Raid Mode Skills in Resident Evil: Revelations 2

This page details the skills in Resident Evil: Revelations 2's Raid Mode

Armour Up
(Passive)

Assault Rifle Master
(Passive)

Auto Evade
(Passive)

Can't Catch Me
(Passive)

Coat of Armour
(Active)

Crouch Dodge
(Passive)

Crouch Power
(Passive)

Decoy Bottle
(Active)

Drill Charge
(Active)

Electric Bottle
(Active)

Evade Cancel
(Passive)

Evade Extension
(Passive)

Explosive Bottle
(Active)

Extreme Healing
(Passive)

Fire Bottle
(Active)

Gesticulating
(Passive)

Grenade Master
(Passive)

Ground Pound
(Active)

Handgun Master
(Passive)

Health Up
(Passive)

Hurler
(Passive)

Ice Bottle
(Active)

Land Mines
(Passive)

Machine Pistol Master
(Passive)

Magic Pixel
(Passive)

Magnum Master
(Passive)

Melee Master
(Passive)

Powering Up
(Passive)

Quick Heal
(Passive)

Rocket Launcher
(Active)

Samurai Sword
(Passive)

Savour the Moment
(Passive)

Scavenger
(Passive)

Shield
(Passive)

Shockwave
(Active)

Shotgun Master
(Passive)

Smokescreen Bottle
(Active)

Sniper Rifle Master
(Passive)

Stealth Cloak
(Active.) Stealth Cloak makes player visually transparent and enemies no longer alert of the player. While cloaked, Stealth attacks can be used on enemies. Taking any damage will automatically cause the the cloak to stop.

Stuck On You
(Passive)

Taunt
(Active)