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Dodge, also called Evade, is a gameplay featured in Resident Evil 3: Nemesis, Resident Evil 6, Resident Evil: Revelations, Resident Evil: Revelations 2 and the Resident Evil 3 remake.

Resident Evil 3: Nemesis


Resident Evil 6

Resident Evil 6 features dodge moves for most directions, including:

Forwards roll
Platform & Default Input Preview
  • PS3 - L1 + X + Forwards on L3
  • PS4 - L2 + X + Forwards on L3
  • Xbox 360 / Xbox One - LT + A + Forwards on LS
  • PC - Right Click + W + Space
  • Switch - ?
RE6 Front Roll
Leap onto prone
Platform & Default Input Preview
  • PS3 - L1 + X + Backwards on L3
  • PS4 - L2 + X + Backwards on L3
  • Xbox 360 / Xbox One - LT + A + Backwards on LS
  • PC - Right Click + S + Space
  • Switch - ?
RE6 Leap Back
Roll to left or right
Platform & Default Input Preview
  • PS3 - L1 + X + Left or right on L3
  • PS4 - L2 + X + Left or right on L3
  • Xbox 360 / Xbox One - LT + A + Left or right on LS
  • PC - Right Click + A or D + Space
  • Switch - ?
RE6 Side Roll
Crouch dodge (must be stationary and can be combo-ed to the other types of dodges listed above)
Platform & Default Input Preview
  • PS3 - L1 + X
  • PS4 - L2 + X
  • Xbox 360 / Xbox One - LT + A
  • PC - Right Click + + Space
  • Switch - ?
RE6 Duck!
Slide
Platform & Default Input Preview
  • PS3 - Hold X + Press L1
  • PS4 - Hold X + Press L2
  • Xbox 360 / Xbox One - Hold A + Press LT
  • PC - Hold Space + Press right click
  • Switch - ?
RE6 Slide
Note: When in the process of sliding, quickly pushing for movement in the opposite direction (Backwards on Left stick/ S on Keyboard), will result in the player flipping to face the other direction, all in one movement.
RE6 Slide and Flip

Resident Evil: Revelations

The dodge mechanic in Resident Evil: Revelations can only be used when an enemy is about to hit the player. Failing to dodge at the right time will result in the player taking damage. On an Xbox One, the player must hold A and push the thumbstick forward to dodge. On a Playstation 4 the player must hold X and push the thumbstick forward to dodge.  If an enemy isn't present and about to hit the player then the dodge animation will not play out. The best time to dodge is when an enemy is about to hit the player. Thankfully the player usually has a couple of seconds to prepare themselves to dodge. Most enemies have an animation in which they raise one of their limbs or lunge at the player. When this animation starts to end is when the player can dodge. Other enemies will charge at the player and to dodge you need to press the buttons right before the enemy hits you or else you will take damage or die.

Resident Evil: Revelations 2

The dodge mechanic in Resident Evil: Revelations 2 only requires the press of one button. To dodge the player must press O(on a Playstation 4) or A(for xbox one). Unlike Resident Evil 6 the direction the player points towards doesn't change how the player dodges. Dodging doesn't guarantee the player will take no damage and if not done carefully the player might get closer to an enemy and then be grabbed or take damage.

Resident Evil 3 (2020)

The dodge mechanic that was firstly introduced in the original Resident Evil 3: Nemesis made its return in the 2020 remake. However, the dodge mechanic has been greatly improved. Players can use the dodge button to avoid most enemy attacks such as a grab attack from a Zombie.

Carlos however cannot dodge, his dodge mechanic is instead replaced with a counterattack where he can perform a single punch with moderate area effect which inflicts fair damage while also knocking back most enemies caught.

When a perfect dodge is triggered, the player can also automatically aim at the enemy that they dodged while having a slow motion effect, givingn them time to shoot.

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