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Prime universe
(Capcom's primary storyline)

Becca Woolett (ベッカ・ウーレット Bekka Ūretto?) was a Raccoon City citizen.

Biography[]

Woolett grew up in the outskirts of Arklay County, where her family ran a farm. Learning from her uncle, she became an experienced camper and hunter, which drove her to seek employment as a park ranger in the Arklay Mountains. While drinking at a bar, Woolett got a report of screaming out by the Marble River, but was attacked by a Cerberus pack while investigating. She survived the attack, uninfected, and was taken away by an Umbrella team on the orders of Daniel Fabron. She later woke up at Umbrella's underground NEST 2 facility, where she was forced to take part in combat testing against B.O.W.s and irregular mutants.[3]

Gameplay[]

Woolett is a "Damage"-type survivor with 1100 health. She is extremely capable with firearms making her an excellent damage dealer. 

Skill list[]

Icon Name Description Type Variant
Bullet Storm Gives Becca unlimited ammo for a short duration. Fever Skill Rapid Cooldown
Shortens base cooldown.
Base cooldown: 180 seconds
Dead Shot
Greatly increases critical hit rate when active.
Base cooldown: 210 seconds
In the Zone
Headshotting creatures extends skill duration by 3 seconds per hit.
Base cooldown: 210 seconds
Sentry Stance Becca can assume a stance that focuses her aim, greatly enhancing her firearm skills. Personal Skill Swift
Greatly reduces time needed to enter and exit Sentry Stance and increases damage dealt for 10 seconds
Escalation
Gradually increases firearm damage during Sentry Stance until reaching 2 times the original damage.
Impact
Greatly increases firearm knockback power during Sentry Stance. Headshotting enemies removes 4 buffs.
Bullseye Becca deals massive damage with her firearms by targeting enemy weak points. Passive Skill 1 Focus Aim
Greatly increases chance of critical hits when the reticle is fully focused.
Mind's Eye
Increases chance of critical hits when the reticle is not yet focused.
Eagle Eye
Greatly increases damage dealt by critical hits.
Silver Bullet
The first bullet fired when Ammo is fully loaded will be a guaranteed critical hit. (Not effective on Special Weapons or during Bullet Storm.)
Scavenger Causes enemies killed with firearms to drop Ammo. Passive Skill 2 Creatures
Causes creatures killed with firearms to drop a small amount of Ammo.
Precision
Causes headshotted enemies to drop a moderate amount of Ammo.
Traps
Causes Traps destroyed by firearms to drop a small amount of Ammo.
Conservation
Lowers Ammo consumed per reloaded shot by 1 for the Lightning Hawn and W-870, but defeated creatures no longer drop Ammo.

Skins[]

Main article: Cosmetics (Resistance)

Progression[]

  1. Base
  2. Equipment Limit increased to 4
  3. 2nd Equipment slot unlocked
  4. Equipment Limit increased to 5
  5. Bullseye: Mind's Eye unlocked
  6. Equipment Limit increased to 6
  7. Equipment Limit increased to 7
  8. Equipment Limit increased to 8
  9. Sentry Stance: Escalation and 3rd Equipment Slot unlocked
  10. Equipment Limit increased to 9
  11. Equipment Limit increased to 10
  12. Equipment Limit increased to 11
  13. Scavenger: Precision unlocked
  14. Equipment Limit increased to 12
  15. Equipment Limit increased to 13
  16. 4th Equipment slot unlocked
  17. Equipment Limit increased to 14
  18. Bullet Storm: Dead Shot unlocked
  19. Equipment Limit increased to 15

Gallery[]

Sources[]

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