Bowgun

The Bowgun is a weapon that appears in Claire's game in Resident Evil 2 with a similar weapon appearing in Resident Evil: Code Veronica.

Resident Evil 2
The Bowgun can be found is different places depending on the scenario being played. In Scenario A it can be picked up from the corpse of Robert Kendo or found later in the police station's rear carpark cabin. In scenario B it can be found in the upstairs S.T.A.R.S. office. This Bowgun is roughly analagous to Leon's Shotgun, in as much as it's a close range weapon with the potential to hit several enemies at once, carrying up to 18 bolts and loosing them in a spread three bolts at a time. The bowgun is however unable to decapitate zombies and forces much higher ammuniton usage to deal with them, while it is also much less effective with larger B.O.Ws such as Lickers although interestingly, the bowgun's silent firing can sometimes confuse these sightless B.O.W.s.

Resident Evil: Code Veronica
A different bowgun can be found in the Training Facility upstairs in the small office next to the B.O.W. lab where the albinoids were being grown. Like the Grenade Launcher, the bowgun can carry nearly unlimited amounts of ammunition of a single type. Although weaker than a handgun, often forcing the player to loose over a dozen bolts to down a single zombie, the bowgun is much faster due to a near total lack of recoil and has a near unlimited range. The bowgun's most useful atrribute in Code Veronica however is it's ability to carry special 'explosive bolts' comparable to a grenade round in power but without the arc of fire that so drastically reduces their range. This bolts are loosed with the same speed as regular bolts and are devastating when launched en masse.