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{{seealso|Resident Evil (1996 game)|Resident Evil: Director's Cut|Resident Evil: Deadly Silence}} |
{{seealso|Resident Evil (1996 game)|Resident Evil: Director's Cut|Resident Evil: Deadly Silence}} |
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− | '''Resident Evil''' is a survival horror title developed by Capcom at the beginning of the 21st Century. It is a remake of the 1996 title of the [[Resident Evil (1996 game)|same name]]. While this version was simply titled '''Resident Evil''', it is often known under the informal titles of '''Resident Evil: Remake''' or '''Resident Evil: Rebirth''' (abbreviated '''REmake''' and '''REbirth''', respectively) to disambiguate it from the original title. In Japan, the remake's title is spelled in lower-case letters ('''biohazard''') in its logo along with the other GameCube installments, in contrast to the previous games' logos, which spelled the title in upper-case letters ('''BIOHAZARD'''). The game is notable for its graphical overhaul, mechanical updates, and revived sub-plots. It received positive reviews from video games critics, with many praising the much |
+ | '''Resident Evil''' is a survival horror title developed by Capcom at the beginning of the 21st Century. It is a remake of the 1996 title of the [[Resident Evil (1996 game)|same name]]. While this version was simply titled '''Resident Evil''', it is often known under the informal titles of '''Resident Evil: Remake''' or '''Resident Evil: Rebirth''' (abbreviated '''REmake''' and '''REbirth''', respectively) to disambiguate it from the original title. In Japan, the remake's title is spelled in lower-case letters ('''biohazard''') in its logo along with the other GameCube installments, in contrast to the previous games' logos, which spelled the title in upper-case letters ('''BIOHAZARD'''). The game is notable for its graphical overhaul, mechanical updates, and revived sub-plots. It received positive reviews from video games critics, with many praising the much-needed overhaul and increased scare factor. |
− | The game was released in 2002 as a GameCube-exclusive title, fulfilling Shinji Mikami's commitment to make Studio 4 titles Nintendo-exclusives. The remake was being developed alongside ''[[Resident Evil 4]]'', made a Nintendo-exclusive by the unrelated [[Capcom Five]] agreement, and Studio 3's ''[[Resident Evil 0]]'', which was also planned to be a Nintendo-exclusive before development was halted temporarily in 1999. While Mikami's support for exclusivity ended in 2005 when the Capcom Five games were ported to the more-successful PlayStation 2, the 2002 remake would only receive a Nintendo Wii port in 2009 (as part of the [[Resident Evil Archives (series)|Resident Evil Archives collection]]) until 2014, when Capcom announced its re-release worldwide for January 20, 2015 on the current and previous generation consoles. The re-release was released in Japan on November 27, 2014 for Xbox 360 and PlayStation 3<ref>[http://www.gamespot.com/articles/resident-evil-remake-coming-to-xbox-360-xbox-one-p/1100-6421501/ GameSpot]</ref> It was also included in the [[Resident Evil Origins Collection|Origins Collection]]. A port of Resident Evil HD was released on May 21st, 2019 for the [https://www.nintendo.com/games/detail/resident-evil-switch/ Nintendo Switch]. |
+ | The game was released in 2002 as a GameCube-exclusive title, fulfilling Shinji Mikami's commitment to make Studio 4 titles Nintendo-exclusives. The remake was being developed alongside ''[[Resident Evil 4]]'', made a Nintendo-exclusive by the unrelated [[Capcom Five]] agreement, and Studio 3's ''[[Resident Evil 0]]'', which was also planned to be a Nintendo-exclusive before development was halted temporarily in 1999. While Mikami's support for exclusivity ended in 2005 when the Capcom Five games were ported to the more-successful PlayStation 2, the 2002 remake would only receive a Nintendo Wii port in 2009 (as part of the [[Resident Evil Archives (series)|Resident Evil Archives collection]]) until 2014, when Capcom announced its re-release worldwide for January 20, 2015, on the current and previous generation consoles. The re-release was released in Japan on November 27, 2014, for Xbox 360 and PlayStation 3<ref>[http://www.gamespot.com/articles/resident-evil-remake-coming-to-xbox-360-xbox-one-p/1100-6421501/ GameSpot]</ref> It was also included in the [[Resident Evil Origins Collection|Origins Collection]]. A port of Resident Evil HD was released on May 21st, 2019 for the [https://www.nintendo.com/games/detail/resident-evil-switch/ Nintendo Switch]. |
==Cast== |
==Cast== |
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+ | !scope="col"|Japanese voice actor<ref>{{cite web|url=http://www.siliconera.com/2014/09/01/original-resident-evil-now-japanese-voiceovers/|title=The Original Resident Evil, Now With Japanese Voiceovers|date=September 1, 2014|accessdate=May 15, 2015}}</ref> |
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Revision as of 03:03, 22 May 2019
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- See also: Resident Evil (1996 game), Resident Evil: Director's Cut, and Resident Evil: Deadly Silence
Resident Evil is a survival horror title developed by Capcom at the beginning of the 21st Century. It is a remake of the 1996 title of the same name. While this version was simply titled Resident Evil, it is often known under the informal titles of Resident Evil: Remake or Resident Evil: Rebirth (abbreviated REmake and REbirth, respectively) to disambiguate it from the original title. In Japan, the remake's title is spelled in lower-case letters (biohazard) in its logo along with the other GameCube installments, in contrast to the previous games' logos, which spelled the title in upper-case letters (BIOHAZARD). The game is notable for its graphical overhaul, mechanical updates, and revived sub-plots. It received positive reviews from video games critics, with many praising the much-needed overhaul and increased scare factor.
The game was released in 2002 as a GameCube-exclusive title, fulfilling Shinji Mikami's commitment to make Studio 4 titles Nintendo-exclusives. The remake was being developed alongside Resident Evil 4, made a Nintendo-exclusive by the unrelated Capcom Five agreement, and Studio 3's Resident Evil 0, which was also planned to be a Nintendo-exclusive before development was halted temporarily in 1999. While Mikami's support for exclusivity ended in 2005 when the Capcom Five games were ported to the more-successful PlayStation 2, the 2002 remake would only receive a Nintendo Wii port in 2009 (as part of the Resident Evil Archives collection) until 2014, when Capcom announced its re-release worldwide for January 20, 2015, on the current and previous generation consoles. The re-release was released in Japan on November 27, 2014, for Xbox 360 and PlayStation 3[2] It was also included in the Origins Collection. A port of Resident Evil HD was released on May 21st, 2019 for the Nintendo Switch.
Cast
Character | English voice actor | Japanese voice actor[3] |
---|---|---|
Chris Redfield | Joe Whyte | Hiroki Tōchi |
Jill Valentine | Heidi Anderson | Atsuko Yuya |
Barry Burton | Ed Smaron | Yūsaku Yara |
Rebecca Chambers | Hope Levy | Ami Koshimizu |
Albert Wesker | Peter Jessop | Jōji Nakata |
Richard Aiken | Joe Whyte | Yūji Ueda |
Brad Vickers | Adam Paul | Wataru Takagi |
Enrico Marini | Dan Hagen | Masaki Aizawa |
Kenneth J. Sullivan | Ed Smaron | Taiten Kusunoki |
Joseph Frost | Adam Paul | Fuminori Komatsu |
Forest Speyer | Ed Smaron | Unknown |
Female Newscaster | Heidi Anderson | Unknown |
Computer Voice 1 | Hope Levy | N/A |
Computer Voice 2 | Chiaki Shirato | N/A |
External links
- Official website (UK)
- Official Website (Japanese). Archived from the original on 2008-02-01.
Sources
- ↑ http://uk.wii.ign.com/articles/912/912984p1.html
- ↑ GameSpot
- ↑ The Original Resident Evil, Now With Japanese Voiceovers (September 1, 2014). Retrieved on May 15, 2015.
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