Hidaeki Motozuka is a Japanese software engineer who worked for Capcom in eight games between 1996 and 2006.
Gameography[]
Game | Year of release | Role |
---|---|---|
Resident Evil | 1996 | Room editing engineer[1] |
Mega Man X4 | 1997 | Programmer[2] |
Resident Evil 2 | 1998 | Scenario programmer[3] |
Resident Evil 3: Nemesis | 1999 | Sound programmer[4] |
Devil May Cry | 2001 | |
Resident Evil | 2002 | Lead Engineer[5] |
P.N.03 | 2003 | |
Ōkami | 2006 |
Sources[]
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