Inventory (RE7)

The Inventory is a mechanic in Resident Evil 7: Biohazard.

Gameplay
The inventory acts similarly to how it does in past Resident Evil titles, with very limited amounts of space that a player can contain items in. The player can store many types of items in this game, including files, key items, weapons, consumables, healing items, ammunition and abilities, but due to the limited space, management is a must, unless the player decides to deposit items inside of the Item Box.

The menu for the inventory is straight-forward. The player will start off with a 3x4 Inventory, and as the game progresses, the player will stumble upon Backpacks, which allow the player to expand their inventory by an entire row, allowing them to more comfortably use items. The top row of the inventory is often designated to weapons, which will be prioritized before items when they are inserted to the first row.

Alongside the main inventory, the player can find a separate inventory for combining items with Chem Fluid to create ammunition, healing items or Psychostimulants. While the main inventory allows for combining, this one is more efficient to use for these types of items.