Resident Evil 3: Nemesis

Resident Evil 3: Nemesis (Biohazard 3: Last Escape in Japan) is the 3rd installment in the series. The game was released in September 22, 1999 on the PlayStation, a year after Resident Evil 2 's release. It was later released Sega Dreamcast and PC the next year and on the Nintendo GameCube in 2003.

Plot
Resident Evil 3 begins a day before the events of Resident Evil 2 and two months after the Mansion Incident. It revolves around S.T.A.R.S. operative Jill Valentine trying to escape Raccoon City, surviving even more dangers than she ever expected. Jill eventually comes across a gigantic Umbrella bio-weapon called the Nemesis. This mutated creature can wield weapons and walk through doors and may appear anytime in the game.

Setting
The game begins on September 28, 1998, 24 hours before the events of Resident Evil 2. Unlike RE2, the game takes place in the streets of Raccoon City. Jill & Carlos get to go around the city into stores, parks, buildings, sewers, and facilities. The game ends on October 1st, 1998.

Characters

 * Jill Valentine - The main character of the Resident Evil 3. Jill is a S.T.A.R.S operative. After escaping the mansion in the Arklay Mountains, Jill resigns from S.T.A.R.S after Brian Irons, chief of police didn't believe her about the Mansion Incident. While Chris & Barry went to Europe to find info on Umbrella, Jill stayed in Raccoon City to investigate more, until Raccoon City was infected by the T-Virus. Jill must find a way to escape Raccoon City before she becomes one of the Zombies.
 * Carlos Oliveira - One of the remaining survivors of the U.B.C.S. (a.k.a - Umbrella Biohazard Countermeasure Service. After meeting Jill, he & Jill go out and find a way to escape Raccoon City before it's obliteration.
 * Nicholai Ginovaef - One of the leaders of the U.B.C.S. Nicholai is a minor antagonist in the game as he kills his own men while gathering data about the Zombies and the other B.O.W.
 * Mikhail Victor - A lieutenant of the U.B.C.S. He accompanied both Carlos and Nicholai in Raccoon City. However, Mikhail is injured when Jill first meets him. He later dies after protecting Jill and Carlos from Nemesis on the trolley car.
 * Brad Vickers - An ex-S.T.A.R.S. member like Jill, he is the first to inform her about the Nemesis. He becomes the first example of the monster in front of the police station.
 * Nemesis - Nemesis is an experimental B.O.W created by implanting the NE-Alpha parasite into the spine of a Tyrant T-103 host. Nemesis is controlled to hunt down every S.T.A.R.S team member since they have a connection with the Mansion Incident. Nemesis hunts down Jill throughout the game.
 * Dario Rosso - A terrified and irrational salesman/aspiring novelist that has lost his entire family in the outbreak. He decides to barricade himself inside a container instead of accompanying Jill on her escape. You can revisit the location later in the game to see the terrible fate he suffered as a result of this choice.
 * Murphy Seeker - A U.B.C.S. soldier that has become infected and is moments away from becoming a zombie. His fate is inescapable but it can be either Carlos or Nicholai that seals it.
 * Tyrell Patrick - A U.B.C.S. soldier in the same position as Nicholai. He is encountered in the hospital and is taken out by the ruthless commander.

Notable Locations

 * Uptown&mdash;Uptown Raccoon occupied the city's southern portion. This area, also called the Cedar District, is bordered in part by the Marble River.
 * Jill's Apartment Building&mdash;Jill's Apartment can be seen in the intro while Jill gives her monologue. The building is infested with zombies and a good portion of it is on fire. Jill escapes through one of the entrances on the main level and this is where the game begins.
 * Warehouse&mdash;Jill meets salesman/aspiring novelist Dario Rosso here. Rosso chooses to barricade himself inside a container within the warehouse instead of accompanying Jill in her escape. It can be revisited later to discover the repercussions of Rosso's decision.
 * Jack's Bar&mdash;This bar is where Jill first meets with Alpha Pilot Brad Vickers. Brad tells Jill about the Nemesis and runs off through the front door.
 * Kendo Gun Shop&mdash;Though inaccessible in this game, the Kendo van and the alley behind the shop can be seen. It is one of the first areas visited in Resident Evil 2.
 * Boutique&mdash;The actual name of the boutique is unknown. It is next door to Jack's Bar and is only accessible with a special key. Jill is able to change her outfit in this boutique.
 * Umbrella Sales Office&mdash;A regional sales office owned by Umbrella. It is a very basic office with a small storage room for various chemicals.
 * Raccoon Police Department&mdash;The zombies have yet to break through the barricades when Jill visits the police station, so very few sections can be accessed as opposed to Resident Evil 2.


 * Downtown&mdash;Raccoon's Downtown section was located north of the Uptown area.
 * Eagle's Pet Shop&mdash;The actual pet shop is inaccessible, but it can be seen outside of the garage. When Jill first arrives in front of it, there are three Cerberus that have broken out of the store.
 * Sub Station&mdash;The station has a large transformer and is used for monitoring and controlling the subway system in Raccoon City.
 * Grill 13&mdash;A restaurant that is abandoned. The kitchen has several propane tanks leaking gas and the basement is flooded due to a ruptured pipe. This is one of a possible two locations that Jill first meets Carlos Oliveira.
 * The Raccoon Press&mdash;The office where one of Raccoon's most famous newspapers is published. The building was heavily damaged in the outbreak and the majority of it is on fire. This is one of a possible two locations that Jill first meets Carlos Oliveira.
 * Raccoon City Hall&mdash;City Hall has a very unique jewel-decorated clock dial mechanism that controls the gate. All twelve gems must be present in the mechanism for the gate to be open. Beyond the gate is a bronze statue of Mayor Michael Warren.
 * Lonsdale Yard&mdash;Accessible through City Hall, this yard serves as the main station for the trolley system. The trolley is a tourist attraction and travels past such notable locations as Saint Michael Clock Tower.
 * STAGLA&mdash;This gas station is located near city hall. It is deserted like the rest of the city and has a steel shutter protecting the entrance.


 * Saint Michael Clock Tower&mdash;Prior to the outbreak, the Clock Tower was a popular tourist site located in the north of the city. The site was a dedicated extraction point for the U.B.C.S. but was heavily damaged by the rescue helicopter crashing into it.


 * Raccoon City Hospital&mdash;Raccoon's largest hospital was established in 1992, a few blocks from the Clock Tower. During the outbreak hospital staff on Umbrella's payroll engineered a vaccine for the T-virus. Unfortunately, the hospital was overrun before the vaccine could be produced in large quantities. U.B.C.S. supervisor Nicholai Ginovaef destroyed the hospital to eliminate evidence of Umbrella's experiments.


 * Raccoon Park&mdash;A large park was located behind the Clock Tower. It contained a forest path, a cemetery, and an adjacent cabin. The Park was connected by rope bridge to a Dead Factory which housed an Umbrella facility.


 * Dead Factory&mdash;This apparently abandoned structure was used by Umbrella for processing of unwanted or hazardous biological material. In the months leading up to the outbreak this included an increasing number of destroyed zombies, which taxed the facility's capabilities. The site contained a small water-treatment facility, a large room used for chemically processing dead experimental subjects, an incinerator room, and a small helipad. At some point U.S. Army forces attacked the facility, bringing to bear an experimental railgun codenamed 'Paracelsus' Sword'. Umbrella responded by deploying several T-103 Tyrants against the attackers. Jill Valentine and Carlos Oliveira escaped from this facility by helicopter moments before the destruction of Raccoon City.

Gameplay
The gameplay has the same mechanics as Resident Evil and Resident Evil 2. However, the game receives a few new game mechanics. Unlike the first two games, you can't choose between two playable characters. Instead, you'll be playing as Jill throughout the whole game. At one point of the game, you get to control Carlos Oliveira. The game introduced the 180 degree spin where players can switch away from enemies faster. This was later used in other installments. It also introduced the dodge move where you can dodge an enemy's encounter. It's a very useful feature because enemies in this game are fast and can now move on stairs. Another entirely new feature is making ammunition with gunpowder that you find laying around. The gunpowders are labeled with A, B and C. A-type gunpowder is hand gun bullets, B-type gunpowder is shotgun shells, and C-type gunpower, which is created by mixing A and B together, make standard grenade bullets for the Grenade Launcher. You can experiment with mixing different types of gunpowerders together to make different ammunition. For example, you can make Magnum Bullets for the Magnum by mixing C, C and C together. When you are done mixing the powders together, you use the Reloading Tool to create the ammunition. Lastly, in some rooms, certain objects can be used to attack enemies by shooting at the objects. An oil drum is one example. Depending on what system you are playing on, there is a certain button that will auto-aim at the object for you to shoot.

Live Selection Mode
At certain points in the game, the screen will turn white and the player will enter Live Selection mode. Live Selection Mode will prompt you to choose between one of two possible actions. Choose wisely and choose fast because there is only a limited amount of time to make the decision, otherwise the game will choose whatever decision is highlighted. Most live selection modes occur when the Nemesis finds you, or gets you into a situation. Choosing a certain situation will put the Nemesis into a "dead" state. During this time, you can pick up weapons or gun parts from him that he might be carrying. For example, when you are in the kitchen hiding from the Nemesis and you choose to ignite the gas, blowing up most of the building, the Nemesis will be laying dead when you come out of your hiding spot. There is no decision that you can make that will cause Jill to die.

Trivia

 * The movie theater near the restaurant (Grill 13) is showing a movie entitled Biohazard 4. The poster shows box art from the second game meaning they could've been planning to use a character from the game.
 * According to interviews with series' creator Shinji Mikami and Hiroyuki Kobayashi, the game was originally conceived as a side story to the series titled Biohazard (Resident Evil) 1.9. It was only halfway during development that the developers decided to use the title "Biohazard 3" as they felt that the game was deserving of the title. Mikami later commented in an interview that he didn't want the title Resident Evil 3 to be used on the game. Another working title for the game was Biohazard 2.1 (as seen on storyboards of the game).
 * After completing the game, the boutique is unlocked. Obtainable is the costume of Regina from Dino Crisis, with a red wig as well. Also up for grabs is Jill's costume from the original Resident Evil.
 * The Handgun Ammo and Shotgun Shells can now be modified, creating the Enhanced Ammo.
 * While not usable in the game by normal means, Tofu can replace a currently player-controlled character by way of a game enhancer.