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{{Unreferenced|date=March 2022}}
{{Weapon Infobox
 
  +
{{Infobox item
| name = Ithaca 37 Stakeout
 
  +
| name = Ithaca M37 (SG)
| image =[[File:Ithaca37.jpg|220px]]
 
| ammo = [[Shotgun Shells|12 gauge shotgun shells]]
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| image = [[File:RE5Ithaca.jpg|150px]]
  +
| ammo = [[Shotgun Shells]]
| feedtype = 6 round tube magazine
 
| action = pump-action
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| action = Pump-action
| type = [[Shotgun]]
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| custom = Upgradable
| custom = no
+
| wep type = [[Shotgun]]
  +
| map = Kijuju
}}
 
  +
| level = Chapter 1-2
  +
| buy = ₦2,000
  +
| game = ''Resident Evil 5''}}
  +
The '''Ithaca M37 (SG)''' is a weapon item in ''[[Resident Evil 5]]'' and, as per naming convention in the game, is evidently a shotgun. More specifically, it is a pistol-grip, pump-action shotgun. It is based on the real-life [[Wikipedia:Ithaca M37|Ithaca M37]] shotgun, and it is the first shotgun to be obtained in-game.
   
==Ithaca M37==
+
==Gameplay==
  +
{{Resident Evil 5 weapon info|Ithaca M37 (SG)|Shotgun ammo|1-2|9,000|Hydra|The Mercenaries: Chris BSAA}}
Found in Chapter 1-2 of RE5, the "Old building key" is needed, which [[Sheva Alomar|Sheva]] can find using Assist Jump on the second broken ladder. You can obtain it before the cutscene with [[Allyson]]. The '''Ithaca M37''' is the first shotgun made available to players, and is based on the M37 Ithaca Stakeout.
 
  +
The Ithaca can be acquired in Chapter 1-2 in a building which requires the Old building key to be opened. [[Sheva Alomar|Sheva]] can find this using the Assist Jump on the second broken ladder. The building is located after an assist door, and it can be entered before or after the cutscene with [[Allyson]]. If missed, the key is discarded, and it can be purchased in Chapter 1-2 and onwards.
   
The Ithaca M37 is a pistol-grip, pump-action shotgun with a base firepower of 200, reload speed of 3.00 seconds, starting capacity of 6, and critical value of 0. Fully upgraded it has a firepower of 400, reload speed of 2.40 seconds, capacity of 25, and critical value of 1. This shotgun has a critical value as opposed to a attack range value.
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The Ithaca M37 starts with a base firepower of 200, a reload speed of 3.00 seconds, a capacity of 6, and a critical ratio of 0. Fully upgraded, it has a firepower of 400, a reload speed of 2.40 seconds, a capacity of 25, and a critical ratio of 1. This shotgun has a critical ratio value as opposed to an attack range value.
   
  +
Compared to other shotguns, the Ithaca has a medium firepower, the largest capacity and a high critical rate. If the [[Jail Breaker (SG)|Jail Breaker]] is upgraded to its attack range, then the Ithaca will be considered the weakest shotgun in the game. But it also costs the least to fully upgrade.
It is arguably better than a fully upgraded [[Benelli M3|M3]], as a fully upgraded Ithaca surpasses in reload speed, total capacity, and critical value. The M3 beats it with a firepower of 900 and its slightly more accurate. The only real disadvantage to the Ithaca 37 is it's lack of a stock, which limits it's accuracy.
 
   
Like the other weapons that are the first of their kind encountered by the player, fully upgrading the Ithaca unlocks a new weapon, in this case the [[Hydra]] triple barrel shotgun.<br />
+
Fully upgrading the Ithaca opens the option to buy infinite ammo for it for 8,000 [[Exchange Points]] in the [[Bonus Features]] menu. Fully upgrading this weapon will also unlock the [[Hydra (SG)|Hydra]] to be purchased from the store.
This weapon will be used by [[Chris Redfield|Chris Redfield in]] Marvel vs Capcom 3 in one of his attacks
 
   
  +
The Ithaca also appears in the Mercenaries minigame. It is part of Chris in his BSAA costume load out. It is also in the Mercenaries Reunion as part of Sheva's loadout in her Fairytale outfit.
Note of Trivia: While the Ithaca 37 ejects shells downwards in real life, the in-game variant ejects spent shells to the side, despite any possible ejection port on the side being covered by the laser sight. This was likely done to save time on animation coding, rather than being out of ignorance.
 
   
  +
==Upgrade chart==
  +
The Ithaca takes a total of ₦72,000 to buy and full upgrade or just ₦70,000 fully upgrade if the player takes the one found in-game.
   
  +
{| border="0" cellpadding="1" cellspacing="1" class="article-table" style="width: 500px;"
==Fully Upgraded Shotgun Stats==
 
  +
! scope="col" |Level
  +
! scope="col" |Firepower
  +
! scope="col" |Cost
  +
! scope="col" |Reload speed
  +
! scope="col" |Cost
  +
! scope="col" |Capacity
  +
! scope="col" |Cost
  +
! scope="col" |Critical %
  +
! scope="col" |Cost
  +
|-
  +
|1
  +
|200
  +
|<small>Default</small>
  +
|3.00 <small>sec.</small>
  +
|<small>Default</small>
  +
|6x
  +
|<small>Default</small>
  +
|[[File:Star-silver.jpg|20px]]
  +
|<small>Default</small>
  +
|-
  +
|2
  +
|230
  +
|₦2,000
  +
|2.85 <small>sec.</small>
  +
|₦500
  +
|7x
  +
|₦500
  +
|[[File:Star-gold.jpg|20px]]
  +
|₦5,000
  +
|-
  +
|3
  +
|260
  +
|₦2,000
  +
|2.70 <small>sec.</small>
  +
|₦1,000
  +
|8x
  +
|₦500
  +
|{{NA}}
  +
|{{NA}}
  +
|-
  +
|4
  +
|300
  +
|₦3,000
  +
|2.40 <small>sec.</small>
  +
|₦3,000
  +
|9x
  +
|₦500
  +
|{{NA}}
  +
|{{NA}}
  +
|-
  +
|5
  +
|330
  +
|₦3,000
  +
|{{NA}}
  +
|{{NA}}
  +
|10x
  +
|₦500
  +
|{{NA}}
  +
|{{NA}}
  +
|-
  +
|6
  +
|360
  +
|₦5,000
  +
|{{NA}}
  +
|{{NA}}
  +
|12x
  +
|₦1,000
  +
|{{NA}}
  +
|{{NA}}
  +
|-
  +
|7
  +
|400
  +
|₦9,000
  +
|{{NA}}
  +
|{{NA}}
  +
|13x
  +
|₦1,000
  +
|{{NA}}
  +
|{{NA}}
  +
|-
  +
|8
  +
|{{NA}}
  +
|{{NA}}
  +
|{{NA}}
  +
|{{NA}}
  +
|15x
  +
|₦1,500
  +
|{{NA}}
  +
|{{NA}}
  +
|-
  +
|9
  +
|{{NA}}
  +
|{{NA}}
  +
|{{NA}}
  +
|{{NA}}
  +
|16x
  +
|₦2,000
  +
|{{NA}}
  +
|{{NA}}
  +
|-
  +
|10
  +
|{{NA}}
  +
|{{NA}}
  +
|{{NA}}
  +
|{{NA}}
  +
|17x
  +
|₦3,000
  +
|{{NA}}
  +
|{{NA}}
  +
|-
  +
|11
  +
|{{NA}}
  +
|{{NA}}
  +
|{{NA}}
  +
|{{NA}}
  +
|18x
  +
|₦4,000
  +
|{{NA}}
  +
|{{NA}}
  +
|-
  +
|12
  +
|{{NA}}
  +
|{{NA}}
  +
|{{NA}}
  +
|{{NA}}
  +
|20x
  +
|₦5,000
  +
|{{NA}}
  +
|{{NA}}
  +
|-
  +
|13
  +
|{{NA}}
  +
|{{NA}}
  +
|{{NA}}
  +
|{{NA}}
  +
|22x
  +
|₦7,000
  +
|{{NA}}
  +
|{{NA}}
  +
|-
  +
|14
  +
|{{NA}}
  +
|{{NA}}
  +
|{{NA}}
  +
|{{NA}}
  +
|25x
  +
|₦10,000
  +
|{{NA}}
  +
|{{NA}}
  +
|}
   
  +
===Stat detailed compared===
  +
This is for the Shotguns when fully upgraded. This shows details not explained in-game.
  +
*After 25 paces, all shotguns inflict 0 damage.
  +
*All shotguns spread the same average circumference.
  +
*Attack Range upgrades increase shot pellets by 50% each level. The default firepower shown in-game only applies to basic Range level. And this only applies to the [[Jail Breaker (SG)|Jail Breaker]] and the [[Hydra (SG)|Hydra]].
  +
{| align="left" border="1" cellpadding="1" cellspacing="1" class="article-table" style="height: 0px; width: 650px"
  +
! scope="row" style="width: 250px; text-align: center" |Stat \ Shotgun
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! style="width: 100px" scope="col" |Ithaca M37
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! style="width: 100px" scope="col" |M3
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! style="width: 100px" scope="col" |Jail Breaker
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! style="width: 100px" scope="col" |Hydra
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|-
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! scope="row" |Max Damage
  +
|400
  +
|900
  +
|749 <small>(350 x 2.14)</small>
  +
|1177 <small>(550 x 2.14)</small>
  +
|-
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! scope="row" |Average Pellets Shot
  +
| colspan="2" rowspan="1" |7
  +
| colspan="2" rowspan="1" |15
  +
|-
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! scope="row" |Damage per Shot Pellet
  +
|58
  +
|129
  +
|50
  +
|79
  +
|-
  +
! scope="row" |Rate of Fire <small>(to fire 10 shots)</small>
  +
|12 sec.
  +
|11 sec.
  +
|9 sec.
  +
|8 sec.
  +
|}
   
  +
''These statistics were obtained by firing at a large wall.''
 
<u>Range</u>
 
 
All equal: after 25 paces all shotguns inflict 0 damage
 
 
 
<u>“Range” Upgrades</u>
 
 
*Hydra / Jailbreaker: 2
 
 
*M3 / Ithaca: 0
 
 
*(Attack Range upgrades increase shot pellets by 50% each level - effectively doubling pellets from 7 to 15 when fully upgraded)
 
 
 
<u>Max Damage</u>
 
 
*Hydra: 550 x2,14 = 1177
 
 
*M3: 900
 
 
*Jailbreaker: 350 x2,14 = 749
 
 
*Ithaca: 400
 
 
 
<u>Number of Average Shot Pellets</u>
 
 
*Hydra: 15
 
 
*Jailbreaker: 15
 
 
*M3: 7
 
 
*Ithaca: 7
 
 
 
<u>Damage per Shot Pellet</u>
 
 
*M3: 129
 
 
*Hydra: 79
 
 
*Ithaca: 58
 
 
*Jailbreaker: 50
 
 
 
<u>Rate of Fire (the time it takes to fire 10 rounds) </u>
 
 
*Hydra: 8s<br />
 
 
*Jailbreaker: 9s<br />
 
 
*M3: 11s<br />
 
 
*Ithaca: 12s<br />
 
 
 
 
<u>Reload Speed</u>
 
 
*Jailbreaker: 1.8 s
 
 
*Ithaca: 2.4 s
 
 
*M3: 2.7 s
 
 
*Hydra: 3.3 s
 
*Each shotgun has a set 2 shell reload animation
 
**With infinite ammo, all reload animations are negated
 
 
 
 
<u>Capacity</u>
 
 
*Ithaca: 25
 
 
*Jailbreaker: 15
 
 
*M3 / Hydra: 10
 
*With infinite ammo, all shogun capacities are infinite
 
 
 
 
<u>[[Critical Hit|Critical Chance]] Multiplier</u>
 
 
*Ithaca: 1 (in comparison, M92F has 3, VZ61 has 2)
 
 
*Hydra / M3 / Jailbreaker: 0
 
 
 
<u>Spread</u>
 
 
Equal: All shotguns spread to the same average circumference
 
 
 
 
These statistics were obtained by firing at a large wall.
 
==[[Resident Evil: The Deck Building Game]]==
 
The Ithaca shotgun is a Weapon Card in the Resident Evil DBG here called the '''Pump-Action Shotgun'''. It is one of the most basic weapons in the game and besides the [[Jail Breaker|Automatic Shotgun]], makes up the [[File:PumpactionDBG.jpg|left|thumb|Shotgun Weapon Card]]Shotgun deck of the Resource Area. The shotgun is an easy way to introduce new players to the concept of extra Explores. Like all the Shotgun Cards that came after it, its simple effect is giving the player using it +1 Explore. Using it by itself for the multiple Explores is not wise, since it does not hit for very much damage. But putting it in the hands of Chris Redfield, or the alternate Chris Redfield based on his [[Lost in Nightmares]] appearance. The former gains extra damage for each Infected he's fighting while the latter gains an additional Explore with his second effect. The Pump-Action Shotgun has a Gold Cost of 40, an ammo requirement of 40, and deals 25 Damage.
 
==The Real Ithaca 37==
 
The Ithaca model 37 shotgun is one of the oldest pump action shotguns still in production. It was introduced in the 1937, and was based on the design patented by John M. Browning in 1915 and improved by Harry Howland of Ithaca Gun Co in 1931. Originally Browning sold his design to the Remington Arms Co, but later Ithaca Gun Company bought this design from Remington and began to build its own shotguns. Model 37 is known for its light weight and ambidextrous handling, thanks to Browning's patented bottom ejection feature. It is available in numerous versions and in various calibers, but for police, security and defense use the most suitable are 12 gauge versions. Current production model 37 "Homeland Security" is intended for civilian self-defense use, and also can be used as a police weapon. A more compact version was developed especially for police use and is known as Model 37 "Stakeout". This gun features a shorter barrel and a pistol grip instead of the more common buttstock. The Model 37 is widely used by various police departments and security units in the USA.
 
==Trivia==
 
*It will make a side appearance in [[Chris Redfield|Chris Redfield's]] attacks in ''Marvel vs Capcom 3''
 
*It is noticeably more powerful in The Mercenaries Reunion as opposed to The Mercenaries.
 
   
 
==Gallery==
 
==Gallery==
<gallery widths="120">
+
<gallery>
  +
RE5-6.jpg|Chris fires an Ithaca M37 while Sheva fires her 92FS.
RE5Ithaca.jpg|Resident Evil Ithaca 37
 
RE5-6.jpg|Chris fires an Ithaca 37 while Sheva fires her 92FS.
+
RE5shotty.jpg|CG render of Sheva holding an M37
  +
500px-Re537.jpg|Chris reloading the M37
RE5shotty.jpg
 
  +
500px-Re537a.jpg|The M37 is a weapon for Chris in the mercenaries mode
500px-Re537.jpg
 
  +
Re5-20091203-083610.png|Chris aiming the M37
500px-Re537a.jpg
 
  +
a shotgun in re5.jpg|The Ithaca M37 hung up on the wall
 
</gallery>
 
</gallery>
   
  +
{{Resident Evil 5 items}}
{{RE5Weps}}
 
[[Category:Weapons]]
+
[[Category:Resident Evil 5 weapons]]
 
[[Category:Shotguns]]
 
[[Category:Shotguns]]

Latest revision as of 13:18, 14 March 2022

The Ithaca M37 (SG) is a weapon item in Resident Evil 5 and, as per naming convention in the game, is evidently a shotgun. More specifically, it is a pistol-grip, pump-action shotgun. It is based on the real-life Ithaca M37 shotgun, and it is the first shotgun to be obtained in-game.

Gameplay[]

Basic info
Name Ithaca M37 (SG)
Ammunition Shotgun ammo
Campaign availability Chapter 1-2
Infinite ammo cost 9,000 Exchange points
Fully upgrade unlocks Hydra
Extra content availability The Mercenaries: Chris BSAA


The Ithaca can be acquired in Chapter 1-2 in a building which requires the Old building key to be opened. Sheva can find this using the Assist Jump on the second broken ladder. The building is located after an assist door, and it can be entered before or after the cutscene with Allyson. If missed, the key is discarded, and it can be purchased in Chapter 1-2 and onwards.

The Ithaca M37 starts with a base firepower of 200, a reload speed of 3.00 seconds, a capacity of 6, and a critical ratio of 0. Fully upgraded, it has a firepower of 400, a reload speed of 2.40 seconds, a capacity of 25, and a critical ratio of 1. This shotgun has a critical ratio value as opposed to an attack range value.

Compared to other shotguns, the Ithaca has a medium firepower, the largest capacity and a high critical rate. If the Jail Breaker is upgraded to its attack range, then the Ithaca will be considered the weakest shotgun in the game. But it also costs the least to fully upgrade.

Fully upgrading the Ithaca opens the option to buy infinite ammo for it for 8,000 Exchange Points in the Bonus Features menu. Fully upgrading this weapon will also unlock the Hydra to be purchased from the store.

The Ithaca also appears in the Mercenaries minigame. It is part of Chris in his BSAA costume load out. It is also in the Mercenaries Reunion as part of Sheva's loadout in her Fairytale outfit.

Upgrade chart[]

The Ithaca takes a total of ₦72,000 to buy and full upgrade or just ₦70,000 fully upgrade if the player takes the one found in-game.

Level Firepower Cost Reload speed Cost Capacity Cost Critical % Cost
1 200 Default 3.00 sec. Default 6x Default Star-silver Default
2 230 ₦2,000 2.85 sec. ₦500 7x ₦500 Star-gold ₦5,000
3 260 ₦2,000 2.70 sec. ₦1,000 8x ₦500 N/A N/A
4 300 ₦3,000 2.40 sec. ₦3,000 9x ₦500 N/A N/A
5 330 ₦3,000 N/A N/A 10x ₦500 N/A N/A
6 360 ₦5,000 N/A N/A 12x ₦1,000 N/A N/A
7 400 ₦9,000 N/A N/A 13x ₦1,000 N/A N/A
8 N/A N/A N/A N/A 15x ₦1,500 N/A N/A
9 N/A N/A N/A N/A 16x ₦2,000 N/A N/A
10 N/A N/A N/A N/A 17x ₦3,000 N/A N/A
11 N/A N/A N/A N/A 18x ₦4,000 N/A N/A
12 N/A N/A N/A N/A 20x ₦5,000 N/A N/A
13 N/A N/A N/A N/A 22x ₦7,000 N/A N/A
14 N/A N/A N/A N/A 25x ₦10,000 N/A N/A

Stat detailed compared[]

This is for the Shotguns when fully upgraded. This shows details not explained in-game.

  • After 25 paces, all shotguns inflict 0 damage.
  • All shotguns spread the same average circumference.
  • Attack Range upgrades increase shot pellets by 50% each level. The default firepower shown in-game only applies to basic Range level. And this only applies to the Jail Breaker and the Hydra.
Stat \ Shotgun Ithaca M37 M3 Jail Breaker Hydra
Max Damage 400 900 749 (350 x 2.14) 1177 (550 x 2.14)
Average Pellets Shot 7 15
Damage per Shot Pellet 58 129 50 79
Rate of Fire (to fire 10 shots) 12 sec. 11 sec. 9 sec. 8 sec.

These statistics were obtained by firing at a large wall.

Gallery[]