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{{Infobox item |
{{Infobox item |
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+ | |name = Shotgun E |
− | | |
+ | |jp name = ショットガンE |
+ | |image = Shotgune.png |
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− | | image = [[File:Outbreak shotgun.JPG|70px]] |
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− | | |
+ | |type = Firearm |
+ | |opens = |
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+ | |heals = |
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− | | opens = <!--If this is a key, what doors does it open?--> |
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+ | |create = |
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− | | location = <!--If this is a key or event item, where can it be found?--> |
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+ | |combine = |
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− | | level = <!--If in an Outbreak or Chronicles game, which scenario is it present in? If Resident Evil 4, 5, and possibly 6, which Chapter?--> |
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+ | |action = |
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− | | character = <!--Is it character-specific?--> |
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− | | costume = <!--Is it a costume-based item?--> |
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+ | |character = |
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− | | difficulty = <!--What difficulty mode is it specific to, if any?--> |
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+ | |level = |
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− | | heals = <!--If it is a health item, how much health is recovered?--> |
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+ | |difficulty = |
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− | | create = <!--Is there a method to create this item?--> |
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+ | |custom = |
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− | | combine = <!--Can this item be combined to create another? --> |
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+ | |buy = |
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− | | action = Pump-action |
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+ | |sell = |
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− | | feedtype = <!--If a weapon, what is its feedtype? eg. "open breach"--> |
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+ | |costume = |
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+ | |based = |
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− | | custom = <!-- Can it be customized in any way?--> |
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− | | buy = <!--Buying price--> |
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− | | sell = <!--Selling price--> |
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+ | |location = |
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+ | |feedtype = |
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}} |
}} |
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− | {{Quote|An easy to handle shotgun. It uses 12 gauge rounds|Item description}} |
+ | {{Quote|An easy to handle shotgun. It uses 12 gauge rounds.|Item description.}} |
− | + | The '''Shotgun E''' is a weapon that appears exclusively in ''[[Resident Evil Outbreak File 2|Resident Evil Outbreak File #2]]''. |
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− | The Shotgun E |
+ | The Shotgun E appears in the first three scenarios of File #2 ("[[Wild things]]", "[[Underbelly]]" and "[[Flashback]]"). The Shotgun E offers a weaker firepower and a slower reload than the Shotgun, but firepower remains consistent at longer ranges, whereas the Shotgun's ranged damage diminshes. Ammunition is readily available, even when choosing harder difficulties. The Shotgun E is extremely effective for defending against/defeating larger, more resilient foes, such as [[Zombie Lion|zombified lions]], the [[Zombie Elephant|zombified elephant]] and enlarged [[Mega Bite|mega bites]]. |
+ | == Gallery == |
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+ | <gallery> |
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+ | Outbreak shotgun.JPG|Shotgun E inventory icon. |
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+ | Shotgun-e.png |
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+ | Shotgune2.png|[[Mark Wilkins]] holds a Shotgun E. |
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+ | </gallery> |
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+ | |||
+ | ==Bibliography== |
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+ | *{{cite book|title=[[BIOHAZARD OUTBREAK FILE 2 GRAND BIBLE]]|editor=Ara, Masui|publisher=[[Capcom]]|location=Japan|year=2004}} |
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+ | |||
+ | == Sources == |
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+ | <references /> |
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[[Category:Shotguns]] |
[[Category:Shotguns]] |
Revision as of 15:44, 18 February 2019
"An easy to handle shotgun. It uses 12 gauge rounds." — Item description. |
The Shotgun E is a weapon that appears exclusively in Resident Evil Outbreak File #2.
The Shotgun E appears in the first three scenarios of File #2 ("Wild things", "Underbelly" and "Flashback"). The Shotgun E offers a weaker firepower and a slower reload than the Shotgun, but firepower remains consistent at longer ranges, whereas the Shotgun's ranged damage diminshes. Ammunition is readily available, even when choosing harder difficulties. The Shotgun E is extremely effective for defending against/defeating larger, more resilient foes, such as zombified lions, the zombified elephant and enlarged mega bites.
Gallery
Bibliography
- Ara, Masui, ed (2004). BIOHAZARD OUTBREAK FILE 2 GRAND BIBLE. Japan: Capcom.