Resident Evil Wiki
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Tag: Visual edit
(→‎Campaign Skills: matching game text)
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|40000
 
|40000
 
|Increases damage dealt with Grenades.
 
|Increases damage dealt with Grenades.
|Killing 800 enemies with grenades
+
|Get 800 kills with cgrenades
 
|-
 
|-
 
|'''Handgun Master'''
 
|'''Handgun Master'''
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|37000
 
|37000
 
|Increases damage dealt with Handguns.
 
|Increases damage dealt with Handguns.
|Killing 1500 enemies with handguns
+
|Get 1,500 kills with handguns
 
|-
 
|-
 
|'''Shotgun Master'''
 
|'''Shotgun Master'''
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| 38000
 
| 38000
 
| Increases damage dealt with Shotguns.
 
| Increases damage dealt with Shotguns.
|Killing 1000 enemies with shotguns
+
|Get 1,000 kills with shotguns
 
|-
 
|-
 
|'''Magnum Master'''
 
|'''Magnum Master'''
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| 40000
 
| 40000
 
| Increases damage dealt with Magnums.
 
| Increases damage dealt with Magnums.
|Killing 800 enemies with magnums
+
|Get 800 kills with Magnums
 
|-
 
|-
 
|'''Sniper Master'''
 
|'''Sniper Master'''
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| 39000
 
| 39000
 
| Increases damage dealt with Sniper Rifles.
 
| Increases damage dealt with Sniper Rifles.
|Killing 1000 enemies with sniper rifles
+
|Get 1,000 kills with sniper rifles
 
|-
 
|-
 
|'''Machine Pistol Master'''
 
|'''Machine Pistol Master'''
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| 38000
 
| 38000
 
| Increases damage dealt with Machine Pistols.
 
| Increases damage dealt with Machine Pistols.
|Killing 1500 enemies with machine pistols
+
|Get 1,500 kills with machine pistols
 
|-
 
|-
 
|'''Assault Rifle Master'''
 
|'''Assault Rifle Master'''
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| 37000
 
| 37000
 
| Increases damage dealt with Assault Rifles.
 
| Increases damage dealt with Assault Rifles.
|Killing 1500 enemies with assault rifles
+
|Get 1,500 kills with assault rifles
 
|-
 
|-
 
|'''Grenade Launcher Master'''
 
|'''Grenade Launcher Master'''
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| 40000
 
| 40000
 
| Increases damage dealt with Grenade Launchers.
 
| Increases damage dealt with Grenade Launchers.
|Killing 800 enemies with a grenade launcher
+
|Get 800 kills with grenade launchers
 
|-
 
|-
 
|'''Crossbow Master'''
 
|'''Crossbow Master'''
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| 40000
 
| 40000
 
| Increases damage dealt with Crossbows.
 
| Increases damage dealt with Crossbows.
|Killing 800 enemies with a crossbow
+
|Get 800 kills with crossbows
 
|-
 
|-
 
|'''Infinite Handgun'''
 
|'''Infinite Handgun'''
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| 79000
 
| 79000
 
| Unlimited ammo for the Handgun.
 
| Unlimited ammo for the Handgun.
  +
|Unlocked after all campaigns have been completed.
|Clear all scenarios
 
 
|-
 
|-
 
|'''Infinite Shotgun'''
 
|'''Infinite Shotgun'''
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| 89000
 
| 89000
 
| Unlimited ammo for the Shotgun.
 
| Unlimited ammo for the Shotgun.
  +
|Unlocked after all campaigns have been completed.
|Clear all scenarios
 
 
|-
 
|-
 
|'''Infinite Magnum'''
 
|'''Infinite Magnum'''
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| 99000
 
| 99000
 
| Unlimited ammo for the Magnum.
 
| Unlimited ammo for the Magnum.
  +
|Unlocked after all campaigns have been completed.
|Clear all scenarios
 
 
|-
 
|-
 
|'''Infinite Sniper Rifle'''
 
|'''Infinite Sniper Rifle'''
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| 79000
 
| 79000
 
| Unlimited ammo for the Sniper Rifle.
 
| Unlimited ammo for the Sniper Rifle.
  +
|Unlocked after all campaigns have been completed.
|Clear all scenarios
 
 
|-
 
|-
 
|'''Infinite Machine Pistol'''
 
|'''Infinite Machine Pistol'''
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| 89000
 
| 89000
 
| Unlimited ammo for the Machine Pistol.
 
| Unlimited ammo for the Machine Pistol.
  +
|Unlocked after all campaigns have been completed.
|Clear all scenarios
 
 
|-
 
|-
 
|'''Infinite Assault Rifle'''
 
|'''Infinite Assault Rifle'''
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| 89000
 
| 89000
 
| Unlimited ammo for the Assault Rifle.
 
| Unlimited ammo for the Assault Rifle.
  +
|Unlocked after all campaigns have been completed.
|Clear all scenarios
 
 
|-
 
|-
 
|'''Infinite Grenade Launcher'''
 
|'''Infinite Grenade Launcher'''
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| 99000
 
| 99000
 
| Unlimited ammo for the Grenade Launcher.
 
| Unlimited ammo for the Grenade Launcher.
  +
|Unlocked after all campaigns have been completed.
|Clear all scenarios
 
 
|-
 
|-
 
|'''Infinite Crossbow'''
 
|'''Infinite Crossbow'''
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| 79000
 
| 79000
 
| Unlimited ammo for the Crossbow.
 
| Unlimited ammo for the Crossbow.
  +
|Unlocked after all campaigns have been completed.
|Clear all scenarios
 
 
|}
 
|}
   

Revision as of 07:26, 21 January 2018

SkillSelect3

Skills are a new gameplay element/mechanic featured in Resident Evil 6. They take the place of the shop system from RE 4 and 5, allowing characters to upgrade abilities with weapons such as firearm damage, reload speed, or steady aim. Other upgrades are available, including attributes such as defense or making a character more effectively handle J'avo or zombies, or even alter the behavior of an AI partner for single-player. Many skills are universal between characters, however there are some unique skills based upon a character and their unique playstyle (such as Leon's dual-wielding or Jake's Hand-to-Hand). Some skills are only unlocked under certain conditions such as killing a certain number of enemies, getting a certain number of kills with a weapon-type or even completing campaigns.

Buying Skills

Skills can be bought at the end of a chapter or at any point from the menu. Skill Points that are shared between all characters are obtained during the campaign as well as Mercenaries, and can be used to purchase or upgrade skills. Some skills are available to more than one character, and when they are bought for one character they immediately become available to all applicable characters.[1]

Following are a list of known skills.[notes 1]

Campaign Skills

Skill Name Original Name Max Level Required Points Description Unlocking
Firearm ファイアアーム Level 3 12000
29000
75000
Increases firearm power by 10/20/50%. Level 1 available by default.
Melee バトルアタック Level 3 10000
25000
75000
Increases power during melee attacks by 10/20/50%. Default (level 1)
Defense ティフェンス Level 3 3200
28000
80000
Reduces damage from enemy firearms by 10/20/50%. Default (level 1)
Lock-On コンセントレート Level 2 2800
31000
Steadies hand when shooting (Red dot). Default (level 1)
Rock Steady ステディエイム Level 2 3500
33000
Reduces recoil after shooting (Recticle). Default (level 1)
Critical Hit クリティカルレート Level 3 3500
13000
32000
Increases the chances of scoring a critical hit by 50/75/100%. Default (level 1)
Piercing ペネトレーション Level 3 12000
28000
55000
Increase chance of piercing through multiple enemies with firearms. Default (level 1)
J'avo Killer ジュアヴォキラー Level 2 3000
25000
Increases strength of attacks on a J'avo by 20/50%. Kill 30 J'avo (level 1)
Zombie Hunter ゾンビキラー Level 2 3000
25000
Increases strength of attacks on a zombie by 20/50%. Kill 30 zombies (level 1)
Eagle Eye ホワイト・フェザー Level 1 3000 Adds an extra level of magnification to sniper rifle scope. Default
Quick Reload クイックリロード Level 1 10000 Reload your weapons 20% faster. Default
Last Shot ラストシュティング Level 1 55000 Greatly increases the strength of your final remaining shot. Default
Shooting Wild フリーシューター Level 1 65000 Removes your targeting sight, but increases your firepower. Default
Combat Gauge Boost コンバットルゲージUP Level 2 70000
90000
Increases your Combat Gauge by 3/5 blocks. Level 1 available by default
Breakout デスパレション Level 1 2800 Allows you to perform the QTEs faster. Default
Item Drop Increase アイテムドロップUP Level 1 3500 Causes more defeated enemies to drop items. Default
Recovery リカバリー Level 2 10000
70000
Speeds up recovery time when dying. Default
Team-Up プレイパートナー Level 1 14000 Strengthens your partner's attacks when you are near each other. Default
Field Medic ベストーパートナー Level 2 12000
95000
Allows your partner to give you a few health tablets when you're rescued. Default
Lone Wolf DO NOT HELP!! Level 1 100 Keeps your partner from helping you when you're in trouble. Default
AR Ammo Pickup Increase アサルトライフルの弾取得UP Level 1 8000 Allows you to pick up an increased amount of 5.56 NATO ammo. Default
Shotgun Shell Pickup Increase ショットガンの弾取得UP Level 1 8000 Allows you to pick up an increased number of 10- and 12-gauge shotgun shells. Default
Magnum Ammo Pickup Increase マガナムの弾取得UP Level 1 25000 Allows you to pick up an increased amount of .50 Action-Express and .500 S&W Magnum ammo. Default
Rifle Ammo Pickup Increase ライフルの弾取得UP Level 1 8000 Allows you to pick up an increased amount of 7.62 NATO and 12.7mm ammo. Default
Grenade Pickup Increase ランチャーの弾取得UP Level 1 22000 Allows you to pick up an increased number of 40mm explosive, acid, and nitrogen rounds. Default
Arrow Pickup Increase クロスボウの弾取得UP Level 1 20000 Allows you to pick up an increased number of normal and pipe bomb arrows. Default
Grenade Power Up ハンドグレネードマスター Level 1 40000 Increases damage dealt with Grenades. Get 800 kills with cgrenades
Handgun Master ハンドガンマスター Level 1 37000 Increases damage dealt with Handguns. Get 1,500 kills with handguns
Shotgun Master ショットガンマスター Level 1 38000 Increases damage dealt with Shotguns. Get 1,000 kills with shotguns
Magnum Master マグナムマスター Level 1 40000 Increases damage dealt with Magnums. Get 800 kills with Magnums
Sniper Master ライフルマスター Level 1 39000 Increases damage dealt with Sniper Rifles. Get 1,000 kills with sniper rifles
Machine Pistol Master Unknown Level 1 38000 Increases damage dealt with Machine Pistols. Get 1,500 kills with machine pistols
Assault Rifle Master Unknown Level 1 37000 Increases damage dealt with Assault Rifles. Get 1,500 kills with assault rifles
Grenade Launcher Master ランチャーマスター Level 1 40000 Increases damage dealt with Grenade Launchers. Get 800 kills with grenade launchers
Crossbow Master クロスボウマスター Level 1 40000 Increases damage dealt with Crossbows. Get 800 kills with crossbows
Infinite Handgun ∞ハンドガン Level 1 79000 Unlimited ammo for the Handgun. Unlocked after all campaigns have been completed.
Infinite Shotgun ∞ショットガン Level 1 89000 Unlimited ammo for the Shotgun. Unlocked after all campaigns have been completed.
Infinite Magnum ∞マグナム Level 1 99000 Unlimited ammo for the Magnum. Unlocked after all campaigns have been completed.
Infinite Sniper Rifle ∞スナイパーライフル Level 1 79000 Unlimited ammo for the Sniper Rifle. Unlocked after all campaigns have been completed.
Infinite Machine Pistol ∞マシンピストル Level 1 89000 Unlimited ammo for the Machine Pistol. Unlocked after all campaigns have been completed.
Infinite Assault Rifle ∞マシンピストル Level 1 89000 Unlimited ammo for the Assault Rifle. Unlocked after all campaigns have been completed.
Infinite Grenade Launcher ∞グレネードランチャー Level 1 99000 Unlimited ammo for the Grenade Launcher. Unlocked after all campaigns have been completed.
Infinite Crossbow ∞クロスボウ Level 1 79000 Unlimited ammo for the Crossbow. Unlocked after all campaigns have been completed.

Agent Hunt Skills

Skill Name Original Name Max Level Required Points Description
Creature Offense クリーチャー攻撃 Level 3 5000
15000
60000
Increases damage dealt by 10/20/50%.
Creature Defense クリーチャー防御 Level 3 5000
15000
60000
Reduces damage taken by 10/20/30%.
Creature Health クリーチャー体力 Level 3 5000
15000
60000
Increases your health by 20/50/100%.
Creature Stamina クリーチャースタミナ Level 3 5000
15000
60000
Increases the stamina bar by 6/7/10 units.

Mercenaries Skills

Skill Name Original Name Max Level Required Points Description
Eagle Eye ホワイト・フェザー Level 1 3000 Adds an extra level of magnification to all weapons which have a scope.
Item Drop Increase アイテムドロップUP Level 1 35000 Causes defeated enemies to drop random items more frequently.
Go For Broke! エクステンションハント Level 1 60000 When timer is below 30 seconds, you will have 17 seconds to chain kill combo instead of 15 seconds.
Time Bonus + タイムボーナスプラス Level 1 90000 All time bonuses (yellow hourglasses) are now provide 70 seconds instead of 60 seconds.
Combo Bonus + コンボボナスプラス Level 1 50000 All combo times (Extended combo bonuses/green hourglasses) now last for 10 seconds longer.
Limit Breaker リメットブレイカー Level 1 60000 Increases the points earned for surpassing 50 combos. When the kill combo reaches over 50 kills, you will receive an extra 50 points per kill. For example, you will receive 350 points instead of 300 for killing a zombie.
Blitz Play ラビッドアタック Level 1 5000 Increases your attack power if you attack immediately after another player by 50%.
Quick Shot Damage Increase クイックショットダメージUP Level 1 15000 Increases the damage from Quick Shot by 50%.
Power Counter クロスカウンター Level 1 8000 Increases the damage made by Counter moves by 25%.
Second Wind インスティルエナジー Level 1 6000 Increases your damage (both firearm and melee) by 10% when your health is at 2 bars or below.
Martial Arts Master マーシャルアーツマスター Level 1 25000 Melee damage goes up by 25%, but firearm damage goes down by -50%.
Target Master シュティングマスター Level 1 25000 Firearm damage goes up by 25%, but melee damage goes down by -50%.
Last Stand ラストスタンド Level 1 30000 Damage dealt goes up by 30%, but damage taken goes up as well by 300%.
Pre-emptive Strike プリエンティブストライク Level 1 7000 Attacks from behind deal 75% more damage.
Dying Breath ラストリゾート Level 1 15000 Increases damage of attacks on enemies while in dying status by 300% and shortens recovery time to 5 seconds.
Pharmacist ボタニスト Level 1 17000 Each herb tablet now restores two blocks of health instead of one.
Medic メディック Level 1 12000 You will Heal 1 block of teammate's health at any range when you use a health tablet.
First Responder レスキュー Level 1 15000 When you rescue your partner he will receive one free health block (as if you given him health tablet).
Take It Easy レスティングカバー Level 1 20000 Your health recovery is twice faster while using Cover.
Natural Healing ナチュラルヒーリング Level 1 15000 Both your health and combat gauge recovery speed is increased by 25%.

Equipping Skills

SkillSelect5

Player will be able to create individual sets of skills. A set comprises three different skills equipped by a player (upgrades replace lower levels, so it is not possible to have J'avo Killer Lvl. 1 and J'avo Killer Lvl. 2 equipped simultaneously). To start, players will only be able to create one set. However, as stated in one of the game's load screen messages, completing one campaign will unlock seven new sets of skill, with eight different sets in total.[2]

Sets can be changed and equipped at any moment by accessing the character's menu. It should be noted however that the game will not pause while changing or equipping skills, so it leaves the player vulnerable if there are enemies around. Exclusive to pc version, the player can press buttons(default they are F1,F2,F3,F4,F5,F6,F7 and F8.) to equip the skill set immediately without having to go to the menu. As suggested previously, of a character purchases a skill that is accessible to other characters, all of those other characters will also be able to equip the skill without needing to purchase it again. Only one set can be equipped at a time and sets carry on between characters as well (so if you have Set 4 on for Chris or Piers and switch to Leon or Helena, Set 4 will also be equipped for them).

Gallery

Sources

Notes
  1. Some translations are not official and subject to change. Some descriptions are not official and subject to change.
References