For the Sega Saturn mini-game, see Battle Game (Resident Evil).

The Battle Game is a mini-game featured in Resident Evil CODE:Veronica.

Description

Upon completing the main game in CODE:Veronica, a blank screen displaying the text "Battle Game!!" will be shown after the final results screen. The mini-game can then be selected from the main menu. In the Japanese Dreamcast "BIOHAZARD CODE:Veronica Kanzenban" version, the Battle Game in unlocked by default.

The player is given 5 different characters to choose from as they're taken through an unrelated series of rooms and timed on how long it takes them to defeat the B.O.W.s within. Each character has a different set of items to work with, adding unique difficulty levels to each chosen character. Each character is given unlimited ammunition for their weapons.

The mini-game plays much more similar to the Battle Game in Resident Evil and the "Showdown" matches in Resident Evil Outbreak File #2, rather than other battle mini-games in the series, such as The Mercenaries or Extreme Battle.

Characters

Note: The Japanese Dreamcast "BIOHAZARD CODE:Veronica Kanzenban" version has "Another Claire" and "Albert Wesker" unlocked by default.

Character How to unlock Item List
Claire Redfield
 

Resident Evil CODE Veronica Battle Game - Claire Redfield mugshot 1.png Resident Evil CODE Veronica Battle Game - Claire Redfield mugshot 2.png
Resident Evil CODE Veronica HD Battle Game - Claire Redfield mugshot 1.png Resident Evil CODE Veronica HD Battle Game - Claire Redfield mugshot 2.png

Default character.
Another Claire[1]
 

Resident Evil CODE Veronica Battle Game - Another Claire mugshot 1.png Resident Evil CODE Veronica Battle Game - Another Claire mugshot 2.png
Resident Evil CODE Veronica HD Battle Game - Another Claire mugshot 1.png Resident Evil CODE Veronica HD Battle Game - Another Claire mugshot 2.png

Clear Battle Game once with Claire.
Chris Redfield
 

Resident Evil CODE Veronica Battle Game - Chris Redfield mugshot 1.png Resident Evil CODE Veronica Battle Game - Chris Redfield mugshot 2.png
Resident Evil CODE Veronica HD Battle Game - Chris Redfield mugshot 1.png Resident Evil CODE Veronica HD Battle Game - Chris Redfield mugshot 2.png

Default character.
Steve Burnside
 

Resident Evil CODE Veronica Battle Game - Steve Burnside mugshot 1.png Resident Evil CODE Veronica Battle Game - Steve Burnside mugshot 2.png
Resident Evil CODE Veronica HD Battle Game - Steve Burnside mugshot 1.png Resident Evil CODE Veronica HD Battle Game - Steve Burnside mugshot 2.png

Clear the main game after obtaining the Luger Replica.
Albert Wesker
 

Resident Evil CODE Veronica Battle Game - Albert Wesker mugshot 1.png Resident Evil CODE Veronica Battle Game - Albert Wesker mugshot 2.png
Resident Evil CODE Veronica HD Battle Game - Albert Wesker mugshot 1.png Resident Evil CODE Veronica HD Battle Game - Albert Wesker mugshot 2.png

Clear Battle Game once with Chris.
  • Combat Knife
  • Mixed Herb (G+R+B) (x3)

Guide

Battle Game map from BIOHAZARD CODE:Veronica kanzenban kaitaishinsho.

The game is played on one set series of rooms with one set pattern of enemies however, each character fights their own specific boss at the end. Every boss fought except for the Tyrant T-078 is the same room they were fought as in the main game.

In the 13th room, there is a slot machine in which the player can get a random item. It will either be D.I.J.'s Diary or a specific item for that character. Players can only enter this room if they interact with the door on the right side in the room before.

Stage Location Enemies Items
1 Torture chamber passage N/A
2 Hospital passage
  • Zombie (x5)
  • Laying Zombie (x1)
  • Green Herb (x1)
3 Security room corridor
  • First Aid Spray (x1)
4 Sterilization room
  • Zombie (x4)
  • Exploding Zombie (x1)
N/A
5 Underground ventilation room
  • Zombie (x6)
N/A
6 Lift storehouse
  • Green Herb (x1)
7 Package sorting room
  • Green Herb (x1)
  • Blue Herb (x1)
8 Garage passageway
  • Zombie (x3)
  • Father Zombie (x1)
N/A
9 Control room
  • Zombie (x4)
  • Laying Zombie (x1)
  • Exploding Zombie (x1)
N/A
10 L-shaped corridor
  • Zombie (x6)
N/A
11 Infirmary
  • Zombie (x4)
  • Father Zombie (x1)
  • First Aid Spray (x1)
12 Northern corridor
  • Zombie (x4)
  • Green Herb (x1)
  • Blue Herb (x1)
13 Casino bar N/A
  • Green Herb (x2)
  • Blue Herb (x1)
  • Slot Machine item (see below)
14 Locker room
  • Hunter II (x1)
  • Sweeper (x1)
  • First Aid Spray (x1)
15 Power distribution room passage
  • Zombie (x7)
N/A
16 Garage
  • Zombie (x3)
  • Father Zombie (x1)
N/A
17 Supply shed passageway
  • Zombie (x4)
  • Exploding Zombie (x1)
N/A
18 Waiting room
  • Bandersnatch (x3)
  • First Aid Spray (x1)
Stage 19 - Boss Battle
Character Location Enemies
Claire Redfield Antarctic heliport
Another Claire Antarctic heliport
Chris Redfield Control room passageway
Steve Burnside Limestone Cave
Albert Wesker Antarctic hall
  • Alexia Ashford (1st Form)

Below is a table listing the possibility of each item dropping for each character as it is written in the BIOHAZARD CODE:Veronica Kanzenban Kaitai Shinsho guide book.

Stage 13's slot machine item
Character Exclusive item First Aid Spray D.I.J.'s Diary
Claire Redfield 20% for Sub Machine Gun (∞) 40% 40%
Another Claire 20% for B.O.W. Gas Rounds (∞)
Chris Redfield 20% for M-100P (∞)
Steve Burnside 20% for M-100P (∞)
Albert Wesker 80% for Magnum (x6) Cannot spawn 20%

Results

Upon completing the game, the player gets a specific results screen for the character they picked and a rank of A, B, C, D or E based on the time it took to complete it. The Japanese versions include an S rank that goes above A.

The player won't get a rank if they used the Linear Launcher.

Character Clear time required for A rank
Claire 6':09'':99 or less
Another Claire 7':59'':99 or less
Chris 6':29'':99 or less
Steve 9':59'':99 or less
Wesker 59':59'':99 or less

Unlockable content

The Linear Launcher can be unlocked for the minigame by completing it with every character and getting an A rank. This is also the requirement for the "Battle Master" award in the HD remaster and PS4 versions of the game, obtaining an A rank for each character and performing all special animations with them will also give an award on the PS4 version.

Some versions may have the Linear Launcher unlocked by default, such as the Japanese Dreamcast "BIOHAZARD CODE:Veronica Kanzenban" version.

PAL Conversion Problem

In order to get the A rank in Battle Game the player needs to complete each character's mission within a specific time limit. Due to the 50Hz limitation on older PAL-region TV's, the PAL version of the game runs about 20% slower than the other releases. However, the timer in Battle Mode still has the same settings as the other versions.

While this does affect getting an A rank in the main game somewhat, Battle Mode suffers much more from this conversion, resulting in an almost impossible time limit for some of the characters in the PAL version, such as Another Claire and Chris Redfield.

This issue also applies to the European PS4 version of the game, as it is a port of the original PAL version.

Further notes

  • On the Sega Dreamcast, PlayStation 2, and GameCube versions of the game, "ID Number" was spelled incorrectly as "ID Nunmber". This was corrected in the Japanese Dreamcast BIOHAZARD CODE:Veronica Kanzenban and global HD Remaster versions of the game.

Gallery

Selection Screen
Result Screen
Special Animations

Bibliography

Sources

Notes


References
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