Resident Evil Survivor 2 CODE:Veronica never had a release for its soundtrack, this page will details the list of tracks used in game (with tentative names), including the reused tracks from Resident Evil CODE:Veronica.[1]
This page will categorize the soundtracks used per mode, while putting (CV) in front what's from Resident Evil CODE:Veronica soundtracks.
Arcade Mode[]
- Track 1 "Intro": It's used for the Opening cutscene.
- Track 2 "First Contact": It's used for the Prologue.
- Track 3 "Stage 1": It's used as the main theme for Stage 1 (Prison).
- Track 4 "Neticia": It's used for the cutscene before Stage 1 boss fight.
- Track 5 "Once Again" (CV): It's used during Neticia, Giant Sweeper, Nosferatu and Alexia Ashford boss fights, and at the end of Stage 2 cutscene.
- Track 6 "Result": It's used for the Result screen after finishing a level.
- Track 7 "Nemesis Released": It's used for when Nemesis gets released cutscenes. It shares a similarity with start of "The Palace of Insane" track from CODE:Veronica.
- Track 8 "Nemesis": It's the theme for Nemesis used during his chases and the start of Stage 4.
- Track 9 "Stage 2": It's used as the main theme for Stage 2 (Official Residence).
- Track 10 "Giant Sweeper": It's used for the cutscene before Stage 2 boss fight.
- Track 11 "A State of Emergency" (CV): It's used as the main theme for Stage 3 (Training Camp).
- Track 12 "The Confined IT" (CV): It's used for the cutscene before Stage 3 boss fight.
- Track 13 "Stage 4": It's used as the main theme for Stage 4 (Private Residence).
- Track 14 "Alexia 1": It's used during Alexia's first appearance cutscene, before the mid-boss fight of the stage, Giant Black Widow.
- Track 15 "Alexia 2": It's used for the cutscene before Alexia Ashford boss fight.
- Track 16 "Stage 5": It's used as the main theme for Stage 5 (Airport) and during the its ending cutscene.
- Track 17 "The Theme of Tyrant 3: Ver.A" (CV): It's used for cutscene before Stage 5 boss fight.
- Track 18 "The Theme of Tyrant 3: Ver.B" (CV): It's used for Nemesis' boss fight in Stage 5, after T-078's. It starts from the end of the pre-boss fight cutscene.
- Track 19 "Dream's End": It's played during the escape in the ending cutscene.
- Track 20 "Ending Credits": It's played during the ending credits.
Dungeon Mode[]
- Track 21 "New Battle (Character Select BGM)" (CV): During the selection menu for Dungeon Mode.
- Track 22 "The Code is Veronica" (CV): It's used for Dungeon Mode's Clock Tower missions.
- Track 23 "Rasen" (CV): It's used for Dungeon Mode's Underground missions.
- Track 24 "Entrapment" (CV): It's used for Dungeon Mode's Inferno missions.
- Track 25 "Not Steve" (CV): It's used in Inferno missions, after entering the Area 3 doors.
- Track 26 "A Moment of Relief" (CV): It's used for a save room-like area in the Dungeon Mode levels.
- Track 5 "Once Again" (CV): It's also used during Dungeon Mode boss fights.
- Track 27 "Doze" (CV): It's for Dungeon Mode's after results screen where you enter your name.
- Track 20 "Ending Credits": It's for the ending credits.
VS. Roach Mode[]
- Track 21 "New Battle (Character Select BGM)" (CV): During the selection menu for VS. Roach Mode.
- Track 11 "A State of Emergency" (CV): for Mission 1.
- Track 13 "Stage 4": for Mission 2.
- Track 16 "Stage 5": for Mission 3.
- Track 25 "Not Steve" (CV): for Mission 4.
- Track 18 "The Theme of Tyrant 3: Ver.B" (CV): for Mission 5.
Ranking Mode[]
- Track 28 "The Opening: Chris Version" (CV): the soundtrack used for the rankings.
Secret Mode[]
- Track 29 "Ashford's Music Box" (CV): it's played from the selection menu.
- Track 30 "Death Siege" (CV): for Report 1.
- Track 31 "Putrid Smell" (CV): for Report 2.
- Track 32 "Lachrymal" (CV): for Report 3.
- Track 33 "The Suspended Doll" (CV): for Report 4.
- Track 34 "Silence of the Air" (CV): for Report 5.
Sources[]
|