HUNK

"HUNK" is the codename of an unnamed Umbrella Security Service commando, and a member of the ill-fated Alpha Team in the employment of Umbrella Pharmaceutical, Inc.. HUNK's actions took place "behind-the-scenes" of the main events of the Raccoon City incident, but his actions made a significant effect for later years.

Early history
This is war; survival is your responsibility...

Next to nothing is known about HUNK's history or even his real name, his nickname is rumored to stand for Human Unit Never Killed. The earliest piece of information relating to him was that he was trained at the Rockfort Island Military Training Facility in 1996, and used to be the former master of Vector. HUNK has carried out a large number of successful operations, many of which he was the only one to return alive from; this earned him the nickname "Mr. Death". He is a member of Umbrella's special forces, specifically Security Service. He also successfully recovered the G-virus from Raccoon City despite losing his entire unit. Cold, silent, and devoid of emotion, he is a ruthless operative.

Raccoon City


On 22 September 1998, HUNK operated as commander of Alpha team; their mission: to break into the Raccoon City Underground Research Facility and steal the G-virus from William Birkin.

Cornering him in his laboratory, HUNK initially tried to reason with the scientist, but Birkin was adamant in not surrendering his life's work. Although armed with a loaded Handgun in his hand, he wasn't a match for the two USS members' H&K MP5s and he slowly backed away. Inadvertently knocking over a coffee mug; the sudden noise led to the second USS member emptying his magazine in to the doctor.

HUNK berated his subordinate for the action, which could have damaged the sample case; leaving the virus potentially damaged and irretrievable, and left Birkin's workstation with samples of the G-virus, along with samples of the t-virus, which were also present in Birkin's case. With their main objective complete, the team headed through the tram into the sewer to reach their extraction point.

While en route, they were confronted by Birkin, who had injected himself with a sample of the G-virus shortly after his confrontation with HUNK. Birkin, now a horrifically-mutated monstrosity named "G", relentlessly pursued the commandos and exacted revenge. After finishing off HUNK's team, Birkin crushed several vials of "t" and G-virus from the spilled-open sample case, and subsequently sewer rats spread the virus throughout the city via the sewer network, which in turn would spread into the water supply.

Unconcious for nearly 8 days in the sewers only HUNK survived Birkin's attack. Unmoved by his comrades' demise, he focused his efforts only on returning the surviving sample to his superiors. After regaining contact with his team's helicopter pilot, HUNK arranged to meet him on the roof of the Police Station. Hunk used his limited ammunition wisely and with his cold-blooded attitude, he managed to reach the roof top without any hesitation.

As he made his way to safety, the open channel of HUNK's radio picked up a wide variety of transmissions such as the police's doomed attempts to fight the zombies, the last broadcast of a surrounded radio station, advertisements for various Umbrella products, and even the dying pleas of Goblin 6 - a fellow U.S.S. Commando, being overrun by the zombies and creatures, with HUNK refusing to assist her. After making his way through the precinct, HUNK reached the roof, set off a flare, and was extracted by helicopter and successfully escaped Raccoon City. What happened to HUNK following the fall of Umbrella is unknown.

Rockfort Island
HUNK was assigned to transport a container to Rockfort Island. The mission was controversial in that Alfred Ashford, the island base's commander, did not reveal to the team exactly what was inside the crate - HUNK was concerned over the danger an unidentified package could be to an unprepared unit.

The Mercenaries


HUNK is a playable character in the non-canon game, The Mercenaries minigame in Resident Evil 4. His appearance differs from Resident Evil 2, as he now wears an elongated gas mask with red eye holes (which was to be his canonical appearance from then on). He also has a radio masking-taped to his back. He is armed with a customized Brügger &amp; Thomet MP9. It has a AN/PEQ laser unit mounted to the right of the heavily-reinforced barrel shroud with a pressure switch wire running to the foregrip, as well as a folding wire stock, a non-protruding barrel, a shroud-mounted handguard, and an extended magazine. Much like Leon and Ada's TMP's, the front iron sight is dropped flat.

The Stats for HUNK's TMP are:

He is also armed with 50 extra TMP rounds, three Hand Grenades, and a First Aid Spray. This light load keeps Hunk's case very open and uncluttered, with an extra 42 spaces free (10x4+2), although it is unlikely that his case will be filled completely during the course of a mission. Inventory management is negligible, as the only items that his foes will drop are grenades, TMP ammunition, and healing items. HUNK has 7 bars of life, and can take a fair beating, but is not by any means the most resilient Mercenary. Only Ada is weaker, with 6.5 bars. He can take 5 hits from normal villagers before succumbing, and only 3 from stronger enemies, such as stun rod-wielding Ganados and Garrador strikes.

HUNK also has two special moves, like every other Mercenary. When an enemy has taken a hit to the head and is stumbling, he uses the powerful Neckbreaker move, which instantly kills the suspect with a powerful neck-snap. This is capable of killing the two Bella Sisters instantly, but it cannot be used on the other bosses, including J.J., Super-Salvador, and the Garrador. When an enemy gets hit in the calf or kneecaps and falls to their knees, HUNK can use the Riot Kick, a single, powerful kick which can knock an enemy back several yards. Although this can break up a group of enemies, it is intended to knock foes back and is usually not a one hit kill, which makes the Neckbreaker the preferred move. Since HUNK's TMP burns ammo quickly, a skillful player must rely on HUNK's takedowns more than any other character to survive, HUNK also does NOT have a knife, thus a player cannot simply slash a Ganado in order to perform a Neckbreaker.

Once HUNK runs out of ammo for his TMP and grenades, he is completely helpless. With no knife, he cannot melee attack, and with his gun empty he becomes quite useless. In this unfortunate occurrence, HUNK can do nothing but run for the rest of the round, or use environmental attacks to kill enemies, including kicking open doors with enemies behind them or knocking down ladders, doing minor damage. He may also allow a Ganado to grab him and then quickly break free, hopefully kicking off the Ganado's head. Use these environmental and physical attacks and hope for an ammo drop. If a mini-boss spawns, the round is essentially over, as kicking a ladder down on top of a Chainsaw Ganado will inflict negligible damage. Kicking open a door on enemies will sometimes drop them to their knees and allow a Riot Kick, but is most likely not to kill an enemy outright.

Hunk requires lots of skill and technique to play correctly. Here's some tips for playing as HUNK:
 * Don't neglect your grenades. HUNK receives lots grenades as drops. Make use of them!
 * Use your special moves to save ammo. HUNK's TMP burns ammo quickly and it's very easy to find yourself running low on ammunition. Use the Neckbreaker and the Riot Kick to conserve ammunition.
 * Gather crowds into a choke point. Gathering lots of Ganados into a doorway and lobbing a grenade will net a big combo.
 * In general, stay out of the open. You don't have long-range weapons and crossbows will pick you apart.
 * Use your neckbreaker on the Bella sisters. It's an instant kill and nets you an easy 5k points.
 * On Castle, throw a grenade through the Garrador's legs. He'll spin around and you can unload with the TMP.
 * On Waterworld, stay inside the buildings as much as possible, otherwise you'll be an easy target for crossbows. When Super-Salvador appears, hammer him with grenades and bullets; if he gets within 5 yards, retreat and get the elevation advantage.
 * You can't use your Neckbreaker on J.J. Slow him down with shots to the legs and head and escape. Repeat.
 * If an enemy with Plaga exposed is stunned, you can't break his neck. However, the Riot Kick is useful to knock it away from you.
 * Throw grenades towards regular spawn points. This really helps at times when you have cleared out most of the enemies in the area and you are waiting for enemies to spawn. It can take a while to kill an enemy at long range with the TMP and a well-thrown grenade can save your combo.
 * Is possible kill the Super Salvador with HUNK's special ability. Shoot the head 10 times or throw a grenade at him. When Super Salvador is stunned, use the Neckbreaker on him to kill him. The super salvador is Little tricky for some people

The Mercenaries 3D
In the non-canon game Resident Evil: The Mercenaries 3D, HUNK is one of the one of the three starting characters, besides Chris Redfield and Jill Valentine. HUNK's alternative coustume is called Mr.Death, which is unlockable by geting ALL A-rank on ALL Mission Level (except Level Ex).

His starting weapons are: His melee moves are: HUNK is a pretty strudy character to play as and getting SS rank isn't hard to get with him, though some tatics are required for him. Here are some tips:
 * Handgun / P8
 * G. Launcher (FLS)
 * Machine Gun / AK74
 * Elbow Strike: When HUNK injuires an enemy in the head or stuns them, he can walk up to them and hit them with his elbow and knock them back. You can hit multiple enemies in this attack.
 * Riot Kick: When HUNK injuires an enemy in the arm and he approachs from the front, he whips out a blade from his boot and kicks the person infront of him, which knocks them back. You can get multiple enemies in this attack.
 * Neckslicer: When HUNK injuires an enemy in the arm and he approachs from the back, he pulls out his hidden blade on his arm and slices the enemy's neck. You can get multiple enemies in this attack. HUNK also preforms this move when he destroys a time bonus, which, if an enemy is infront of him, injuries them.
 * The End: When HUNK injuires an enemy on its foot and he approachs from the front,he pulls out his hidden blade, walks up to the enemy and stabs the from the bottom of the jaw and then he kicks them off his blade. You can only get one enemy in the instant kill, but when he kicks the body off his blade, the kick could hit other enemies.
 * Executioner: When HUNK injuires an enemy on its foot and he approaches from the back, he pulls out his hidden blade and shoves it into the enemy's back then shoves the body off his blade. You can only get one enemy in the instant kill, but when he shoves the body off his blade, the shove could hit other enemies.
 * Triple Tap: When HUNK walks up to a enemy on the ground, he pulls out his P8 and fires three times at HUNK's_side_kick.png enemy. You can get other enemies into this attack, but only if they walk infront of you as you are shooting. Shooting the gun in this mannor doesn't consume ammo.
 * Side Kick: When HUNK walks up to a stunned powerful enemy (like JJ) or uses the skill Reversal, which lets the character gain access to more powerful Melee Attacks when vitality is low, he does a flying karate kick, knocking the enemy back.
 * Usually, shoot the enemy in the foot and walk up to them and use either The End or Executioner, as both will score you an instant kill. Shooting them in the chest stops them for a second letting you aim at their foot much better.
 * Don't neglect your Grenade launcher, even though it shoots flash grenades. It can stun a large crowd allowing you to perform several melee attacks and avoid consuming ammunition.
 * G. Launcher (FLS) works on JJ, Chainsaw Majini, Super Salvador, and Red & Black Executioner Majini. This could help you in a moment of need.

Deck Building Game


HUNK has been unveiled as a character card in the expansion set for Resident Evil DBG. He is most useful in the expansions new Partner Mode, where he can transfer the damage he recieves to his partner. This makes sense considering HUNK's personality in the games. HUNK further benefits from using his partner by gaining two extra cards if he is alone at the beginning of his turn. Strangely, but probably due to his abilities, HUNK has the lowest health of any male character in the game along with Steve Burnside; both of which having the lowest health out of all the characters (70) alongside Ada Wong, Rebecca Chambers, and Claire Redfield.

Trivia

 * He is the only prominent character to wear a helmet and a gas mask in a combat / biological outbreak situation.


 * He was the first character to use the Neck Breaker that grants an instant kill as an ability. Chris later gained the ability in Resident Evil 5.


 * His sidearm is nicknamed "Matilda." (H&K VP70)


 * Has a philosophy that says a mission comes before everything else.


 * HUNK could be considered one of the more "mysterious" characters within the franchise, as practically nothing is known about him (be it his age, or his early life) aside from his role as a mercenary.


 * During HUNK's mission in The Umbrella Chronicles, segments of his theme from Resident Evil 4 play in the background.


 * There is an unlockable epilogue file in Resident Evil 3: Nemesis that shows HUNK without his helmet and mask sitting on an Umbrella helicopter following his successful mission.


 * He was mentioned in Wesker's Report. From Wesker's tone, he seems to have a dislike for the soldier, despite the fact that he is just as cold and ruthless as Wesker is. This is presumably due to HUNK's involvement with the death of Wesker's close friend and rival William Birkin.

was later revealed to contain the experimental Tyrant T-078.
 * A note can be found in Resident Evil Code: Veronica which was written by HUNK to Alfred Ashford. HUNK informs Ashford that he has successfully delivered a large container from the Antarctic Transport Terminal to Rockfort Island. However, he is puzzled that his team, which specializes in combat, was assigned to a simple delivery mission. He also resents not being told the contents of the container, a condition which could have been hazardous for his team. The container


 * HUNK is also a playable character along with other USS troops in Resident Evil Outbreak by using a Game Shark cheat device.


 * In the parody minigame The Tofu Survivor he is seen at the end eating the main character, Tofu:


 * In Resident Evil: The Umbrella Chronicles, you can unlock HUNK's scenario, The Fourth Survivor, by clearing Death's Door (Ada), Nightmare 2 (Rebecca), and Dark Legacy 2 (Wesker). During the mission, the powerful Handcannon magnum can be found by shooting the double door on the left side of the room, immediately after looking at the statue.


 * The File "History of Resident Evil" in Resident Evil 5 HUNK is mentioned twice first in 1996 HUNK started combat training at Rockfort Island the second in September 1998 HUNK acquires a G-Virus sample.


 * Hunk makes a small appearance in Resident Evil: Darkside Chronicles.


 * HUNK is a playable Character in Resident Evil: The Mercenaries 3D.


 * HUNK is the only character to have his radio taped to his back. This is visible during The Mercenaries.


 * There's a small photo of HUNK in some of the computers that the player will need to access in Resident Evil CODE: Veronica. Curiously, this is the same photo from HUNK's inventory in Resident Evil 2.


 * His alternate costume is obviously a reference to his death-defying nature.


 * HUNK is the former master of Vector.