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The single most damaging firearm in the game, comparable to the [[Albert 01]] sans its replica. |
The single most damaging firearm in the game, comparable to the [[Albert 01]] sans its replica. |
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− | While it offers very high damage per shot; capable of beheading [[molded]] with a single headshot at times, it's ammo is very scarce and often well hidden. Takes up 2 inventory slots akin to shotguns, [[P19 |
+ | While it offers very high damage per shot; capable of beheading [[molded]] with a single headshot at times, it's ammo is very scarce and often well hidden. Takes up 2 inventory slots akin to shotguns, [[P19 Machinegun]], and [[Burner]] despite it being a handgun sized firearm. |
Coupled with the fact that it has noticeable recoil ergo cumbersome fire rate, it is best saved for boss encounters ([[Jack Baker]]'s 3rd, mutated form specifically). |
Coupled with the fact that it has noticeable recoil ergo cumbersome fire rate, it is best saved for boss encounters ([[Jack Baker]]'s 3rd, mutated form specifically). |
Revision as of 10:04, 10 February 2017
44 MAG is a weapon item in Resident Evil 7: Biohazard.
Stats
Gameplay
The 44 MAG can be purchased for 9 antique coins in Zoe's trailer, or in the shed at the bayou.
The single most damaging firearm in the game, comparable to the Albert 01 sans its replica.
While it offers very high damage per shot; capable of beheading molded with a single headshot at times, it's ammo is very scarce and often well hidden. Takes up 2 inventory slots akin to shotguns, P19 Machinegun, and Burner despite it being a handgun sized firearm.
Coupled with the fact that it has noticeable recoil ergo cumbersome fire rate, it is best saved for boss encounters (Jack Baker's 3rd, mutated form specifically).
Sources
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