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(Purpose: clean up, replaced: {{Empty section|item purpose|Revelations 2}} → {{subst:PAGENAME}} increases the number of bullets/shells that can be fired per second. It is incompatible with machine guns and assault rifles.)
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{{Orphan|date=April 2016}}
 
 
{{Infobox item
 
{{Infobox item
 
|name=Firing Rate Lv. 12
 
|name=Firing Rate Lv. 12
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<references/>
 
<references/>
   
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==See also==
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*[[Firing Rate Lv. 1]]
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*[[Firing Rate Lv. 2]]
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*[[Firing Rate Lv. 3]]
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*[[Firing Rate Lv. 4]]
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*[[Firing Rate Lv. 5]]
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*[[Firing Rate Lv. 6]]
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*[[Firing Rate Lv. 7]]
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*[[Firing Rate Lv. 8]]
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*[[Firing Rate Lv. 9]]
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*[[Firing Rate Lv. 10]]
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*[[Firing Rate Lv. 11]]
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*[[Firing Rate Lv. 13]]
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*[[Firing Rate Lv. 14]]
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*[[Firing Rate Lv. 15]]
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*[[Firing Rate Lv. 16]]
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*[[Firing Rate Lv. 17]]
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*[[Firing Rate Lv. 18]]
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*[[Firing Rate Lv. 19]]
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*[[Firing Rate Lv. 20]]
 
{{Revelations 2 items}}
 
{{Revelations 2 items}}
 
[[Category:Revelations 2 custom parts]]
 
[[Category:Revelations 2 custom parts]]

Revision as of 03:25, January 20, 2017

Firing Rate Lv. 12 is a custom part item in Resident Evil: Revelations 2.

Purpose

Firing Rate Lv. 12 increases the number of bullets/shells that can be fired per second. It is incompatible with machine guns and assault rifles.

Location


Bibliography

  • Tada, Takuji, ed (2015). BIOHAZARD REVELATIONS 2 ULTIMANIA. Square Enix. 

Sources


See also

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