A promising boxer forced into early retirement by an injury, he signed up to an Umbrella Pharmaceuticals medical trial in the hopes of it saving his career. He hasn't been heard from since. [3]
Gameplay[]
Jordan is a "Damage"-type survivor. He has 1300 health and excels in close-quarters combat. His abilities are more physical in nature, making him the muscle of the team. His main ability is "Fists of Iron", where the player uses boxing-type moves on an enemy. And "Dash Punch", which allows the player to rush to the nearest enemy and punch them.[3]
Skill list[]
Icon
Name
Description
Type
Variant
Fists of Iron
Sam can use his boxing skills to give enemies the old one-two, but he can only attack with his bare-hands while this skill is active.
Fever Skill
Brute Force Greatly increases damage dealt by Fists of Iron and triggers Finishers easier. Extends skill duration by 3 seconds per creature kill. Base cooldown: 120 seconds
Immortal Continuously restores HP when Fists of Iron is active. Restores a small amount of additional HP whenever a nearby creature is killed. Base cooldown: 120 seconds
Technique Greatly increases the chance of critical hits during Fists of Iron. Each creature hit further raises your critical hit rate. Base cooldown: 120 seconds
Dash Punch
Sam dashes forward quickly and punches the nearest enemy. Tap R2/RT/LMB repeatedly after using this skill to follow up with a flurry of punches.
Personal Skill
Relentless Temporarily increases damage dealt after hitting creatures and bioweapons. Cooldown: 5 seconds
Recover Temporarily regenerates health and heals infections after hitting creatures and bioweapons. Cooldown: 5 seconds
Speedloader Equipped firearm reloads automatically after hitting creatures and bioweapons. Greatly increases chance of critical hits for a set duration. Cooldown: 5 seconds
Brawler
Sam's boxing training gives him an upper hand in close combat.
Passive Skill
Focus Greatly increases damage dealt to nearby creatures, traps, biowweapons and Bio Cores.
Blunt Force Greatly increases melee weapon damage but accelerates depletion.
Unstoppable Cannot be knocked back by most attacks when using fists or melee weapons.
Limit Break The lower Samuel's health, the more powerful his attacks will become.
Adrenaline
Sam can use Adrenaline to activate his Fever Skill faster than unusual.
Passive Skill
Surge Every enemy kill permanently reduces Fists of Iron base cooldown by 3 second. Max 30 seconds.
Exhilaration Reduces Fists of Iron cooldown by 20 seconds when Sam uses his Finisher.
Attrition Reduces Fists of Iron cooldown by 5 seconds when a creature or bioweapon is hit by Dash Punch.
Last Stand The lower Samuel's health, the shorter his Fists of Iron cooldown will become.