Beretta

Often incorrectly named the M92F, the Beretta 92FS is a semi automatic handgun chambered for 9x19mm Parabellum. The Beretta 92's open slide design ensures visible feeding and ejection of ammunition and allows the barrel to cool quickly. The hard-chromed barrel bore reduces barrel wear and protects it from corrosion. The magazine release button is reversible for left handed use and the safety is ambidextrous.

In 1985 the U.S. military adopted a slightly modified 92F as its standard issue sidearm under the M9 designation. Although heavily criticized for problems during early service, the Beretta since has proven itself in various international battlefields and police actions alike.

Across its tenure beginning in the 1970's, the basic 92 model has seen many tweaks and revisions to its design, as well as calibre versions (.40 S&W - 96, 9mm x 21 IMI - 98, 7.65 Luger - 99), and even radical editions such as the Vertec, Elite, and 90two series. Most variants are available in an Inox (stainless steel) finish, and all feature the same basic layout, operation, and takedown.

In Resident Evil
The Beretta 92F is the standard issue sidearm of the Raccoon Police Department

This weapon first appeared in Resident Evil in the possession of Jill Valentine and was the standard sidearm of S.T.A.R.S. It was replaced with the Beretta 92F Inox in the Director's Cut, while subsequent releases reverted back to the standard 92F. This was later retconned with the customized Samurai Edge appearing as the standard S.T.A.R.S. sidearm in Resident Evil Remake, Resident Evil 0, Resident Evil 3, and Resident Evil: The Umbrella Chronicles.

It is also seen during the intro of Resident Evil 3: Nemesis, used by several Raccoon City Police Officers.

A Beretta 92F with a compensator appears as the starting weapon in Resident Evil: Dead Aim.

The 92F also appears in both Outbreak and Outbreak: File 2 as both Mark's primary weapon and a basic handgun found randomly throughout the games.

This is the first weapon received by both Chris Redfield and Sheva Alomar in Resident Evil 5, and it is the only weapon either of them are shown using in any cutscene. It has a starting firepower of 150, reload speed of 1.70, capacity of 10, and a 0 star critical headshot. Fully upgraded, it has a firepower of 250, reload speed of 1.36, a capacity of 100, and a 3 star critical headshot.

The 92F is also common in the Resident Evil films, appearing in Resident Evil: Apocalypse in the hands of Peyton Wells, and again in Resident Evil: Extinction where it is used by Alexander Slater.