Siege is a multiplayer mode in Resident Evil 6 that was released as downloadable content on March 5, 2013.[1]
In Siege, six players are split into two teams, with one team being Agents and the other team being Enemies. The Agents play as human characters, whose objective is to protect the AI controlled rookie BSAA agent - while the Enemies play as various creatures whose objective is to kill the rookie. The game consists of two rounds, with teams switching between the roles of humans and enemies. The human team wins a round if the BSAA agent survives, while the enemy team wins if they succeed in killing the agent.
Throughout the stage, agents can find powerful weapons as well as time-reduction bonuses to aid them, though the bonuses have timers that limit their time staying on the stage, and can disappear. Agents can also give commands to the rookie in order to guide him to safety. The enemies, on the other hand, can make situations more complicated for the Agents by breaking large crystals containing more dangerous enemies.
Siege Mode was released as downloadable content on March 5, 2013 for Xbox 360 and PS3.[2] While in EU, the PS3 version was released a day later.[3] Afterward, it became available for PC on April 26, 2013.[4]
Siege, along with other DLCs, were included in PS4 and Nintendo Switch version of the game for free.
Characters[]
Leon S. Kennedy[]
Costume
Load-out
Default (Lanshiang/Tall Oaks outfit depending on the stage.)
Costume 1
Helena Harper[]
Costume
Load-out
Default (Lanshiang/Tall Oak outfit depending on the stage.)
Costume 1
Chris Redfield[]
Costume
Load-out
Defalt (Lanshiang/Edonia outfit depending on the stage.)
Costume 1
Piers Nivans[]
Costume
Load-out
Default (Lanshiang/Edonia outfit depending on the stage.)
Costume 1
Jake Muller[]
Costume
Load-out
Default (Lanshiang/Edonia outfit depending on the stage.)
Costume 1
Sherry Birkin[]
Costume
Load-out
Default (Lanshiang/Edonia outfit depending on the stage.)