The Battle Game is a mini-game featured in Resident Evil CODE:Veronica.
Contents
Description
Upon completing the main game in CODE:Veronica, a blank screen displaying the text "Battle Game!!" will be shown after the final results screen. The mini-game can then be selected from the main menu.
The player is given 5 different characters to choose from as they're taken through an unrelated series of rooms and timed on how long it takes them to defeat the B.O.W.s within. Each character has a different set of items to work with, adding unique difficulty levels to each chosen character. Each character is given unlimited ammunition for their weapons.
The mini-game plays much more similar to the Battle Game in Resident Evil and the "Showdown" matches in Resident Evil Outbreak File #2, rather than other battle mini-games in the series, such as The Mercenaries or Extreme Battle.
Characters
Character | How to unlock | Item List |
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Claire Redfield |
Default character. |
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Another Claire |
Clear Battle Game once with Claire. |
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Chris Redfield |
Default character. |
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Steve Burnside |
Clear the main game after obtaining the Luger Replica. |
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Albert Wesker |
Clear Battle Game once with Chris. |
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Guide
The game is played on one set series of rooms with one set pattern of enemies however, each character fights their own specific boss at the end. Every boss fought except for the Tyrant T-078 is the same room they were fought as in the main game.
In the 13th room, there is a slot machine in which the player can get a random item. It will either be D.I.J.'s Diary or a specific item for that character.
Stage | Location | Enemies | Items |
1 | Torture chamber passage |
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N/A |
2 | Hospital passage |
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3 | Security room corridor |
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4 | Sterilization room |
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N/A |
5 | Underground ventilation room |
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N/A |
6 | Lift storehouse |
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7 | Package sorting room |
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8 | Garage passageway |
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N/A |
9 | Control room |
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N/A |
10 | L-shaped corridor |
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N/A |
11 | Infirmary |
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12 | Northern corridor |
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13 | Casino bar | N/A |
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14 | Locker room |
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15 | Power distribution room passage |
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N/A |
16 | Garage |
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N/A |
17 | Supply shed passageway |
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N/A |
18 | Waiting room |
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Character | Location | Enemies |
Claire Redfield | Antarctic heliport | |
Another Claire | Antarctic heliport | |
Chris Redfield | Control room passageway |
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Steve Burnside | Limestone Cave | |
Albert Wesker | Antarctic hall |
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Results
Upon completing the game, the player gets a specific results screen for the character they picked and a rank of A, B, C, D, E, or no rank based on their performance.
Unlockable content
A first-person viewpoint option can be unlocked for this mode by killing Nosferatu in the main game with Alfred Ashford's Sniper Rifle and acquiring the special cutscene where Claire shoots his heart out and then completing the game.
The Linear Launcher can be unlocked for the minigame by completing it with every character and getting an A rank. This is also the requirement for the "Battle Master" award in the HD port of the game.
PAL Conversion Problem
In order to get the A rank in Battle Game the player needs to complete each character's mission within a specific time limit.
Due to the 50 Hz limitation on older PAL-region TV's, the PAL version of the game runs about 20% slower than NTSC and JAP releases. However, the timer in Battle Mode has the same settings as the one from the NTSC version.
While this does affect getting an A rank in normal game somewhat, Battle Mode suffers much more from this conversion, resulting in an almost impossible time limit for some of the characters in the PAL version, such as Another Claire and Chris Redfield.
Further notes
- On the Sega Dreamcast, PlayStation 2, and GameCube versions of the game, "ID Number" was spelled incorrectly as "ID Nunmber". This was corrected in the HD Remaster version of the game.
Gallery
- Selection Screen
- Result Screen
- Special Animations
Bibliography
- Koichi Hamamura, ed (2001) (in Japanese). BIOHAZARD CODE:Veronica Kanzenban Kaitai Shinsho. Famitsu. ISBN 4-7577-0422-4.
Sources
- Notes
- ↑ The Slot Machine will give the player a randomly generated outcome of either one First Aid Spray, the D.I.J.'s Diary file, or one of the character-specific items.
- References
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