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We're partners... to the end.

Sheva Alomar is an agent from the Bioterrorism Security Assessment Alliance's West African branch. She was assigned to the current mission to assist Chris Redfield, who was unfamiliar with the area. A versatile fighter with extensive experience, her ability to use firearms is on par with Chris. She is much smaller and more flexible than Chris, enabling her to perform certain maneuvers that Chris cannot. In turn, this allows Chris to throw her up to high ledges, or over large gaps in order to reach areas or objectives that a lone operative couldn't reach.

Biography

Don't worry. I may not be as big as you, but I can still hold my own.

At the age of eight, Sheva's parents died in what appeared to be a factory accident at Umbrella Plant 57. Her uncle came to take Sheva and house her in his home along with seven other children. One day, Sheva ran away from her uncle's house into the Savannah, where she was found by a truck driver who housed and fed her. But little did she know that this truck driver was a member of a guerrilla group.

She later joined the anti-government guerrilla group, where she learned that what happened to her parents was much more than a simple accident. The factory was the location of a final test of one of Umbrella's many B.O.W.s. With the help of the government's army, Umbrella erased Sheva's village and its inhabitants once the test was complete.

Sheva remained with the guerrillas through her childhood. She was fifteen when she was contacted by American operatives to stop Umbrella from selling a B.O.W. to the guerrillas. With Sheva's help, the operatives stopped the deal and apprehended the Umbrella salesman. The man who initially contacted Sheva offered her a chance to start her life again in America. Sheva accepted. Within months, Sheva was speaking English like a native and enrolled in a university two years later. After graduation, her benefactor suggested she join the B.S.A.A. while Umbrella had dissolved years before this. Sheva's hatred of Umbrella and all others like them led her to join the B.S.A.A. Sheva was assigned to Josh Stone's unit for eight months for training. Upon completion of her training, the B.S.A.A. chose her to become an agent.

Kijuju incident

Locked and Loaded!
File:Sheva Shotgun.jpg

Sheva in Kijuju

Sheva is assigned to work alongside Chris throughout Kijuju to keep the natives from becoming hostile over the fact that he's an American. The two are sent to locate a weapons dealer named Ricardo Irving. They eventually track him down, but Irving manages to escape with the help of a mysterious cloaked woman. Chris finds files left behind by Irving with information on his old partner Jill Valentine. Sheva, seeing that she and Chris are outnumbered, pleads Chris to retreat. Chris tells Sheva how his long-time partner Jill died during a mission to arrest Oswell E. Spencer of the Umbrella Corporation. Sheva changes her mind once she learns of Jill and sees Chris' determination to find her.

Chris and Sheva trail Irving through sewers and an oil refinery. They manage to track down Irving with the help of Josh Stone, Sheva's friend and mentor. When Chris and Sheva corner Irving on his ship, he injects himself with a Dominant-strain Plaga. However, Chris and Sheva manage to take him down after a difficult battle. With Irving dead, Chris decides to disobey orders to search for Jill, who he now believes to be alive. Sheva accepts Chris' decision and continues her role as his partner.

The pair make their way to an abandoned underground laboratory formerly used by the Umbrella Corporation. Eventually they discover a large room filled with human bodies contained in pods. Chris uses the computer to locate the pod where Jill would be stored. When they discover the pod Jill was in to be empty, they are threatened by Excella Gionne via video screen. Sheva recognizes Excella as the head of the Tricell, Inc.'s African division, and is outraged to discover that Excella and Tricell are part of the horrible experiments performed at this facility. Sheva also realizes that Excella lied about not knowing where Jill was.

The two track Excella from the facility to underground ruins, though she eventually escapes with the help of the mysterious cloaked woman. This woman is revealed to be none other than Jill herself by Albert Wesker. Together, Chris and Sheva are able to remove the mechanism controlling Jill. Jill reveals Wesker's plan to spread Uroboros worldwide, and pleads Chris to stop Wesker.

Sheva and Chris follow Excella and Wesker to a large ship, where they corner Excella. Excella escapes, but not before spilling a briefcase full of vials. Sheva picks up one of them and takes it with her. Eventually, the two reach a pile of corpses and a weakened Excella. Wesker injected Excella with the Uroboros virus, which eventually rejects Excella as a host, and creates the monstrosity known as Uroboros Aheri.

After disposing of Uroboros Aheri, Chris and Sheva set out after Wesker. On the way, Jill contacts Chris to explain the source of Wesker's strength; an unstable virus. Jill explains that an overdose of the virus would possibly kill Wesker. Sheva realizes that the vial she picked up from Excella's briefcase is the virus.

Chris and Sheva rush to Wesker's hangar to confront him. After a difficult battle, the two are able to inject the virus into Wesker's chest, by getting rid of the light to decrease Wesker's vision, and using a night vision RPG-7. With his body weakening, and the two B.S.A.A. members on his tail, Wesker escapes to his jet. Chris and Sheva climb in through the cargo hold to stop Wesker. Mid-flight, Chris opens the cargo hold, sucking Wesker out the back of the jet. A celebration of Wesker's demise is short-lived when Wesker grabs Sheva's leg in an attempt to take her with him. With Chris's aid, Sheva is saved, and Wesker falls into a volcano.

Severely injured, Wesker has no choice but to combine Uroboros with himself, and attack the two with amazing strength. After a lengthy fight, Wesker is shot down into the molten magma while Chris and Sheva escape with Jill and Josh. Wesker, however, is not one to give up, and grabs the helicopter leg with his tentacle-like arm. However, Chris and Sheva are able to destroy Wesker once and for all by using two RPG-7. While flying away on the helicopter, the four B.S.A.A. agents praise that the journey is over, and that Wesker is dead once and for all.

Unlockable costumes

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Sheva's Fairy Tale costume.

There are four costumes that can be unlocked for Sheva: Clubbin', Tribal, Business and Fairy Tale.

Clubbin' - Is unlocked by completing the main game once, its theme color is gold.

This costume consists of a revealing golden short skirt with a matching golden top, a belt, a pair of knee-high sandals and various accessories. Sheva's sporting a short blond wig while wearing this costume.

Tribal - Is unlocked by obtaining 30 B.S.A.A. emblems and completing the game once, its theme is African tribes attire.

This costume consists of a leopard print bikini top, a few pieces of cloth which form a skirt, a pair of black high-heeled sandals and tribal accessories. Sheva's body is decorated with white paint.

Business - Is unlocked by downloading Costume Pack 2 and by completing the main game once, it is also included in the PC version of the game as a bonus, it is unlocked by completing the main game once as well.

Its theme is modern office attire and it strikes a resemblance to Ingrid Hunnigan's appearance.

This costume consists of a pale dark brown suit with a short skirt with a white blouse underneath, a pair of black high-heels as well as various equipment. Sheva's sporting a pair of eyeglasses and her skin is lighter while wearing this costume.

Fairy Tale - Is unlocked by downloading Costume Pack 1 and completing the main game once, its theme is Red Riding Hood. This costume consists of a red hood revealing Sheva's bra, a matching red skirt, a brown corset, an apron, a pair of knee-high black boots and black stockings. Sheva's skin is lighter while wearing this costume.

Mercenaries Reunion

Sheva is a playable character in Resident Evil 5: Gold Edition's Mercenaries Reunion mode. Sheva is playable in two different costumes - the Business costume, and the "Fairy Tale" costume.

Position Attack Strength
Head Roundhouse 350 HP
Arm (Front) Twist Kick 250 HP
Arm (Back) Knee 250 HP
Leg (Front) Somersault 350 HP
Leg (Back) Throat Slit Instant Kill, no Plaga
Grounded Impale 800 HP (Head Critical)
Grounded (With certain partners) Double Fang 1000 X2 HP
Combo Finisher (front) Skull Crusher (Only for normal Majini) 3000 HP
Combo Finisher (back) Spinning Back Kick (The only attack against Sub-Bosses and normal Majini) 3000 HP
Grapple Breaker Pivot Kick 450 HP
Licker Knockdown Combo Somersault 600 HP
Licker Knockdown Combo Stab Instant Kill
Stunned Wesker Reverse Kick, High Kick, Front Kick, Knee Strike, Double Heel Drop 2000 HP
Dazed Wesker Somersault / Side Pele Kick 400 HP / 400 HP

Taunts:

Sheva whistles when taunting.

Speech:

Asking Help - I need your help. Help me. (serious and worried tone when asking)

Send Out - Go. (serious tone when ordering)

Thanking - Thanks. Thanks, partner! I owe you one! (grateful and happy tone when thanking)

Wait - Wait. (neutral/monotone tone when asking)

Dying - I need help! *whimper* Help. (panicked and fading tone when asking)

Worried - Hold on! I'm coming! (serious tone when yelling)

Checking - Are you OK? You need to be careful! (serious tone when checking)

Compliments - Good work. Nice Shot! Kupendazaer! (impressed tone when praising) Compliments are used when chaining melee attacks, or when a perfect headshot is pulled off.


There are two weapons for the Business costume.

  1. The L.Hawk Magnum
  2. The SIG P226 Handgun.

There are three weapons for the Fairy Tale costume.

  1. The Smith & Wesson Model 500 Magnum,
  2. The Ithaca M37 Shotgun
  3. The SIG 556 Assault rifle.

Resident Evil: The Deck Building Game

Sheva appears as a character card in the Resident Evil DBG. She is one of the first ten characters released in the base set. Sheva specializes in Rifles and her abilities reflect that. Her Level 1 effect goes hand-in-hand with the Bolt-Action Rifle's effect by switching a card in the player's hand with the top card of their inventory. This allows the Rifle Sheva is equipped with to successfully activate it's effect; increased damage. Additionally, Sheva's Level 2 effect decreases the amount of ammunition required to use a Rifle by 20. She has 80 health in the game.

Trivia

  • Sheva is playable through online co-op and offline split-screen. When the game is beaten once, the player can play through the single player game as Sheva with Chris as the AI partner.
  • She is the first left-handed character in the series. This was done by the developers so that the camera would go over her left shoulder to aim opposite of Chris. During split screen however, in many pictures, she is seen holding a gun with her right hand.
  • When completing a combo melee attack, Sheva will exclaim "Kupendazaer!" The literal Swahili translation is something akin to "beautiful" or "delightful", but in context, she is commending the teamwork maneuver.
  • Sheva's tattoo, a tribal design with the word "shujaa" in the middle, means "warrior" or "hero" in Swahili and "brave" or "courageous" in Arabic.
  • Sheva's name is steeped in Arabic; Sheva is the name of a Sabaean kingdom and Alomar can be read either as Spanish Alomar or Arabic al-Omar.
  • Sheva's character model was based on Australian actress Michelle Van der Water, but her voice and motions were performed by Karen Dyer.
  • In the Resident Evil 5 viral advertising campaign, Sheva is played by actress Naja Hill.
  • Sheva is the only female to have Magnums in her Mercenaries Reunion costumes.
  • In all of Sheva's Costumes (B.S.A.A., Clubbin', Tribal, Business, Fairy Tale), she is wearing high heels.
  • If Sheva is partnered with either Josh Stone or Excella Gionne in Mercenaries Reunion, her Impale Downed move will be replaced with a 2 hit Double Fang Move.
  • Sheva is the only female character to use a knife in her melee moves (Impale, Throat Slit and Double Fang).
  • Strangely, Sheva's tattoo only appears within her main costume and her Tribal costume.
  • During the final Wesker battle in the volcanic area, some players, specifically single players, find it difficult (or nearly impossible) to help pull Sheva up when she is hanging on the edge of a cliff, in danger of falling into a pit of lava. Special controllers with a turbo function is one known easy advantage when overcoming this issue, as its automated function gives a much higher probability to safely pull Sheva up. PC players can also make this easier by changing the action button into the "wheel down" button on the mouse.
  • If a player beats normal difficulty and then signs into PlayStation Home, the player will be rewarded with a Sheva decoration trophy.
  • Sheva is the only character in the series to have a calendar, that includes her 3 original costumes (Clubbing, B.S.A.A and tribal), of course, she's portrayed by Karen Dyer. The calendar can be downloaded from here.
  • Although she herself doesn't appear in the Mercenaries 3D, Sheva's two lethal moves (Knife Stab, Throat Slit) are given to Jack Krauser instead.

Gallery

Sources

  1. 1.0 1.1 1.2 1.3 1.4 Resident Evil Archives II, page 72

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