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+ | {{Underlinked|date=November 2019}} |
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{{DISPLAYTITLE:Blob}} |
{{DISPLAYTITLE:Blob}} |
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{{Creature tab|notes}} |
{{Creature tab|notes}} |
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{{Further notes}} |
{{Further notes}} |
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+ | *A maximum of thirteen Blobs appeared on ''Veteran'' mode: Two in the [[Spencer Estate]], five in the basement, four in the sewers and two "secret" Blobs. On easier difficulties, the number of Blobs drops down significantly to as low as five. One of the secret Blobs is found on a platform in the prison block and will escape from the map if not defeated quickly enough. |
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⚫ | *The higher the difficulty that you play on, the faster that the Blobs' attacks will be. The "slam" attack will be very fast while the "swing" attack can move so quickly it is almost impossible to dodge. It is recommended that one should run past the Blob after landing a second melee attack as trying to turn around and run will almost always result in getting mauled. The grab motion will also increase in speed to where it is impossible to dodge if the animation starts up. The Blobs' attacks moved at their quickest on "Professional" Mode. |
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+ | *In English-language pre-release material, the Blobs were referred to as "Guardians of Insanity" or "Keepers of Madness". This was only intended as a descriptive term in Japan, but was taken as a literal name. Consequently, the Wiki will only refer to this enemy as "Blob". |
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− | *A maximum of 13 Blobs could appear on ''Veteran'' mode: |
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− | # Two in the Mansion (Documented [http://www.youtube.com/watch?v=893T-hM4l38 here]). |
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− | #Five in the Basement. |
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− | #Four in the Sewers. |
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− | #Two as secret Blobs. |
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− | On easier difficulties, the number of [[Blob]]s dropped down significantly to as low as 5. |
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− | *In the prison block, a Blob passed [[Chris Redfield|Chris]] and [[Jill Valentine|Jill]] from a platform above. If you could stun it at this time with [[Incendiary Grenades]], you could reach the top floor before it escaped and defeat it. It counted as a secret Blob. |
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⚫ | *The higher |
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− | *This creature was sometimes referred to as "Guardian of Insanity" (Or "Keepers of Madness" or any variation), although this was a descriptive term and not a name, referring to the fact that they served as "guards" around the [[Spencer Estate]] which was a site of insanity. |
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[[Category:Further notes]] |
[[Category:Further notes]] |
Latest revision as of 00:46, 29 March 2022
This article needs more links to other articles to help integrate it into the wiki. (November 2019) |
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This section is not intended for generic trivia - defined here. It is only a placeholder for notable information not yet placed into other sections. |
- A maximum of thirteen Blobs appeared on Veteran mode: Two in the Spencer Estate, five in the basement, four in the sewers and two "secret" Blobs. On easier difficulties, the number of Blobs drops down significantly to as low as five. One of the secret Blobs is found on a platform in the prison block and will escape from the map if not defeated quickly enough.
- The higher the difficulty that you play on, the faster that the Blobs' attacks will be. The "slam" attack will be very fast while the "swing" attack can move so quickly it is almost impossible to dodge. It is recommended that one should run past the Blob after landing a second melee attack as trying to turn around and run will almost always result in getting mauled. The grab motion will also increase in speed to where it is impossible to dodge if the animation starts up. The Blobs' attacks moved at their quickest on "Professional" Mode.
- In English-language pre-release material, the Blobs were referred to as "Guardians of Insanity" or "Keepers of Madness". This was only intended as a descriptive term in Japan, but was taken as a literal name. Consequently, the Wiki will only refer to this enemy as "Blob".