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Resident Evil Wiki
Resident Evil Wiki

Chapter 3-4 is the ninth level of Resident Evil 4.

Plot[]

After proceeding from Luis' body, Leon spots Ashley a story below, held in restraints. He manages to break her free, but is interrupted by a group of incoming cultists. Leon must fight them off to prevent Ashley's capture. After a key is dropped by killing a leader cultist, Ashley accesses a basement segment, having to solve puzzles and obtain the Salazar Family Insignia to reunite with Leon.

Walkthrough[]

Concourse[]

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You start the chapter by having to save Ashley from her restraints

The level starts with Leon on the second floor of the Concourse, with Ashley trapped on the first. No enemies spawn in this room until all three of Ashley's restraints are destroyed, so it is optimal to collect any items on this floor first.

When Ashley is freed, Cultists will enter the room, forcing the player to kill a number of them quickly to prevent Ashley's capture. Some of them are armed with Crossbows, meaning it may sometimes be wiser to take out enemies further away from Ashley.

A red-robed Cultist wearing a metal helmet carries a key. When he is killed, Ashley will take the key and escape the room.

Study[]

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As Ashley, you must open gates in the Study to escape the Cultists.

The player controls Ashley while exploring the Study. Separated from Leon, she does not have access to his weapons and must start anew. Cultists are present in this room, and must be avoided. Oil lamps can be picked up and thrown at the Cultists to kill them, but they may dodge the projectiles. It is optimal to ensure the cultists are moving slowly before throwing a lamp in their direction.

This room is split into sections due to two metal gates being adjustable by cranks. Some parts, the player can crawl under furniture to proceed, but others may require you to rotate the cranks to open the gates, exposing themselves to the Cultists.

When the double-gated section is unlocked, proceed downstairs. There are two rooms to explore. One is an enclave of the Study where the Butler's Memo and a pedestal can be found. The other is the door to the Storeroom.

Storeroom[]

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This room involves a picture puzzle.

The storeroom is blocked off by a series of metal gates which must be raised or lowered sequentially by switches to open up a path. The Stone Tablet can be taken from under a painting during this progress.

The next section appears to be a dark corridor containing suits of armour, leading on to a larger room with a pedestal in the middle. The pedestal displays the Salazar coat of arms in the form of a puzzle, with the tables displaying the picture being disorganised. When the image is reorganized, the Stone Tablet can be inserted to complete the puzzle.

Another section of the Storeroom is opened with the completion of the puzzle. In the new room, the Salazar Family Insignia can be picked up along with a Gold Bangle, and the Serpent Ornament. If you take the Salazar Family Insignia first the door behind you will shut until you take the Serpent Ornament. After obtaining the Serpent Ornament, the suits of armour will come to life and march towards Ashley. Lacking any weapons, the player must escape from them. The three suits at the end of the corridor will perform QTE attacks. Escape the storeroom to halt their advance.

Study[]

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Rotate the pedestal to escape the Study.

Back in the Study, head into the enclave with the Butler's Memo, and insert the Salazar Family Insignia into the pedestal. This will allow it to be turned, opening a doorway with a ladder on the other side. Head up the ladder to get back to the Concourse. Even though Leon isn't around Ashley can descend the ladder leaving the player one more chance to check if they left anything behind,

Further notes[]

  • When Leon frees Ashley in the cutscene, several Ganados will appear, but when the cutscene ends only a few will be seen.
  • This is the only level where Ashley can fight off a Ganado, or descend a ladder; ironically, this ladder is one of the tallest ladders.
    • Though she physically climbs down the ladder due to Leon not being around to catch her rather than jump off as Leon and Ada would.
  • In the GameCube version of the game, Ashley can suplex if an enemy is on his knees. To do this, go to the room with the Butler's Note and make sure the door is shut. When the Ganado bangs on the door, push it open, and suplex him once he falls on his knees.
  • In the Japanese versions of the game, the segment when controlling Ashley has fixed camera angles similar to the older games, specifically Code Veronica due to being dynamic. It's also worth noting that the first cancelled version of Biohazard 4 utilized a similar dynamic camera system, as opposed to "Over the shoulder" seen in the final game.
  • In the second section of the Study, it isn't recommended Ashley crawls under the table, as a single lantern will not kill the Ganado there, and the player won't be able to kill him unless he was previously damaged. Furthermore, if he is up when Ashley is in the corner where crawling leads to, he will wait for the player to crawl to the other side and begin strangling her the moment he can after Ashley crawls back.
  • In the original PC version when Ashley successfully avoids the quick time event with the axe man a damaged voice clip of her plays. In every other version she lets out a distressed scream instead.
  • While Ashley is restrained by the trap during her animation for a short time her chest will clip through the top bar holding her.

Gallery[]

Bibliography[]

Sources[]


Preceded By Position Succeeded By
Chapter 3-3 Chapter Chapter 4-1