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|unlocked = Download}}'''Siege''' is a multiplayer mode in ''Resident Evil 6''<ref>{{Cite web|url=http://www.capcom-unity.com/neilgortz/blog/2013/01/25/resident-evil-6-news-pc-notes-and-new-play-mode|title=NeilGortz > Blog > Resident Evil 6 news, PC notes and new play mode|publisher=Capcom|author=NeilGortz|accessdate=2013-01-25|date=January 25, 2013}}</ref> that was released for the Xbox 360 on March 5, and March 6 for the PS3. It has since been made available for the PC. |
|unlocked = Download}}'''Siege''' is a multiplayer mode in ''Resident Evil 6''<ref>{{Cite web|url=http://www.capcom-unity.com/neilgortz/blog/2013/01/25/resident-evil-6-news-pc-notes-and-new-play-mode|title=NeilGortz > Blog > Resident Evil 6 news, PC notes and new play mode|publisher=Capcom|author=NeilGortz|accessdate=2013-01-25|date=January 25, 2013}}</ref> that was released for the Xbox 360 on March 5, and March 6 for the PS3. It has since been made available for the PC. |
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− | In Siege, six players are split into two teams, with one team being Agents and the other team being Enemies. The Agents play as human characters, whose objective is to protect the AI controlled rookie [[ |
+ | In Siege, six players are split into two teams, with one team being Agents and the other team being Enemies. The Agents play as human characters, whose objective is to protect the AI controlled rookie [[Bioterrorism Security Assessment Alliance|BSAA]] agent - while the Enemies play as various creatures whose objective is to kill the rookie. The game consists of two rounds, with teams switching between the roles of humans and enemies. The human team wins a round if the BSAA agent survives, while the enemy team wins if they succeed in killing the agent. |
Throughout the stage, agents can find powerful weapons as well as time-reduction bonuses to aid them, though the bonuses have timers that limit their time staying on the stage, and can disappear. Agents can also give commands to the rookie in order to guide him to safety. The enemies, on the other hand, can make situations more complicated for the Agents by breaking large crystals containing more dangerous enemies. |
Throughout the stage, agents can find powerful weapons as well as time-reduction bonuses to aid them, though the bonuses have timers that limit their time staying on the stage, and can disappear. Agents can also give commands to the rookie in order to guide him to safety. The enemies, on the other hand, can make situations more complicated for the Agents by breaking large crystals containing more dangerous enemies. |
Revision as of 02:05, 6 March 2018
Siege is a multiplayer mode in Resident Evil 6[1] that was released for the Xbox 360 on March 5, and March 6 for the PS3. It has since been made available for the PC.
In Siege, six players are split into two teams, with one team being Agents and the other team being Enemies. The Agents play as human characters, whose objective is to protect the AI controlled rookie BSAA agent - while the Enemies play as various creatures whose objective is to kill the rookie. The game consists of two rounds, with teams switching between the roles of humans and enemies. The human team wins a round if the BSAA agent survives, while the enemy team wins if they succeed in killing the agent.
Throughout the stage, agents can find powerful weapons as well as time-reduction bonuses to aid them, though the bonuses have timers that limit their time staying on the stage, and can disappear. Agents can also give commands to the rookie in order to guide him to safety. The enemies, on the other hand, can make situations more complicated for the Agents by breaking large crystals containing more dangerous enemies.
Characters
Leon S. Kennedy
Costume | Load-out |
---|---|
Default (Lanshiang/Tall Oaks outfit depending on the stage.) | |
Costume 1 |
Helena Harper
Costume | Load-out |
---|---|
Default (Lanshiang/Tall Oak outfit depending on the stage.) | |
Costume 1 |
Chris Redfield
Costume | Load-out |
---|---|
Defalt (Lanshiang/Edonia outfit depending on the stage.) | |
Costume 1 |
Piers Nivans
Costume | Load-out |
---|---|
Default (Lanshiang/Edonia outfit depending on the stage.) | |
Costume 1 |
Jake Muller
Costume | Load-out |
---|---|
Default (Lanshiang/Edonia outfit depending on the stage.) | |
Costume 1 |
Sherry Birkin
Costume | Load-out |
---|---|
Default (Lanshiang/Edonia outfit depending on the stage.) | |
Costume 1 |
Ada Wong
Costume | Load-out |
---|---|
Default | |
Costume 1 |
Carla Radames
Costume | Load-out |
---|---|
Default |
Agent
Costume | Load-out |
---|---|
Default |
Video
Sources
- ↑ NeilGortz (January 25, 2013). NeilGortz > Blog > Resident Evil 6 news, PC notes and new play mode. Capcom. Retrieved on 2013-01-25.
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