Resident Evil Wiki
Resident Evil Wiki
m (r2.7.8) (Robot: Modifying es:Beretta to es:Beretta 92FS)
Tag: apiedit
m (Cleanup)
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{{Infobox item
 
{{Infobox item
 
| name = Beretta
 
| name = Beretta
| image = [[File:BerettaRE1.jpg]]
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| image = [[File:Berettare1.png]]
| ammo = [[Handgun bullets]]
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| ammo = [[Clip]]
| feedtype = 15 Round Magazine
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| feedtype =
 
| action = Semi-auto
 
| action = Semi-auto
 
| type = Handgun
 
| type = Handgun
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| buy =
 
| buy =
 
| sell =
 
| sell =
| game = ''[[Resident Evil]]'' (1996)
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| game = ''[[Resident Evil (1996 game)|Resident Evil]]'' (1996)
 
}}The '''Beretta''' is a weapon featured in ''[[Resident Evil (1996 game)|Resident Evil]]''. It is available in [[Jill Valentine]]'s inventory from the outset, while [[Chris Redfield|Chris]] finds it on the floor in the Main Hall after [[Albert Wesker|Wesker]] and Jill go missing.
}}
 
   
 
The '''Beretta '''is recommended for weaker enemies such as zombies and Cerberuses and tends to be useless against stronger enemies such as the Hunters due to its limited stopping power.
The '''Beretta''' is a weapon featured in ''[[Resident Evil]]''. It is [[Jill Valentine]]'s starting weapon in her segment, while [[Chris Redfield|Chris]] finds it on a floor in the hall after [[Albert Wesker|Wesker]] and Jill goes missing.
 
   
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In'' [[Resident Evil: The Director's Cut]] ''and all subsequent re-releases of the game (including ''[[Resident Evil: Deadly Silence]]''), the original black beretta is replaced with a chrome-plated custom variant. It is fundamentally the same gun, save for a different model, menu icon, and the fact that it now possesses a small chance to instantly kill a Zombie with a critical hit. This makes the starting handgun a ''much'' better weapon early on and lets it maintain its use for much longer.
The '''Beretta '''is recommended for weaker enemies such as zombies and Zombie Dogs as it tends to be useless against stronger enemies such as the Hunters due to its limited stopping power. Later in the game's remake, this weapon is replaced by its modified variant, the [[Beretta 92F Custom 'Samurai Edge']].
 
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In the 2002 remake, this weapon is replaced by its modified variant, the [[Beretta 92F Custom 'Samurai Edge']]. It retains the ability to score critical hits from the ''Director's Cut'' version.
 
==Examine Description==
 
==Examine Description==
 
{{quote|Beretta M92FS. Automatic loaded with 9mm bullets.}}
 
{{quote|Beretta M92FS. Automatic loaded with 9mm bullets.}}
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<center><gallery widths="120">
 
<center><gallery widths="120">
  +
BerettaRE1.jpg
 
RE1-2.png|Beretta's icon from RE1.
 
RE1-2.png|Beretta's icon from RE1.
 
400px-Wesker's_Report_(frame_5119).jpg|Jill holding her 92F in hand during the first Resident Evil's live action film.
 
400px-Wesker's_Report_(frame_5119).jpg|Jill holding her 92F in hand during the first Resident Evil's live action film.
 
2 Beretta-1.jpg|RE2 Beretta.
 
2 Beretta-1.jpg|RE2 Beretta.
 
</gallery></center>
 
</gallery></center>
 
== Other appearances ==
 
The following guns have the name "Beretta 92F", "Samurai Edge", or share a similar physical appearance:
 
*Resident Evil 2: [[Handgun (RE2 Chris)]]
 
*Resident Evil 3: [[Hand Gun (RE3)]]
 
*Resident Evil Outbreak series: [[HANDGUN (Outbreak)]]
 
*Resident Evil 5: [[M92F (HG)]]
 
*Resident Evil 5: [[Beretta 92F Custom 'Samurai Edge'/Gameplay#Resident Evil 5|Samurai Edge (RE5)]]
 
*Resident Evil: Operation Raccoon City: [[Beretta 92F Custom 'Samurai Edge'/Gameplay#Resident Evil: Operation Raccoon City|Samurai Edge (ORC)]]
 
*Resident Evil: Revelations: [[Beretta 92F Custom 'Samurai Edge'/Gameplay#Resident Evil: Revelations|Samurai Edge (Revelations)]]
 
   
 
{{Resident Evil items}}
 
{{Resident Evil items}}
   
[[Category:Handguns]]
 
[[Category:Resident Evil weapons]]
 
   
 
[[es:Beretta 92FS]]
 
[[es:Beretta 92FS]]
 
[[ja:ベレッタ 92F/FS]]
 
[[ja:ベレッタ 92F/FS]]
 
[[Category:Handguns]]
 
[[Category:Resident Evil weapons]]

Revision as of 08:51, 4 May 2020

The Beretta is a weapon featured in Resident Evil. It is available in Jill Valentine's inventory from the outset, while Chris finds it on the floor in the Main Hall after Wesker and Jill go missing.

The Beretta is recommended for weaker enemies such as zombies and Cerberuses and tends to be useless against stronger enemies such as the Hunters due to its limited stopping power.

In Resident Evil: The Director's Cut and all subsequent re-releases of the game (including Resident Evil: Deadly Silence), the original black beretta is replaced with a chrome-plated custom variant. It is fundamentally the same gun, save for a different model, menu icon, and the fact that it now possesses a small chance to instantly kill a Zombie with a critical hit. This makes the starting handgun a much better weapon early on and lets it maintain its use for much longer.

In the 2002 remake, this weapon is replaced by its modified variant, the Beretta 92F Custom 'Samurai Edge'. It retains the ability to score critical hits from the Director's Cut version.

Examine Description

"Beretta M92FS. Automatic loaded with 9mm bullets."

Gallery