Resident Evil Wiki
Resident Evil Wiki
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! scope="col"|Description
 
! scope="col"|Description
 
|-
 
|-
|'''Go for Broke!'''
+
|'''Eagle Eye'''
 
|Unknown
 
|Unknown
 
|Level 1
 
|Level 1
  +
|3000
|40000
 
  +
|Adds an extra level of magnification to sniper rifle scope.
  +
|-
  +
|'''Item Drop Increase'''
  +
|Unknown
  +
|Level 1
  +
|35000
  +
|Causes more defeated enemies to drop items.
  +
|-
  +
|'''Go For Broke!'''
  +
|Unknown
  +
|Level 1
  +
|60000
 
|Makes it easier to pull off combos as time runs out.
 
|Makes it easier to pull off combos as time runs out.
 
|-
 
|-
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|Unknown
 
|Unknown
 
|Level 1
 
|Level 1
  +
|90000
|30000
 
 
|Increases time awarded by a Time Bonus.
 
|Increases time awarded by a Time Bonus.
 
|-
 
|-
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|Unknown
 
|Unknown
 
|Level 1
 
|Level 1
  +
|50000
|15000
 
 
|Increases time for a Combo Bonus.
 
|Increases time for a Combo Bonus.
 
|-
 
|-
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|Unknown
 
|Unknown
 
|Level 1
 
|Level 1
  +
|60000
|20000
 
 
|Increases the points earned for surpassing 50 combos.
 
|Increases the points earned for surpassing 50 combos.
 
|-
 
|-
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|5000
 
|5000
 
|Increases your attack power if you attack immediately after another player
 
|Increases your attack power if you attack immediately after another player
  +
|-
  +
|'''Quick Shot Damage Increase'''
  +
|Unknown
  +
|Level 1
 
|15000
  +
|Increases the damage from Quick Shot.
  +
|-
  +
|'''Power Counter'''
  +
|Unknown
  +
|Level 1
  +
|8000
  +
|Increases the damage made by Counter moves.
  +
|-
  +
|'''Second Wind'''
  +
|Unknown
  +
|Level 1
 
|6000
  +
|Gain more damage output when at low health.
  +
|-
  +
|'''Martial Arts Master'''
  +
|Unknown
  +
|Level 1
  +
|25000
  +
|Melee damage goes up, but gun damage goes down.
  +
|-
  +
|'''Target Master'''
  +
|Unknown
  +
|Level 1
  +
|25000
  +
|Gun damage goes up, but melee damage goes down.
  +
|-
  +
|'''Last Stand'''
  +
|Unknown
  +
|Level 1
 
|30000
  +
|Damage dealt goes up, but damage taken goes up as well.
  +
|-
  +
|'''Pre-emptive Strike'''
  +
|Unknown
  +
|Level 1
  +
|7000
  +
|Attacks from behind does more damage.
  +
|-
  +
|'''Dying Breath'''
  +
|Unknown
  +
|Level 1
  +
|15000
  +
|Damage goes up during dying status, but recovery takes longer.
  +
|-
  +
|'''Pharmacist'''
  +
|Unknown
  +
|Level 1
  +
|17000
  +
|Get more health from tablets.
 
|-
 
|-
 
|'''Medic'''
 
|'''Medic'''
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|Level 1
 
|Level 1
 
|12000
 
|12000
|Heals a teammate that's far away when you use a health tablet.
+
|Heals a teammate at any range when you use a health tablet.
 
|-
 
|-
 
|'''First Responder'''
 
|'''First Responder'''
 
|Unknown
 
|Unknown
 
|Level 1
 
|Level 1
  +
|15000
|6000
 
 
|Makes it easier to rescue dying teammates.
 
|Makes it easier to rescue dying teammates.
  +
|-
  +
|'''Take It Easy'''
  +
|Unknown
  +
|Level 1
 
|20000
  +
|Your health recovery is increased while using Cover.
  +
|-
  +
|'''Natural Healing'''
  +
|Unknown
  +
|Level 1
  +
|1500
  +
|Both your health and combat gauge recovers over time.
 
|}
 
|}
   

Revision as of 23:18, 6 October 2012

SkillSelect3

Skills are a new gameplay element/mechanic featured in Resident Evil 6. They take the place of upgrading weapons, allowing characters to upgrade abilities with weapons such as firearm damage, reload speed, or steady aim. Other upgrades are available, including attributes such as defense or making a character more effectively handle J'avo or zombies, or even alter the behavior of an AI partner for single-player. Many skills are universal between characters, however there are some unique skills based upon a character and their unique playstyle (such as Leon's dual-wielding or Jake's Hand-to-Hand). Some skills are only unlocked under certain conditions such as killing a certain number of enemies, getting a certain number of kills with a weapon-type or even completing campaigns.

Buying Skills

Skills can be bought at the end of a chapter or at any point from the menu. Skill Points that are shared between all characters are obtained during the campaign as well as Mercenaries, and can be used to purchase or upgrade skills. Some skills are available to more than one character, and when they are bought for one character they immediately become available to all applicable characters.[1]

Following are a list of known skills.[notes 1]

Campaign Skills

Skill Name Original Name Max Level Required Points Description
Firearm ファイアアーム Level 3 12000
29000
75000
Increases firearm power by 10/20/50%.
Melee バトルアタック Level 3 10000
25000
75000
Increases power during melee attacks by 10/20/50%.
Defense ティフェンス Level 3 3200
28000
80000
Reduces damage from enemy firearms by 10/20/50%.
Lock-On コンセントレート Level 2 2800
31000
Steadies hand when shooting (Red dot).
Rock Steady ステディエイム Level 2 3500
33000
Reduces recoil after shooting (Recticle).
Critical Hit クリティカルレート Level 3 3500
13000
32000
Increases the chances of scoring a critical hit by 50/75/100%.
Piercing ペネトレーション Level 3 12000
28000
55000
Increase chance of piercing through multiple enemies with firearms.
J'avo Killer ジュアヴォキラー Level 2 3000
25000
Increases strength of attacks on a J'avo by 20/50%.
Zombie Hunter ゾンビキラー Level 2 3000
25000
Increases strength of attacks on a zombie by 20/50%.
Eagle Eye Unknown Level 1 3000 Adds an extra level of magnification to sniper rifle scope.
Quick Reload クイックリロード Level 1 10000 Reload your weapons quickly.
Last Shot Unknown Level 1 55000 Greatly increases the strength of your final remaining shot.
Shooting Wild フリーシューター Level 1 65000 Removes your targeting sight, but increases your firepower.
Combat Gauge Boost Unknown Level 2 70000
90000
Increases your Combat Gauge by 3/5 blocks.
Breakout Unknown Level 1 2800 Allows you to break free easily from an enemy's grasp.
Item Drop Increase アイテムドロップUP Level 1 3500 Causes more defeated enemies to drop items.
Recovery リカバリー Level 2 10000
70000
Speeds up recovery time when dying.
Team-Up Unknown Level 1 14000 Strengthens your partner's attacks when you are near each other.
Field Medic Unknown Level 2 12000
95000
Allows your partner to give you a few health tablets when you're rescued.
Lone Wolf Unknown Level 1 100 Keeps your partner from helping you when you're in trouble.
AR Ammo Pickup Increase アサルトライフルの弾取得UP Level 1 8000 Allows you to pick up an increased amount of 5.56 NATO ammo.
Shotgun Shell Pickup Increase ショットガンの弾取得UP Level 1 8000 Allows you to pick up an increased number of 10- and 12-gauge shotgun shells.
Magnum Ammo Pickup Increase マガナムの弾取得UP Level 1 25000 Allows you to pick up an increased amount of .50 Action-Express and .500 S&W Magnum ammo.
Rifle Ammo Pickup Increase ライフルの弾取得UP Level 1 8000 Allows you to pick up an increased amount of 7.62 NATO and 12.7mm ammo.
Grenade Pickup Increase Unknown Level 1 22000 Allows you to pick up an increased number of 40mm explosive, acid, and nitrogen rounds.
Arrow Pickup Increase Unknown Level 1 20000 Allows you to pick up an increased number of normal and pipe bomb arrows.
Grenade Power Up Unknown Level 1 40000 Increases damage dealt with Grenades.
Handgun Master ハンドガンマスター Level 1 37000 Increases damage dealt with Handguns.
Shotgun Master Unknown Level 1 38000 Increases damage deat with Shotguns.
Magnum Master Unknown Level 1 40000 Increases damage deat with Magnums.
Sniper Master Unknown Level 1 39000 Increases damage deat with Sniper Rifles.
Machine Pistol Master Unknown Level 1 38000 Increases damage deat with Machine Pistols.
Assault Rifle Master Unknown Level 1 37000 Increases damage deat with Assault Rifles.
Grenade Launcher Master Unknown Level 1 40000 Increases damage deat with Grenade Launchers.
Crossbow Master Unknown Level 1 40000 Increases damage deat with Crossbows.
Infinite Handgun Unknown Level 1 99000 Unlimited ammo for the Handgun.
Infinite Shotgun Unknown Level 1 99000 Unlimited ammo for the Shotgun.
Infinite Magnum Unknown Level 1 99000 Unlimited ammo for the Magnum.
Infinite Sniper Rifle Unknown Level 1 99000 Unlimited ammo for the Sniper Rifle.
Infinite Machine Pistol Unknown Level 1 99000 Unlimited ammo for the Machine Pistol.
Infinite Assault Rifle Unknown Level 1 99000 Unlimited ammo for the Assault Rifle.
Infinite Grenade Launcher Unknown Level 1 99000 Unlimited ammo for the Grenade Launcher.
Infinite Crossbow Unknown Level 1 99000 Unlimited ammo for the Crossbow.

Agent Hunt Skills

Skill Name Original Name Max Level Required Points Description
Creature Offense Unknown Level 3 5000
15000
60000
Increases damage dealt by 10/20/30%.
Creature Defense Unknown Level 3 5000
15000
60000
Reduces damage taken by 10/20/30%.
Creature Health Unknown Level 3 5000
15000
60000
Increases your health by 20/50/100%.
Creature Stamina Unknown Level 3 5000
15000
60000
Increases the stamina bar by 6/7/10 units.

Mercenaries Skills

Skill Name Original Name Max Level Required Points Description
Eagle Eye Unknown Level 1 3000 Adds an extra level of magnification to sniper rifle scope.
Item Drop Increase Unknown Level 1 35000 Causes more defeated enemies to drop items.
Go For Broke! Unknown Level 1 60000 Makes it easier to pull off combos as time runs out.
Time Bonus + Unknown Level 1 90000 Increases time awarded by a Time Bonus.
Combo Bonus + Unknown Level 1 50000 Increases time for a Combo Bonus.
Limit Breaker Unknown Level 1 60000 Increases the points earned for surpassing 50 combos.
Blitz Play Unknown Level 1 5000 Increases your attack power if you attack immediately after another player
Quick Shot Damage Increase Unknown Level 1 15000 Increases the damage from Quick Shot.
Power Counter Unknown Level 1 8000 Increases the damage made by Counter moves.
Second Wind Unknown Level 1 6000 Gain more damage output when at low health.
Martial Arts Master Unknown Level 1 25000 Melee damage goes up, but gun damage goes down.
Target Master Unknown Level 1 25000 Gun damage goes up, but melee damage goes down.
Last Stand Unknown Level 1 30000 Damage dealt goes up, but damage taken goes up as well.
Pre-emptive Strike Unknown Level 1 7000 Attacks from behind does more damage.
Dying Breath Unknown Level 1 15000 Damage goes up during dying status, but recovery takes longer.
Pharmacist Unknown Level 1 17000 Get more health from tablets.
Medic Unknown Level 1 12000 Heals a teammate at any range when you use a health tablet.
First Responder Unknown Level 1 15000 Makes it easier to rescue dying teammates.
Take It Easy Unknown Level 1 20000 Your health recovery is increased while using Cover.
Natural Healing Unknown Level 1 1500 Both your health and combat gauge recovers over time.

Equipping Skills

SkillSelect5

Player will be able to create individual sets of skills. A set comprises of three different skills equipped by a player (upgrades replace lower levels, so it is not possible to have J'avo Killer Lvl. 1 and J'avo Killer Lvl. 2 equipped simultaneously). To start, players will only be able to create one set. However, as skills are unlocked and the game progresses, they will eventually be able to create up to eight different sets of skill.[2]

Sets can be changed and equipped at any moment by accessing the character's menu. It should be noted however that the game will not pause while changing or equipping skills, so it leaves the player vulnerable if there are enemies around. As suggested previously, of a character purchases a skill that is accessible to other characters, all of those other characters will also be able to equip the skill without needing to purchase it again. Only one set can be equipped at a time and sets carry on between characters as well (so if you have Set 4 on for Chris and switch to Leon, Set 4 will also be equipped on Leon).

Gallery

Sources

Notes
  1. Some translations are not official and subject to change. Some descriptions are not official and subject to change.
References