Rebecca Chambers/gameplay

Rebecca Chambers appears in The Mercenaries Reunion from Resident Evil 5 and The Mercenaries 3D.



Resident Evil 5
Rebecca is a playable character in Mercenaries Reunion mode for Resident Evil 5: Gold Edition. Her updated character model has the same outfit from Resident Evil Zero, with the exception of two spray bottles on her belt (which she is able to use in her reaction moves), different gloves and minus symbols instead of crosses on her back vest and pack one should also note the change in color of her boots which appear green and white in Resident Evil 0 but only appear green in the Mercenaries. One of Rebecca's bottles contains tear spray to stun enemies, while the other contains a flammable spray used to set enemies on fire. Unfortunately, unlike most other characters, most of Rebecca's melee attacks do not instantly kill (except for her Flame Spray/Double Flame Spray attacks), and require more shots to kill with a melee. To compensate that she is the only character that starts with two First Aid Sprays and extra ammo (for Shotgun and Sub-Machine Gun).

Rebecca seems to be the most "weak-hearted" of the Mercenaries, sometimes loudly saying "Oh no!" when using her flame spray attack on Majini. This reaction to apparent violence still could be contributed to her relatively young age (18) compared to the other characters, because in her last chronological appearance she was around 18 years old and in the correct Resident Evil canon she would be around 28 at the current time.

She carries only two weapons:
 * 1) The Heckler & Koch MP5 machine gun with 120 loaded shots (and 300 machine gun ammo on backup)
 * 2) The Jail Breaker shotgun with 10 loaded shots (and 60 shotgun shells on backup)

Her melee moves are as follows:


 * Flame Spray: When Rebecca injures an enemy in the head and approaches them, she sprays a small burst of fire that incinerates them. You can hit multiple enemies with this attack.
 * Tear Gas: When Rebecca injures an enemy in the arm and approaches from the front, she sprays tear gas into the enemy's eyes. Strangely enough, the enemy is flung backwards.
 * Double Flame Spray: When Rebecca injures an enemy in the head and approaches them, she pulls both her Tear Gas and Flame Spray to make a wide burst of fire that incinerates them. You can hit multiple enemies with this attack, in a higher range than Flame Spray. Must be paired with Chris or Excella.
 * Rump Shaker: When Rebecca injures an enemy in the arm and approaches from the back, she literally shanks them with her butt. This move is also seen when she destroys a Time Bonus.
 * Jump Punch: When Rebecca injures an enemy on their foot and approaches from the front, as she walks up to them, she jumps a bit only to come down on them with her fist. You can hit multiple enemies with this attack.
 * Head Cracker: When Rebecca injures an enemy on their foot and approaches from the back, she grabs their head and pulls it as she knees them in the back of the skull. Ironically, this move isn't an instant kill, and unlike most characters' foot back melee, it doesn't prevent Plagas from eroding.
 * Kick: When Rebecca walks up to a enemy on the ground, she kicks them. You can hit multiple enemies in this attack.
 * Stun Gun: When Rebecca walks up to a stunned powerful enemy (such as Gatling Gun Majini) she pulls out her taser and tases the individual. It one-hits regular enemies, and takes a huge chunk out of a boss, if not killing them instantly. The discharge is large enough to hit enemies nearby.

The Mercenaries 3D


In the non-canon game Resident Evil: The Mercenaries 3D, Rebecca is one of the unlockable characters, unlocked by getting a B rank on mission 2-3. Rebecca's alternative costume is called Nurse, which can be unlocked by getting a S rank on all the missions but Lv.EX.

Based on her role, she is the character with the highest recovery and consequently with the lowest armor, taking more damage from enemies. However, her alternate costume makes her take 150% of damage, but she recovers 600 with just one herb, the highest recovery rate in the game.

Her moveset is almost intact from her Resident Evil 5 version, but Push Out now replaces Flame Spray.

Her weapon set is:


 * Machine Gun / MP5 (60/60)
 * G. Launcher (EXP) (4/4)
 * 5 Green Herbs

Her melee moves are as follows:


 * Push Out: When Rebecca injures an enemy in the head or stuns them, can walk up to them and push them with both her hands, knocking them back. You can hit multiple enemies in this attack. Replaces her Flame Spray from Resident Evil 5.
 * Tear Gas: Same as Resident Evil 5.
 * Rump Shaker: Same as Resident Evil 5.
 * Jump Punch: Same as Resident Evil 5.
 * Head Cracker: Same as Resident Evil 5.
 * Kick: Same as Resident Evil 5.
 * Stun Gun: Same as Resident Evil 5.

Deck-building game
Rebecca appears as a character card in the Resident Evil DBG. She is an interesting character that takes advantage of trashing cards from the player's hand or inventory/deck, a nod to the inventory mechanics introduced in RE0. Her Level 1 ability allows her take cards she is trashing through effects of other cards and place them in other player's discard piles. To further benefit this ability, her Level 2 effect allows her to simply trash cards whenever the player pleases. These effects come in handy when facing players using characters such as Krauser or Leon, who depend on smaller decks of one type of weapon. This Rebecca card has the lowest health out of all the characters in the game (alongside Claire, Ada, and others from expansion sets) and can be killed instantly by Uroboros Aheri, Albert Wesker, or Tyrant (T-002 Model) if the player isn't careful.

Rebecca's effects become even more useful when pair with the trashing effects of Action cards such as Shattered Memories, Quirk of Fate, and Parting Ways. The latter two feature art from RE0, making this combination most likely intentional on the part of the game's developers. Rebecca's effects also work well in tandem with Billy's discard effects. Since they were the main protagonists of RE0, this was also most likely intentional as well.

A second Rebecca card is introduced in the third set, Outbreak. Rebecca, alongside Excella Gionne and the new Jill card from that set, has effects that are primarily necessary in the game's Outbreak Mode. In this mode, character's can become infected if they don't Explore the Mansion Area and can even contract an Infection if they are unlucky enough to run into certain monsters. Rebecca's effects allow her to lower her Infection level by relatively small amounts. But since all characters have a max Infection level of 10 before they succumb, even lowering by 1 is extremely helpful. This Rebecca card has 80 Health. Resident Evil 5 The Mercenaries Reunion Resident Evil: The Mercenaries 3D