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Resident Evil Wiki
Resident Evil Wiki

Kazuhiro Aoyama (青山和弘 Aoyama Kazuhiro?) is a Japanese game developer who worked at Capcom from 1995 to 2004. He is known for directing Resident Evil 3: Nemesis. Aoyama was born in the city of Nagoya, Aichi, and studied at the Kanazawa Institute of Technology in Nonoichi, Ishikawa.

Resume[]

Soon after joining Capcom, Aoyama was put onto the development team for Resident Evil, released the following year.[1] Following this he was moved to the Resident Evil 2 development team, and continued in it after the game was heavily altered.[2] Aoyama is identified as the person who named the "Licker" enemy created in the new version,[3] and is also credited with the creation of "The 4th Survivor".[4][5]

In 1998 he was selected to work on Shinji Mikami's new project. Fearing Resident Evil 2 was a radical enough departure from the original title to potentially alienate fans, Mikami and the franchise supervisor of the time, Yoshiki Okamoto, worked to create a new game more true to the themes of the original. Aoyama was assigned as director of this game, which would later become Resident Evil 3: Nemesis.[6]

Aoyama retired from Capcom in 2004.

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