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{{For|the weapon with the similar name and function in ''Resident Evil 3: Nemesis''|Mine Thrower (RE3)}}
{{Weapon Infobox
 
  +
{{Infobox item
 
| name = Mine Thrower
 
| name = Mine Thrower
 
| image =[[File:Mine thrower trimmed 2.jpg|260px]]
 
| image =[[File:Mine thrower trimmed 2.jpg|260px]]
| ammo = Mine darts
+
| ammo = [[Mine Thrower darts|Mine-Darts]]
| feedtype = 6 dart cylinder (RE3)
+
| action =
  +
| wep type = Unique
5 dart magazine (RE4)
 
|action = Semi-Auto
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| custom = Upgradable
| type = Special
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| combine = [[Scope (Mine Thrower)]]
  +
| character = [[Leon Scott Kennedy]]
| custom = Unknown}}
 
  +
| buy = 28,000₧ GC<br/>9,800₧ ports
 
| game = ''[[Resident Evil 4]]''
  +
|size = 5x2}}
  +
The '''Mine Thrower''' is a unique weapon featured in ''[[Resident Evil 4]]''. It is an upgradable weapon.
   
  +
==Gameplay==
The '''Mine Thrower''' is an explosive-projectile weapon, somewhat similar to a [[Grenade Launcher]], except for the fact that its explosive 'darts' will attach to the target when hit. It first appears in [[Resident Evil 3: Nemesis]] where it can be found and used by [[Jill Valentine|Jill]]. A different model appears in [[Resident Evil 4]], where it can be purchased from the [[Merchant]] and then used by Leon.
 
 
The Mine Thrower costs 28,000₧ in the initial Gamecube release and 9,800₧ in all ports. A custom scope can be bought for 8,000₧. It is first available in Chapter 3-1. The Mine Thrower takes up 10 spaces (5x2) of Leon's inventory. The scope takes up an additional 4 spaces (2x2). [[File:MineDarts.png|thumb|Ammo for the Mine Thrower, Mine-Darts]]
   
 
The weapon fires explosive mine darts that detonate after a short time. The detonating duration of the darts is slightly reduced in the non-Gamecube versions. The darts stick to surfaces and enemies, causing them to stagger slightly before exploding, doing damage equal to a [[Hand Grenade (RE4)|Hand Grenade]]. The blast from an exploding dart can also make Leon flinch or actually damage him if he is too close when it detonates.
==Resident Evil 3: Nemesis==
 
===Examine Description===
 
{{quote|A prototype weapon made by Umbrella's armament dept. It uses special bullets equipped with a sensor.}}
 
[[File:3Gun 08.jpg|thumb|left|106px|The Umbrella-made Minethrower of RE3]]
 
The '''Mine Thrower''' was an experimental weapon designed by [[Umbrella Corporation|Umbrella]] and issued to at least one [[UBCS]] operative during the [[Raccoon City Destruction Incident]]. The weapon works by launching small dart-shaped proximity mines which can attach to surfaces and explode upon detecting nearby enemies. These darts can also be used to attach to enemies directly, therefore operating somewhat akin to a miniature rocket launcher, albeit with a slight delay between impact and detonation. It has an ammuniton capacity of six rounds, just like a revolver. Ammunition for this weapon is very scarce, and cannot be made, and should be saved for fighting the [[Nemesis-T Type|"the pursuer"]] or large groups of zombies. The mine thrower will damage Jill if she is too close when the dart explodes. With this in mind the mine thrower is not recommended against fast moving enemies, lest they get in close with Jill and the exploding mine damages them both.
 
   
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Ammunition for the Mine Thrower will not appear unless Leon has this weapon in his inventory. Mine-Darts are relatively rare and dropped by enemies and crates at random.
The Mine Thrower is first found by [[Jill Valentine]] in the [[St. Michael Clock Tower]] on the body of a dead UBCS mercenary, albeit only on the Hard difficulty setting. Take note that this weapon cannot be reloaded until it is empty. When it is emptied, it can't be reloaded by pressing the action button in-game, forcing you to go to the menu and combine the ammo with the weapon.[[File:Resident Evil 3 Mine Thrower Mines-1.jpg|thumb|Ammunition for the Mine Thrower in Resident Evil 3.]]
 
   
  +
Equipping the scope will replace the Mine Thrower's laser aiming device with said attachment. The scope gives additional zoom to aid shooting.
When upgraded with an Infinite Ammo case, the mine darts gain a powerful seeking ability that will guide it towards the heads of enemies. Additionally, upon impact with an enemy, the dart will explode instantly, then exit target, and seek the next nearest enemy. It will detonate on every single hit, often resulting in a single dart killing everything in range. The darts track their targets very effectively, but may miss if not given enough travel time to change their trajectory. They will detonate permanently upon contact with the environment. It holds 6 round with 24 ammo located in the entire game. It was used by launching on the wall and then it would explode after a certain time.
 
   
 
Its Exclusive upgrade increases the blast radius even further and gives the mine darts heat-seeking capabilities. With this upgrade, aiming at an enemies will cause the dart to home-in at the target. Without any specific target, the dart will seek the nearest enemy instead.
==Resident Evil 4==
 
[[File:Mine thrower.jpg|thumb|left|The mine thrower in RE4]]
 
The Mine Thrower fires explosive mine darts that detonate after a short time (the duration is slightly reduced in the non-Gamecube versions). The darts stick to surfaces and enemies, causing them to stagger slightly before exploding, doing damage equal to a Hand Grenade. It costs 28,000₧, and a scope can be attached for 8,000₧. It is first avalabile in Chapter 3-1. The firepower stat of the Mine Thrower actually refers to its explosive blast radius. As with the Mine Thrower in RE3, the blast from an exploding dart can damage Leon if he is too close when it detonates.
 
   
 
There is a minor glitch in where before the Drill Zealots come you can fire a heat seeking dart through the small upper corner of the wall before they appear in which kills them before the cutscene.
The Mine Thrower takes up 10 spaces (5x2) of Leon's inventory. The scope takes up an additional 4 spaces (2x2). [[File:MineDarts.png|thumb|Ammo for the Mine Thrower, Mine-Darts]]
 
Its exclusive upgrade increases the blast radius even further and gives the mine darts heat-seeking capabilities. Mine darts are very rare and do not appear unless Leon has a Mine Thrower.
 
 
There is also a small glitch in where before the Drill Zealots come you can fire a heat seeking dart through the small upper corner of the wall before they appear in which kills them before the cutscene.
 
   
 
==Tune up chart==
 
==Tune up chart==
Fire Sped and Reload Speed are given in seconds.
+
Firing Speed and Reload Speed are given in seconds. The "Firepower" stat gives the blast radius in terms of meters as noted by its own description in the tune up menu.
   
  +
"''Increase the blast radius of the Mine-Darts. (The default values are in meters.)''"
Fire Power actually refers to blast radius in terms of meters. The exclusive upgrade says the radius increases again but does not specify by how much.
 
   
It takes a total of 211,000₧ to buy and fully upgrade the Mine Thrower, or 219,000₧ for that plus the scope.
+
The exclusive upgrade says the radius increases again but does not specify by how much. It takes a total of 211,000₧ to buy and fully upgrade the Mine Thrower, or 219,000₧ for that plus the scope.
 
{| border="0" cellpadding="1" cellspacing="1" class="article-table" style="width: 500px;"
 
{| border="0" cellpadding="1" cellspacing="1" class="article-table" style="width: 500px;"
 
! scope="col"|Level
 
! scope="col"|Level
! scope="col"|Fire Power
+
! scope="col"|Firepower
 
! scope="col"|Cost
 
! scope="col"|Cost
! scope="col"|Fire Speed
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! scope="col"|Firing Speed
 
! scope="col"|Cost
 
! scope="col"|Cost
 
! scope="col"|Reload Speed
 
! scope="col"|Reload Speed
Line 78: Line 75:
 
|-
 
|-
 
|Exclusive
 
|Exclusive
  +
|6.0
| colspan="5" rowspan="1"|Increaced blast radious and adds homing mines
 
 
|30,000₧
 
|30,000₧
  +
| rowspan="1" colspan="6"|Adds "homing" to the Mine-Darts and significantly increases their blast radius.
|
 
|
 
 
|}
 
|}
 
==Comments==
 
==Comments==
===Examine Description: Mine Thrower===
+
*Examine: '''Mine Thrower'''
  +
 
{{Quote|This weapon fires custom "mines" that attach to objects and detonate after a period of time.}}
 
{{Quote|This weapon fires custom "mines" that attach to objects and detonate after a period of time.}}
===Examine Description: Mine Thrower w/ Scope===
+
*Fully upgraded Examine: '''Mine Thrower'''
  +
{{Quote|}}
 
  +
{{Quote|This weapon now fires "homing-mines" that attach to objects and detonate after a period of time.}}
===Examine Description: Scope (Mine Thrower)===
 
  +
*Examine: '''Mine Thrower + Scope'''
  +
  +
{{Quote|A mine shooting firearm equipped with a custom scope.}}
  +
*Fully upgraded Examine: '''Mine Thrower + Scope'''
  +
  +
{{Quote|A Mine Thrower that fire "homing-mines". It's equipped with a custom scope.}}
 
*Examine: '''Scope (Mine Thrower)'''
  +
 
{{Quote|A custom scope for the Mine Thrower}}
 
{{Quote|A custom scope for the Mine Thrower}}
===Merchant Comment===
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*Merchant's comment
  +
 
{{Quote|Not only will you need cash but you'll need guts to buy that weapon.}}
 
{{Quote|Not only will you need cash but you'll need guts to buy that weapon.}}
  +
*Exclusive
  +
  +
{{Quote|Adds "homing" to the Mine-Darts and significantly increase their blast radius.}}
  +
 
==Strategy==
 
==Strategy==
  +
*The player must be careful when firing at [[Ganado]]s, as the dart attaches itself to the target and detonates after a few seconds. If the struck target moves close to Leon, he can get caught in the blast.
*The Mine Thrower can be especially useful when dealing with the zealots on the fire-emitting dragon heads in the castle. Players will often not have a clear line of sight with the ganados, and the mine thrower only needs to be fired in their general direction to finish them off.
 
 
*The Mine Thrower is capable of prompting enemies for Leon's roundhouse kick. This is effective for taking down multiple enemies. Shoot an enemy in the head, then kick them back into the others. If timed correctly, the enemy with the mine dart in their skull, will be propelled back into the others, detonating almost immediately. On top of this, Leon is invincible while using a hand-to-hand attack, so he won't be caught in the blast.
 
*Do not buy capacity upgrade until the weapon is empty to reap the benefit of the free ammo.
 
*The Exclusive Upgrade is useful for seeking hidden targets, however it takes away the freedom of aiming.
 
*The Exclusive Upgrade is useful for seeking hidden targets, however it takes away the freedom of aiming.
 
*The Mine Thrower can be especially useful when dealing with the zealots on the fire-emitting dragon heads in the castle. Players will often not have a clear line of sight with the ganados, and the mine thrower only needs to be fired in their general direction to finish them off.
  +
*The fewer weapons a player has in their inventory, the more the game prioritizes dropping ammunition from defeated enemies for weapons the player is curently carrying, thus if the player wishes to play with the Mine Thrower only, the ammunition for the weapon will become less rare to balance the game. 
 
*Heat-seeking mines are especially effective against [[Regenerador]]es.
 
*Heat-seeking mines are especially effective against [[Regenerador]]es.
*The mine thrower is especially useful to destroy the [[Novistador]] nest in the castle. Only three shots are necessary to destroy it on the highest difficulty level.
 
*Do not buy capacity upgrade until the weapon is empty to reap the benefit of the free ammo.
 
*The Mine Thrower is capable of prompting enemies for Leon's roundhouse kick. This is extremely effective for taking down multiple enemies. Shoot an enemy in the head, then kick them back into the others. If timed correctly, the enemy, complete with the mine dart in their skull, will be propelled back into the others, and will detonate almost immediately. On top of this, Leon is invincible while using a hand-to-hand attack, so he won't be caught in the blast radius.
 
   
==Trivia==
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==Gallery==
  +
<gallery>
*The mine thrower featured in Resident Evil 3: Nemesis, is one of two weapons in the game that can harm Jill if the charges explodes near her.
 
  +
Holding.jpg|Leon holding the Mine Thrower.
*If a player combines the Unlimited Ammunition Case, left by Nemesis on the battle after Carlos cures Jill, the players will obtain the '''Mine Thrower E '''(enhanced), which will have Unlimited ammo, will have heath detection and will go through enemies killing several with one shot.
 
  +
</gallery>
*In both Resident Evil 3 and 4, mine thrower ammunition is stored in small specialized containers, unlike most other munitions which are stored in their respective cardboard boxes.
 
   
 
{{Resident Evil 4 items}}
{{RE3Weps}}
 
{{RE4Weps}}
 
[[Category:Umbrella-made weapons]]
 
 
[[Category:Resident Evil 4 weapons]]
 
[[Category:Resident Evil 4 weapons]]
[[Category:Resident Evil 3: Nemesis weapons]]
 

Revision as of 21:11, 22 May 2020

For the weapon with the similar name and function in Resident Evil 3: Nemesis, see Mine Thrower (RE3).

The Mine Thrower is a unique weapon featured in Resident Evil 4. It is an upgradable weapon.

Gameplay

The Mine Thrower costs 28,000₧ in the initial Gamecube release and 9,800₧ in all ports. A custom scope can be bought for 8,000₧. It is first available in Chapter 3-1. The Mine Thrower takes up 10 spaces (5x2) of Leon's inventory. The scope takes up an additional 4 spaces (2x2).

MineDarts

Ammo for the Mine Thrower, Mine-Darts

The weapon fires explosive mine darts that detonate after a short time. The detonating duration of the darts is slightly reduced in the non-Gamecube versions. The darts stick to surfaces and enemies, causing them to stagger slightly before exploding, doing damage equal to a Hand Grenade. The blast from an exploding dart can also make Leon flinch or actually damage him if he is too close when it detonates.

Ammunition for the Mine Thrower will not appear unless Leon has this weapon in his inventory. Mine-Darts are relatively rare and dropped by enemies and crates at random.

Equipping the scope will replace the Mine Thrower's laser aiming device with said attachment. The scope gives additional zoom to aid shooting.

Its Exclusive upgrade increases the blast radius even further and gives the mine darts heat-seeking capabilities. With this upgrade, aiming at an enemies will cause the dart to home-in at the target. Without any specific target, the dart will seek the nearest enemy instead.

There is a minor glitch in where before the Drill Zealots come you can fire a heat seeking dart through the small upper corner of the wall before they appear in which kills them before the cutscene.

Tune up chart

Firing Speed and Reload Speed are given in seconds. The "Firepower" stat gives the blast radius in terms of meters as noted by its own description in the tune up menu.

"Increase the blast radius of the Mine-Darts. (The default values are in meters.)"

The exclusive upgrade says the radius increases again but does not specify by how much. It takes a total of 211,000₧ to buy and fully upgrade the Mine Thrower, or 219,000₧ for that plus the scope.

Level Firepower Cost Firing Speed Cost Reload Speed Cost Capacity Cost
1 2.0 N/A 1.33 N/A 3.43 N/A 5 N/A
2 4.0 25,000₧ 2.57 18,000₧ 7 25,000₧
3 6.0 45,000₧ 10 40,000₧
Exclusive 6.0 30,000₧ Adds "homing" to the Mine-Darts and significantly increases their blast radius.

Comments

  • Examine: Mine Thrower
"This weapon fires custom "mines" that attach to objects and detonate after a period of time."
  • Fully upgraded Examine: Mine Thrower
"This weapon now fires "homing-mines" that attach to objects and detonate after a period of time."
  • Examine: Mine Thrower + Scope
"A mine shooting firearm equipped with a custom scope."
  • Fully upgraded Examine: Mine Thrower + Scope
"A Mine Thrower that fire "homing-mines". It's equipped with a custom scope."
  • Examine: Scope (Mine Thrower)
"A custom scope for the Mine Thrower"
  • Merchant's comment
"Not only will you need cash but you'll need guts to buy that weapon."
  • Exclusive
"Adds "homing" to the Mine-Darts and significantly increase their blast radius."

Strategy

  • The player must be careful when firing at Ganados, as the dart attaches itself to the target and detonates after a few seconds. If the struck target moves close to Leon, he can get caught in the blast.
  • The Mine Thrower is capable of prompting enemies for Leon's roundhouse kick. This is effective for taking down multiple enemies. Shoot an enemy in the head, then kick them back into the others. If timed correctly, the enemy with the mine dart in their skull, will be propelled back into the others, detonating almost immediately. On top of this, Leon is invincible while using a hand-to-hand attack, so he won't be caught in the blast.
  • Do not buy capacity upgrade until the weapon is empty to reap the benefit of the free ammo.
  • The Exclusive Upgrade is useful for seeking hidden targets, however it takes away the freedom of aiming.
  • The Mine Thrower can be especially useful when dealing with the zealots on the fire-emitting dragon heads in the castle. Players will often not have a clear line of sight with the ganados, and the mine thrower only needs to be fired in their general direction to finish them off.
  • The fewer weapons a player has in their inventory, the more the game prioritizes dropping ammunition from defeated enemies for weapons the player is curently carrying, thus if the player wishes to play with the Mine Thrower only, the ammunition for the weapon will become less rare to balance the game. 
  • Heat-seeking mines are especially effective against Regeneradores.

Gallery