wesker - 4-Star at the Water World
 * Rifle (semi-auto) 24 loaded shots
 * Handgun 25 loaded shots
 * Handgun Silencer
 * Killer7 10 loaded shots
 * 4 Hand Grenades
 * 3 Flash Grenades
 * 1 Incendiary Grenade
 * First Aid Spray
 * Melee Attacks: Thrust Punch (Head), Chikyo Chagi (Leg)

Resident Evil 5
The Mercenaries allows players to play as the following characters, with alternate outfits having alternate inventories.
 * Chris Redfield has 2 unlockable costumes, 3 costumes total
 * Sheva Alomar has 2 unlockable costumes, 3 costumes total
 * Jill Valentine has 2 unlockable costumes
 * Albert Wesker has 2 unlockable costumes

Chris (BSAA)
Default costume
 * M92F Handgun 50 Loaded Shots
 * Ithaca M37 Shotgun 20 Loaded Shots
 * Hand Grenade x5
 * First Aid Spray
 * Handgun Ammo x50
 * Shotgun Shells x30

Melee attacks:

Head: Straight 600 HP

Arm (Front): Hook 250 HP

Arm (Back): Kick 250 HP

Leg (Front): Uppercut 450 HP

Leg (Back): Neckbreaker Instant Kill

Ground: Stomp 600 HP

3rd Strike combo (Front): Haymaker 3000 HP

3rd Strike combo (Back): Backhand 3000 HP

Chris (Safari)
Unlocked by getting an A rank on Village
 * SIG P226 Handgun 16 Loaded Shots
 * M3 Shotgun 10 Loaded Shots
 * Two Rocket Launchers (take up 1 inventory slot each)
 * Handgun Ammo x30
 * Shotgun Shells x10

Melee attacks: See Chris (B.S.A.A)

Chris (S.T.A.R.S.)
Unlocked by getting an A rank on Experimental Facility
 * SIG 556 Machine Gun 65 Loaded Shots
 * S&amp;W M29 Magnum 12 Loaded Shots
 * Grenade Launcher w/ 12 Electric Rounds
 * Machine Gun Ammo x150
 * Magnum Ammo x6

Melee attacks: See Chris (B.S.A.A)

Sheva (BSAA)
Default costume
 * M92F Handgun 40 Loaded Shots
 * VZ61 Machine Gun 260 Loaded Shots
 * Dragunov SVD Rifle 13 Loaded Shots
 * First Aid Spray
 * Handgun Ammo x50
 * Machine Gun Ammo x150

Melee attacks:

Head: Roundhouse 600 HP

Arm (Front): Twist Kick 250 HP

Arm (Back): Knee 250 HP

Leg (Front): Somersault 600 HP

Leg (Back): Throat Slit Instant Kill

Ground: Impale 800 HP

3rd Strike combo (Front): Skull Crusher 3000 HP

3rd Strike combo (Back): Spinning Back Kick 3000 HP

Sheva (Clubbin')
Unlocked by getting an A rank on Ancient Ruins
 * AK-74 Machine Gun 50 Loaded Shots
 * Jail Breaker Shotgun 8 Loaded Shots
 * S75 Rifle 20 Loaded Shots
 * Machine Gun Ammo x100
 * Shotgun Shells x20
 * Rifle Ammo x10

Melee: See Sheva (B.S.A.A)

Sheva (Tribal)
Unlocked by getting an A rank on Missile Area
 * Longbow
 * Grenade Launcher w/ 6 Nitrogen Rounds
 * Flash Grenades x3
 * Incendiary Grenades x3
 * First Aid Spray

Melee: See Sheva (B.S.A.A)

Jill (BSAA)
Unlocked by getting an A rank on Public Assembly
 * PX4 Handgun 25 Loaded Shots
 * H&amp;K MP5 Machine Gun 150 Loaded Shots
 * Flash Grenade x5
 * First Aid Spray
 * Handgun Ammo x50
 * Machine Gun Ammo x150

Melee:

Head: High Kick 300 HP

Arm (Front): Roundhouse 250 HP

Arm (Back): Reverse Roundhouse 250 HP

Leg (Front): Sweep Kick 350 HP

Leg (Back): Head Grab Instant Kill

Ground: Double Knee Drop 1200 HP

3rd Strike combo (Front): Flip Kick 2000 HP

3rd Strike combo (Back): Cartwheel Kick 2000 x2 HP

NOTE:

Jill also gets an alterate knife attack instead of a slashing attack in an arc in front of her she has an extremely fast stabbing attack.

Jill (Battle Suit)
Unlocked by getting an A rank on Ship Deck
 * VZ61 Machine Gun 300 Loaded Shots
 * PSG-1 Rifle 9 Loaded Shots
 * Hand Grenade x3
 * Herb (G&G)
 * Machine Gun Ammo x150
 * Rifle Ammo x30

Melee: See Jill (B.S.A.A)

Wesker (Midnight)
Unlocked by getting an A rank on The Mines
 * H&amp;K P8 Handgun - 21 Loaded Shots
 * S&amp;W M500 Magnum - 6 Loaded Shots
 * Hand Grenade x5
 * Proximity Bomb x5
 * Handgun Ammo x50
 * Magnum Ammo x6

Melee:

Head: Cobra Strike 1200 HP

Arm (Front): Panther Fang 300 HP

Arm (Back): Jaguar Kick 300 HP

Leg (Front): Tiger Uppercut 400 HP

Leg (Back): Mustang Kick 500 HP

Ground: Windfall 600 HP

3rd Strike combo (Front): Ghost Butterfly 4000 HP

3rd Strike combo (Back): Rhino Charge 4000 HP

In addition, Wesker also has the ability to charge at incredible speed when prompted by pressing the right analog stick in; using this ability causes Wesker to lose a small amount of health. Dashing into enemies damages them. When dashing, the player can steer Wesker to a limited extent by tilting the right analog stick. If the player presses RT on the Xbox 360 or R1 on the PS3, Wesker performs the Knee Cannon that does incredible amounts of damage to an enemy. After this attack is performed, Wesker stops dashing. The player can also stop Wesker from dashing by running him into a wall or another structure.

Wesker (S.T.A.R.S.)
Unlocked by getting an A rank on Prison
 * Samurai Edge Handgun 15 Loaded Shots
 * L. Hawk Magnum 8 Loaded Shots
 * Hydra Shotgun 6 Loaded Shots
 * Handgun Ammo x30
 * Shotgun Shells x10

Melee: See Wesker (Midnight).