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Countdown Mode is a game mode in Resident Evil: Revelations 2. It must be unlocked for each episode individually by simply completing the episode, and it can be purchased for 1000 BP per episode in the Rewards menu.

In this mode, there is a timer constantly counting down. The time limit can be extended by destroying the hourglasses found throughout each stage and by defeating enemies. If the timer runs out, the game will automatically end.

Loadouts

All episodes have a pre-determined starting loadout for both characters and the Workbench cannot be accessed while in this mode, this means no Custom Part or special weapon can be equipped. Additionally, any inventory progress will not save in-between episodes, so if ammo is picked up in one episode, it will not show up in the other and will instead be replaced by the pre-determined starting loadout.

Below is a list displaying what each character starts with in every episode:

Episode 1: Penal Colony

Character Weapons (bullets in magazine / total ammo count)
Claire N/A
Moira N/A
Barry
Natalia N/A

Episode 2: Contemplation

Character Weapons (bullets in magazine / total ammo count)
Claire
Moira N/A
Barry
  • [Samurai Edge (9 / 18)
  • Assault Rifle NSR47 (39 / 30)
  • Magnum Python (6 / 0)
  • Exploding Bottle (x1)
  • Firebomb Bottle (x1)
  • Green Herb (x3)
Natalia N/A

Episode 3: Judgment

Character Weapons (bullets in magazine / total ammo count)
Claire
Moira N/A
Barry
  • Samurai Edge (9 / 18)
  • Assault Rifle NSR47 (39 / 50)
  • Magnum Python (11 / 0)
  • Rifle M1891/30 (5 / 5)
  • Exploding Bottle (x1)
  • Firebomb Bottle (x1)
  • Green Herb (x3)
Natalia N/A

Episode 4: Metamorphosis

Character Weapons (bullets in magazine / total ammo count)
Claire
Moira N/A
Barry
  • Samurai Edge (9 / 20)
  • Assault Rifle AK-7 (78 / 50)
  • Magnum Python (11 / 0)
  • Rifle SVD (10 / 5)
  • Exploding Bottle (x1)
  • Firebomb Bottle (x1)
  • Green Herb (x3)
Natalia N/A

Enemy Time Bonus

Each enemy type gives a different time bonus to the score, with tougher enemies giving more spare time than smaller ones.

Enemy Time Bonus
Afflicted +10sec.
Ironhead +20sec.
Giant Whip Spider +2sec.
Rotten +5sec.
Revenant / Splasher +20sec.
Mutant Pedro +120sec.
Orthrus +10sec.
Sploder +5sec.
Vulcan Blubber +60sec.
Glasp +20sec.
Slinger +15sec.
Monster Neil +300sec.
Durga +60sec.
Monster Alex +300sec.
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