Giant Chainsaw Man

The Giant Chainsaw Man is a special Chainsaw Ganado on Stage 4 in the Resident Evil 4 minigame The Mercenaries. He is a non-canon, upgraded version of Chainsaw Man. He also makes an appearance in Resident Evil: The Mercenaries 3D.

Appearance
The Giant Chainsaw Man appears similar to the other Chainsaw Men but is actually taller and his clothes are dirtier. He is armed with double bladed chainsaw that has sparks flying off the blades.

Gameplay
Two Giant Chainsaw Men appear in Stage 4 and each are worth a base of 5,000 points when defeated. They will also usually drop First Aid Sprays. Although a unique enemy, they actually only have slightly more health than the regular Ganado.

Their only attack is entering a berserk state where they wildly swing their chainsaw while approaching the player. Being hit by their attack results in instant death and decapitation. While attacking, they move about as fast as a the characters' walking speed.

They are extremely flinch resistant, usually requiring multiple headshots to be staggered. While stunned, the player is not given melee prompts. While not attacking, they move extremely fast and can leap to the top of structures and roofs. They can be stunned by Flash Grenades and knocked over by explosions. It is possible for both to be present on the map and chasing the player.

Strategy

 * Making space between him and the player is crucial because of his deadly one-hit kill swing.
 * Never try to fight him when bowmen are around, they can stop your movement every time they hit you. If you're being chased, run inside where they have a lower chance of hitting you.
 * Aim for the head always when using handguns, TMP or shotguns as body hits don't make him flinch often.
 * Keep in mind that sometimes even magnums or explosions fail to make him flinch so be prepared to run if that happens.
 * Make use of the zip-line in the level to quickly put a lot of distance between you and the Giant Chainsaw Man.
 * Ganado holding sticks of dynamite will sometimes stun a Giant Chainsaw Man, giving players a moment of opportunity.

There are various strategies for each character;


 * Leon Scott Kennedy - Players must be very careful while playing Leon. The player must land headshots with the Riot Gun to cause stun otherwise they will be hit because of the slow firing speed. They also have to make sure nearby Ganado do not interrupt Leon's firing. IF the player should use any Hand Grenades they find against the Giant Chainsaw Men first before the regular Ganado.
 * Ada Wong - Player should use her Rifle and aim for the Giant Chainsaw Man's head. This is viable because he usually approaches in the straight path toward the player. Using as Incendiary Grenades first is useful for stunning him and any Ganados close by.
 * Jack Krauser - Using his Plaga Arm is the most effective weapon. Players can stall for time while his arm recharges with Flash Grenades.
 * HUNK - The player should HUNK's Hand Grenades and the explosive barrels around the stage. Using the TMP to stun the Giant Chainsaw Man can work but will probably consume most of the player's ammo.
 * Albert Wesker- Because there are only two Gaint Chainsaw Men, the Killer7 should be used without worry of conserving ammo. Alternatively, the Rifle and different Grenades can work if the player wants to save magnum ammo for shielded enemies.

The Mercenaries 3D
The Giant Chainsaw Man returns as a miniboss character within the game. His appearance and methods of attack are the same as his Resident Evil 4 counterpart, but his HP is significantly heightened. He has, arguably, the highest HP of any miniboss character in the game and is rivaled only by the Red Executioner Majini in terms of endurance. An example of his extreme vitality and persistence is how he can take a full chamber of Barry Burton's M500 magnum rounds to the head and body and still not die. He is far more dangerous than a regular Chainsaw Majini as he is not so "hesitant" to attack the player and his surprising speed surpasses that of most other enemies. Like most miniboss type enemies in the game, he explodes upon death. It should be noted that the player must back away quickly after performing a melee move, for he immediately begins his rampage in about three seconds. This can be a problem for the player if playing as Barry Burton, as his Hurricane melee move he performs on Giant Chainsaw Man lasts for 3 seconds, which can cause instant death as soon as Barry has finished the move. Jack Krauser also suffers a similar problem with his Drop Kick move.

Further notes
In The Mercenaries 3D, he does not decapitate the player (due to censorship policies Capcom has made following Resident Evil 4. In Japan, the policies go back to Resident Evil 2). Instead, the player is thrown across screen and killed when hit by his chainsaw.