Kazunori Kadoi (門井一憲,Kadoi Kazunori?) is a Capcom game designer who has been working for the company since the 1990s.
Kadoi's first project was the original Resident Evil, where he worked on the system planning and camera teams. He was the first person to beat the game with a Knife Clear, having been assigned to accomplish the ask to check to bugs. Following this he worked on Rockman Dash. In 1998 Kadoi was assigned to the Resident Evil CODE:Veronica R&D team as a stage planner.