C-Virus Zombie

These zombies are a new creation that appeared in Tall Oaks and Lanshiang; they are resulted from a series of global bioterror attacks using mutagenic viruses seemingly perpetrated by Neo-Umbrella. The C-Virus is responsible for causing this mutation. C-Virus zombies are only encountered by Ada Wong, Leon S. Kennedy and Helena Harper.

Biology
The essence of these creatures is the same as zombies seen created by the t-Virus, in that they are still essentially reanimated corpses with mostly the same effects after the the process of turning. An almost immediate discoloration and rotting of the skin occurs, causing it to look grey and dying and in some cases even showing what looks like bruising or skin damage. The mutation also causes alterations in the eyes, which most commonly leads to the irises turning yellow or pale green, often with a bright red coloring around the outer edges of the iris.

It is possible some degree of brain processing for motor functions and overall mobility remains. Although they shamble slowly and deliberately just like their t-Virus counterparts, zombies of this variety are capable of pouncing on prey quickly and suddenly, and have even been seen running briefly. It is apparent they still operate on a base animal instinct of hunting and feeding but are more able-bodied for their task, seen maneuvering obstacles such as climbing fences and even wielding weapons.

Like the t-Virus zombies, these zombies also produce a great deal of stomach acid that can be highly dangerous when making contact with a living creature. Not only are they able to produce these acid, but they are also able to spit it across great distances.

Behavior


This type of zombie appears to be more aggressive than ones previously encountered, snarling and roaring at potential food. Although they will move toward their target slowly, once they get into range they will immediately pounce onto whatever is nearby viciously. Greater mobility than their predecessors gives them the capability to be greater hunters, as they are seen bypassing obstacles that would have stopped t-Virus zombies, such as climbing fences. Zombies have the tendency of utilizing weapons and are seen wielding pipes and axes at times. At one point, a zombie is seen lashing out with its hands after being pushed away, seemingly attempting to scratch the target. They also have the ability to spit acid at the player from a distance. Scratching and vomiting are two traits they share with their t-Virus counterparts.

Gameplay
The zombies found in Resident Evil 6 come in a large variety, such as citizens or civilians, BSAA agents or soldiers, and even old corpses found in the cemetery. Zombies suffer easily from body damage, making them easy to dispatch with headshots. Although shooting their legs or knees can cause them to fall and lose mobility, they will still be able to dive or crawl towards a target and drag them down. A number of the zombies carry various weapons that they can use. Although their usage of them is rather rudimentary, they should still be considered very dangerous. Under certain circumstances (such as counter attacks or when stunned if the zombie has the weapon embedded in their body), this weapon can be turned against them.

Other Types
Significant variations of the standard zombie exist. The conditions are unknown, whether they are evolutions, different degrees of exposure to the virus, infection method, or having to do with the infectee themselves.


 * Whopper - Massive undead that tower over the average human. Their extreme body mass makes them extremely durable, causing most firearms to do very little, and extremely dangerous.
 * Shrieker - With mutated lungs, it seems, they are able to produce ear-piercing screams. This makes them capable of not only easily stunning prey, but drawing the attention of other undead to possible food.
 * Bloodshot - Extremely mutated with exposed muscle tissue, disfigured sharp teeth. They are significantly faster than normal zombies and can leap great distances to maul their targets.