Resident Evil Wiki
Resident Evil Wiki
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{{Infobox item
:::: [[File:Enhanced Shotgun Shells.jpg|thumb|S.G. Shell E]]'''''"12 gauge shot shells added with powerful powder created with the Reloading Tool. Used for Benelli M3S."'''''
 
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|name = S.G. Shell E
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|image = [[File:Enhanced Shotgun Shells.jpg|200px]]
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|caption = Enhanced SHotgun Shells for the Shotgun in Resident Evil 3: Nemesis
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|type = Ammunition
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|character = [[Jill Valentine]], [[Mikhail Victor]]
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|create = [[Reloading Tool]] + [[Gun Powder B]] or [[Gun Powder BB]], or [[Gun Powder BBB]], or [[Gun Powder AAB]]
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|based = 12 gauge shot shells
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|game = [[Resident Evil 3: Nemesis]]|combine = [[Shotgun (RE3)]]}}
 
{{Quote|12 gauge shot shells added with powerful powder created with the Reloading Tool. Used for Benelli M3S.}}
   
This ammunition can be used in [[Resident Evil 3: Nemesis]]. It can be made by [[Reloading Tool]] mixing it with [[Gun Powder B|Gun Powder B when]] [[Jill Valentine]] has enough experience (on mixing the 8th jar of Gun Powder B with reloading tool, one will be asked if he wants to obtain enhanced ammo). The only weapon that uses this ammo is the [[Benelli M3S]]. Also, this ammo cannot be used when standard [[Shotgun Shells]] remain in the weapon. When loaded, the shotgun has red ammo count indicator and "Benellis M3S E" name with "Enhanced Shotgun" in it's description as well. When firing those rounds, character will step back due to the strong recoil. The ejected shell has blue color, instead of usual red. Maximum number of targets one can hit by one shot is 3 like the standard shells have.
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This ammunition can be used in ''[[Resident Evil 3: Nemesis]]''. It can be made by [[Reloading Tool]] mixing it with [[Gun Powder B]] when [[Jill Valentine]] has enough experience (''on mixing the 8th jar of Gun Powder B with the reloading tool, the player will be asked if he/she wants to obtain enhanced ammo'').
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The only weapon that uses this ammo is the [[Shotgun (RE3)|Benelli M3S]], since it's incompatible with the [[Western Custom]]. Also, this ammo cannot be used when standard [[Shotgun Shells]] remain in the weapon. When loaded, the shotgun has a red ammo count indicator and the "Benellis M3S E" name is replaced with "Enhanced Shotgun" in its description as well. When firing those rounds, the character will step back due to the strong recoil the Enhanced Ammunition produces upon firing.
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The ejected shells have a blue color, instead of the usual red. The maximum number of targets one can hit by one shot is 3 like the standard shells have.
   
 
Besides Jill, those shells can be obtained by [[Mikhail Victor]] in the minigame [[Operation: Mad Jackal]]. [[Carlos Oliveira]], the last hostage in [[Bar Jack]] will give 14 shotgun shells as a gift for saving him.
 
Besides Jill, those shells can be obtained by [[Mikhail Victor]] in the minigame [[Operation: Mad Jackal]]. [[Carlos Oliveira]], the last hostage in [[Bar Jack]] will give 14 shotgun shells as a gift for saving him.
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==Creating with Gun Powder B variations==
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It should be noted that each and every powder combination, when using the reloading tool, gives one point of experience to the player's total toward producing the same type of ammunition (gun powder mixtures "B", "B+B", "B+B+B", and "A+A+B", all reward just one experience point).
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The maximum amount of Enhanced Shotgun Shells that can be created on [[Hard Mode]] is 248. The amount doubles on [[Easy Mode]].
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Here is the order of producing the shotgun shells, using variations of the [[Gun Powder B]]:
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1. B
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*1-3 = 7 x [http://residentevil.wikia.com/Shotgun_Shells Shotgun Shells]
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*4-6 = 8 x Shotgun Shells
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*7 = 9 x Shotgun Shells
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*8-11 = 9 x Shotgun Shells or 8 x [http://residentevil.wikia.com/Enhanced_Shotgun_Shells Enhanced Shotgun Shells]
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*12+ = 11 x Shotgun Shells or 9 x Enhanced Shotgun Shells
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2. B+B
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*1-3 = 18 x Shotgun Shells
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*4-6 = 20 x Shotgun Shells
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*7 = 23 x Shotgun Shells
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*8-11 = 23 x Shotgun Shells or 20 x Enhanced Shotgun Shells
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*12+ = 27 x Shotgun Shells or 23 x Enhanced Shotgun Shells
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3. B+B+B
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*1-3 = 30 x Shotgun Shells
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*4-6 = 33 x Shotgun Shells
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*7 = 39 x Shotgun Shells
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*8-11 = 39 x Shotgun Shells or 33 x Enhanced Shotgun Shells
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*12+ = 45 x Shotgun Shells or 39 x Enhanced Shotgun Shells
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4. A+A+B
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*1-3 = 20 x Shotgun Shells
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*4-6 = 22 x Handgun Ammo
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*7 = 26 x Handgun Ammo
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*8-11 = 26 x Shotgun Shells or 22 x Enhanced Shotgun Shells
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*12+ = 30 x Shotgun Shells or 26 x Enhanced Shotgun Shells
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==Bibliography==
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*{{Cite book|title=[[BIOHAZARD 3 LAST ESCAPE OFFICIAL GUIDEBOOK]]|publisher=Famitsu|year=1999}}
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==Sources==
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<references/>
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{{Resident Evil 3: Nemesis items}}
 
[[Category:Ammunition]]
 
[[Category:Ammunition]]
[[Category:Resident Evil 3: Nemesis items]]
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[[Category:Resident Evil 3: Nemesis ammunition]]

Revision as of 17:28, 27 May 2020

"12 gauge shot shells added with powerful powder created with the Reloading Tool. Used for Benelli M3S."

This ammunition can be used in Resident Evil 3: Nemesis. It can be made by Reloading Tool mixing it with Gun Powder B when Jill Valentine has enough experience (on mixing the 8th jar of Gun Powder B with the reloading tool, the player will be asked if he/she wants to obtain enhanced ammo).

The only weapon that uses this ammo is the Benelli M3S, since it's incompatible with the Western Custom. Also, this ammo cannot be used when standard Shotgun Shells remain in the weapon. When loaded, the shotgun has a red ammo count indicator and the "Benellis M3S E" name is replaced with "Enhanced Shotgun" in its description as well. When firing those rounds, the character will step back due to the strong recoil the Enhanced Ammunition produces upon firing.

The ejected shells have a blue color, instead of the usual red. The maximum number of targets one can hit by one shot is 3 like the standard shells have.

Besides Jill, those shells can be obtained by Mikhail Victor in the minigame Operation: Mad Jackal. Carlos Oliveira, the last hostage in Bar Jack will give 14 shotgun shells as a gift for saving him.

Creating with Gun Powder B variations

It should be noted that each and every powder combination, when using the reloading tool, gives one point of experience to the player's total toward producing the same type of ammunition (gun powder mixtures "B", "B+B", "B+B+B", and "A+A+B", all reward just one experience point).

The maximum amount of Enhanced Shotgun Shells that can be created on Hard Mode is 248. The amount doubles on Easy Mode.

Here is the order of producing the shotgun shells, using variations of the Gun Powder B:

1. B

  • 1-3 = 7 x Shotgun Shells
  • 4-6 = 8 x Shotgun Shells
  • 7 = 9 x Shotgun Shells
  • 8-11 = 9 x Shotgun Shells or 8 x Enhanced Shotgun Shells
  • 12+ = 11 x Shotgun Shells or 9 x Enhanced Shotgun Shells

2. B+B

  • 1-3 = 18 x Shotgun Shells
  • 4-6 = 20 x Shotgun Shells
  • 7 = 23 x Shotgun Shells
  • 8-11 = 23 x Shotgun Shells or 20 x Enhanced Shotgun Shells
  • 12+ = 27 x Shotgun Shells or 23 x Enhanced Shotgun Shells

3. B+B+B

  • 1-3 = 30 x Shotgun Shells
  • 4-6 = 33 x Shotgun Shells
  • 7 = 39 x Shotgun Shells
  • 8-11 = 39 x Shotgun Shells or 33 x Enhanced Shotgun Shells
  • 12+ = 45 x Shotgun Shells or 39 x Enhanced Shotgun Shells

4. A+A+B

  • 1-3 = 20 x Shotgun Shells
  • 4-6 = 22 x Handgun Ammo
  • 7 = 26 x Handgun Ammo
  • 8-11 = 26 x Shotgun Shells or 22 x Enhanced Shotgun Shells
  • 12+ = 30 x Shotgun Shells or 26 x Enhanced Shotgun Shells

Bibliography

Sources