Resident Evil Wiki
Resident Evil Wiki
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|Adds an extra level of magnification to all rifles which have a scope.
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|Adds an extra level of magnification to all weapons which have a scope.
 
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|'''Item Drop Increase'''
 
|'''Item Drop Increase'''

Revision as of 18:41, 2 February 2014

SkillSelect3

Skills are a new gameplay element/mechanic featured in Resident Evil 6. They take the place of the shop system from RE 4 and 5, allowing characters to upgrade abilities with weapons such as firearm damage, reload speed, or steady aim. Other upgrades are available, including attributes such as defense or making a character more effectively handle J'avo or zombies, or even alter the behavior of an AI partner for single-player. Many skills are universal between characters, however there are some unique skills based upon a character and their unique playstyle (such as Leon's dual-wielding or Jake's Hand-to-Hand). Some skills are only unlocked under certain conditions such as killing a certain number of enemies, getting a certain number of kills with a weapon-type or even completing campaigns.

Buying Skills

Skills can be bought at the end of a chapter or at any point from the menu. Skill Points that are shared between all characters are obtained during the campaign as well as Mercenaries, and can be used to purchase or upgrade skills. Some skills are available to more than one character, and when they are bought for one character they immediately become available to all applicable characters.[1]

Following are a list of known skills.[notes 1]

Campaign Skills

Skill Name Original Name Max Level Required Points Description
Firearm ファイアアーム Level 3 12000
29000
75000
Increases firearm power by 10/20/50%.
Melee バトルアタック Level 3 10000
25000
75000
Increases power during melee attacks by 10/20/50%.
Defense ティフェンス Level 3 3200
28000
80000
Reduces damage from enemy firearms by 10/20/50%.
Lock-On コンセントレート Level 2 2800
31000
Steadies hand when shooting (Red dot).
Rock Steady ステディエイム Level 2 3500
33000
Reduces recoil after shooting (Recticle).
Critical Hit クリティカルレート Level 3 3500
13000
32000
Increases the chances of scoring a critical hit by 50/75/100%.
Piercing ペネトレーション Level 3 12000
28000
55000
Increase chance of piercing through multiple enemies with firearms.
J'avo Killer ジュアヴォキラー Level 2 3000
25000
Increases strength of attacks on a J'avo by 20/50%.
Zombie Hunter ゾンビキラー Level 2 3000
25000
Increases strength of attacks on a zombie by 20/50%.
Eagle Eye Unknown Level 1 3000 Adds an extra level of magnification to sniper rifle scope.
Quick Reload クイックリロード Level 1 10000 Reload your weapons quickly.
Last Shot Unknown Level 1 55000 Greatly increases the strength of your final remaining shot.
Shooting Wild フリーシューター Level 1 65000 Removes your targeting sight, but increases your firepower.
Combat Gauge Boost Unknown Level 2 70000
90000
Increases your Combat Gauge by 3/5 blocks.
Breakout Unknown Level 1 2800 Allows you to break free easily from an enemy's grasp.
Item Drop Increase アイテムドロップUP Level 1 3500 Causes more defeated enemies to drop items.
Recovery リカバリー Level 2 10000
70000
Speeds up recovery time when dying.
Team-Up Unknown Level 1 14000 Strengthens your partner's attacks when you are near each other.
Field Medic Unknown Level 2 12000
95000
Allows your partner to give you a few health tablets when you're rescued.
Lone Wolf Unknown Level 1 100 Keeps your partner from helping you when you're in trouble.
AR Ammo Pickup Increase アサルトライフルの弾取得UP Level 1 8000 Allows you to pick up an increased amount of 5.56 NATO ammo.
Shotgun Shell Pickup Increase ショットガンの弾取得UP Level 1 8000 Allows you to pick up an increased number of 10- and 12-gauge shotgun shells.
Magnum Ammo Pickup Increase マガナムの弾取得UP Level 1 25000 Allows you to pick up an increased amount of .50 Action-Express and .500 S&W Magnum ammo.
Rifle Ammo Pickup Increase ライフルの弾取得UP Level 1 8000 Allows you to pick up an increased amount of 7.62 NATO and 12.7mm ammo.
Grenade Pickup Increase Unknown Level 1 22000 Allows you to pick up an increased number of 40mm explosive, acid, and nitrogen rounds.
Arrow Pickup Increase Unknown Level 1 20000 Allows you to pick up an increased number of normal and pipe bomb arrows.
Grenade Power Up Unknown Level 1 40000 Increases damage dealt with Grenades.
Handgun Master ハンドガンマスター Level 1 37000 Increases damage dealt with Handguns.
Shotgun Master Unknown Level 1 38000 Increases damage dealt with Shotguns.
Magnum Master Unknown Level 1 40000 Increases damage dealt with Magnums.
Sniper Master Unknown Level 1 39000 Increases damage dealt with Sniper Rifles.
Machine Pistol Master Unknown Level 1 38000 Increases damage dealt with Machine Pistols.
Assault Rifle Master Unknown Level 1 37000 Increases damage dealt with Assault Rifles.
Grenade Launcher Master Unknown Level 1 40000 Increases damage dealt with Grenade Launchers.
Crossbow Master Unknown Level 1 40000 Increases damage dealt with Crossbows.
Infinite Handgun Unknown Level 1 79000 Unlimited ammo for the Handgun.
Infinite Shotgun Unknown Level 1 89000 Unlimited ammo for the Shotgun.
Infinite Magnum Unknown Level 1 99000 Unlimited ammo for the Magnum.
Infinite Sniper Rifle Unknown Level 1 79000 Unlimited ammo for the Sniper Rifle.
Infinite Machine Pistol Unknown Level 1 89000 Unlimited ammo for the Machine Pistol.
Infinite Assault Rifle Unknown Level 1 89000 Unlimited ammo for the Assault Rifle.
Infinite Grenade Launcher Unknown Level 1 99000 Unlimited ammo for the Grenade Launcher.
Infinite Crossbow Unknown Level 1 79000 Unlimited ammo for the Crossbow.

Agent Hunt Skills

Skill Name Original Name Max Level Required Points Description
Creature Offense Unknown Level 3 5000
15000
60000
Increases damage dealt by 10/20/30%.
Creature Defense Unknown Level 3 5000
15000
60000
Reduces damage taken by 10/20/30%.
Creature Health Unknown Level 3 5000
15000
60000
Increases your health by 20/50/100%.
Creature Stamina Unknown Level 3 5000
15000
60000
Increases the stamina bar by 6/7/10 units.

Mercenaries Skills

Skill Name Original Name Max Level Required Points Description
Eagle Eye Unknown Level 1 3000 Adds an extra level of magnification to all weapons which have a scope.
Item Drop Increase Unknown Level 1 35000 Causes more defeated enemies to drop random items.
Go For Broke! Unknown Level 1 60000 When the total time is below 30 seconds, players will receive an additional 2 seconds to chain each kill in the kill combo. Basically, you will receive 17 seconds to chain each kill with this skill equipped (15 seconds + 2 bonus seconds).
Time Bonus + Unknown Level 1 90000 All time bonuses (yellow hourglasses) are now provide 70 seconds (10 more seconds than usual).
Combo Bonus + Unknown Level 1 50000 All combo times (Extended combo bonuses/green hourglasses) now last for 10 seconds longer.
Limit Breaker Unknown Level 1 60000 Increases the points earned for surpassing 50 combos. When the kill combo reaches over 50 kills, you will receive an extra 50 points per kill. For example, you will receive 350 points instead of 300 for killing a zombie.
Blitz Play Unknown Level 1 5000 Increases your attack power if you attack immediately after another player by 50%.
Quick Shot Damage Increase Unknown Level 1 15000 Increases the damage from Quick Shot by 50%.
Power Counter Unknown Level 1 8000 Increases the damage made by Counter moves by 25%.
Second Wind Unknown Level 1 6000 Increases your damage (both firearm and melee) by 10% when your health is at 2 bars or below.
Martial Arts Master Unknown Level 1 25000 Melee damage goes up by 25%, but firearm damage goes down by -50%.
Target Master Unknown Level 1 25000 Firearm damage goes up by 25%, but melee damage goes down by -50%.
Last Stand Unknown Level 1 30000 Damage dealt goes up by 30%, but damage taken goes up as well by 300%.
Pre-emptive Strike Unknown Level 1 7000 Attacks from behind deal 75% more damage.
Dying Breath Unknown Level 1 15000 Increases damage of attacks on enemies while in dying status by 300% and lowers dying status recovery time to five seconds.
Pharmacist Unknown Level 1 17000 Get more health from tablets. Each herb tablet now restores two blocks of health instead of one
Medic Unknown Level 1 12000 Heals 1 block of teammate's health at any range when you use a health tablet.
First Responder Unknown Level 1 15000 When you rescue your partner he will receive one free health block (as if you given him health tablet).
Take It Easy Unknown Level 1 20000 Your health recovery is twice faster while using Cover.
Natural Healing Unknown Level 1 1500 Both your health and combat gauge recovery speed is increased by 25%.

Equipping Skills

SkillSelect5

Player will be able to create individual sets of skills. A set comprises of three different skills equipped by a player (upgrades replace lower levels, so it is not possible to have J'avo Killer Lvl. 1 and J'avo Killer Lvl. 2 equipped simultaneously). To start, players will only be able to create one set. However, as stated in one of the game's load screen messages, completing one campaign will unlock seven new sets of skill, with eight different sets in total.[2]

Sets can be changed and equipped at any moment by accessing the character's menu. It should be noted however that the game will not pause while changing or equipping skills, so it leaves the player vulnerable if there are enemies around. As suggested previously, of a character purchases a skill that is accessible to other characters, all of those other characters will also be able to equip the skill without needing to purchase it again. Only one set can be equipped at a time and sets carry on between characters as well (so if you have Set 4 on for Chris or Piers and switch to Leon or Helena, Set 4 will also be equipped for them).

Gallery

Sources

Notes
  1. Some translations are not official and subject to change. Some descriptions are not official and subject to change.
References