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The Armory in the Tutorial. (closed beta screenshot)
The Armory in Resident Evil: Resistance is used by the Survivors to buy supplies.
Gameplay[]
The Armory can only be used by the Survivors, the Mastermind has no way to interact with it. The player needs to use Umbrella Credits to purchase items and anything bought will go directly into the player's Inventory.
Items owned or bought cannot be sold or placed back into the Armory, players will need to discard or use the item if they want to get rid of it.
Some supplies can be bought an infinite number of times so long as the Survivors have enough Umbrella Credits, while others have a set number in stock and will be unavailable for purchase once that number reaches zero. In Area 1 there will be a limited amount of options and more will be available in subsequent areas.
All four Survivors are able to interact with the Armory at once and any doing so will have a unique animation that indicates they are browsing the list. Players using the Armory can also still receive buffs or healing from items and/or Fever Skills and still be attacked by the Mastermind.
Item list[]
| Name | Cost | Areas | Notes |
|---|---|---|---|
| ATM-4 | 200 | ? |
|
| Spark Shot | 250 | ? | |
| GM 79 | 200 | ? | |
| Minigun | 200 | ? | |
| 10 Ammo | 30 | 1, 2, 3 | Infinite limit |
| 50 Ammo | 120 | 2, 3 | Infinite limit |
| Repair Kit | 100 | 1, 2, 3 | Infinite limit |
| Green Herb | 50 | 1, 2, 3 | ? |
| Blue Herb | 50 | 1, 2, 3 | ? |
| Yellow Herb | 50 | 2, 3 | ? |
| First Aid Spray | 100 | 1, 2, 3 |
|
| Infection Treatment Spray | 100 | 1, 2, 3 | |
| Enhancing Spray | 100 | 1, 2, 3 | |
| Flash Grenade | 100 | ? |
|
| Molotov Cocktail | 100 | 1, 2, 3 |
|
| Hand Grenade | 100 | ? |
|
| Quickdraw Army | 150 | ? | 1 |
| Matilda | 220 | ? | 1 |
| MQ 11 | 220 | ? | 1 |
| LE 5 | 240 | ? | 1 |
| W-870 | 250 | ? | 1 |
| Lightning Hawk | 280 | ? | 1 |
| RAI-DEN | 350 | 2, 3 | 1 |
| KASHIMA | 180 | 1, 2, 3 | Infinite limit |
| Torch | 120 | ? | Infinite limit |
| Steel Bat | 140 | ? | Infinite limit |
| Sledgehammer | 220 | ? | Infinite limit |
Skills that can affect Armory:
- January's Cyber Monday skill:
- Bargin Bin lowers prices on all items by 30%, except for guns.
- Arsenal makes it possible to buy special weapons.
- Pharmacy makes it possible to buy the sprays.
- Valerie's Counterattack skill removes the limit on hand grenades, molotov cocktails and flash grenades.
Equipments that can affect Armory:
- Decoder I, II & III - decreases Armory prices by 4%, 6% & 10%.
- Waist Pack - increases inventory slots and decreases Armory prices by 6%.
Locations[]
Downtown[]
- Right in front of the Survivors as the match starts.
- In the safe room to the right side of the exit to Area 2.
- To the right side immediately after reaching Area 2.
- Within a safe room at the corridor right before the exit to Area 3.
- Within the safe room (first stage) of Area 3.
- At the northeast side of Area 3.
Research Facility[]
- Behind the Survivors as the match starts.
- Inside a room at the northeast of Area 1.
- To the left of the Survivors after reaching Area 2.
- Inside the safe room at the northeast of Area 2.
- To the right of the Survivors after reaching Area 3.
- At the second floor of the lab, the Armory is at the west side, outside of the room that leads to a Bio Core.
Casino[]
- To the left of the Survivors when the match starts.
- In the safe room of Area 1, at the northwest part of the map.
- To the right of the Survivors when reaching Area 2.
- In the safe room of Area 2, at the left side of the map at the middle.
- In front of the Survivors when reaching Area 3.
- To the north of the slot machine at Area 3.
Abandoned Park[]
- To the right of the Survivors as the match starts.
- In the safe room of Area 1, at the southwest part of the map.
- To the left of the Survivors after reaching Area 2.
- Inside the safe room of Area 2, at the right side of the map at the middle.
- To the left of the Survivors when reaching Area 3.
- Inside a small room at the northwest side of the map in Area 3.
Prison[]
- To the right of the Survivors after they exit their cells, near the door.
- In the safe room of Area 1, at the northeast part of the map.
- In front of the Survivors after reaching Area 2.
- In the safe room of Area 2, in the middle of the map.
- In front of the Survivors after reaching Area 3.
- On the upper floor of Area 3, the Armory is at the northwest corner of the map, just past the exit door.
Uptown[]
- In front of the Survivors as the match starts, to the right of the exit door.
- In the safe room of Area 1, at the northeast part of the map.
- To the left of the Survivors after reaching Area 2.
- In the safe room of Area 2, in the middle of the map, connected to the Reception Room.
- In front of the Survivors after reaching Area 3.
- On the lower floor of Area 3, the Armory is at the northmost point of the map
Bemusement Park[]
- To the right of the Survivors as the match starts.
- In the safe room of Area 1, at the northwest part of the map.
- In front of the Survivors after reaching Area 2.
- In the safe room of Area 2, at the northeast part of the map.
- To the left of the Survivors after reaching Area 3.
- In the plaza outside the east room, Frankenstein Shop.
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