Resident Evil Wiki
Resident Evil Wiki
No edit summary
No edit summary
Line 16: Line 16:
 
It should be noted that each and every powder combination, when using the reloading tool, gives one point of experience to the player's total toward producing the same type of ammunition (gun powder mixtures "B", "B+B", "B+B+B", and "A+A+B", all reward just one experience point).
 
It should be noted that each and every powder combination, when using the reloading tool, gives one point of experience to the player's total toward producing the same type of ammunition (gun powder mixtures "B", "B+B", "B+B+B", and "A+A+B", all reward just one experience point).
   
  +
Maximum amount of Enhanced SHotgun Shells that can be created on [[Hard Mode]] is 248. The amount doubles on [[Easy Mode]].
The various types of ammunition that can be produced by combining gun powder type "B" are as follows:
 
  +
  +
Here is the order of producing the shotgun shells, using variations of the [[Gun Powder B]]:
   
 
1. B
 
1. B

Revision as of 07:21, 19 December 2012

"12 gauge shot shells added with powerful powder created with the Reloading Tool. Used for Benelli M3S."

This ammunition can be used in Resident Evil 3: Nemesis. It can be made by Reloading Tool mixing it with Gun Powder B when Jill Valentine has enough experience (on mixing the 8th jar of Gun Powder B with reloading tool, one will be asked if he wants to obtain enhanced ammo). The only weapon that uses this ammo is the Benelli M3S, since it's incompatible with the Western Custom. Also, this ammo cannot be used when standard Shotgun Shells remain in the weapon. When loaded, the shotgun has red ammo count indicator and "Benellis M3S E" name with "Enhanced Shotgun" in it's description as well. When firing those rounds, character will step back due to the strong recoil. The ejected shell has blue color, instead of usual red. Maximum number of targets one can hit by one shot is 3 like the standard shells have.

Besides Jill, those shells can be obtained by Mikhail Victor in the minigame Operation: Mad Jackal. Carlos Oliveira, the last hostage in Bar Jack will give 14 shotgun shells as a gift for saving him.

Creating with Gun Powder B variations

It should be noted that each and every powder combination, when using the reloading tool, gives one point of experience to the player's total toward producing the same type of ammunition (gun powder mixtures "B", "B+B", "B+B+B", and "A+A+B", all reward just one experience point).

Maximum amount of Enhanced SHotgun Shells that can be created on Hard Mode is 248. The amount doubles on Easy Mode.

Here is the order of producing the shotgun shells, using variations of the Gun Powder B:

1. B

  • 1-3 = 7 x Shotgun Shells
  • 4-6 = 8 x Shotgun Shells
  • 7 = 9 x Shotgun Shells
  • 8-11 = 9 x Shotgun Shells or 8 x Enhanced Shotgun Shells
  • 12+ = 11 x Shotgun Shells or 9 x Enhanced Shotgun Shells

2. B+B

  • 1-3 = 18 x Shotgun Shells
  • 4-6 = 20 x Shotgun Shells
  • 7 = 23 x Shotgun Shells
  • 8-11 = 23 x Shotgun Shells or 20 x Enhanced Shotgun Shells
  • 12+ = 27 x Shotgun Shells or 23 x Enhanced Shotgun Shells

3. B+B+B

  • 1-3 = 30 x Shotgun Shells
  • 4-6 = 33 x Shotgun Shells
  • 7 = 39 x Shotgun Shells
  • 8-11 = 39 x Shotgun Shells or 33 x Enhanced Shotgun Shells
  • 12+ = 45 x Shotgun Shells or 39 x Enhanced Shotgun Shells

4. A+A+B

  • 1-3 = 20 x Shotgun Shells
  • 4-6 = 22 x Handgun Ammo
  • 7 = 26 x Handgun Ammo
  • 8-11 = 26 x Shotgun Shells or 22 x Enhanced Shotgun Shells
  • 12+ = 30 x Shotgun Shells or 26 x Enhanced Shotgun Shells