A small corridor hallway that leads to a small room that is stored with vending machines, few boxes and a trashcan. A speaker is also placed high above the vending machine.
No enemies are fought here during the first visit. The player can proceed towards the vending machine ahead and find two stack of handgun ammo among the boxes.
At some point, a cutscene will trigger here which causes the shutter to closed and prevents the player from entering the assembly plaza from here. This leaves the player no choice but to proceed to the warehouse or return to the break room.
|Card reader||A card reader, silver in color.|
|Shutter (After the cutscene)||A shutter is blocking the path. It cannot be opened from this end.|
|Card Reader (with the Biohazard Card)||A card reader, silver in color. It's electronically locked. Use the Biohazard Card? >Yes/No|
|Warehouse's door (when you come back later)||The door is locked. I can't open it.|
- Koichi Hamamura, ed (2001) (in Japanese). BIOHAZARD CODE: Veronica Kanzenban Kaitai Shinsho. Famitsu. ISBN 4-7577-0422-4.
- ↑ Hamamura (ed.), Kaitai Shinsho, p.122