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{{Infobox location |
{{Infobox location |
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|name = Saint Michael Clock Tower |
|name = Saint Michael Clock Tower |
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− | |image = [[File: |
+ | |image = [[File:Raccoon Clocktower.png|150px]] |
|location = [[Raccoon City]] |
|location = [[Raccoon City]] |
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|events = [[Raccoon City Destruction Incident]] |
|events = [[Raccoon City Destruction Incident]] |
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|status = Destroyed}} |
|status = Destroyed}} |
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− | + | The '''St. Michael Clock Tower''' was a major landmark in [[Raccoon City]]. It was close to the [[Raccoon General Hospital]], and overlooked [[Raccoon Park]]. |
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+ | == History == |
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− | Prior to the [[Raccoon City Destruction Incident|outbreak]], this ornate gothic clock tower was a popular tourist attraction featuring in postcards of the city. During the outbreak however, the clock tower was assigned as an extraction point for the [[UBCS]] but was heavily damaged when the extraction helicopter crashed into the tower following an attack by a [[Rocket Launcher|rocket launcher]] fired by Nemesis. |
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+ | During the 1998 [[Raccoon City Destruction Incident]], the [[Umbrella Biohazard Countermeasure Service]] had orders to take control of the clock tower for use as a helicopter evacuation point. The UBCS was successful in the hours after arrival on 26 September, though the number of injured personnel and refugees made it appear more of an aid station. Over the next few days, the irregular mutants took control of the building once more, and by 28 September is had been taken over by [[Giant Spider]]s.<ref>''Resident Evil 3: Nemesis'' (1999), file: "[[Merc's Pocketbook]]".</ref> Later that night, the building was explored by Cpl. Carlos Oliveira and S.T.A.R.S. officer Jill Valentine, who had heard of the evac site. Though they were successful in alerting the helicopter, it was destroyed by the Nemesis-T Type and crashed into the tower. The remains of the clock tower were destroyed on the morning of 1 October when the city was hit by a thermobaric bomb. |
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+ | == Architecture == |
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− | The base of the tower was lavishly furnished and presumably occupied at one point, as it included a small chapel, library, living room and a bedroom besides the more functional mechanical rooms in the tower itself. The tower was secured with several locks and puzzles featuring a timekeeping theme. |
+ | Prior to the [[Raccoon City Destruction Incident|outbreak]], this ornate gothic clock tower was a popular tourist attraction featuring in postcards of the city.<ref>''Resident Evil 3: Nemesis'' (1999), file: "[[Clock Tower Postcard]]".</ref> The base of the tower was lavishly furnished and presumably occupied at one point, as it included a small chapel, library, living room and a bedroom besides the more functional mechanical rooms in the tower itself. The tower was secured with several locks and puzzles featuring a timekeeping theme. |
+ | The clocktower consisted of thirteen rooms: |
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− | This area consists of the next rooms and places (13 overall): |
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+ | {{Col-begin}} |
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− | *[[Crash Site]] |
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+ | {{Col-2}} |
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− | *[[Tower Drawing Room]] |
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+ | *[[Clock Tower/Bedroom|Bedroom]] |
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− | *[[Tower Study]] |
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− | *[[ |
+ | *[[Clock Tower/Living room|Living room]] |
− | *[[Tower |
+ | *[[Clock Tower/Study|Study]] |
− | *[[ |
+ | *[[Clock Tower/Hall|Hall]] |
− | *[[Tower |
+ | *[[Clock Tower/Dining room|Dining room]] |
− | *[[Tower |
+ | *[[Clock Tower/Dance hall|Dance hall]] |
− | *[[ |
+ | *[[Clock Tower/Chapel|Chapel]] |
+ | {{Col-2}} |
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− | *[[2F Tower Balcony]] |
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+ | *[[Clock Tower/Courtyard|Courtyard]] |
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− | *[[3F Machinery Room]] |
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+ | *[[Clock Tower/2F corridor|2F corridor]] |
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− | *[[Cobweb Corridor]] |
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− | *[[Clock |
+ | *[[Clock Tower/Balcony|Balcony]] |
+ | *[[Clock Tower/Machine room|Machine room]] |
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+ | *[[Clock Tower/1F corridor|1F corridor]] |
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+ | *[[Clock Tower/Storeroom|Storeroom]] |
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+ | {{Col-end}} |
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==Gallery== |
==Gallery== |
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Resident Evil 3 Clock Tower 3F Map.JPG|Tower Save Room |
Resident Evil 3 Clock Tower 3F Map.JPG|Tower Save Room |
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Clocktower.jpg|Jill in the Clock Towers Courtyard |
Clocktower.jpg|Jill in the Clock Towers Courtyard |
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− | Clocktower 2.jpg|Various Concept |
+ | Clocktower 2.jpg|Various Concept Arts |
− | RE 2.jpg |
+ | RE 2.jpg|Operation Raccoon City Version |
</gallery> |
</gallery> |
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+ | ==Sources== |
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+ | <references /> |
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[[de:Saint Michael Glockenturm]] |
[[de:Saint Michael Glockenturm]] |
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+ | [[es:Torre del Reloj de Saint Michael]] |
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− | |||
− | [[es:Saint Michael Clock Tower]] |
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− | |||
− | [[es:Saint Michael Clock Tower]] |
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− | [[Category:Locations]] |
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[[Category:Resident Evil 3: Nemesis locations]] |
[[Category:Resident Evil 3: Nemesis locations]] |
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[[Category:Raccoon City]] |
[[Category:Raccoon City]] |
Revision as of 23:09, 19 September 2018
The St. Michael Clock Tower was a major landmark in Raccoon City. It was close to the Raccoon General Hospital, and overlooked Raccoon Park.
History
During the 1998 Raccoon City Destruction Incident, the Umbrella Biohazard Countermeasure Service had orders to take control of the clock tower for use as a helicopter evacuation point. The UBCS was successful in the hours after arrival on 26 September, though the number of injured personnel and refugees made it appear more of an aid station. Over the next few days, the irregular mutants took control of the building once more, and by 28 September is had been taken over by Giant Spiders.[1] Later that night, the building was explored by Cpl. Carlos Oliveira and S.T.A.R.S. officer Jill Valentine, who had heard of the evac site. Though they were successful in alerting the helicopter, it was destroyed by the Nemesis-T Type and crashed into the tower. The remains of the clock tower were destroyed on the morning of 1 October when the city was hit by a thermobaric bomb.
Architecture
Prior to the outbreak, this ornate gothic clock tower was a popular tourist attraction featuring in postcards of the city.[2] The base of the tower was lavishly furnished and presumably occupied at one point, as it included a small chapel, library, living room and a bedroom besides the more functional mechanical rooms in the tower itself. The tower was secured with several locks and puzzles featuring a timekeeping theme.
The clocktower consisted of thirteen rooms:
Gallery
Sources
- ↑ Resident Evil 3: Nemesis (1999), file: "Merc's Pocketbook".
- ↑ Resident Evil 3: Nemesis (1999), file: "Clock Tower Postcard".