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The passage to the break room (休憩室への通路 Kyūkei-shitsu e no tsūro?)[1] is an area of the courtyard.

Description[]

It's a stone path that leads to two places. To the left will lead to the break room, while to the right Boulder Passage 2.

Guide[]

In the original Resident Evil, the passage has no enemies present during first visit. Upon exiting the break room, Adders will come through the ceiling. Going to the Boulder Passage 2 will requires a Flamethrower that enable the lock to released.

The break room was not featured in the 2002 remake of Resident Evil, a dead end was shown instead. Two blue herbs and the map for the Mansion B1 can be found at the dead end. There's a mechanical hook in which a Flamethrower can be put on.

Examines[]

Resident Evil (2002)
Location Localization Original script
Mechanical hook Some kind of mechanical hook. There's nothing on it right now.
About to take the map There's a map of the COURTYARD B1. Take it? Yes/No

(Yes) You got the map of the COURTYARD B1.

Gallery[]

1996
2002

Backgrounds[]

1996
2002

Bibliography[]

Sources[]

  1. Takeo (ed.), Inside of BIO-HAZARD, p.104
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