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{{articletype|prime}}
[[Image:Clocktower.jpg|right|200px|thumb|Saint Michael Clock Tower]]
 
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{{Infobox location
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|name = Saint Michael Clock Tower
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|image = [[File:Raccoon Clocktower.png|150px]]
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|location = [[Raccoon City]]
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|events = [[Raccoon City Destruction Incident]]
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|status = Destroyed
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}}
   
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The '''St. Michael Clock Tower''' was a clock tower in [[Raccoon City]]. A major landmark in its tourism industry,<ref name=":0">''Resident Evil 3: Nemesis'' (1999), file: "[[Clock Tower Postcard]]".</ref> the clock tower was located in the north side of the city, close to [[Raccoon General Hospital]] and [[Raccoon Park]]. Named after Saint Michael the Archangel, the wider building was religious in nature and included a chapel. The building was destroyed in the 1998 [[Raccoon City Destruction Incident]].
A location in the north of [[Raccoon City]] close to the [[Raccoon Park]] and [[Raccoon Hospital|Hospital]], visited by [[Jill Valentine]] and [[Carlos Oliveira]] during the events of [[Resident Evil 3]] after their commandeered tramcar crashed through the courtyard wall following an attack by the mutant [[Nemesis]].
 
   
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== History ==
Prior to the outbreak, this ornate gothic clock tower was a popular tourist attraction featuring in postcards of the city. During the outbreak however, the clock tower was assigned as an extraction point for the [[U.B.C.S.]] but was heavily damaged when the extraction helicopter crashed into the tower following an attack by a [[Rocket Launcher|rocket launcher]] wielding Nemesis.
 
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As the t-Virus ravaged Raccoon City in September 1998, the [[Umbrella Biohazard Countermeasure Service]] had orders to take control of the clock tower for use as a helicopter evacuation point. The UBCS was successful in the hours after arrival on 26 September, though the number of injured personnel and refugees made it appear more of an aid station. Over the next few days, the irregular mutants took control of the building once more, and by 28 September is had been taken over by [[Giant Spider]]s.<ref>''Resident Evil 3: Nemesis'' (1999), file: "[[Merc's Pocketbook]]".</ref> Later that night, the building was explored by Cpl. Carlos Oliveira and S.T.A.R.S. officer Jill Valentine, who had heard of the evac site. Though they were successful in alerting the helicopter, it was destroyed by the Nemesis-T Type and crashed into the tower. The remains of the clock tower were destroyed on the morning of 1 October when the city was hit by a thermobaric bomb.
   
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== Architecture ==
The base of the tower was lavishly furnished and presumably occupied at one point, as it included a small chapel, library, living room and a bedroom besides the more functional mechanical rooms in the tower itself. The tower was secured with several locks and puzzles featuring a timekeeping theme.
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Prior to the [[Raccoon City Destruction Incident|outbreak]], this ornate gothic clock tower was a popular tourist attraction featuring in postcards of the city.<ref name=":0"/> The base of the tower was lavishly furnished and presumably occupied at one point, as it included a small chapel, library, living room and a bedroom besides the more functional mechanical rooms in the tower itself. The tower was secured with several locks and puzzles featuring a timekeeping theme.
   
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The clocktower consisted of thirteen rooms:
The tower was destroyed following [[Mission Code XX]].
 
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{{Col-begin}}
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{{Col-2}}
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*[[Clock Tower/Bedroom|Bedroom]]
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*[[Clock Tower/Living room|Living room]]
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*[[Clock Tower/Study|Study]]
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*[[Clock Tower/Hall|Hall]]
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*[[Clock Tower/Dining room|Dining room]]
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*[[Clock Tower/Dance hall|Dance hall]]
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*[[Clock Tower/Chapel|Chapel]]
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{{Col-2}}
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*[[Clock Tower/Courtyard|Courtyard]]
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*[[Clock Tower/2F corridor|2F corridor]]
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*[[Clock Tower/Balcony|Balcony]]
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*[[Clock Tower/Machine room|Machine room]]
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*[[Clock Tower/1F corridor|1F corridor]]
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*[[Clock Tower/Storeroom|Storeroom]]
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{{Col-end}}
   
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==Gallery==
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<gallery captionalign="left">
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Resident Evil 3 Clock Tower 1F Map.JPG|Map 1F
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Resident Evil 3 Clock Tower 2F Map.JPG|Balcony Route
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Resident Evil 3 Clock Tower 3F Map.JPG|Tower Save Room
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Clocktower.jpg|Jill in the Clock Towers Courtyard
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Clocktower 2.jpg|Various Concept Arts
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RE 2.jpg|Operation Raccoon City Version
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</gallery>
   
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==Sources==
 
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<references />
[[Category:Locations]]
 
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{{Raccoon City}}
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{{Resident Evil 3: Nemesis lore}}
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{{Resident Evil 3: Nemesis locations}}
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[[de:Saint Michael Glockenturm]]
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[[es:Torre del Reloj de Saint Michael]]
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[[Category:Resident Evil 3: Nemesis locations]]
 
[[Category:Raccoon City]]
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[[Category:Resident Evil 3 remake locations]]

Revision as of 09:26, 6 April 2020

Prime universe
(Capcom's primary storyline)


The St. Michael Clock Tower was a clock tower in Raccoon City. A major landmark in its tourism industry,[1] the clock tower was located in the north side of the city, close to Raccoon General Hospital and Raccoon Park. Named after Saint Michael the Archangel, the wider building was religious in nature and included a chapel. The building was destroyed in the 1998 Raccoon City Destruction Incident.

History

As the t-Virus ravaged Raccoon City in September 1998, the Umbrella Biohazard Countermeasure Service had orders to take control of the clock tower for use as a helicopter evacuation point. The UBCS was successful in the hours after arrival on 26 September, though the number of injured personnel and refugees made it appear more of an aid station. Over the next few days, the irregular mutants took control of the building once more, and by 28 September is had been taken over by Giant Spiders.[2] Later that night, the building was explored by Cpl. Carlos Oliveira and S.T.A.R.S. officer Jill Valentine, who had heard of the evac site. Though they were successful in alerting the helicopter, it was destroyed by the Nemesis-T Type and crashed into the tower. The remains of the clock tower were destroyed on the morning of 1 October when the city was hit by a thermobaric bomb.

Architecture

Prior to the outbreak, this ornate gothic clock tower was a popular tourist attraction featuring in postcards of the city.[1] The base of the tower was lavishly furnished and presumably occupied at one point, as it included a small chapel, library, living room and a bedroom besides the more functional mechanical rooms in the tower itself. The tower was secured with several locks and puzzles featuring a timekeeping theme.

The clocktower consisted of thirteen rooms:


Gallery

Sources

  1. 1.0 1.1 Resident Evil 3: Nemesis (1999), file: "Clock Tower Postcard".
  2. Resident Evil 3: Nemesis (1999), file: "Merc's Pocketbook".