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{{Infobox item |
{{Infobox item |
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|name=Firing Rate Lv. 12 |
|name=Firing Rate Lv. 12 |
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− | |jp name={{Jp name}} |
+ | |jp name={{Jp name|item}} |
|image=[[File:Firing Rate icon.jpg]] |
|image=[[File:Firing Rate icon.jpg]] |
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|game=''Resident Evil: Revelations 2'' |
|game=''Resident Evil: Revelations 2'' |
Revision as of 10:41, 12 November 2017
Firing Rate Lv. 12 is a custom part item in Resident Evil: Revelations 2.
Purpose
Firing Rate Lv. 12 increases the number of bullets/shells that can be fired per second. It is incompatible with machine guns and assault rifles.
Location
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Bibliography
- Tada, Takuji, ed (2015). BIOHAZARD REVELATIONS 2 ULTIMANIA. Square Enix.
Sources
See also
- Firing Rate Lv. 1
- Firing Rate Lv. 2
- Firing Rate Lv. 3
- Firing Rate Lv. 4
- Firing Rate Lv. 5
- Firing Rate Lv. 6
- Firing Rate Lv. 7
- Firing Rate Lv. 8
- Firing Rate Lv. 9
- Firing Rate Lv. 10
- Firing Rate Lv. 11
- Firing Rate Lv. 13
- Firing Rate Lv. 14
- Firing Rate Lv. 15
- Firing Rate Lv. 16
- Firing Rate Lv. 17
- Firing Rate Lv. 18
- Firing Rate Lv. 19
- Firing Rate Lv. 20
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