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Invisible Mode is a game mode in Resident Evil: Revelations 2. It must be unlocked for each episode individually by simply completing the episode, and it can be purchased for 1000 BP per episode in the Rewards menu.
In this mode, all enemies are invisible. Smokescreen Bottles, Moira's flashlight and Natalia's pointing ability, as well as hitting an enemy or being hit by them, can briefly reveal enemies. Like in the main campaign, Natalia is able to see an aura where an enemy is located.
Just like in Countdown Mode, all episodes have a pre-determined starting loadout for both characters and the Workstation cannot be accessed in this mode. None of the Custom Parts are available, and inventory progress is not saved between episodes, meaning that if some ammo is picked up in one episode, it will not show up in the following ones and will instead be replaced by the pre-determined starting loadout.
The loadout list is the same as the one for Countdown Mode: