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"A liquid that can be combined to make items. Can't be used as is." — Inventory description |
Chem Fluid (薬液 yakueki ) is an item that appears in Resident Evil 7: Biohazard.
Gameplay[]
The Chem Fluid is a useful component that is required to create various items such as ammunition and healing items.
One Chem Fluid takes up one inventory slot, they do not stack at all.
The item cannot be used on its own but can be combined with certain items.
Combinations
- 1 Chem Fluid + 1 Herb = 1 First Aid Med
- 1 Chem Fluid + 1 Gunpowder = 10 Handgun Ammo
- 1 Chem Fluid + 1 Solid Fuel = 100 Burner Fuel
- 1 Chem Fluid + 1 Supplements = 1 Psychostimulants
Jack's 55th Birthday[]
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Ethan Must Die[]
In Ethan Must Die, Chem Fluid can be found in 1-star crates.
End of Zoe[]
In End of Zoe, Chem Fluid can be combined with two items.
- 1 Chem Fluid + 1 Critter = 1 First Aid Med
- 1 Chem Fluid + 1 Tree Branch = 1 Stake Bomb
Gallery[]
Locations[]
Easy
Garage - Main House 1F - Inside the filing cabinet in the north west corner of the room.
Laundry Room - Main House 1F - Inside the filing cabinet on the south side of the room.
Main Hall - Main House 1F - In the cupboard underneath the stairs on the east side of the room.
Drawing Room - Main House 1F - In the fridge.
Main Corridor - Main House 2F - Inside the chest of draws in the west section of the corridor, opposite the broken stairs.
Grandma's Room - Main House 2F - On the chest of drawers next to the wardrobe, on the north side of the room.
Meat Storage - Processing Area - Inside the metal cabinet in the south west area of the room.
Washroom - Processing Area - Inside the bathtub in the south east corner of the room.
Dissection Room - Processing Area - Underneath the metal table in the west half of the room.
Courtyard - Yard - In a yellow crate next to the door to the trailer.
Back Porch - Old House 1F - Inside the cardboard box next to the bins on the east side of the porch.
Living Room - Old House 1F - Inside the small wooden unit in the middle of the room.
Dining Room - Old House 1F - Inside the metal cabinet in the south east corner of the room.
Dilapidated Room - Old House 1F - Inside the chest of draws in the alcove at the top of the stairs on the west side of the room. / Inside the crawlspace that runs underneath this room. This is behind some window panes at the far side of the crawlspace.
Old Upstairs - Old House (West) 2F - Inside the breakable crate in the north east corner of the room. / Inside the chest of draws on the south side of the room.
Greenhouse - Old House (West) 1F - On top of the lawnmower in the south east quadrant of the greenhouse. / Inside the metal cabinet in the north west corner. / On the green metal shelves in the north east quadrant of the greenhouse.
Northern Corridor - Testing Area 2F - Inside the breakable crate in the middle of the corridor near the door from the Supply Room.
Carcass Room - Testing Area 1F - In one of the breakable crates (the southern most one) in the middle of the room.
Barn Upper Walkway - Testing Area 2F - Inside the breakable crate on the shelves in the north west corner.
Rest Area - Testing Area 2F - On the wooden cabinet on the east side of the room.
Walkway - Boat House 1F - On the table in the north east hut.
Shed 1F - Boat House (Storage) 1F - On the shelf above the Item Box. / Inside the breakable crate in the north east corner of the shed.
Laundry Room - Wrecked Ship 1F - Inside the upright trash container in the north west corner of the room.
Bunk Room - Wrecked Ship 2F - In the north half of the room. Inside the microwave in the north west corner of the room.
Elevator Corridor - Wrecked Ship 3F - Inside the metal cabinet in the north west corner.
Control Room - Wrecked Ship 3F - Inside the locker in the north west corner of the room.
Sick Bay - Wrecked Ship 3F - Inside the medicine cabinet on the southern wall.
Main Corridor - Wrecked Ship 2F - Behind the wooden pallets stacked against the wall in the north east corner of the room.
Dining Room - Wrecked Ship 2F - On one of the table chairs on the west side of the room.
Workers Access Passage 1 - Ship S2 - Behind the pipes in the middle alcove section of the passage.
Store Room - Ship S2 - Between the wooden crates in the north west corner of the room.
No.1 Engine Room - Ship S2 - On the floor between the two ventilation pipes in the north west corner of the room.
Cargo Bay - Ship S2 - Inside the breakable crate.
Mine Entrance Path - Swamp - On the mine cart near the Mine Office. / Inside the breakable crate in the south east area of the clearing. / On the upside-down digger bucket near the Elevator.
South Cavern - Salt Mine B3 - On the large container in the south west corner of the cavern.
Spiralling Cavern - Salt Mine B1 - Inside the breakable crate in the area with the cage on B2 level.
Normal
Garage - Main House 1F - Inside the filing cabinet in the north west corner of the room.
Laundry Room - Main House 1F - Inside the filing cabinet on the south side of the room.
Main Hall - Main House 1F - In the cupboard underneath the stairs on the east side of the room.
Drawing Room - Main House 1F - In the fridge.
Study - Main House 1F - Inside the locked desk draw. You need a Lock Pick to open it.
Main Corridor - Main House 2F - Inside the chest of draws in the west section of the corridor, opposite the broken stairs.
Grandma's Room - Main House 2F - On the chest of drawers next to the wardrobe, on the north side of the room.
Master Bedroom - Main House 2F - Inside the wardrobe next to the door.
Meat Storage - Processing Area - Inside the metal cabinet in the south west area of the room.
Tool Storage - Processing Area - Inside the breakable crate next to the metal shelves on the west side of the room
Washroom - Processing Area - Inside the bathtub in the south east corner of the room.
Dissection Room - Processing Area - Underneath the metal table in the west half of the room.
Courtyard - Yard - In a yellow crate next to the door to the trailer.
Back Porch - Old House 1F - Inside the cardboard box next to the bins on the east side of the porch.
Living Room - Old House 1F - Inside the small wooden unit in the middle of the room.
Dining Room - Old House 1F - Inside the metal cabinet in the south east corner of the room.
Dilapidated Room - Old House 1F - Inside the chest of draws in the alcove at the top of the stairs on the west side of the room. / Inside the crawlspace that runs underneath this room. This is behind some window panes at the far side of the crawlspace.
Green House - Old House (West) 1F - On top of the lawnmower in the south east quadrant of the greenhouse. / Inside the metal cabinet in the north west corner
Carcass Room - Testing Area 1F - In one of the breakable crates (the southern most one) in the middle of the room.
Barn Upper Walkway - Testing Area 2F - Inside the breakable crate on the shelves in the north west corner.
Rest Area - Testing Area 2F - On the wooden cabinet on the east side of the room.
Walkway - Boat House 1F - On the table in the north east hut.
Shed 1F - Boat House (Storage) 1F - On the shelf above the Item Box. / Inside the breakable crate in the north east corner of the shed.
Sources[]