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Bio Energy is player attribute in Resident Evil: Resistance.

Gameplay

Bio Energy is a mechanic only for Masterminds. It automatically recharges and maxes out at 10 units. Uses cards from the Deck costs the amount of Bio Energy specified on the card.

After the exit door is activated in Area 3, Bio Energy recharge rate is increase.

Skill cards that affect Bio Energy and recharge rate;

  • Enhancer - Energy Leech: Equips a launcher which fires darts that grant creatures the ability to absorb Bio Energy.
  • Generator Mod - Small: While in hand, Bio Energy recharge rate is slightly increased.
  • Equilibrium Mod - While in hand, Bio Energy recharge rate increases according to the cost of the other cards in your hand. Unlocks in Area 3.
  • Mod Recycler: Immediately converts all mod cards into Bio Energy. Unlocks in Area 2.
  • Overcharge Mod: While in hand, Bio Energy recharge rate is greatly increased when you have 6 or more Bio Energy. Unlocks in Area 3.
  • Generator Mod - Large: While in hand, Bio Energy recharge rate is greatly increased.

Equipment that affects Bio Energy and recharge rate;

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