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{{Creature tab|history}} |
{{Creature tab|history}} |
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{{Infobox creature |
{{Infobox creature |
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− | |name = Albinoid |
+ | |name = Albinoid |
⚫ | |||
− | |image = |
+ | |image = RECV Albinoid artwork.png |
|doc = c. 1998 |
|doc = c. 1998 |
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|via = Primary t-Virus infection |
|via = Primary t-Virus infection |
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|purpose = Experimental B.O.W |
|purpose = Experimental B.O.W |
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|status = Inactive |
|status = Inactive |
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+ | }} |
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⚫ | |||
− | |||
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==Infant== |
==Infant== |
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[[File:Co-baby.jpg|thumb|Albinoid Infant|right]] |
[[File:Co-baby.jpg|thumb|Albinoid Infant|right]] |
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− | Immature Albinoids can generate a moderately powerful electric shock to stun prey in close proximity. These infants are encountered by [[Claire Redfield]] in the B.O.W. lab of the [[ |
+ | Immature Albinoids can generate a moderately powerful electric shock to stun prey in close proximity. These infants are encountered by [[Claire Redfield]] in the B.O.W. lab of the [[Military Training Center]] where they broke into the laboratory she was in. Although relatively weak in this state, they will grow to adulthood in a matter of ten hours or more. |
==Adult== |
==Adult== |
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− | [[Chris Redfield]] encounters this creature fully grown in a pool of water in the basement of the Training Facility where it is unwittingly guarding an Eagle Plate needed for progress to the next area. This adult Albinoid is extremely difficult to engage in its aquatic habitat due to its powerful electrical discharges, however, its unwillingness to leave the pool allows for the player to engage it from the sides without fear of getting shocked. |
+ | [[Chris Redfield]] encounters this creature fully grown in a pool of water in the basement of the Training Facility where it is unwittingly guarding an [[Eagle Plate]] needed for progress to the next area. This adult Albinoid is extremely difficult to engage in its aquatic habitat due to its powerful electrical discharges, however, its unwillingness to leave the pool allows for the player to engage it from the sides without fear of getting shocked. |
==Bibliography== |
==Bibliography== |
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− | *{{Cite book|title=[[BIOHAZARD CODE:Veronica Kanzenban Kaitai Shinsho]]|publisher= Famitsu |
+ | *{{Cite book|title=[[BIOHAZARD CODE:Veronica Kanzenban Kaitai Shinsho]]|publisher= [[Famitsu]] |editor=Koichi Hamamura |language=Japanese |isbn=4-7577-0422-4|year=[[2001 in real life|2001]]}} |
==Sources== |
==Sources== |
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<references/> |
<references/> |
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{{B.O.W.}} |
{{B.O.W.}} |
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− | [[Category:Resident Evil CODE:Veronica creatures]] |
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[[de:Albinoid]] |
[[de:Albinoid]] |
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[[it:Albinoid]] |
[[it:Albinoid]] |
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[[ja:アルビノイド]] |
[[ja:アルビノイド]] |
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+ | [[Category:Bosses]] |
Revision as of 13:09, 16 January 2020
(Capcom's primary storyline)
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The Albinoid (アルビノイド arubinoido ) is the result of the t-Virus having been injected into salamanders. The effect is as usual with simpler animals injected with t-Virus; considerable growth with some mutation.
Infant
Immature Albinoids can generate a moderately powerful electric shock to stun prey in close proximity. These infants are encountered by Claire Redfield in the B.O.W. lab of the Military Training Center where they broke into the laboratory she was in. Although relatively weak in this state, they will grow to adulthood in a matter of ten hours or more.
Adult
Chris Redfield encounters this creature fully grown in a pool of water in the basement of the Training Facility where it is unwittingly guarding an Eagle Plate needed for progress to the next area. This adult Albinoid is extremely difficult to engage in its aquatic habitat due to its powerful electrical discharges, however, its unwillingness to leave the pool allows for the player to engage it from the sides without fear of getting shocked.
Bibliography
- Koichi Hamamura, ed (2001) (in Japanese). BIOHAZARD CODE:Veronica Kanzenban Kaitai Shinsho. Famitsu. ISBN 4-7577-0422-4.
Sources
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