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Revelations 2 Skills

The skill list.

The following details skills in Resident Evil: Revelations 2's Campaign mode (as the skills differ in Raid Mode). Skills can be acquired and upgraded using Bonus Points (BP) while in the "Skill Settings" menu of the game. BP is awarded when completing campaign chapters and obtaining treasure items.

Skill trees[]

The order of in which skills can be acquired follows a "skill tree" scheme common in RPGs. The player can only pick the skills at the top and once they are acquired, the ones they branch to become open for purchasing.

It takes a total of 361300 BP to buy all the skills.

Skills[]

Skill name Icon Description Level 1 Level 2 Level 3
Hurler Increase the firepower of sub-weapons.
Level 1: 110% Level 2: 130% Level 3: 150%
300 BP 1200 BP 4800 BP
Evade Enemy attacks miss more easily during evasion.
Level 1-3: Duration increases with each level
600 BP 1200 BP 2400 BP
Crouch Advantage Gain momentary invincibility upon crouching.
Levels 1-3: Duration increases with each level
1500 BP 3000 BP 4500 BP
Evade Extension Increase the distance covered when evading.
Level 1: 150% Level 2: 165% Level 3: 200%
4000 BP 8000 BP 16000 BP
Quick Heal Reduce the time it takes to use a green herb.
Level 1: 90% Level 2: 70% Level 3: 50%
300 BP 600 BP 1200 BP
Medical Knowledge Increase the recovery effect of a green herb.
Level 1: 110% Level 2: 120% Level 3: 130%
500 BP 1000 BP 1500 BP
Charge Attack Hold down (melee button) to charge physical attack power.
Level 2: Hold for two seconds to increase attack power
Level 3: Hold for three seconds to increase attack power
1500 BP 3000 BP 6000 BP
Rope-a-dope Withstand killing blows.
Levels 1-3: Effectiveness increases with each level
1000 BP 3000 BP 9000 BP
Crouch Power Increase firepower while crouching.
Level 1: 110% Level 2: 115% Level 3: 120%
600 BP 1200 BP 2400 BP
Dashing Knife Gain the ability to attack with the knife (melee button) while dashing.
Level 2: Double attack power after running five meters
Level 3: Triple attack power after running ten meters
1000 BP 2000 BP 4000 BP
Follow-Up Claire and Barry become able to perform a follow-up.
Level 2: attack power increases to 130%
Level 3: attack power increase to 200%
4000 BP 6000 BP 10000 BP
Quick Knife Increase knife speed.
Level 1: 110% Level 2: 120% Level 3: 130%
3000 BP 6000 BP 12000 BP
Evade Recovery Reduce recovery time after evading.
Levels 1-3: Time decreases with each level
5000 BP 10000 BP 15000 BP
Hair Splitter Increase knife attack power and your movement speed while attacking. 15000 BP N/A N/A
Evade Cancel Cancel any action with an evasion. 100000 BP N/A N/A
Change-UP Increase firepower for the first shot after changing weapons.
Level 1: 110% Level 2: 120% Level 3: 130%
500 BP 1000 BP 1500 BP
Unholstered Have Claire and Barry use their weapons while AI-controlled. This will not affect ammo reserves, but firepower will be low. 2000 BP N/A N/A
Last Stand Increase firepower when less than 10% of ammo remains.
Level 1: 150% Level 2: 170% Level 3: 200%
3000 BP 6000 BP 12000 BP
Batter Up Increase the attack power of Moira's crowbar.
Levels 1-3: Attack power increase with each level
500 BP 4000 BP 12000 BP
Light Is Might Increase the effectiveness of Moira's flashlight to incapacitate enemies.
Level 1: 110% Level 2: 120% Level 3: 130%
1000 BP 3000 BP 5000 BP
Crowbar Finisher Gain BP when delivering a follow-up with the crowbar (once per enemy). 5000 BP N/A N/A
Laying Bricks Increase Natalia's attack power with the brick, an make it easier for her to stun enemies
Levels 1-3: Attack power increases with each level
500 BP 2000 BP 8000 BP
Sixth Sense Increase the range of Natalia's awareness.
Level 1: 150% Level 2: 170% Level 3: 200%
1000 BP 3000 BP 5000 BP
Brick Finisher Gain BP when delivering a follow-up with the brick (once per enemy). 5000 BP N/A N/A
Speedy Rescue Reduce the time it takes to save your partner from the danger state by half. 1500 BP N/A N/A
Double Play Increase attack power by 10% for all attacks for five seconds after switching characters. 1500 BP N/A N/A
Ranged Healing Partner characters can use healing items from greater distances. 3000 BP N/A N/A

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