In the remake, the Hunter α has a hitpoint value of between 990 and 1600HP, relative to Chris' and Jill's 1400 and 960, respectively. Hunters usually slash their prey when in close range which usually cause light damage. However, when far from their prey's position, they will sometimes jump to close in their distance and attempt to slash at the same time which usually causes moderate damage. They also have an instant death attack where they will decapitate the character if caught on Caution state. In the Remake they can pounce the player and attempt to slash their throat and will always cause death if not shaken off. In Operation Raccoon City, their attack are similar to those in the original Resident Evil and the remake. But their jump attack can usually cause the player to be knocked down. They also have a scream attack which can also knock down the player.
The Hunter α is capable of only three combat moves in the 1996 original game.
Note: All names for the original version are provided by the Inside of BIO-HAZARD guide.
|Scratching attack (引っ掻き攻撃 Hikkaki kōgeki )||10|
|Jump attack (ジャンプ攻撃 Janpu kōgeki )||15||The Hunter jumps up and swipes the enemy.|
|Kubitori (首取り Kubitori )||Instant death||Japanese sword terminology for decapitation. Identical to the remake's "Headhunting".|
The Hunter α is capable of seven moves in the 2002 remake.
Note: All names for the remake version are provided by the biohazard Kaitai Shinsho guide.
|Upper left (左手上段はたき Hidarite jōdan hataki )||300||The Hunter swipes upward with its left arm.|
|Lower right (右手下段払い Migite gedanbarai )||200||The Hunter swipes downward with its right arm.|
|Headhunting (首狩り Kubigari )||Instant death||
The Hunter jumps at an enemy, slicing off its head in the process.
Notes: Only executes this attack if player is in Orange caution or less. If the player heals while the animation is being executed it is possible for the Hunter to kill the player at full health. Despite the description, this attack actually slits the player's throat.
|Upper left and right (左右上段はたき Sayū jōdan hataki )||200+200||The Hunter swipes with its left and then right arm.|
|Jump attack (ジャンプ攻撃 Janpu kōgeki )||300||The Hunter jumps up and swipes the enemy.|
|Jump grab attack (ジャンプつかみ攻撃 Janpu tsukami kōgeki )||Instant death||The Hunter jumps up and lands on the enemy.|
|Rampage attack (あばれ攻撃 Abare kōgeki )||50||The Hunter goes berserk and swipes around.|
Weapon guide (remake)
Note: All stats are provided by the biohazard Kaitai Shinsho guide.
|Weapon||Damage||Number of ammunition/uses|
|Survival Knife (Chris's)||170||6-10|
|Survival Knife (Jill's)||103||10-16|
|Handgun||180 (Critical hit: 9999)||1-9|
|Samurai Edge||180 (Critical hit: 9999)||1-9|
|Shotgun||Short-mid range: 500|
|Grenade Launcher (Grenade)||Direct hit: 700|
|Grenade Launcher (Acid)||Direct hit: 1400|
|Grenade Launcher (Explosive)||Direct hit: 700|
|Self Defense Gun||9999||1|
|Barry's 44 Magnum||9999||1|
|Infinite Rocket Launcher||Direct hit: 9999|
|Dagger||Half the enemy's HP, +1%||2|
|Flash Grenade||Direct hit: 9999|
|Stun Gun||HP reduced by 80%||2|
When encountering a Hunter, it is recommended to use the shotgun (any kind, when referring to Operation Raccoon City) as it can stop the Hunter's attacks. Magnums, namely the Colt Python, initially took two shots to take down the Hunter. This was changed in the Director's Cut version to only one. They have remained a one-hit kill in all subsequent appearances. From medium range, rifles such as the "Militia Rifle" are good at countering the Hunter.
As their backs are armored and thus harder to damage, it is recommended to aim for their faces in particular - not just their heads.
- Hamamura, Koichi, ed (2002) (in Japanese). biohazard Kaitai Shinsho. Famitsu. ISBN 4-7577-0980-3.
- Takeo, Sakamoto, ed (1997) (in Japanese). Inside of BIO-HAZARD. Famitsu. ISBN 4-89366-659-2.