Handgun ammunition

Handgun ammunition is the first form of ammunition found in the Resident Evil titles, and usually the most common. They are used for various handguns in the games.

In almost all cases, handgun ammo is classified in Resident Evil games as 9mm Parabellum, a popular small caliber pistol round.

As with other ammunition forms, they may become rarer to find in higher difficulty modes. However in Resident Evil Survivor, the handgun ammunition is by default unlimited. While in Operation Raccoon City, handguns don't use their own ammo, but instead uses ammo stashes and boxes to replenish its ammo.

Resident Evil Revelations limits the amount for carrying a Handgun ammunition rather than taking up a space. Though, by acquiring Ammo Bags specifically for the Handgun Ammo, it can extend the amount of Handgun ammunition you can carry. The same applies in Raid Mode by buying Handgun Ammo Bags in the store rather than finding it scattered around the stage.

The Resident Evil Outbreak series depict Handgun ammunition in boxes. However they count as individual rounds, meaning each bullet must be manually placed in the gun. Fortunately these rounds can be loaded in magazine and speedloader items to quicken reload time.


 * Kevin Ryman uses powerful .45 ACP ammo for his .45 Auto, instead of 9mm Parabellum. However, compared to the 9mm Parabellum which are common, these type of rounds are very scarce, so it is advised to save these type of ammo for tougher enemies.

In Resident Evil 6, it now can be used with the Ammo Box 50 and the MP-AF instead of just the Handguns.

In Resident Evil 3
Hand Gun Bullets can be created, using prevalent Gun Powder A and its variations, such as A+A, A+A+A and B+B+A. Only this four kinds of Gun Powder can be transformed either to the standard handgun bullets or Enhanced Handgun Bullets, when Jill has enough experience in creating that kind of ammo.

It should be noted that each and every powder combination, when using the reloading tool, gives one point of experience to the player's total toward producing the same type of ammunition (gun powder mixtures "A", "A+A", "A+A+A", and "B+B+A", all reward just one experience point).

On eighth creation of the handgun ammo kind, Jill will be asked if she wants to obtain powerful Enhanced Handgun Ammo. If the choice is "No", than standard ammo will be obtained.

This is the order of gaining expirience at the Handgun Ammo and Enhanced Handgun Ammo creating:

Resident Evil 4
For the the first time Handgun Ammo can now be dropped by enemies as well as found on the map. Each box of ammo takes up 2 spaces (1x2) of inventory and can carry up to 50 bullets. Bullets can be sold to the Merchant for 50₧ each. Ammo will drop it sets of either 10, 15, or 20.