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'''''Resident Evil: Survivor 2 - CODE: Veronica''''' ('''''Gun Survivor 2: Biohazard - CODE: Verionica''''' in Japan) is a light gun game by [[Capcom]] developed in conjunction with Namco exclusive to PAL regions and Japan. The game has no bearing on the ''Resident Evil'' plot, although it does feature characters, enemies, and bosses from ''[[Resident Evil Code: Veronica]]''. The game also features a [[Nemesis T-Type]], which appears on the map to chase you if you run out of time.
 
'''''Resident Evil: Survivor 2 - CODE: Veronica''''' ('''''Gun Survivor 2: Biohazard - CODE: Verionica''''' in Japan) is a light gun game by [[Capcom]] developed in conjunction with Namco exclusive to PAL regions and Japan. The game has no bearing on the ''Resident Evil'' plot, although it does feature characters, enemies, and bosses from ''[[Resident Evil Code: Veronica]]''. The game also features a [[Nemesis T-Type]], which appears on the map to chase you if you run out of time.
   

Revision as of 22:15, 11 January 2010

Resident Evil: Survivor 2 - CODE: Veronica (Gun Survivor 2: Biohazard - CODE: Verionica in Japan) is a light gun game by Capcom developed in conjunction with Namco exclusive to PAL regions and Japan. The game has no bearing on the Resident Evil plot, although it does feature characters, enemies, and bosses from Resident Evil Code: Veronica. The game also features a Nemesis T-Type, which appears on the map to chase you if you run out of time.

Story



Claire Redfield is continuing to look for her brother after the Raccoon City incident and she was tipped by an unknown source about an Umbrella facility in Paris. When she tried to infiltrate the facility, she was caught, after which she was taken to the Umbrella prison in Rockfort Island. She meets up with another prisoner, Steve Burnside, and plans to escape while an outbreak of the T-virus is released onto the island.

This game's events are actually a dream which Claire is having during after escaping Antartica with her brother Chris Redfield at the end of Code: Veronica, and as such has no connection to the main series' storyline one way or the other.



About The Game

Players have the option of choosing between either Claire Redfield or Steve Burnside and two-player cooperative play is possible. Gameplay is closer to that of a standard first person shooter than the original Gun Survivor game, and instead of a manual crosshair the game uses a fixed crosshair that remains at the center of the screen. There is no voice acting in the game. Dialogue is only shown in subtitles.

Gameplay

The Arcade version of the game has a somewhat unusual layout. Instead of a wieldable lightgun like those used in House of the Dead or Time Crisis, the game uses a fixed mounted Machine Gun that serves as a joystick to move the player and rotate his or her view, as well as to fire the player's onscreen weapons. The game runs on a timer that counts down when an area is entered, and if time runs out, the Nemesis will start pursuing the player and make quick work of the characters if they don't hurry to an exit.

More Info.

Originally planned for release under the title of Biohazard: Fire Zone, the game was renamed in order to tie it with the similar-playing (but otherwise unrelated) Resident Evil: Survivor.

Characters


See also

Box Art