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{{Infobox book
[[File:BH Archives.jpg|thumb|right|Original Japanese edition]]
 
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|name = Resident Evil Archives
[[File:RE Archives.jpg|thumb|right|English-translated edition]]
 
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|image = [[File:RE Archives.jpg|300px]]
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|caption=English language cover (first edition)
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|author =
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|publisher = BradyGuides
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|released = {{collapsible list
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|title=November 9, 2005|titlestyle=font-weight:normal;font-size:12px;background:transparent;text-align:left|{{vgrelease|NA=2005}}{{vgrelease|JP=2005|PAL=November 9, 2005}}
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}}
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| length = 304 pages
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|US price = $59.24
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|UK price = £138.10
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|JP price =
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|ISBN-10 = 0744006554
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|ISBN-13 = 978-0744006551
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|Amazon = http://www.amazon.co.uk/Resident-Evil-Archives-Umbrellas-Uncovered/dp/0744006554/ref=sr_1_7?ie=UTF8&qid=1292957712&sr=8-7
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|availability = Very limited
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|dimensions = 17.4 x 10.7 x 2.5 cm
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|mass = {{Convert|12.67|oz|kg}}
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}}
 
The '''Resident Evil Archives''' ('''Biohazard Archives''' in Japan) is a reference guide of the ''Resident Evil'' series written by staff members of [[Capcom]]. It was translated into English and published by BradyGuides. The guide describes and summarizes all of the key events that occur in ''[[Resident Evil 0]]''; ''[[Resident Evil (1996 game)|Resident Evil]]; ''[[Resident Evil 2 (1998 game)|Resident Evil 2]]; ''[[Resident Evil 3: Nemesis]]'', and ''[[Resident Evil CODE:Veronica]]''.
   
 
Along with the main plot analysis, it also contains character relationship charts, artwork, item descriptions and file transcripts for all five games. While one of the few video game-based reference guides that was translated into English, the translation was criticized by fans for [[List of translation errors in Resident Evil Archives|inconsistencies with the original Japanese version]], as well as inconsistencies in the official translations provided by the games themselves.
The ''Biohazard Archives'' is a reference guide of the Resident Evil series written by staff members of [[Capcom]]. It was translated into English and published by BradyGuides. The guide describes and summarizes all of the key events that occur in [[Resident Evil Zero]]; [[Resident Evil]]; [[Resident Evil 2]]; [[Resident Evil 3: Nemesis]], and [[Resident Evil - Code: Veronica]].
 
   
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Both the Japanese and English versions were re-released in 2011 and 2012, respectively. The Japanese version involved a refurbished and sharper page design, whereas the English version was simply a republishing to make up for the increasing prices of the first edition (oftentimes approaching or surpassing $100 and £120).
Along with the main plot analysis, it also contains character relationship charts, artwork, item descriptions and file transcripts for all five games. While one of the few video game-based reference guides that was translated into English, the translation was criticized by fans for inconsistencies with the original Japanese version, as well as inconsistencies in the official translations provided by the games themselves.
 
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''Resident Evil Archives'' was followed up by a [[Resident Evil Archives II|second volume]] that covers ''[[Resident Evil 4]]'' and ''[[Resident Evil 5|5]]'', as well as ''[[Resident Evil: The Umbrella Chronicles|Umbrella Chronicles]]'', ''[[Resident Evil: The Darkside Chronicles|Darkside Chronicles]]'' and the CGI film ''[[Resident Evil: Degeneration|Resident Evil Degeneration]]''.
   
 
==Table of contents==
 
==Table of contents==
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[[File:RE Archs Introduction Sample.jpg|thumb|right|Resident Evil 2 introduction page.]]
 
[[File:RE Archs Introduction Sample.jpg|thumb|right|Resident Evil 2 introduction page.]]
   
A brief one page summary of each main title game. Features in game screenshots, full body renders of the main protagonists, synopsis and box art for the Nintendo Game Cube.<br>
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A brief one page summary of each main title game. Features in game screenshots, full body renders of the main protagonists, synopsis and box art for the Nintendo Game Cube.
   
 
====Story====
 
====Story====
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====Characters====
 
====Characters====
[[File:RE Archs Character Sample.jpg|thumb|left|Jill's first page in the character section.]]
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[[File:RE Archs Character Sample.jpg|thumb|right|Jill's first page in the character section.]]
   
An overview of all characters making appearance, having a dialogue or impacting storyline in the Resident Evil main games (from 0 to Code: Veronica).
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An overview of all the characters making appearances, having a dialogue or impacting storyline in the main series (presented in chronological order; starting with ''Zero'', and ending with ''Code: Veronica'').
   
The overview contains renders/illustrations (for each game's costume(s)), in game shots, Personal Data table, story, personality analysis and game facts. The Personal Data table being composed of: Age, Blood Type, Height and Weight.
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The overview contains renders/illustrations (for each game's costume(s)), in game shots, Personal Data table, story, personality analysis and game facts. The Personal Data table being composed of: Age, Blood Type, Height and Weight. Some of this information contradicts what is given in the games.
   
 
The order of the characters seems defined by their role, with storyline/in-game importance as a primary criteria.
 
The order of the characters seems defined by their role, with storyline/in-game importance as a primary criteria.
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*[[Leon S. Kennedy]]
 
*[[Leon S. Kennedy]]
 
*[[Ada Wong]]
 
*[[Ada Wong]]
*[[Carlos Olivera]]
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*[[Carlos Oliveira]]
 
*[[Steve Burnside]]
 
*[[Steve Burnside]]
 
*[[Billy Coen]]
 
*[[Billy Coen]]
 
*[[William Birkin]]
 
*[[William Birkin]]
*[[Anette Birkin]]
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*[[Annette Birkin]]
 
*[[Sherry Birkin]]
 
*[[Sherry Birkin]]
 
*[[James Marcus]]
 
*[[James Marcus]]
*[[Ozwell E. Spencer]]
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*[[Oswell E. Spencer]]
*[[Edward Ashford]]
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*[[Edward Ashford, 5th Earl Ashford|Edward Ashford]]
*[[Alexander Ashford]]
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*[[Alexander Ashford, 6th Earl Ashford|Alexander Ashford]]
 
*[[George Trevor]]
 
*[[George Trevor]]
 
*[[Alexia Ashford]]
 
*[[Alexia Ashford]]
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*[[Dario Rosso]]
 
*[[Dario Rosso]]
 
*[[Rodrigo Juan Raval]]
 
*[[Rodrigo Juan Raval]]
*[[Veronica Ashford]].
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*[[Veronica Ashford, 1st Countess Ashford|Veronica Ashford]].
   
 
====Creatures====
 
====Creatures====
[[File:RE Archs Creature Sample.jpg|thumb|100px|left|First page of the [[Cerberus|Cerberus/Zombie Dog]] entry in the creatures section.]]
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[[File:RE Archs Creature Sample.jpg|thumb|left|First page of the [[Cerberus|Cerberus/Zombie Dog]] entry in the creatures section.]]
 
[[File:RE Archs Creature Variations.jpg|thumb|right|Creature variations page for the zombie creatures.]]
 
[[File:RE Archs Creature Variations.jpg|thumb|right|Creature variations page for the zombie creatures.]]
   
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Their order seems primarily guided by the frequency of encounters throughout the games with Bosses/[[Tyrant]]s/Key Monsters mixed in between.
 
Their order seems primarily guided by the frequency of encounters throughout the games with Bosses/[[Tyrant]]s/Key Monsters mixed in between.
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{{Clear}}
 
 
====Items====
 
====Items====
Overview of the items (with renders/illustrations/in-game shots and basic information/descrbtion), that could be found throughout the games, separated in the following categories: Event, Weapons, Keys, Tools and Recovery.
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Overview of the items (with renders/illustrations/in-game shots and basic information/description), that could be found throughout the games, separated in the following categories: Event, Weapons, Keys, Tools and Recovery.
   
 
====Art====
 
====Art====
[[File:RE Archs Art Locations RE0.jpg|thumb|right|First page of locations for RE0 from the Art section.]]
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[[File:RE Archs Art Locations RE0.jpg|thumb|left|First page of locations for RE0 from the Art section.]]
   
[[File:RE Archs Art Chars CV.jpg|thumb|left|Code: Veronica's first page from the Art section.]]
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[[File:RE Archs Art Chars CV.jpg|thumb|right|Code: Veronica's first page from the Art section.]]
   
 
Includes concept art for each individual game such as character/costumes illustrations, area concepts, renders, design and rejected, but considered, proposals.
 
Includes concept art for each individual game such as character/costumes illustrations, area concepts, renders, design and rejected, but considered, proposals.
   
Most notably this section features the concept arts for Resident Evil 1.5 (coming in order between 2 and 3) as well as Wesker's Report II and Top Secret (creature designs that never made it in game).
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Most notably this section features the concept arts for BIOHAZARD 1.5 (coming in order between 2 and 3) as well as Wesker's Report II and Top Secret (creature designs that never made it in game).
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{{Clear}}
   
 
====Keywords====
 
====Keywords====
[[File:RE Archs Keywords Racoon.jpg|thumb|left|First page in the Raccoon City entry.]]
 
 
 
Explains important keywords and terminology "without which one would be lost in the Resident Evil world." It is encyclopedia-styled and features locations (with maps); organizations; viruses; people and etc.
 
Explains important keywords and terminology "without which one would be lost in the Resident Evil world." It is encyclopedia-styled and features locations (with maps); organizations; viruses; people and etc.
   
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Features a chronological table, files transcripts, glossary and a chronological line.
 
Features a chronological table, files transcripts, glossary and a chronological line.
   
The chronological table annotates the events in Resident Evil from 1960 to 2004. The files section includes transcripts of the files found throughout the games in order of finding, starting with Resident Evil 0. This ranges from character diaries to operational manuals. The chronological list is a Japanese release calendar of all Resident Evil titles. The table contains: Japanese title, System port and Date.
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The chronological table annotates the events in Resident Evil from 1960 to 2004. The files section includes transcripts of the files found throughout the games in order of finding, starting with Resident Evil Zero. This ranges from character diaries to operational manuals. The chronological list is a Japanese release calendar of all Resident Evil titles. The table contains: Japanese title, System port and Date.
   
 
====Credits====
 
====Credits====
Features copyrights, licences and thanks.
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Features copyrights, licenses and thanks.
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==Gallery==
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<gallery>
 
Biohazard Archives 1st edition cover.jpg|thumb|right|Japanese cover; first edition
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Biohazard Archives 2nd edition cover.jpg|thumb|right|Japanese cover; second edition
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</gallery>
   
{{RE series}}
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{{Art books}}
   
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[[es:Biohazard Archives]]
[[Category:Content]]
 
[[Category:Bonus Material]]
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[[Category:Art Books]]

Revision as of 22:15, 24 January 2019

The Resident Evil Archives (Biohazard Archives in Japan) is a reference guide of the Resident Evil series written by staff members of Capcom. It was translated into English and published by BradyGuides. The guide describes and summarizes all of the key events that occur in Resident Evil 0; Resident Evil; Resident Evil 2; Resident Evil 3: Nemesis, and Resident Evil CODE:Veronica.

Along with the main plot analysis, it also contains character relationship charts, artwork, item descriptions and file transcripts for all five games. While one of the few video game-based reference guides that was translated into English, the translation was criticized by fans for inconsistencies with the original Japanese version, as well as inconsistencies in the official translations provided by the games themselves.

Both the Japanese and English versions were re-released in 2011 and 2012, respectively. The Japanese version involved a refurbished and sharper page design, whereas the English version was simply a republishing to make up for the increasing prices of the first edition (oftentimes approaching or surpassing $100 and £120).

Resident Evil Archives was followed up by a second volume that covers Resident Evil 4 and 5, as well as Umbrella Chronicles, Darkside Chronicles and the CGI film Resident Evil Degeneration.

Table of contents

The order in which games appear in each section is usually chronological (unless otherwise noted).

Introduction

RE Archs Introduction Sample

Resident Evil 2 introduction page.

A brief one page summary of each main title game. Features in game screenshots, full body renders of the main protagonists, synopsis and box art for the Nintendo Game Cube.

Story

RE Archs Interrelationships Nemesis

Resident Evil 3 Nemesis interrelationships page.

A retelling of each installment's gameplay story featuring in game screenshots.

Each separate game's story section opens up with a title and an interrelationships page. The latter being composed as a complex table.

Characters

RE Archs Character Sample

Jill's first page in the character section.

An overview of all the characters making appearances, having a dialogue or impacting storyline in the main series (presented in chronological order; starting with Zero, and ending with Code: Veronica).

The overview contains renders/illustrations (for each game's costume(s)), in game shots, Personal Data table, story, personality analysis and game facts. The Personal Data table being composed of: Age, Blood Type, Height and Weight. Some of this information contradicts what is given in the games.

The order of the characters seems defined by their role, with storyline/in-game importance as a primary criteria.

In order:

Creatures

RE Archs Creature Sample

First page of the Cerberus/Zombie Dog entry in the creatures section.

RE Archs Creature Variations

Creature variations page for the zombie creatures.

Detailed information concerning the various creatures encountered during the games. Including renders/illustrations, origins, characteristics, attack patterns and weak points. "Variations of the creatures and their differences are included as well."

Their order seems primarily guided by the frequency of encounters throughout the games with Bosses/Tyrants/Key Monsters mixed in between.

Items

Overview of the items (with renders/illustrations/in-game shots and basic information/description), that could be found throughout the games, separated in the following categories: Event, Weapons, Keys, Tools and Recovery.

Art

RE Archs Art Locations RE0

First page of locations for RE0 from the Art section.

RE Archs Art Chars CV

Code: Veronica's first page from the Art section.

Includes concept art for each individual game such as character/costumes illustrations, area concepts, renders, design and rejected, but considered, proposals.

Most notably this section features the concept arts for BIOHAZARD 1.5 (coming in order between 2 and 3) as well as Wesker's Report II and Top Secret (creature designs that never made it in game).

Keywords

Explains important keywords and terminology "without which one would be lost in the Resident Evil world." It is encyclopedia-styled and features locations (with maps); organizations; viruses; people and etc.

Database

Features a chronological table, files transcripts, glossary and a chronological line.

The chronological table annotates the events in Resident Evil from 1960 to 2004. The files section includes transcripts of the files found throughout the games in order of finding, starting with Resident Evil Zero. This ranges from character diaries to operational manuals. The chronological list is a Japanese release calendar of all Resident Evil titles. The table contains: Japanese title, System port and Date.

Credits

Features copyrights, licenses and thanks.

Gallery