Giant Majini

Description
Giant Majini are exactly what their name suggests: human beings infested with Type 3 Plagas and transformed into Majini. For some reason, however, these individuals reacted much more positively to the Plagas than most, causing their bodies to grow until they are almost nine feet tall, with an appropriate increase in strength. Equally unknown is why this has only ever been recorded in infested members of the African Ndipaya tribe. Giant Majini wear elaborate, bulletproof headdresses, making torso shots the best route to take when fighting them. They are armed with enormous spiked clubs made of the bones of their enemies, which they swing with tremendous force. You could tell if one is near when they make an ululating, high-pitched call. They, like the other members of the Ndipaya tribe, have a tremendous jumping ability, meaning they do not require ladders to get around. He also exists as a tuned down version in The Mercenaries level Ancient Ruins.

Attacks
The Giant Majini will use a variety of attacks to deal menacing damage to the player, and occasionally other Majini.
 * Club Smash - The Giant Majini rears back, and slams on the ground, dealing tremendous damage.
 * Kick - The Giant Majini will do a short minimal damage kick, sending the player flying.
 * Stomp - Giant Majini lifts his foot up, and slams on the ground; it appears to be just another animation for the kick attack.
 * Lunge - The Giant Majini will let out an ululating war cry, anybody surrounding him will be thrown back during this, and runs and lunges several feet forward, slamming the player or any other Majini in the vicinity to the ground, dealing major damage.
 * Club Swing - The Giant Majini will swing back and forth twice, damaging the player and killing all Majini around him. He will usually do this after a lunge attack. This attack is identical to the The Executioner axe swing.

Attack Prompts

 * Block - The Giant Majini will cross his arms and slide backward, allowing an opening to perform Uppercut for Chris Redfield, Somersault for Sheva Alomar, Sweep Kick for Jill Valentine, and Tiger Uppercut for Albert Wesker.
 * Kneel - The Giant Majini will drop to his knees. You will be prompted to Hook for Chris, Twist Kick for Sheva, Spin Kick for Jill, and Panther Fang for Wekser. He will do this when shot on the lower part of his body with any weapon.
 * Recovering from Melee - He will do this only after being attacked from another melee while he is in Kneel state, and the player will be prompted perform Haymaker for Chris Redfield, Skull Crusher for Sheva Alomar, Cartwheel Kick for Jill Valentine, and Ghost Butterfly for Albert Wesker.