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{{DISPLAYTITLE:Ada Wong}}
 
{{DISPLAYTITLE:Ada Wong}}
 
{{Character tab|gameplay}}
 
{{Character tab|gameplay}}
  +
==Resident Evil 2==
 
  +
==''Resident Evil 2''==
Ada is playable for two segments during both of Leon's scenarios. For the first segment, she will have a [[Handgun (RE2 Claire's)|Handgun]] which she can fire faster with than other characters, 45 Handgun bullets, a first aid spray, and a family photo as a personal item.
 
  +
Ada is playable briefly for two segments in ''[[Resident Evil 2 (1998 game)|Resident Evil 2]]'' only in both of Leon's scenarios where she act as her partner: the first time is during the chase of [[Annette Birkin]] in the sewers and the second is when she must resolve the puzzle in order to get the [[Club Key]]. In her inventory in the first segment, Ada have a [[Handgun (RE2 Claire's)|Handgun]] (which she can fire faster with than other characters), 45x [[Handgun bullets]], a [[First Aid Spray]], her [[Ada's Picture|photo]] with [[John Clemens]] as a personal item and eight spaces for items.
  +
 
===Extreme Battle===
 
===Extreme Battle===
Ada also appears in the [[Extreme Battle]] minigame. She is unlocked by beating level 1 once. She is equipped with the following;
+
Ada is a unlockable character in the [[Extreme Battle]] minigame. She has the following items:
  +
  +
{| border="0" cellpadding="1" cellspacing="1" class="article-table" style="width: 700px;"
  +
|-
  +
! scope="col"|
  +
! scope="col"|Load-out
  +
! scope="col"|Unlocked by
  +
|-
  +
|[[File:Extreme Battle Ada.jpg|200px]]<br />
  +
|
 
*[[Colt S.A.A.]]
 
*[[Colt S.A.A.]]
 
*[[Submachine Gun (RE2)|Mac11]]
 
*[[Submachine Gun (RE2)|Mac11]]
 
*[[Bow Gun (RE2)|Bow Gun]]
 
*[[Bow Gun (RE2)|Bow Gun]]
*Ink Ribbon
+
*[[Ink Ribbon]]
*Mixed Herb
+
*[[Mixed Herb]]
  +
|
==Resident Evil 4==
 
  +
Finish Level 1 once.
Ada is playable in ''Resident Evil 4'' in her own scenarios [[Assignment: Ada]] and [[Separate Ways]], as well as the Mercenaries minigame. Ada will differ from Leon in that her running speed is faster and her melee attacks are different. Her head melee attack is the "Fan Kick" and her leg attack is the "Back Kick". She does not have a knife in the Gamecube versions of the game but does in all ports.
 
  +
|}
===The Mercenaries===
 
[[File:Game 2012-06-15 23-38-39-71.jpg|thumb|left|The Mercenaries Ada Wong in Resident Evil 4]]
 
Ada is a playable character in the [[Resident Evil 4]] Minigame [[The Mercenaries (RE4)|The Mercenaries]]. She wears her outfit from [[Resident Evil 2]] in Mercenaries. She is armed with a [[TMP]], the [[Punisher]] Handgun, and the [[Rifle (semi-auto)|Semi-Auto Rifle]], as well as three [[Incendiary Grenade]]s. Ada is the physically weakest mercenary, with only 6.5 bars of health, but she makes up for it with the best speed and decent firepower. She excels in long range combat, thanks to her upgraded and [[Scope (Semi-Auto Rifle)|scoped]] semi-auto-rifle, but once enemies close in, Ada is very vulnerable to attack. Ada lacks short range stopping power, and her only chance of escape is to spray a group with her TMP, use her Punisher to attempt to hit two enemies at once or try to use her incendiary grenades. She fights very similar to [[Leon]] having a fan kick for most enemies and a back kick for enemies on their knees similar to Leon's against [[Villagers]].
 
   
  +
==''Resident Evil 4''==
When the stage bosses show up, Ada is quite formidable. The rifle deals enough damage to knock down the [[Chainsaw Sisters]], stagger [[Gatling Man]], and, when at long distance, eliminate [[Giant Chainsaw Man]] with 2-3 shots. However, Ada struggles in the fight with the [[Garrador]]. It is hard to focus on its weak point with Ada's weapons, and the best weapon for fighting the Garrador is her incendiary grenades.
 
  +
Ada is playable in ''[[Resident Evil 4]]'' in her own scenario: [[Separate Ways]], which is unlocked by completing the main game with Leon. She is differ from him in that her running speed is faster and her melee attacks are different: her head melee attack is the "Fan Kick" and her leg attack is the "Back Kick". Ada also can use the [[Ada's Hookshot|Hookshot]] to reach areas that were impossible for Leon. She begins the game with the default size attache case, 5 bars of health and starts her inventory with a [[Blacktail]], [[Shotgun (Ada's)| Shotgun]], [[Handgun Ammo (Resident Evil 4)|Handgun Ammo]] (x30), [[Shotgun Shells]] (x15) and [[First Aid Spray]]. Ada also cannot upgrade her weapons with the [[Merchant]].
   
  +
Successfully completing ''Separate Ways'' unlock the [[Chicago Typewriter]] for the main game and, additionally, the "Mafia" costume for Leon and a "Suit of Armor" for Ashley.
==Resident Evil 6==
 
   
=== Campaing ===
+
===Assignment: Ada===
  +
Ada is again playable in this non-canon scenario. Ada must collecting a number of [[plaga]] samples which are marked on the player's map. The only enemies featured are [[Ganado militia]], [[Gatling Man]], and mutant [[Jack Krauser]] as the "boss" in the final area the player must defeat to get the last Plaga Sample. In this scenario, Ada wears a military-style uniform, starts the game with 6 & 2/4 Bars of health, has a slightly faster movement speed than Leon and starts her inventory with a [[Punisher]], [[TMP]], [[Rifle (semi-auto)]], Handgun Ammo (x30), [[TMP Ammo]] (x50), [[Rifle Ammo]] (x5), [[Hand Grenade (RE4)|Hand Grenade]], First Aid Spray and [[Scope (semi-auto Rifle)]]. She does not have a knife in the Gamecube and PlayStation2 versions of the game, but does in all another ports, Ada have.
Ada is featured in her own campaign in "Resident Evil 6". She will initially be equipped with the [[Ammo Box 50]] and the [[Crossbow]]. During several segments the player must advance through areas undetected. Ada must also use her grapple gun to advance during points in the campaign. Ada's campaign makes more use of puzzles than the other campaigns.
 
   
  +
Beating the minigame will unlock the [[Chicago Typewriter]] for the main game in the Gamecube version while in all subsequent releases, the weapon unlocks for use in ''Separate Ways'' instead.
Since the release of an update for Resident Evil 6 in December 17, 2012, "[[Agent]]" has been included to serve as Ada's partner. This character does not appears in the games main plot due to him being only in this campaign for cooperative gameplay purposes.
 
   
  +
===The Mercenaries===
Ada is the only character that faces both J'avo and C-virus zombies. Leon and Helena only face C-Virus zombies while Jake, Sherry, Chris, and Piers only face J'avo.
 
  +
Ada is a unlockable character in the [[Resident Evil 4|''Resident Evil 4'']]'s minigame "[[The Mercenaries (RE4)|The Mercenaries]]". She wears updated version her outfit from [[Resident Evil 2 (1998 game)|Resident Evil 2]]. Ada has the same assignments as in other scenarios where she is playable, however, compared to the other characters, she is the physically weakest mercenary, with only 6.5 bars of health, but she makes up for it with the best speed and decent firepower. Ada excels in long range combat, but once enemies close in, she is very vulnerable to attack. Ada also has lacks short range stopping power. As in ''[[Assignment: Ada]]'', in the Gamecube and PS2 versions, she does not have a knife but does have one in all later ports starting.
 
'''Contexual Attacks'''
 
* '''Fan Kick''' (Light stun) - Ada will perform a jumping roundhouse. It has a wide radius. This is most commonly performed on a lightly stunned enemy from any direction.
 
* '''Hurricanrana''' (Front heavy stun) - Ada will headlock the target's head with her legs and crush it against the floor, after that Ada will roll and return to her original position.
 
* '''Head Buster''' (Back heavy stun) - From behind the enemy, Ada will jump then grab the enemy with her legs and fiercely throw it to the ground.
 
* '''Somersault''' (Coup de Grace) - Ada will jump kick and flip.
 
   
  +
{| border="0" cellpadding="1" cellspacing="1" class="article-table" style="width: 700px;"
===Extra Modes===
 
Ada only has one outfit for her default costume. Her EX 1 and 2 costumes are a silver and gold Chinese dress respectively. She will be unlocked for the extra modes once her campaign is completed.
 
{| border="0" cellpadding="1" cellspacing="1" class="article-table" style="width: 500px;"
 
 
|-
 
|-
! scope="col"|Mode - Outfit
+
! scope="col"|
! scope="col"|Loadout
+
! scope="col"|Load-out
! scope="col"|Health tablets
+
! scope="col"|Melee
  +
! scope="col"|Unlocked by
 
|-
 
|-
|The Mercenaries - Default
 
 
|
 
|
  +
[[File:Tn ada.jpg]]<br />Health: 6 & 1/2 bars
[[Ammo Box 50]]
 
  +
|
  +
*[[Punisher]]
  +
*[[TMP]]
  +
*[[Rifle (semi-auto)]]
  +
*[[Scope (Semi-Auto Rifle)|Scope (semi-auto)]]
  +
*[[Rifle ammunition|Rifle Ammo]] (x5)
  +
*[[Handgun Ammo ]] (x30)
  +
*[[Machine Gun Ammo|TMP Ammo]] (x100)
  +
*[[Incendiary Grenade (RE5)|Incendiary Grenade]] (x3)
  +
*[[First Aid Spray]]
  +
*[[Knife (RE4)|Knife]] (Depends)
  +
|
  +
*Head: Fan Kick
  +
*Leg: Back Kick
  +
|
  +
Get a 4-star rank on Stage 1
  +
|}
  +
*'''Note:''' Ada's costume can be changed in the Wii and all later versions, by holding button/trigger combinations while in selection screen and then selecting,which will allow playing in her RE4 Dress or Spy costume. On Steam/Xbox 360, holding Y/TRIANGLE (PS3/4) will give you the Red Dress, holding RB/R1 (PS3/4) will give you Spy.
   
  +
==''Resident Evil: The Umbrella Chronicles''==
[[Crossbow]]
 
  +
Ada is main playable character in the "[[Death's Door]]" scenario. She will start the stage with only a fraction of her health remaining and uses the [[Burst Handgun (Umbrella Chronicles)|Burst Handgun]]. Her melee attack involves her first preforming a somersault kick to knock her attacker off, then the fan-kick.
   
  +
==''Resident Evil: The Darkside Chronicles''==
3 [[Incendiary Grenade]]s
 
  +
Although unplayable, Ada serves as Leon and Claire's support character during [[Memory of a Lost City 3|third]], [[Memory of a Lost City 5|fifth]] and [[Memory of a Lost City 6|sixth]] chapters of the "[[Memories of a Lost City]]" scenario. Her handgun skin is based on the initial gun she had in the original ''Resident Evil 2''.
   
  +
==''Resident Evil 6''==
30x [[Handgun ammunition]]
 
  +
=== Campaign ===
  +
Ada is featured in her own campaign in ''[[Resident Evil 6]]''. During several segments the she must advance through areas undetected, therefore, Ada must use her Hookshot to advance during points in the campaign. Notably, her segment makes more use of puzzles than the other campaigns. She also is the only character that faces both ''[[J'avo]]'' and [[C-Virus Zombie]]s. Her initial inventory consists the [[Ammo Box 50]] and the [[Crossbow]]. Originally, Ada had no partner in her scenario, but since the release of an game update in December 17, 2012, "[[Agent]]" has been included to serve as her partner. This character does not appears in the games main plot due to him being only in this campaign for cooperative gameplay purposes.
   
  +
====Contexual Attack====
60x Arrows (Normal)
 
  +
{| style="width: 700px; height: 300px; " border="1" cellpadding="1" cellspacing="1"
  +
!Attack !! Description
  +
|-
  +
|'''Fan Kick''' (Light stun)
  +
|Ada will perform a jumping roundhouse. It has a wide radius. This is most commonly performed on a lightly stunned enemy from any direction.
  +
|-
  +
|'''Hurricanrana''' (Front heavy stun)
  +
|Ada will headlock the target's head with her legs and crush it against the floor, after that Ada will roll and return to her original position.
  +
|-
  +
|'''Head Buster''' (Back heavy stun)
  +
|From behind the enemy, Ada will jump then grab the enemy with her legs and fiercely throw it to the ground.
  +
|-
  +
|'''Somersault''' (Coup de Grace)
  +
|Ada will jump kick and flip.
  +
|}
   
  +
=== The Mercenaries ===
30x Arrows (Explosive)
 
  +
Ada returns as a unlockable character in ''Resident Evil 6's'' mini game "[[The Mercenaries (RE6)|The Mercenaries]]". Aside her default outfit, she has three alternate outfits called "EX-Costumes", each with a unique set of weapons.
|8x
 
  +
  +
====Loadouts====
  +
<tabber>Ada (Default)=
  +
{| border="0" cellpadding="1" cellspacing="1" class="article-table" style="width: 690px;"
 
|-
 
|-
  +
! scope="col"|
|The Mercenaries - Costume
 
  +
! scope="col"|Load-out
  +
! scope="col"|Ammo drop rates
  +
! scope="col"|Health Tablets
  +
! scope="col"|Unlocked by
  +
|-
  +
|[[File:RE6 Mercs Image Ada.png|200px]]<br />
 
|
 
|
[[MP-AF]]
+
*[[Ammo Box 50]]
  +
*[[Crossbow]]
  +
*[[Incendiary Grenade (RE6)|Incendiary Grenades]] (x3)
  +
*[[Handgun ammunition|9mm Ammo]] (30x)
  +
*[[Arrow (Normal)|Arrows (Normal)]] (x60)
  +
*[[Arrow (Pipe Bomb)|Arrows (Pipe Bomb)]] (x30)
  +
|
  +
9mm Ammo: Common
   
  +
Normal Arrows: Common
[[Sniper Rifle (RE6)|Sniper Rifle]]
 
   
  +
Pipe Bomb Arrows: Uncommon
2x [[Red Herb]]s
 
  +
|8 Health Tablets
 
  +
|Finish Ada's campaign.
3x [[Hand grenade]]s
 
  +
|}
 
  +
|-|Ada (EX1)=
2x [[Flash Grenade]]s
 
  +
{| border="0" cellpadding="1" cellspacing="1" class="article-table" style="width: 690px; "
  +
|-
  +
! scope="col"|
  +
! scope="col"|Load-out
  +
! scope="col"|Ammo drop rates
  +
! scope="col"|Health Tablets
  +
! scope="col"|Unlocked by
  +
|-
  +
|[[File:RE6 Mercs Image Ada EX1.png|200px]]<br />
  +
|
  +
*[[MP-AF]]
  +
*[[Sniper Rifle (RE6)|Sniper Rifle]]
  +
*[[Red Herb]]s (x2)
  +
*[[Hand Grenade (RE6)|Hand Grenades]] (x3)
  +
*[[Flash Grenade (RE6)|Flash Grenades]] (x2)
  +
*[[9mm Ammo]] (x30)
  +
*[[Rifle ammunition|7.62mm NATO Ammo]] (x6)
  +
|
  +
9mm Ammo: Common
   
  +
7.62mm NATO Ammo: Uncommon
30x [[Handgun ammunition]]
 
   
6x [[Rifle ammunition]]
 
 
|None
 
|None
  +
|Obtained an "A" or "S" Rank with Ada on any map.
  +
|}
  +
|-|Ada (EX2)=
  +
{| border="0" cellpadding="1" cellspacing="1" class="article-table" style="width: 690px; "
 
|-
 
|-
  +
! scope="col"|
|Survivors - Default
 
  +
! scope="col"|Load-out
|Crossbow
 
  +
! scope="col"|Ammo drop rates
 
  +
! scope="col"|Health Tablets
Ammo Box 50
 
  +
! scope="col"|Unlocked by
 
5x Arrows (Normal)
 
 
1 Remote Bomb
 
|
 
 
|-
 
|-
  +
|[[File:RE6 Mercs Image Ada EX2.png|200px]]<br />
|Survivors - Costume
 
|Crossbow
 
 
Triple Shot
 
 
3x Arrows (Normal)
 
 
1 Incendiary Grenade
 
 
|
 
|
  +
*[[MP-AF]]
|-
 
  +
*[[Sniper Rifle (RE6)|Sniper Rifle]]
|Predator - Default
 
  +
*[[Red Herb]]s (x2)
|Crossbow
 
  +
*[[Hand Grenade (RE6)|Hand Grenades]] (x3)
  +
*[[Flash Grenade (RE6)|Flash Grenades]] (x2)
  +
*[[9mm Ammo]] (x30)
  +
*[[Rifle ammunition|7.62mm NATO Ammo]] (x6)
  +
|
  +
9mm Ammo: Common
   
  +
7.62mm NATO Ammo: Uncommon
Ammo Box 50
 
   
  +
|None
5x Arrows (Normal)
 
 
|
 
|
  +
*PS3, Xbox 360 and PC: Using RE Points on [[RE.NET]]. The costume costs 60,000 REP.
  +
*PS4, Xbox One, Nintendo Switch: Randomly unlocked by playing the Extra Content.
  +
|}
  +
|-|Ada (EX3)=
  +
{| border="0" cellpadding="1" cellspacing="1" class="article-table" style="width: 690px; "
 
|-
 
|-
  +
! scope="col"|
|Predator - Costume
 
  +
! scope="col"|Load-out
|Crossbow
 
  +
! scope="col"|Ammo drop rates
  +
! scope="col"|Health Tablets
  +
! scope="col"|Unlocked by
  +
|-
  +
|[[File:RE6 Mercs Image Ada EX3.png|200px]]<br />
  +
|
  +
*[[MP-AF]]
  +
*[[Sniper Rifle (RE6)|Sniper Rifle]]
  +
*[[Red Herb]]s (x2)
  +
*[[Hand Grenade (RE6)|Hand Grenades]] (x3)
  +
*[[Flash Grenade (RE6)|Flash Grenades]] (x2)
  +
*[[9mm Ammo]] (x30)
  +
*[[Rifle ammunition|7.62mm NATO Ammo]] (x6)
  +
|
  +
9mm Ammo: Common
   
  +
7.62mm NATO Ammo: Uncommon
Triple Shot
 
   
  +
|None
5x Arrows (Normal)
 
 
5x Arrows (Explosive)
 
 
|
 
|
  +
*PS3, Xbox 360 and PC: Using RE Points on [[RE.NET]]. The costume costs 60,000 REP.
|-
 
  +
*PS4, Xbox One, Nintendo Switch: Randomly unlocked by playing the Extra Content.
|Onslaught - Default
 
  +
|}
|[[Ammo Box 50]]
 
  +
</tabber>
  +
*'''Note:''' Originally, in the PS3/PS4, Xbox 360/Xbox One and PC versions, Ada's alternate costumes of this minigame cannot be used in the story mode. However, the Nintendo Switch version allows all EX costumes to be used in the story.
   
  +
===Multiplayer===
[[Crossbow]]
 
  +
Ada is a playable character in all multiplayer DLC's in ''Resident Evil 6''. She has same two outfits seen in ''The Mercenaries'', each also with a unique set of weapons depending on the chosen mode.
   
  +
<tabber>Survivors=
3 [[Incendiary Grenade]]s
 
  +
{| border="0" cellpadding="1" cellspacing="1" class="article-table" style="width: 690px;"
 
  +
|-
30x [[Handgun ammunition]]
 
  +
! scope="col"|
 
  +
|-
50x Arrows (Normal)
 
 
10x Arrows (Explosive)
 
 
|
 
|
  +
{{Col-begin}}
  +
{{Col-2}}
  +
'''Ada (Default)'''
  +
*[[Crossbow]]
  +
*[[Ammo Box 50]]
  +
*[[Arrow (Normal)|Arrows (Normal)]] (x5)
  +
*[[Remote Bomb (RE6)|Remote Bomb]]
  +
{{Col-2}}
  +
'''Ada (EX1)'''
  +
*[[Crossbow]]
  +
*[[Triple Shot]]
  +
*[[Arrow (Normal)|Arrows (Normal)]] (x3)
  +
*[[Incendiary Grenade (RE6)|Incendiary Grenade]]
  +
|}
  +
|-|Onslaught=
  +
{| border="0" cellpadding="1" cellspacing="1" class="article-table" style="width: 690px; "
  +
|-
  +
! scope="col"|
 
|-
 
|-
|Onslaught - Costume
 
|[[MP-AF]]
 
 
[[Sniper Rifle (RE6)|Sniper Rifle]]
 
 
Stun Rod
 
 
3x [[Hand grenade]]s
 
 
30x [[Handgun ammunition]]
 
 
6x [[Rifle ammunition]]
 
 
|
 
|
  +
{{Col-begin}}
  +
{{Col-2}}
  +
'''Ada (Default)'''
  +
*[[Ammo Box 50]]
  +
*[[Crossbow]]
  +
*[[Incendiary Grenade (RE6)|Incendiary Grenade]] (x3)
  +
*[[9mm Ammo]] (x30)
  +
*[[Arrow (Normal)|Arrows (Normal)]] (x50)
  +
*[[Arrow (Pipe Bomb)|Arrows (Pipe Bomb)]] (x10)
  +
{{Col-2}}
  +
'''Ada (EX1)'''
  +
*[[MP-AF]]
  +
*[[Sniper Rifle (RE6)|Sniper Rifle]]
  +
*[[Stun Rod (RE6)|Stun Rod]]
  +
*[[Hand Grenade (RE6)|Hand Grenades]] (x3)
  +
*[[9mm Ammo]] (x30)
  +
*[[7.62mm NATO Ammo]] (x6)
  +
|}
  +
|-|Predator=
  +
{| border="0" cellpadding="1" cellspacing="1" class="article-table" style="width: 690px; "
  +
|-
  +
! scope="col"|
 
|-
 
|-
|Siege - Default
 
|Sniper Rifle
 
 
18x Rifle ammunition
 
 
1 Red Herb
 
 
|
 
|
  +
{{Col-begin}}
  +
{{Col-2}}
  +
'''Ada (Default)'''
  +
*[[Crossbow]]
  +
*[[Ammo Box 50]]
  +
*[[Arrow (Normal)|Arrows (Normal)]] (x5)
  +
{{Col-2}}
  +
'''Ada (EX1)'''
  +
*[[Crossbow]]
  +
*[[Triple Shot]]
  +
*[[Arrow (Normal)|Arrows (Normal)]] (x5)
  +
*[[Arrow (Pipe Bomb)|Arrows (Pipe Bomb)]] (x5)
  +
|}
  +
|-|Siege=
  +
{| border="0" cellpadding="1" cellspacing="1" class="article-table" style="width: 690px; "
  +
|-
  +
! scope="col"|
 
|-
 
|-
  +
|
|Siege - Default
 
  +
{{Col-begin}}
|Crossbow
 
  +
{{Col-2}}
 
  +
'''Ada (Default)'''
3 Incendiary Grenades
 
  +
*[[Sniper Rifle (RE6)|Sniper Rifle]]
 
  +
*[[Rifle ammunition]] (x18)
5 Arrows (Normal)
 
  +
*[[Red Herb]]
  +
{{Col-2}}
  +
'''Ada (EX1)'''
  +
*[[Crossbow]]
  +
*[[Incendiary Grenade (RE6)|Incendiary Grenade]] (x3)
  +
*[[Arrow (Normal)|Arrows (Normal)]] (x5)
 
|
 
|
 
|}
 
|}
  +
</tabber>
   
===The Mercenaries (RE6)===
+
==''Resident Evil 2 (remake)''==
  +
Ada returns as a briefly playable character in ''[[Resident Evil 2]]'' remake, during both of Leon's scenarios again, however, this time she is only playable during the chase of Annette in the sewers until [[Incinerator (RE2 remake)|incinerator]]. Unlike in the original game, Ada mainly revolves around using her hacking gadget, the [[EMF Visualizer]] to hack machinery in order to progress throughout her segment. She also starts in her inventory with a handgun [[Broom Hc]] and eight spaces for items.
Ada reappears in The Mercenaries for Resident Evil 6. Her loadout for her default costume consists of the Ammo Box 50 and her Crossbow, packed with 60 rounds of bolts and 30 rounds of explosive bolts. She also possesses three incendiary grenades and eight health tablets.
 
 
Ada's loadout is considered to be one of the weaker characters in The Mercenaries. Her Ammo Box 50 is unwieldy, slow and not particularly powerful, making it a cumbersome weapon to use compared to other, more effective weapons. Her crossbow is extremely strong and can easily take down most bosses, but it has a slow reload time and lacks the ability to instantly save the combo if it's not aimed directly at the head. 
 
 
Where Ada shines, however, is in her melees; her coup de grace and counter are considered to be one of the fastest and most useful in the game and she can easily take down scores of J'avo by quickshotting (or aiming at the head), sliding and then coup de gracing for the kill. Due to the amount of explosive bolts and incidenary grenades in her possession, Ada is also the most effective character when using the coup de grace glitch, which is performed by using a coup de grace on an enemy when using a delayed explosive (incidenary, explosive bolt, grenade), adding +7 seconds for the initial enemy killed during the coup de grace and for every enemy killed in the explosion. 
 
 
[[File:RE6 Mercs Image Ada EX1.png|thumb|right|Ada's alternate costume]]Her costume ditches her Ammo Box 50 and her Crossbow in favor of the MP-AF and the Sniper Rifle, respectively. Unlike Default Ada, her costume is capable of dealing a large amount of damage at once by firing her sniper rifle, switching to another weapon and then switching back to her sniper rifle, skipping the recoil she would otherwise experience.
 
 
Although she is not as effective in using the coup de grace glitch as default Ada is, her three hand grenades still allow her to use it effectively. Taking into account her two flash grenades as well, costume Ada's loadout is very efficient at scoring a lot of free coup de graces. 
 
 
==Resident Evil: The Umbrella Chronicles==
 
Ada is player character in the [[Death's Door]] scenario of ''Resident Evil: Umbrella Chronicles''. She will start the stage with only a fraction of her health remaining and uses the [[Burst Handgun (Umbrella Chronicles)|Burst Handgun]]. Her melee attack involves her first preforming a somersault kick to knock her attacker off, then the fan-kick.
 
 
 
[[Category:Character gameplay subpages]]
 
[[Category:Character gameplay subpages]]

Revision as of 20:19, 16 May 2020

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Further notes

Resident Evil 2

Ada is playable briefly for two segments in Resident Evil 2 only in both of Leon's scenarios where she act as her partner: the first time is during the chase of Annette Birkin in the sewers and the second is when she must resolve the puzzle in order to get the Club Key. In her inventory in the first segment, Ada have a Handgun (which she can fire faster with than other characters), 45x Handgun bullets, a First Aid Spray, her photo with John Clemens as a personal item and eight spaces for items.

Extreme Battle

Ada is a unlockable character in the Extreme Battle minigame. She has the following items:

Load-out Unlocked by
Extreme Battle Ada

Finish Level 1 once.

Resident Evil 4

Ada is playable in Resident Evil 4 in her own scenario: Separate Ways, which is unlocked by completing the main game with Leon. She is differ from him in that her running speed is faster and her melee attacks are different: her head melee attack is the "Fan Kick" and her leg attack is the "Back Kick". Ada also can use the Hookshot to reach areas that were impossible for Leon. She begins the game with the default size attache case, 5 bars of health and starts her inventory with a Blacktail, Shotgun, Handgun Ammo (x30), Shotgun Shells (x15) and First Aid Spray. Ada also cannot upgrade her weapons with the Merchant.

Successfully completing Separate Ways unlock the Chicago Typewriter for the main game and, additionally, the "Mafia" costume for Leon and a "Suit of Armor" for Ashley.

Assignment: Ada

Ada is again playable in this non-canon scenario. Ada must collecting a number of plaga samples which are marked on the player's map. The only enemies featured are Ganado militia, Gatling Man, and mutant Jack Krauser as the "boss" in the final area the player must defeat to get the last Plaga Sample. In this scenario, Ada wears a military-style uniform, starts the game with 6 & 2/4 Bars of health, has a slightly faster movement speed than Leon and starts her inventory with a Punisher, TMP, Rifle (semi-auto), Handgun Ammo (x30), TMP Ammo (x50), Rifle Ammo (x5), Hand Grenade, First Aid Spray and Scope (semi-auto Rifle). She does not have a knife in the Gamecube and PlayStation2 versions of the game, but does in all another ports, Ada have.

Beating the minigame will unlock the Chicago Typewriter for the main game in the Gamecube version while in all subsequent releases, the weapon unlocks for use in Separate Ways instead.

The Mercenaries

Ada is a unlockable character in the Resident Evil 4's minigame "The Mercenaries". She wears updated version her outfit from Resident Evil 2. Ada has the same assignments as in other scenarios where she is playable, however, compared to the other characters, she is the physically weakest mercenary, with only 6.5 bars of health, but she makes up for it with the best speed and decent firepower. Ada excels in long range combat, but once enemies close in, she is very vulnerable to attack. Ada also has lacks short range stopping power. As in Assignment: Ada, in the Gamecube and PS2 versions, she does not have a knife but does have one in all later ports starting.

Load-out Melee Unlocked by

Tn ada
Health: 6 & 1/2 bars

  • Head: Fan Kick
  • Leg: Back Kick

Get a 4-star rank on Stage 1

  • Note: Ada's costume can be changed in the Wii and all later versions, by holding button/trigger combinations while in selection screen and then selecting,which will allow playing in her RE4 Dress or Spy costume. On Steam/Xbox 360, holding Y/TRIANGLE (PS3/4) will give you the Red Dress, holding RB/R1 (PS3/4) will give you Spy.

Resident Evil: The Umbrella Chronicles

Ada is main playable character in the "Death's Door" scenario. She will start the stage with only a fraction of her health remaining and uses the Burst Handgun. Her melee attack involves her first preforming a somersault kick to knock her attacker off, then the fan-kick.

Resident Evil: The Darkside Chronicles

Although unplayable, Ada serves as Leon and Claire's support character during third, fifth and sixth chapters of the "Memories of a Lost City" scenario. Her handgun skin is based on the initial gun she had in the original Resident Evil 2.

Resident Evil 6

Campaign

Ada is featured in her own campaign in Resident Evil 6. During several segments the she must advance through areas undetected, therefore, Ada must use her Hookshot to advance during points in the campaign. Notably, her segment makes more use of puzzles than the other campaigns. She also is the only character that faces both J'avo and C-Virus Zombies. Her initial inventory consists the Ammo Box 50 and the Crossbow. Originally, Ada had no partner in her scenario, but since the release of an game update in December 17, 2012, "Agent" has been included to serve as her partner. This character does not appears in the games main plot due to him being only in this campaign for cooperative gameplay purposes.

Contexual Attack

Attack Description
Fan Kick (Light stun) Ada will perform a jumping roundhouse. It has a wide radius. This is most commonly performed on a lightly stunned enemy from any direction.
Hurricanrana (Front heavy stun) Ada will headlock the target's head with her legs and crush it against the floor, after that Ada will roll and return to her original position.
Head Buster (Back heavy stun) From behind the enemy, Ada will jump then grab the enemy with her legs and fiercely throw it to the ground.
Somersault (Coup de Grace) Ada will jump kick and flip.

The Mercenaries

Ada returns as a unlockable character in Resident Evil 6's mini game "The Mercenaries". Aside her default outfit, she has three alternate outfits called "EX-Costumes", each with a unique set of weapons.

Loadouts

Load-out Ammo drop rates Health Tablets Unlocked by
RE6 Mercs Image Ada

9mm Ammo: Common

Normal Arrows: Common

Pipe Bomb Arrows: Uncommon

8 Health Tablets Finish Ada's campaign.

Load-out Ammo drop rates Health Tablets Unlocked by
RE6 Mercs Image Ada EX1

9mm Ammo: Common

7.62mm NATO Ammo: Uncommon

None Obtained an "A" or "S" Rank with Ada on any map.

Load-out Ammo drop rates Health Tablets Unlocked by
RE6 Mercs Image Ada EX2

9mm Ammo: Common

7.62mm NATO Ammo: Uncommon

None
  • PS3, Xbox 360 and PC: Using RE Points on RE.NET. The costume costs 60,000 REP.
  • PS4, Xbox One, Nintendo Switch: Randomly unlocked by playing the Extra Content.

Load-out Ammo drop rates Health Tablets Unlocked by
RE6 Mercs Image Ada EX3

9mm Ammo: Common

7.62mm NATO Ammo: Uncommon

None
  • PS3, Xbox 360 and PC: Using RE Points on RE.NET. The costume costs 60,000 REP.
  • PS4, Xbox One, Nintendo Switch: Randomly unlocked by playing the Extra Content.

  • Note: Originally, in the PS3/PS4, Xbox 360/Xbox One and PC versions, Ada's alternate costumes of this minigame cannot be used in the story mode. However, the Nintendo Switch version allows all EX costumes to be used in the story.

Multiplayer

Ada is a playable character in all multiplayer DLC's in Resident Evil 6. She has same two outfits seen in The Mercenaries, each also with a unique set of weapons depending on the chosen mode.

Resident Evil 2 (remake)

Ada returns as a briefly playable character in Resident Evil 2 remake, during both of Leon's scenarios again, however, this time she is only playable during the chase of Annette in the sewers until incinerator. Unlike in the original game, Ada mainly revolves around using her hacking gadget, the EMF Visualizer to hack machinery in order to progress throughout her segment. She also starts in her inventory with a handgun Broom Hc and eight spaces for items.