George Trevor

George Trevor was the unfortunate acrhitect who designed and oversaw the construction of the infamous manor known coloquially as Spencer State in the middle of the woodland surrounding the Arklay Mountains.

Beginning
George Trevor was originally a New York architect, known for his ingenuity and intelligence. One of the trademarks of the buildings he created was the existence of secret halls and rooms, and often enough panels that served as protective or deterring devices. This attracted the attention of Lord Ozwell E. Spencer, who contracted him to build a private mansion it the area of the Arklay forest, luring him with the prospect of unlimited funding so he could give free rein to his imagination-constructing a manor that would be at the same time beautiful and mysterious. George, enthralled by the idea, designed many of the trademark traps and secrets of the Spencer Mansion, and eventually was invited to the mansion itself to oversee the construction. Having a considerable amount of work to do, he sent his wife and daughter to stay there before he could go himself.

Suspicion
Nevertheless, after arriving at the estate, he was told his family had had to leave en lieu of an ill relative. Not finding this likely, Trevor nonetheless tried to enjoy himself, not knowing they were actually being subjected to experiments on the prototype Progenitor Virus. While wandering around the manor, he constantly noticed things that either were out of place or were not supposed to exist. The most notable incident was when he observed a deep hole being dug under the place he had designed a fountain to stand; these were to be the foundations of the laboratory just being built there. Also, he noticed some of his original designs had been warped to become lethal. Some time later, he was abruptly informed his wife and daughter had been killed by a rare, quick illness. Believing his family had been killed under Spencer's orders, Trevor tried to leae the estate, but was quickly imprisoned. Escaping, he lost his favourite lighter, and was horrified to find one of his wife's shoes lying around in the manor. He tried to escape via a secret network of underground tunnels he had devised as a last-ditch escape route, but always found himself with no way out.

Death
After being running from the guards for weeks, George found himself in a position he did not like: he ws forced to go into hiding into one of the unfinished passages. Half-starved and severely weakened, he did not remember the majority of the secrets he had designed himself and was tortured by the knowledge he had dragged his family into a nest of vipers. Scurrying away to the hidden corridor, he jumped into a pit that led to the secret path. Nonetheless, his pace was blocked by a heavy stone he could not move. Touching it in the darkness of the pit, he knew there were letters engraved into the plaque. Lighting his last match, he saw his own name inscribed into the tombstone. Realizing it was always his ultimate fate to die in that manner, he collapsed. After pleading in his diary to his wife and daughter to forgive him, he quit struggling and finally died of starvation in the inescapable corridor.