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Mastermind is a class of playable characters in Resident Evil: Resistance.

Gameplay

Mastermind is the character class that plays solo against a team of 4 Survivors in the main game mode. It is their goal to reach to make the game clock reach 0.

Masterminds are played in a non-present manor and instead are played through Security Cameras in specific predetermined placement throughout the Maps and have limited control of where they can be aimed, and can not move them.

While in control of a Security Camera, Bio Energy can be used to spawn cards from the Deck to attack Survivors with. Masterminds also have access to the Environment Interaction System command to affect aspects of the environment and each Mastermind has a unique Ultimate Skill.

List of Masterminds

Only Annette Birkin is initially playable. Each following character is unlocked by reaching Rank 5 with the previously listed character.

Image Name Description
Anette Resistance Profile Annette Birkin Creatures, Buff

Annette Birkin, virologist.

Brought on board by Alex Wesker after significant contributions to G-Virus research. Skilled at enhancing and manufacturing creatures for experimental purposes. She controls the bioweapon, G-Birkin.

Danielfabron Daniel Fabron Creature Control, Buff

When problems arise for Umbrella, Daniel Fabron makes sure they go away.

Under the direct order of Spencer, Fabron assists Alex with her research: building facilities, kidnapping subjects, and the occasional experiment. He has a knack for controlling creatures and takes pleasure in using them to savor the thrill of the kill up close and personal.

RE Resistance Alex Wesker Alex Wesker Traps, Infection

Alex Wesker, Chief Researcher.

Responsabilities include acquiring subjects, carrying out experiments, and reporting fingins to sponsor Mr. Ozwell E. Spencer. Her acute foreshight contributes to the frequent and effecting usage of trap-type devices to stimulate virus mutation. User and developer of the bioweapon, "Yateveo."

RE Resistance Spencer Ozwell Spencer Time Stalling, Mods

One of the founders of Umbrella, Ozwell e. Spencer refuses to face his own mortality.

He was deeply intrigued by Alex's reports of a virus mutation that granted superhuman abilities without altering the subject's physiology, and decided to take part in the experiments himself. He uses inscrutable Umbrella technology to turn the battle in his favor.

RERES Nikolai Nikolai Zinoviev Firearms, Tracking

Nicholai Ginovaef's incentive for participating in these experiments is strictly monetary.

His experience as a mercenary forged him into a skilled marksman and shrewd opportunist. Even if the Survivors manage to escape from his arsenal, they will soon be hunted down by the ever-persistent Nemesis.

Customize

Icon Name Description Type Variant
RERES Icon MM Bioweapon Bioweapon: G-Birkin Take control of the G-Birkin bioweapon, and hunt down Survivors. Ultimate Skill RERES sv icon customize Type004Fury
Reduces your next bioweapon cooldown if you exit early.
RERES sv icon customize Type001Bloodthirst
Increases bioweapon duration after successfully using Overkill
Beastmaster
Spawns a Zombie Dog near G-Birkin every 15 seconds.
RERES Icon MM Annette Genetic Mutation Genetic Mutation Annette's research increases the effectiveness of creature buffs. Passive Skill 1 RERES sv icon customize Type005Recovery
Restores HP to creatures hit by Enhancer rounds.
RERES sv icon customize Type001Buffs
Greatly enhances the effects of all creature buffs.
Defense
Each buff on a creature will also reduce damage taken.
RERES Icon MM Annette zombie apocalypse Zombie Apocalypse Annette uses her bio-chemical knowledge to make creatures more threatening. Passive Skill 2 RERES sv icon customize Type003Creature Efficiency
Lowers the cost of Creature Cards by 1.
RERES sv icon customize Type001Enhancement
Greatly increases creature HP.
Ambush
Creatures stand up immediately after spawning and are invincible for a longer duration.

Icon Name Description Type Variant
RERES Icon MM Bioweapon Bioweapon: Tyrant Take control of the Tyrant bioweapon and hunt down Survivors. Ultimate Skill RERES sv icon customize Type001Brutality
Increases Hook Punch speed and damage.
RERES sv icon customize Type007Windup
Increases Bull Rush damage the further away the target is.
Intercept
Automatically intercepts Survivors near the Tyrant, throwing them to the ground.
RERES Icon MM Daniel Bloodlust Bloodlust Daniel excels at attacking with controllable creatures. Passive Skill 1 RERES sv icon customize Type005Vampire
Controllable creatures will restore a set percentage of health with each successful attack.
RERES sv icon customize Type001Rend
Greatly increases Grab attack damage dealt by controllable creatures.
Frenzy
Greatly increases the movement speed of controllable creatures.
RERES Icon MM Daniel Puppeteer Puppeteer Daniel uses his expert skills to further enhance controlled creatures. Passive Skill 2 RERES sv icon customize Type001Sadist
Increases damage dealt by controlled creatures.
RERES sv icon customize Type007Endurance
Makes controlled creatures impossible to knock back.
Invincible
Makes controlled zombies temporarily invincible.

Icon Name Description Type Variant
RERES Icon MM Bioweapon Bioweapon: Yateveo Take control of the Yateveo bioweapon and hunt down Survivors. Ultimate Skill RERES sv icon customize Type003Verdant
Increases Yateveo health. Slime is also harder to escape from.
RERES sv icon customize Type001Explosive
Makes it possible to trigger Self Destruct without devouring Survivors and increases Self Destruct damage.
Toxic
Shortens base cooldown. When Yateveo dies, it will leave behind a large amount of infectious gas.
RERES Icon MM Alex Biohazard Biohazard Alex uses her research findings to make the virus deadlier than before. Passive Skill 1 RERES sv icon customize Type001Amplify
Greatly increases Infection Rate.
RERES sv icon customize Type003Epidemic
Increases infectious gas duration. Creatures within the area of effect will also become infectious.
Mutation
Infected Survivors emit infectious gas that affects nearby teammates.
RERES Icon MM Alex Residence of Evil Residence of Evil Alex is a master of strategy, favoring traps over direct confrontation. Passive Skill 2 RERES sv icon customize Type003Trap Efficiency
Lowers the cost of Trap Cards by 1.
RERES sv icon customize Type002Mechanic
Increases E.I.S. activation speed, trap durability, and the time required to disarm traps.
Veil
Traps will become camouflaged a short while after being placed.

Icon Name Description Type Variant
RERES Icon MM Bioweapon Disintegration Field Place an energy field in your desired location. Survivors trying to pass through will take major damage. Ultimate Skill RERES sv icon customize Type001Generator
Decreases Disintegration Field cooldown every time a skill card is used.
RERES sv icon customize Type004Clone
Spawns 2 Disintegration Fields. Also extends duration by 2 times.
Refract
Spawns Disintegration Fields in a set direction. Max {8} fields, (space permitting). Fields last for an extremely short duration.
RERES Icon MM Spencer Umbrella Tech Umbrella Tech Spencer carries out his experiments using mysterious high-tech equipment. Passive Skill 1 RERES sv icon customize Type002Defense System
Decoy puzzle pieces appear in Area 1. Secrurity Device deactivation time is increased in Area 2, and Bio Core HP is increased in Area 3.
RERES sv icon customize Type003Deadbolt
Door locks are immediately Lv. 3 when locked using E.I.S. or traps. Also lowers all E.I.S. cooldowns by 1 second when a skill card is used.
Mod Efficiency
Reduces mod card costs by ?. Also spawns an Electromagnetic Shield for ? seconds when a mod card is used.
RERES Icon MM Spencer Bioactivation Bioactivation Spencer tweaks experiment conditions to his advantage. Passive Skill 2 RERES sv icon customize Type007Recharge
Recharges Bio Energy when the E.I.S. is used to interact with the environment.
RERES sv icon customize Type003Symbiosis
After using a skill card, temporarily lowers the cost of skill cards that are of a different type by 1.
Battery
Increases Bio Energy cap by 10. Each mod card in hand will also speed up Bio Energy recharge.

Icon Name Description Type Variant
RERES Icon MM Bioweapon Bioweapon: Nemesis Take control of the Nemesis bioweapon and hunt down Survivors. Ultimate Skill RERES sv icon customize Type004Relentless
Shortens Nemesis cooldown when Survivors are tracked or defeated (stacks).
RERES sv icon customize Type003S.T.A.R.S.
Automatically tracks all Survivors when controlling Nemesis. Also shortens Accelerate cooldown.
Extermination
Using Exterminate renders Nemesis invincible and greatly increases damage dealt.
RERES Icon MM Nicholai Predator Predator Nicholai's superb tracking skills leaves Survivors with nowhere to hide. Personal Skill RERES sv icon customize Type001Tracking Rounds
Survivors become trackable when hit by firearms.
RERES sv icon customize Type005Blood Trail
Automatically tracks Survivors with less than 75% Health.
Infection Detection
Automatically tracks infected Survivors.
RERES Icon MM Nicholai FirearmsSpecialist Firearms Specialist Nicholai's mercenary backgroud increases his effiency with firearms. Passive Skill RERES sv icon customize Type003Firearm Efficiency
Decreases the cost of firearm-related cards by 1.
RERES sv icon customize Type001Mag Expansion
Increases firearm Ammo and duration.
Bioterrorism
Makes all firearms infectious.

Rank progression

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