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|name=1F lobby |
|name=1F lobby |
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|jp name=1Fロビー |
|jp name=1Fロビー |
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+ | |image=<gallery> |
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− | + | 1F East Hall 01.jpeg|RE2 |
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− | |items= |
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+ | 168.jpg|REO File #2 |
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− | |enemies= |
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+ | RE DC 1F lobby.png|DC |
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+ | 20190930101358 1.jpg|RE2 (2019) |
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+ | </gallery> |
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+ | |items=RE2: Green Herb |
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+ | |files=None |
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+ | |enemies=RE2: [[Zombies]] |
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[[East office]]<br/> |
[[East office]]<br/> |
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− | [[Hallway]] |
+ | [[Hallway]] (RE2, REO File #2) |
+ | |game = ''[[Resident Evil 2 (1998 game)|Resident Evil 2]]''<br/> |
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+ | ''[[Resident Evil: The Umbrella Chronicles]]''<br> |
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+ | ''[[Resident Evil: The Darkside Chronicles]]''<br> |
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+ | ''[[Resident Evil Outbreak File 2|Resident Evil Outbreak File #2]]'' |
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+ | ==Description== |
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⚫ | |||
⚫ | The room appears in more disrepair in ''Resident Evil 2'' than it does in the ''desperate times'' scenario of ''Resident Evil Outbreak File #2''. A bloodstain is present on the floor near the vending machines in the former game (pictured below), though was apparently caused by something occurring after ''desperate times''. |
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+ | ==Guide== |
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⚫ | The room appears in more disrepair in ''Resident Evil 2'' than it does in the ''desperate times'' scenario of ''Resident Evil Outbreak File #2''. A bloodstain is present on the floor near the vending machines in the former game (pictured below), though was apparently caused by something |
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+ | ===Resident Evil 2=== |
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+ | There is a [[Green Herb]] in the corner of the hall. During Leon A and Claire A, six zombies will be gathered in the corner. During Leon B and Claire B there will be six zombies in the lower part of the hall. |
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+ | |||
+ | The lowest door leads to [[Main hall|Hall F1]], next to that is the door to [[East office]], and at the upper end of the hall the door leads to the [[Hallway|East corridor]]. |
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+ | |||
+ | ===Darkside Chronicles=== |
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+ | This area is only visited briefly in [[Memory of a Lost City 3]] when Leon and Claire are in search for [[Sherry Birkin|Sherry]]. There are no files or items in this room, only destroyable objects that drop gold and give points to the player. |
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+ | |||
+ | Technically, there are 5 zombies in this room, though they will only spawn once Leon/Claire are in the [[East office]], and they end up entering the office anyway. |
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+ | |||
+ | ===Resident Evil 2 (2019)=== |
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+ | In the 1st scenario, the shutter of the 1F Lobby is locked but will be briefly opened via a lever. After the player witness [[Elliot Edward]]'s death in the shutter of the [[Watchman's Room]], more Zombies will siege the 1F Lobby and bust through the lobby's windows. |
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+ | |||
+ | ==Examines== |
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+ | {| border="0" cellpadding="1" cellspacing="1" class="article-table article-table-selected" style="width: 660px; height: 100px;" |
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+ | |+''Resident Evil 2'' |
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+ | |- |
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+ | ! scope="col"|Location |
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+ | ! scope="col"|Localization |
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+ | ! scope="col"|Original Script |
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+ | |- |
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+ | |Payphones on the left hand side |
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+ | |Nothing to care about. |
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+ | | |
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+ | |- |
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+ | |Small windows |
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+ | |There seems to be an [[East office|office]] over there. |
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+ | | |
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+ | |- |
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+ | |Drink machine |
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+ | |Nothing is wrong. |
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+ | | |
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+ | |- |
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+ | |Shift board on the wall |
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+ | | |
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+ | "Sept.28th Night shift |
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+ | |||
+ | [[George Scott]]" |
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+ | | |
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+ | |- |
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+ | |Boxes at the far end |
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+ | |Nothing inside looks useful. |
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+ | | |
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==Gallery== |
==Gallery== |
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− | <gallery |
+ | <gallery> |
1F East Hall 02.jpeg|The payphones in ''Resident Evil 2'' |
1F East Hall 02.jpeg|The payphones in ''Resident Evil 2'' |
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1F East Hall 03.jpeg|The corridor leading to the [[hallway]] |
1F East Hall 03.jpeg|The corridor leading to the [[hallway]] |
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− | 168.jpg|The same shot as the above in ''desperate times'' |
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167.jpg|The Payphones in ''desperate times'' |
167.jpg|The Payphones in ''desperate times'' |
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Desperate Times special item - Outdoor Guide.jpg |
Desperate Times special item - Outdoor Guide.jpg |
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Desperate Times special item - Racing Helmet.jpg |
Desperate Times special item - Racing Helmet.jpg |
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+ | psxfin 2014-09-04 19-50-40-414.jpg |
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+ | psxfin 2014-09-04 19-50-47-388.jpg |
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</gallery> |
</gallery> |
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+ | ==Bibliography== |
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+ | *{{cite book|title=[[BIOHAZARD 2 Official Guide Book]]|editor=Tahara, Seiji (田原 誠司)|publisher=Famitsu |location=Japan|year=1998}} |
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⚫ | |||
+ | |||
+ | ==Sources== |
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+ | <references/> |
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+ | |||
+ | {{Resident Evil: The Darkside Chronicles locations}} |
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+ | [[Category:Resident Evil 2 locations]] |
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+ | [[Category:Resident Evil: The Darkside Chronicles locations]] |
Revision as of 18:51, 30 October 2019
The 1F lobby (1Fロビー 1F robī )[1] is an area of the Raccoon Police Station, situated on the eastern side of the building.
Description
The room appears in more disrepair in Resident Evil 2 than it does in the desperate times scenario of Resident Evil Outbreak File #2. A bloodstain is present on the floor near the vending machines in the former game (pictured below), though was apparently caused by something occurring after desperate times.
Guide
Resident Evil 2
There is a Green Herb in the corner of the hall. During Leon A and Claire A, six zombies will be gathered in the corner. During Leon B and Claire B there will be six zombies in the lower part of the hall.
The lowest door leads to Hall F1, next to that is the door to East office, and at the upper end of the hall the door leads to the East corridor.
Darkside Chronicles
This area is only visited briefly in Memory of a Lost City 3 when Leon and Claire are in search for Sherry. There are no files or items in this room, only destroyable objects that drop gold and give points to the player.
Technically, there are 5 zombies in this room, though they will only spawn once Leon/Claire are in the East office, and they end up entering the office anyway.
Resident Evil 2 (2019)
In the 1st scenario, the shutter of the 1F Lobby is locked but will be briefly opened via a lever. After the player witness Elliot Edward's death in the shutter of the Watchman's Room, more Zombies will siege the 1F Lobby and bust through the lobby's windows.
Examines
Location | Localization | Original Script |
---|---|---|
Payphones on the left hand side | Nothing to care about. | |
Small windows | There seems to be an office over there. | |
Drink machine | Nothing is wrong. | |
Shift board on the wall |
"Sept.28th Night shift |
|
Boxes at the far end | Nothing inside looks useful. |
Gallery
Bibliography
- Tahara, Seiji (田原 誠司), ed (1998). BIOHAZARD 2 Official Guide Book. Japan: Famitsu.
Sources
- ↑ Tahara (ed.), Official Guide Book, p.89.
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