Resident Evil Wiki
Resident Evil Wiki
Prime universe
(Capcom's primary storyline)

Martin Sandwich (マーティン・サンドイッチ Mātin Sandoicchi?)​ was a Raccoon City citizen.


He is a skilled engineer and was a mechanic at a medical appliance manufacturer. While he was dispatched to perform some repairs at Spencer Memorial Hospital, he caught a glimpse of a testing facility that was intended to be secret. Upon apprehension he found himself thrust into a horrifying virus experiment.[3] 


Sandwich is a "Support"-type survivor who originally had 1000 health which got changed to 1100 with the 1.06 update. He uses his engineering skills to create traps that slow down or stun enemies to allow the Survivors to gain the upper hand.[4] His unique abilities are "Makeshift Mine" and "Flash Baton". The former allows him to make a mine that explodes when enemies are nearby. The latter temporarily stuns enemies. Martin also has 10 inventory slot, like Valerie.

Skill list

Icon Name Description Type Variant
RERES sv icon customize Flash Baton.png Flash Baton Emits a blinding flash that interrupts and temporarily paralyzes nearby enemies. Fever Skill RERES sv icon customize Type002.pngEnhance
Increases enemy paralysis duration.
Base cooldown: 120 seconds
RERES sv icon customize Type004.pngRapid Cooldown
Shortens base cooldown.
Base cooldown: 90 seconds
RERES sv icon customize Type007.pngShockwave
Blinds cameras and destroys traps within range.
Base cooldown: 150 seconds
RERES sv icon customize Makeshift Mine.png Makeshift Mine Martin can place a Makeshift Mine to obstruct nearby enemies. Personal Skill RERES sv icon customize Type003.pngShock
Places a Shock Mine that deals minor damage and causes temporary paralysis to creatures that draw near.
Cooldown: 45 seconds
RERES sv icon customize Type001.pngFlame
Places a Flame Mine that explodes and burns enemies, dealing moderate damage.
Cooldown: 45 seconds
RERES sv icon customize Type007.pngSignal Jammer
Places a Signal Jammer to prevent the Mastermind from using creatures, traps, and their Ultimate Skill within the effective range for 15 seconds.
Cooldown: 45 seconds
RERES sv icon customize Life Hacks.png Life Hacks Martin can mod his weapons and clothes using his peculiar creativity. Passive Skill RERES sv icon customize Type003.pngReinforce
Increases critical hit chance. Also increases durability added to repaired melee weapons.
RERES sv icon customize Type006.pngGas Mask
Greatly increases resistance to infection.
RERES sv icon customize Type002.pngBulletproof
Greatly reduces damage received from firearm attachments.
RERES sv icon customize Type007.pngFlashy Thing
Cancels out 4 creature buffs when using Flash Grenades or the Flash Baton.
RERES sv icon customize Sapper.png Sapper Martin's extensive knowledge of explosives allows him to approach and disarm traps without triggering them. Passive Skill RERES sv icon customize Type004.pngNimble
Allows you to disarm traps faster.
RERES sv icon customize Type001.pngSwitcheroo
Allows you to spawn a Makeshift Mine in place of disarmed traps.
RERES sv icon customize Type002.pngMinesweeper
Traps will not trigger even when running.
RERES sv icon customize Type007.pngEOD Suit
Greatly reduces damage taken when disarming traps and placing mines. Increases movement speed for a set duration afterwards.


Main article: Cosmetics (Resistance)


  1. Base
  2. Equipment Limit increased to 4
  3. 2nd Equipment slot unlocked
  4. Equipment Limit increased to 5
  5. Life Hacks: Gas Mask unlocked
  6. Equipment Limit increased to 6
  7. Equipment Limit increased to 7
  8. Equipment Limit increased to 8
  9. Makeshift Mine: Flame and 3rd Equipment Slot unlocked
  10. Equipment Limit increased to 9
  11. Equipment Limit increased to 10
  12. Equipment Limit increased to 11
  13. Sapper: Switcheroo unlocked
  14. Equipment Limit increased to 12
  15. Equipment Limit increased to 13
  16. 4th Equipment slot unlocked
  17. Equipment Limit increased to 14
  18. Flash Baton: Rapid Cooldown unlocked
  19. Equipment Limit increased to 15