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{{Articletype|prime}}
{{creature
 
  +
{{Creature tab|history}}
 
{{Infobox creature
 
|name = Pluto
 
|name = Pluto
|image = [[File:Plutoresidentevildeadaim 2.jpg|200px]]
+
|image = Plutoresidentevildeadaim 2.jpg
|via = Primary t-Virus infection<br/>Experimentation
+
|via = Primary t-Virus infection<br />Experimentation
 
|based = Human
 
|based = Human
 
|status = Deceased
 
|status = Deceased
  +
|doc = [[2002]]
 
}}
 
}}
 
The '''Pluto''' was one of [[Umbrella Corporation|Umbrella]]'s failed bioweapons experiments. It shares its name with the Roman god of the underworld. Rather than most B.O.W.s, Pluto was a mutant human, a man only identified as "''α''".
 
The '''Pluto''' was one of [[Umbrella]]'s failed bioweapons experiments. It shares its name with the Roman god of the underworld.
 
   
 
==History==
 
==History==
  +
Originally a man imprisoned for a capital offence, Umbrella was able to get him to participate in what he believed to be a pharmaceutical trial.<ref name="α">{{Cite video game|title=Resident Evil: Dead Aim|publisher=Capcom|developer=Capcom|file=[[Experiment α Log]]}}</ref> Taken to a facility on an island in the Atlantic Ocean, he was kept him in containment for a month before initiating the experiment, leaving him distressed. On Thursday 26 September 1996, his doctors began by hammering a metal rod into his frontal lobe to prevent him being able to feel pain, which they considered necessary for humanitarian reasons. On 29th, his eyes were surgically removed to take part in research on how it would effect his senses. On 9 October, he was injected with experimental steroids to asses the growth of muscles, which quickly expanded disproportionately to the point of making him obese. On 31 October day his body finally responded to the loss of eyesight by developing increased hearing, allowing him to track his doctors' movements. On the 5 November, Pluto made his escape with the use of his new abilities, killing five guards in the process.<ref name="α">{{Cite video game|title=Resident Evil: Dead Aim|publisher=Capcom|developer=Capcom|file=[[Experiment α Log]]}}</ref><ref name="Capcom">{{Cite web|url=http://www.capcom.co.jp/gunsurvivor4/creature.html|title=無題ドキュメント|publisher=Capcom|language=Japanese|accessdate=2012-08-20}}</ref>
Originally a condemned criminal only known as "α" (Alpha), what would become Pluto was subject to numerous experiments.<ref name="α">{{Cite video game|title=Resident Evil: Dead Aim|publisher=Capcom|developer=Capcom|file=[[Experiment α Log]]}}</ref>
 
   
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Due to serious failings in safety standards starting from Morpheus D. Duvall,<ref>''Resident Evil: Dead Aim'' (2002), file: "[[Operator's Notebook]]".</ref> Pluto was never captured by the Umbrella Security Service or by workers, and was left to roam the facility for several years. By 2002, the facility had been abandoned by Umbrella HQ and occupied by terrorists. USSTRATCOMagent Bruce McGivern made his way to the facility, and killed Pluto in a storage room.
On the first day of the experiment, a metal rod was hammered into his frontal lobe to alleviate pain.<ref name="α"/> On the fourth day, his eyes were removed to test how his other senses would react.<ref name="α"/>
 
   
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==Bibliography==
Later into the experiment, he would gain mass, becoming overweight around the time he was given steroids to improve his muscles.<ref name="α"/> Despite his immense size, he is also incredibly fast and his acute hearing makes him very accurate.
 
  +
*{{Cite book|title=[[GUNSURVIVOR4 BIOHAZARD HEROES NEVER DIE OFFICIAL GUIDEBOOK]] |publisher=[[Famitsu]] |year=2005 |editor=?}}
 
The experiment was suspended on day 41 after "α" managed to escape, killing five guards in the process.<ref name="α"/><ref name="Capcom">{{Cite web|url=http://www.capcom.co.jp/gunsurvivor4/creature.html|title=無題ドキュメント|publisher=Capcom|language=Japanese|accessdate=2012-08-20}}</ref> He would meet his demise at the hands of [[Bruce McGivern]], a government agent sent to arrest a Bioterrorist.
 
 
==Biology==
 
Pluto became an increadibly obese, though surprisingly fast being, and developed an extraordinarily-sensitive level of hearing, allowing him to supersede his lost eyesight. His head served as a weak spot to potential adversaries, as the numerous operations had left his brain exposed when he escaped.
 
 
==Strategy==
 
Pluto uses his heightened sense of hearing to find his prey. Upon finding his prey, he will run into them, crushing them with his mass.<ref group="notes">''Excerpt from ''GUNSURVIVOR4'' website'':<br/>" 問題なのは音をたてて「気づかれた!」って時ですが、猛ダッシュで追いかけてくるので、ひたすら逃げまわってください。"</ref> To avoid him, it is best that you do not run, but instead walk around the crates, confusing him. It is advised that the player keep an eight meter distance between themselves and Pluto, and avoid sudden sounds and movements when it moves its head restlessly.<ref group="notes">''Excerpt from ''GUNSURVIVOR4'' website'':<br/>" 常に、忍び歩きで、プルートーと8メートル以上の距離をとりつつ、プルートーがきょろきょろと周囲を探している時は、移動したり攻撃したりしないようにしましょう。"</ref>
 
 
Although its size portrays it as an inpenetrable foe, its head is a noticable weak spot. Using the [[Silenced Handgun]] to make pot-shots at its head will lead to a quick defeat.<ref group="notes">''Excerpt from ''GUNSURVIVOR4'' website'':<br/>"以上の事を守りつつ、なるべくサイレンサーで頭のてっぺんを攻撃していれば案外少ない弾数で倒せるはずです。"</ref>
 
 
==Gallery==
 
<gallery>
 
File:Pluto1.PNG|Bruce prepares to battle Pluto
 
File:Pluto2.PNG|Bruce encounters Pluto, which nearly succeeds in crushing the former with its own body
 
File:Pluto3.PNG|Pluto charges Bruce after detecting his presence.
 
File:Pluto4.PNG|Pluto, with a close-up of its face
 
File:Pluto5.PNG|Pluto searches for [[Fong Ling]], sensing the latter's presence
 
File:Pluto6.PNG|Pluto's back
 
File:Pluto7.PNG|Pluto, during the boss fight
 
File:Pluto8.PNG|Pluto, with its brain dangling out of it's skull
 
File:Pluto9.PNG|Pluto, after having its brain removed, stands idle seconds before its death
 
</gallery>
 
   
 
==Sources==
 
==Sources==
 
;notes
 
;notes
  +
 
<references group="notes"/>
 
<references group="notes"/>
   
 
;references
 
;references
  +
 
<references/>
 
<references/>
 
{{B.O.W.}}
 
 
{{Resident Evil: Dead Aim creatures}}
  +
[[es:Pluto]]
 
[[it:Pluto]]
 
[[it:Pluto]]
  +
[[pt-br:Pluto]]
{{B.O.W.}}
 
 
[[Category:Bosses]]
 
[[Category:Bosses]]
[[Category:Dead Aim creatures]]
 

Revision as of 12:49, 12 March 2020

Prime universe
(Capcom's primary storyline)
History
Biology
Gameplay
Appearances
Gallery
Further notes

The Pluto was one of Umbrella's failed bioweapons experiments. It shares its name with the Roman god of the underworld. Rather than most B.O.W.s, Pluto was a mutant human, a man only identified as "α".

History

Originally a man imprisoned for a capital offence, Umbrella was able to get him to participate in what he believed to be a pharmaceutical trial.[1] Taken to a facility on an island in the Atlantic Ocean, he was kept him in containment for a month before initiating the experiment, leaving him distressed. On Thursday 26 September 1996, his doctors began by hammering a metal rod into his frontal lobe to prevent him being able to feel pain, which they considered necessary for humanitarian reasons. On 29th, his eyes were surgically removed to take part in research on how it would effect his senses. On 9 October, he was injected with experimental steroids to asses the growth of muscles, which quickly expanded disproportionately to the point of making him obese. On 31 October day his body finally responded to the loss of eyesight by developing increased hearing, allowing him to track his doctors' movements. On the 5 November, Pluto made his escape with the use of his new abilities, killing five guards in the process.[1][2]

Due to serious failings in safety standards starting from Morpheus D. Duvall,[3] Pluto was never captured by the Umbrella Security Service or by workers, and was left to roam the facility for several years. By 2002, the facility had been abandoned by Umbrella HQ and occupied by terrorists. USSTRATCOMagent Bruce McGivern made his way to the facility, and killed Pluto in a storage room.

Bibliography

Sources

notes


references
  1. 1.0 1.1 Capcom. Resident Evil: Dead Aim. (Capcom). File: Experiment α Log.
  2. 無題ドキュメント (Japanese). Capcom. Retrieved on 2012-08-20.
  3. Resident Evil: Dead Aim (2002), file: "Operator's Notebook".