m (Reverted edits by 51.36.222.147 (talk) to last version by ParallelTraveler) |
m (→Sources: AWB edit, replaced: {{Reflist}} → <references/>) |
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+ | [[File:SkillSelect3.jpg|thumb|300px|The skill select menu from [[Leon Scott Kennedy|Leon]]'s [[COMs Device]].]] |
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− | [[File:SkillSelect3.jpg|thumb]]'''Skills''' are a new gameplay element/mechanic featured in ''[[Resident Evil 6]]''. They take the place of the shop system from RE 4 and 5, allowing characters to upgrade abilities with weapons such as firearm damage, reload speed, or steady aim. Other upgrades are available, including attributes such as defense or making a character more effectively handle ''[[J'avo]]'' or [[C-Virus Zombie|zombies]], or even alter the behavior of an AI partner for single-player. Many skills are universal between characters, however there are some unique skills based upon a character and their unique playstyle (such as Leon's dual-wielding or Jake's Hand-to-Hand). Some skills are only unlocked under certain conditions such as killing a certain number of enemies, getting a certain number of kills with a weapon-type or even completing campaigns. |
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+ | '''Skills''' are a new gameplay mechanic featured in ''[[Resident Evil 6]]''. They take the place of the [[Merchant]] and the "Item Management" from ''[[Resident Evil 4]]'' and ''[[Resident Evil 5]]'' respectively, allowing characters to upgrade abilities, weapons, or even alter the behavior of an AI partner for single-player. |
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− | ==Buying Skills== |
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− | Skills can be bought at the end of a chapter or at any point from the menu. [[Skill Points]] that are shared between all characters are obtained during the campaign as well as Mercenaries, and can be used to purchase or upgrade skills. Some skills are available to more than one character, and when they are bought for one character they immediately become available to all applicable characters.<ref>[http://www.siliconera.com/2012/07/27/how-resident-evil-6-blends-elements-from-past-games-plus-skill-point-details/ Siliconera Interview w/ Hirabayashi, Kobayashi]</ref> |
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+ | Some skills are only unlocked after certain conditions are met such as killing a set number of enemies, getting a certain number of kills with a weapon-type or fully completing campaigns. |
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− | Following are a list of known skills.<ref group="notes">Some translations are not official and subject to change. Some descriptions are not official and subject to change.</ref> |
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+ | Skills can only be bought at the end of a chapter or in the main menu. [[Skill Points]], which is the currency used to buy Skills, are shared between all characters and can be obtained by killing enemies or opening/breaking boxes in any game mode. |
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⚫ | |||
+ | |||
+ | ==Skill list== |
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⚫ | |||
{| border="1" cellpadding="1" cellspacing="1" class="article-table" style="width: 650px;" |
{| border="1" cellpadding="1" cellspacing="1" class="article-table" style="width: 650px;" |
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! scope="col"|Skill Name |
! scope="col"|Skill Name |
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Line 15: | Line 17: | ||
!Unlocking |
!Unlocking |
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|- |
|- |
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− | |'''Firearm''' |
+ | |'''[[Firearm]]''' |
|ファイアアーム |
|ファイアアーム |
||
|Level 3 |
|Level 3 |
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Line 22: | Line 24: | ||
|Level 1 available by default. |
|Level 1 available by default. |
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|- |
|- |
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− | |'''Melee''' |
+ | |'''[[Melee (skill)|Melee]]''' |
|バトルアタック |
|バトルアタック |
||
|Level 3 |
|Level 3 |
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Line 29: | Line 31: | ||
|Default (level 1) |
|Default (level 1) |
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|- |
|- |
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− | |'''Defense''' |
+ | |'''[[Defense]]''' |
|ティフェンス |
|ティフェンス |
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|Level 3 |
|Level 3 |
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Line 36: | Line 38: | ||
|Default (level 1) |
|Default (level 1) |
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|- |
|- |
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− | |'''Lock-On''' |
+ | |'''[[Lock-On]]''' |
|コンセントレート |
|コンセントレート |
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|Level 2 |
|Level 2 |
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Line 43: | Line 45: | ||
|Default (level 1) |
|Default (level 1) |
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|- |
|- |
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− | |'''Rock Steady''' |
+ | |'''[[Rock Steady]]''' |
|ステディエイム |
|ステディエイム |
||
|Level 2 |
|Level 2 |
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Line 50: | Line 52: | ||
|Default (level 1) |
|Default (level 1) |
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|- |
|- |
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− | |'''Critical Hit''' |
+ | |'''[[Critical Hit (skill)|Critical Hit]]''' |
|クリティカルレート |
|クリティカルレート |
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|Level 3 |
|Level 3 |
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Line 57: | Line 59: | ||
|Default (level 1) |
|Default (level 1) |
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|- |
|- |
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− | |'''Piercing''' |
+ | |'''[[Piercing]]''' |
|ペネトレーション |
|ペネトレーション |
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|Level 3 |
|Level 3 |
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Line 64: | Line 66: | ||
|Default (level 1) |
|Default (level 1) |
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|- |
|- |
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− | |'''J'avo Killer''' |
+ | |'''[[J'avo Killer]]''' |
|ジュアヴォキラー |
|ジュアヴォキラー |
||
|Level 2 |
|Level 2 |
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Line 71: | Line 73: | ||
|Kill 30 J'avo (level 1) |
|Kill 30 J'avo (level 1) |
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|- |
|- |
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− | |'''Zombie Hunter''' |
+ | |'''[[Zombie Hunter]]''' |
|ゾンビキラー |
|ゾンビキラー |
||
|Level 2 |
|Level 2 |
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Line 78: | Line 80: | ||
|Kill 30 zombies (level 1) |
|Kill 30 zombies (level 1) |
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|- |
|- |
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− | |'''Eagle Eye''' |
+ | |'''[[Eagle Eye]]''' |
|ホワイト・フェザー |
|ホワイト・フェザー |
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|Level 1 |
|Level 1 |
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Line 85: | Line 87: | ||
|Default |
|Default |
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|- |
|- |
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− | |'''Quick Reload''' |
+ | |'''[[Quick Reload]]''' |
|クイックリロード |
|クイックリロード |
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|Level 1 |
|Level 1 |
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Line 92: | Line 94: | ||
|Default |
|Default |
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|- |
|- |
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− | |'''Last Shot''' |
+ | |'''[[Last Shot]]''' |
|ラストシュティング |
|ラストシュティング |
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|Level 1 |
|Level 1 |
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Line 99: | Line 101: | ||
|Default |
|Default |
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|- |
|- |
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− | |'''Shooting Wild''' |
+ | |'''[[Shooting Wild]]''' |
|フリーシューター |
|フリーシューター |
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|Level 1 |
|Level 1 |
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Line 106: | Line 108: | ||
|Default |
|Default |
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|- |
|- |
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− | |'''Combat Gauge Boost''' |
+ | |'''[[Combat Gauge Boost]]''' |
|コンバットルゲージUP |
|コンバットルゲージUP |
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|Level 2 |
|Level 2 |
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Line 113: | Line 115: | ||
|Level 1 available by default |
|Level 1 available by default |
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|- |
|- |
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− | |'''Breakout''' |
+ | |'''[[Breakout]]''' |
|デスパレション |
|デスパレション |
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|Level 1 |
|Level 1 |
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Line 120: | Line 122: | ||
|Default |
|Default |
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|- |
|- |
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− | |'''Item Drop Increase''' |
+ | |'''[[Item Drop Increase]]''' |
|アイテムドロップUP |
|アイテムドロップUP |
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|Level 1 |
|Level 1 |
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Line 127: | Line 129: | ||
|Default |
|Default |
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|- |
|- |
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− | |'''Recovery''' |
+ | |'''[[Recovery]]''' |
|リカバリー |
|リカバリー |
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|Level 2 |
|Level 2 |
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|Default |
|Default |
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|- |
|- |
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− | |'''Team-Up''' |
+ | |'''[[Team-Up]]''' |
|プレイパートナー |
|プレイパートナー |
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|Level 1 |
|Level 1 |
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Line 141: | Line 143: | ||
|Default |
|Default |
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|- |
|- |
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− | |'''Field Medic''' |
+ | |'''[[Field Medic]]''' |
|ベストーパートナー |
|ベストーパートナー |
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|Level 2 |
|Level 2 |
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Line 148: | Line 150: | ||
|Default |
|Default |
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|- |
|- |
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− | |'''Lone Wolf''' |
+ | |'''[[Lone Wolf (skill)|Lone Wolf]]''' |
|DO NOT HELP!! |
|DO NOT HELP!! |
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|Level 1 |
|Level 1 |
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Line 155: | Line 157: | ||
|Default |
|Default |
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|- |
|- |
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− | |'''AR Ammo Pickup Increase''' |
+ | |'''[[AR Ammo Pickup Increase]]''' |
|アサルトライフルの弾取得UP |
|アサルトライフルの弾取得UP |
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|Level 1 |
|Level 1 |
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Line 162: | Line 164: | ||
|Default |
|Default |
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|- |
|- |
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− | |'''Shotgun Shell Pickup Increase''' |
+ | |'''[[Shotgun Shell Pickup Increase]]''' |
|ショットガンの弾取得UP |
|ショットガンの弾取得UP |
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|Level 1 |
|Level 1 |
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Line 169: | Line 171: | ||
|Default |
|Default |
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|- |
|- |
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− | |'''Magnum Ammo Pickup Increase''' |
+ | |'''[[Magnum Ammo Pickup Increase]]''' |
|マガナムの弾取得UP |
|マガナムの弾取得UP |
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|Level 1 |
|Level 1 |
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Line 176: | Line 178: | ||
|Default |
|Default |
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|- |
|- |
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− | |'''Rifle Ammo Pickup Increase''' |
+ | |'''[[Rifle Ammo Pickup Increase]]''' |
|ライフルの弾取得UP |
|ライフルの弾取得UP |
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|Level 1 |
|Level 1 |
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Line 183: | Line 185: | ||
|Default |
|Default |
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|- |
|- |
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− | |'''Grenade Pickup Increase''' |
+ | |'''[[Grenade Pickup Increase]]''' |
|ランチャーの弾取得UP |
|ランチャーの弾取得UP |
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|Level 1 |
|Level 1 |
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Line 190: | Line 192: | ||
|Default |
|Default |
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|- |
|- |
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− | |'''Arrow Pickup Increase''' |
+ | |'''[[Arrow Pickup Increase]]''' |
|クロスボウの弾取得UP |
|クロスボウの弾取得UP |
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|Level 1 |
|Level 1 |
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Line 197: | Line 199: | ||
|Default |
|Default |
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|- |
|- |
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− | |'''Grenade Power Up''' |
+ | |'''[[Grenade Power Up]]''' |
|ハンドグレネードマスター |
|ハンドグレネードマスター |
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|Level 1 |
|Level 1 |
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Line 204: | Line 206: | ||
|Get 800 kills with cgrenades |
|Get 800 kills with cgrenades |
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|- |
|- |
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− | |'''Handgun Master''' |
+ | |'''[[Handgun Master]]''' |
|ハンドガンマスター |
|ハンドガンマスター |
||
|Level 1 |
|Level 1 |
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Line 211: | Line 213: | ||
|Get 1,500 kills with handguns |
|Get 1,500 kills with handguns |
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|- |
|- |
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− | |'''Shotgun Master''' |
+ | |'''[[Shotgun Master]]''' |
| ショットガンマスター |
| ショットガンマスター |
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| Level 1 |
| Level 1 |
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Line 218: | Line 220: | ||
|Get 1,000 kills with shotguns |
|Get 1,000 kills with shotguns |
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|- |
|- |
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− | |'''Magnum Master''' |
+ | |'''[[Magnum Master]]''' |
| マグナムマスター |
| マグナムマスター |
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| Level 1 |
| Level 1 |
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Line 225: | Line 227: | ||
|Get 800 kills with Magnums |
|Get 800 kills with Magnums |
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|- |
|- |
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− | |'''Sniper Master''' |
+ | |'''[[Sniper Master]]''' |
| ライフルマスター |
| ライフルマスター |
||
| Level 1 |
| Level 1 |
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Line 232: | Line 234: | ||
|Get 1,000 kills with sniper rifles |
|Get 1,000 kills with sniper rifles |
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|- |
|- |
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− | |'''Machine Pistol Master''' |
+ | |'''[[Machine Pistol Master]]''' |
| Unknown |
| Unknown |
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| Level 1 |
| Level 1 |
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Line 239: | Line 241: | ||
|Get 1,500 kills with machine pistols |
|Get 1,500 kills with machine pistols |
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|- |
|- |
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− | |'''Assault Rifle Master''' |
+ | |'''[[Assault Rifle Master]]''' |
| Unknown |
| Unknown |
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| Level 1 |
| Level 1 |
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Line 246: | Line 248: | ||
|Get 1,500 kills with assault rifles |
|Get 1,500 kills with assault rifles |
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|- |
|- |
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− | |'''Grenade Launcher Master''' |
+ | |'''[[Grenade Launcher Master]]''' |
| ランチャーマスター |
| ランチャーマスター |
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| Level 1 |
| Level 1 |
||
| 40000 |
| 40000 |
||
| Increases damage dealt with Grenade Launchers. |
| Increases damage dealt with Grenade Launchers. |
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− | |Get 800 kills with |
+ | |Get 800 kills with grenade launchers |
|- |
|- |
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− | |'''Crossbow Master''' |
+ | |'''[[Crossbow Master]]''' |
| クロスボウマスター |
| クロスボウマスター |
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| Level 1 |
| Level 1 |
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Line 260: | Line 262: | ||
|Get 800 kills with crossbows |
|Get 800 kills with crossbows |
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|- |
|- |
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− | |'''Infinite Handgun''' |
+ | |'''[[Infinite Handgun]]''' |
| ∞ハンドガン |
| ∞ハンドガン |
||
| Level 1 |
| Level 1 |
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Line 267: | Line 269: | ||
|Unlocked after all campaigns have been completed. |
|Unlocked after all campaigns have been completed. |
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|- |
|- |
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− | |'''Infinite Shotgun''' |
+ | |'''[[Infinite Shotgun]]''' |
| ∞ショットガン |
| ∞ショットガン |
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| Level 1 |
| Level 1 |
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Line 274: | Line 276: | ||
|Unlocked after all campaigns have been completed. |
|Unlocked after all campaigns have been completed. |
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|- |
|- |
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− | |'''Infinite Magnum''' |
+ | |'''[[Infinite Magnum]]''' |
| ∞マグナム |
| ∞マグナム |
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| Level 1 |
| Level 1 |
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|Unlocked after all campaigns have been completed. |
|Unlocked after all campaigns have been completed. |
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|- |
|- |
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− | |'''Infinite Sniper Rifle''' |
+ | |'''[[Infinite Sniper Rifle]]''' |
| ∞スナイパーライフル |
| ∞スナイパーライフル |
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| Level 1 |
| Level 1 |
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Line 288: | Line 290: | ||
|Unlocked after all campaigns have been completed. |
|Unlocked after all campaigns have been completed. |
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|- |
|- |
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− | |'''Infinite Machine Pistol''' |
+ | |'''[[Infinite Machine Pistol]]''' |
| ∞マシンピストル |
| ∞マシンピストル |
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| Level 1 |
| Level 1 |
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|Unlocked after all campaigns have been completed. |
|Unlocked after all campaigns have been completed. |
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|- |
|- |
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− | |'''Infinite Assault Rifle''' |
+ | |'''[[Infinite Assault Rifle]]''' |
| ∞マシンピストル |
| ∞マシンピストル |
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| Level 1 |
| Level 1 |
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Line 302: | Line 304: | ||
|Unlocked after all campaigns have been completed. |
|Unlocked after all campaigns have been completed. |
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|- |
|- |
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− | |'''Infinite Grenade Launcher''' |
+ | |'''[[Infinite Grenade Launcher]]''' |
| ∞グレネードランチャー |
| ∞グレネードランチャー |
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| Level 1 |
| Level 1 |
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Line 309: | Line 311: | ||
|Unlocked after all campaigns have been completed. |
|Unlocked after all campaigns have been completed. |
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|- |
|- |
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− | |'''Infinite Crossbow''' |
+ | |'''[[Infinite Crossbow]]''' |
| ∞クロスボウ |
| ∞クロスボウ |
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| Level 1 |
| Level 1 |
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Line 317: | Line 319: | ||
|} |
|} |
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− | ===Agent Hunt |
+ | ===Agent Hunt=== |
{| border="1" cellpadding="1" cellspacing="1" class="article-table" style="width: 650px;" |
{| border="1" cellpadding="1" cellspacing="1" class="article-table" style="width: 650px;" |
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! scope="col"|Skill Name |
! scope="col"|Skill Name |
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Line 325: | Line 327: | ||
! scope="col"|Description |
! scope="col"|Description |
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|- |
|- |
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− | |'''Creature Offense''' |
+ | |'''[[Creature Offense]]''' |
|クリーチャー攻撃 |
|クリーチャー攻撃 |
||
|Level 3 |
|Level 3 |
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Line 331: | Line 333: | ||
|Increases damage dealt by 10/20/50%. |
|Increases damage dealt by 10/20/50%. |
||
|- |
|- |
||
− | |'''Creature Defense''' |
+ | |'''[[Creature Defense]]''' |
|クリーチャー防御 |
|クリーチャー防御 |
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|Level 3 |
|Level 3 |
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Line 337: | Line 339: | ||
|Reduces damage taken by 10/20/30%. |
|Reduces damage taken by 10/20/30%. |
||
|- |
|- |
||
− | |'''Creature Health''' |
+ | |'''[[Creature Health]]''' |
|クリーチャー体力 |
|クリーチャー体力 |
||
|Level 3 |
|Level 3 |
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Line 343: | Line 345: | ||
|Increases your health by 20/50/100%. |
|Increases your health by 20/50/100%. |
||
|- |
|- |
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− | |'''Creature Stamina''' |
+ | |'''[[Creature Stamina]]''' |
|クリーチャースタミナ |
|クリーチャースタミナ |
||
|Level 3 |
|Level 3 |
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Line 350: | Line 352: | ||
|} |
|} |
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− | ===Mercenaries |
+ | ===Mercenaries/Extra Mode=== |
+ | Note:Some of the skills in this category are only present in the [[The Mercenaries (RE6)|Mercenaries]] game mode. |
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{| border="1" cellpadding="1" cellspacing="1" class="article-table" style="width: 650px;" |
{| border="1" cellpadding="1" cellspacing="1" class="article-table" style="width: 650px;" |
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! scope="col"|Skill Name |
! scope="col"|Skill Name |
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Line 358: | Line 361: | ||
! scope="col"|Description |
! scope="col"|Description |
||
|- |
|- |
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− | |'''Eagle Eye''' |
+ | |'''[[Eagle Eye]]''' |
|ホワイト・フェザー |
|ホワイト・フェザー |
||
|Level 1 |
|Level 1 |
||
Line 364: | Line 367: | ||
|Adds an extra level of magnification to all weapons which have a scope. |
|Adds an extra level of magnification to all weapons which have a scope. |
||
|- |
|- |
||
− | |'''Item Drop Increase''' |
+ | |'''[[Item Drop Increase]]''' |
|アイテムドロップUP |
|アイテムドロップUP |
||
|Level 1 |
|Level 1 |
||
Line 370: | Line 373: | ||
|Causes defeated enemies to drop random items more frequently. |
|Causes defeated enemies to drop random items more frequently. |
||
|- |
|- |
||
− | |'''Go For Broke!''' |
+ | |'''[[Go For Broke!]]''' |
|エクステンションハント |
|エクステンションハント |
||
|Level 1 |
|Level 1 |
||
Line 376: | Line 379: | ||
|When timer is below 30 seconds, you will have 17 seconds to chain kill combo instead of 15 seconds. |
|When timer is below 30 seconds, you will have 17 seconds to chain kill combo instead of 15 seconds. |
||
|- |
|- |
||
− | |'''Time Bonus +''' |
+ | |'''[[Time Bonus +]]''' |
|タイムボーナスプラス |
|タイムボーナスプラス |
||
|Level 1 |
|Level 1 |
||
Line 382: | Line 385: | ||
|All time bonuses (yellow hourglasses) are now provide 70 seconds instead of 60 seconds. |
|All time bonuses (yellow hourglasses) are now provide 70 seconds instead of 60 seconds. |
||
|- |
|- |
||
− | |'''Combo Bonus +''' |
+ | |'''[[Combo Bonus +]]''' |
|コンボボナスプラス |
|コンボボナスプラス |
||
|Level 1 |
|Level 1 |
||
Line 388: | Line 391: | ||
|All combo times (Extended combo bonuses/green hourglasses) now last for 10 seconds longer. |
|All combo times (Extended combo bonuses/green hourglasses) now last for 10 seconds longer. |
||
|- |
|- |
||
− | |'''Limit Breaker''' |
+ | |'''[[Limit Breaker]]''' |
|リメットブレイカー |
|リメットブレイカー |
||
|Level 1 |
|Level 1 |
||
Line 394: | Line 397: | ||
|Increases the points earned for surpassing 50 combos. When the kill combo reaches over 50 kills, you will receive an extra 50 points per kill. For example, you will receive 350 points instead of 300 for killing a zombie. |
|Increases the points earned for surpassing 50 combos. When the kill combo reaches over 50 kills, you will receive an extra 50 points per kill. For example, you will receive 350 points instead of 300 for killing a zombie. |
||
|- |
|- |
||
− | |'''Blitz Play''' |
+ | |'''[[Blitz Play]]''' |
|ラビッドアタック |
|ラビッドアタック |
||
|Level 1 |
|Level 1 |
||
Line 400: | Line 403: | ||
|Increases your attack power if you attack immediately after another player by 50%. |
|Increases your attack power if you attack immediately after another player by 50%. |
||
|- |
|- |
||
− | |'''Quick Shot Damage |
+ | |'''[[Quick Shot Damage]]''' |
|クイックショットダメージUP |
|クイックショットダメージUP |
||
|Level 1 |
|Level 1 |
||
Line 406: | Line 409: | ||
|Increases the damage from Quick Shot by 50%. |
|Increases the damage from Quick Shot by 50%. |
||
|- |
|- |
||
− | |'''Power Counter''' |
+ | |'''[[Power Counter]]''' |
|クロスカウンター |
|クロスカウンター |
||
|Level 1 |
|Level 1 |
||
Line 412: | Line 415: | ||
|Increases the damage made by Counter moves by 25%. |
|Increases the damage made by Counter moves by 25%. |
||
|- |
|- |
||
− | |'''Second Wind''' |
+ | |'''[[Second Wind]]''' |
|インスティルエナジー |
|インスティルエナジー |
||
|Level 1 |
|Level 1 |
||
Line 418: | Line 421: | ||
|Increases your damage (both firearm and melee) by 10% when your health is at 2 bars or below. |
|Increases your damage (both firearm and melee) by 10% when your health is at 2 bars or below. |
||
|- |
|- |
||
− | |'''Martial Arts Master''' |
+ | |'''[[Martial Arts Master]]''' |
|マーシャルアーツマスター |
|マーシャルアーツマスター |
||
|Level 1 |
|Level 1 |
||
Line 424: | Line 427: | ||
|Melee damage goes up by 25%, but firearm damage goes down by -50%. |
|Melee damage goes up by 25%, but firearm damage goes down by -50%. |
||
|- |
|- |
||
− | |'''Target Master''' |
+ | |'''[[Target Master]]''' |
|シュティングマスター |
|シュティングマスター |
||
|Level 1 |
|Level 1 |
||
Line 430: | Line 433: | ||
|Firearm damage goes up by 25%, but melee damage goes down by -50%. |
|Firearm damage goes up by 25%, but melee damage goes down by -50%. |
||
|- |
|- |
||
− | |'''Last Stand''' |
+ | |'''[[Last Stand]]''' |
|ラストスタンド |
|ラストスタンド |
||
|Level 1 |
|Level 1 |
||
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|Damage dealt goes up by 30%, but damage taken goes up as well by 300%. |
|Damage dealt goes up by 30%, but damage taken goes up as well by 300%. |
||
|- |
|- |
||
− | |'''Pre-emptive Strike''' |
+ | |'''[[Pre-emptive Strike]]''' |
|プリエンティブストライク |
|プリエンティブストライク |
||
|Level 1 |
|Level 1 |
||
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|Attacks from behind deal 75% more damage. |
|Attacks from behind deal 75% more damage. |
||
|- |
|- |
||
− | |'''Dying Breath''' |
+ | |'''[[Dying Breath]]''' |
|ラストリゾート |
|ラストリゾート |
||
|Level 1 |
|Level 1 |
||
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|Increases damage of attacks on enemies while in dying status by 300% and shortens recovery time to 5 seconds. |
|Increases damage of attacks on enemies while in dying status by 300% and shortens recovery time to 5 seconds. |
||
|- |
|- |
||
− | |'''Pharmacist''' |
+ | |'''[[Pharmacist]]''' |
|ボタニスト |
|ボタニスト |
||
|Level 1 |
|Level 1 |
||
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|Each herb tablet now restores two blocks of health instead of one. |
|Each herb tablet now restores two blocks of health instead of one. |
||
|- |
|- |
||
− | |'''Medic''' |
+ | |'''[[Medic (skill)|Medic]]''' |
|メディック |
|メディック |
||
|Level 1 |
|Level 1 |
||
Line 460: | Line 463: | ||
|You will Heal 1 block of teammate's health at any range when you use a health tablet. |
|You will Heal 1 block of teammate's health at any range when you use a health tablet. |
||
|- |
|- |
||
− | |'''First Responder''' |
+ | |'''[[First Responder]]''' |
|レスキュー |
|レスキュー |
||
|Level 1 |
|Level 1 |
||
Line 466: | Line 469: | ||
|When you rescue your partner he will receive one free health block (as if you given him health tablet). |
|When you rescue your partner he will receive one free health block (as if you given him health tablet). |
||
|- |
|- |
||
− | |'''Take It Easy''' |
+ | |'''[[Take It Easy]]''' |
|レスティングカバー |
|レスティングカバー |
||
|Level 1 |
|Level 1 |
||
Line 472: | Line 475: | ||
|Your health recovery is twice faster while using Cover. |
|Your health recovery is twice faster while using Cover. |
||
|- |
|- |
||
− | |'''Natural Healing''' |
+ | |'''[[Natural Healing]]''' |
|ナチュラルヒーリング |
|ナチュラルヒーリング |
||
|Level 1 |
|Level 1 |
||
Line 480: | Line 483: | ||
==Equipping Skills== |
==Equipping Skills== |
||
+ | [[File:SkillSelect5.jpg|thumb|250px|Skill select menu from [[Chris Redfield|Chris]]'s [[COMs Device]], during this time, the player is vulnerable to attacks.]] |
||
− | + | The player is able to create individual sets of skills. A set comprises three different skills equipped by a player (upgrades replace lower levels, so it is not possible to have J'avo Killer Lvl. and J'avo Killer Lv2. equipped simultaneously). To start, players are only be able to create one set. However, completing one campaign will unlock seven new sets of skill, with eight being the total.<ref>[[Resident Evil 6 Online Manual]], p.10</ref> |
|
− | Sets can be changed and equipped at any moment by accessing the character's |
+ | Sets can be changed and equipped at any moment by accessing the character's [[COMs Device]]. It should be noted however that the game will not pause while changing or equipping skills, so it leaves the player vulnerable if there are enemies around. Exclusive to the PC version is the option to press bound keys (defaulted to F1, F2, F3, F4, F5, F6, F7 and F8) to equip the skill set immediately without having to go to the menu. |
==Gallery== |
==Gallery== |
||
<gallery captionalign="left"> |
<gallery captionalign="left"> |
||
− | SkillSelect5.jpg |
||
SkillSelect4.jpg |
SkillSelect4.jpg |
||
− | SkillSelect3.jpg |
||
SkillSelect2.jpg |
SkillSelect2.jpg |
||
SkillSelect1.jpg |
SkillSelect1.jpg |
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==Sources== |
==Sources== |
||
− | ;Notes |
||
− | <references group="notes"/> |
||
− | ;References |
||
<references/> |
<references/> |
||
+ | {{Resident Evil 6 gameplay}} |
||
− | [[Category: |
+ | [[Category:Character building]] |
[[Category:Resident Evil 6 gameplay]] |
[[Category:Resident Evil 6 gameplay]] |
Revision as of 17:43, 24 September 2019
Skills are a new gameplay mechanic featured in Resident Evil 6. They take the place of the Merchant and the "Item Management" from Resident Evil 4 and Resident Evil 5 respectively, allowing characters to upgrade abilities, weapons, or even alter the behavior of an AI partner for single-player.
Some skills are only unlocked after certain conditions are met such as killing a set number of enemies, getting a certain number of kills with a weapon-type or fully completing campaigns.
Skills can only be bought at the end of a chapter or in the main menu. Skill Points, which is the currency used to buy Skills, are shared between all characters and can be obtained by killing enemies or opening/breaking boxes in any game mode.
Skill list
Campaign
Skill Name | Original Name | Max Level | Required Points | Description | Unlocking |
---|---|---|---|---|---|
Firearm | ファイアアーム | Level 3 | 12000 29000 75000 |
Increases firearm power by 10/20/50%. | Level 1 available by default. |
Melee | バトルアタック | Level 3 | 10000 25000 75000 |
Increases power during melee attacks by 10/20/50%. | Default (level 1) |
Defense | ティフェンス | Level 3 | 3200 28000 80000 |
Reduces damage from enemy firearms by 10/20/50%. | Default (level 1) |
Lock-On | コンセントレート | Level 2 | 2800 31000 |
Steadies hand when shooting (Red dot). | Default (level 1) |
Rock Steady | ステディエイム | Level 2 | 3500 33000 |
Reduces recoil after shooting (Recticle). | Default (level 1) |
Critical Hit | クリティカルレート | Level 3 | 3500 13000 32000 |
Increases the chances of scoring a critical hit by 50/75/100%. | Default (level 1) |
Piercing | ペネトレーション | Level 3 | 12000 28000 55000 |
Increase chance of piercing through multiple enemies with firearms. | Default (level 1) |
J'avo Killer | ジュアヴォキラー | Level 2 | 3000 25000 |
Increases strength of attacks on a J'avo by 20/50%. | Kill 30 J'avo (level 1) |
Zombie Hunter | ゾンビキラー | Level 2 | 3000 25000 |
Increases strength of attacks on a zombie by 20/50%. | Kill 30 zombies (level 1) |
Eagle Eye | ホワイト・フェザー | Level 1 | 3000 | Adds an extra level of magnification to sniper rifle scope. | Default |
Quick Reload | クイックリロード | Level 1 | 10000 | Reload your weapons 20% faster. | Default |
Last Shot | ラストシュティング | Level 1 | 55000 | Greatly increases the strength of your final remaining shot. | Default |
Shooting Wild | フリーシューター | Level 1 | 65000 | Removes your targeting sight, but increases your firepower. | Default |
Combat Gauge Boost | コンバットルゲージUP | Level 2 | 70000 90000 |
Increases your Combat Gauge by 3/5 blocks. | Level 1 available by default |
Breakout | デスパレション | Level 1 | 2800 | Allows you to perform the QTEs faster. | Default |
Item Drop Increase | アイテムドロップUP | Level 1 | 3500 | Causes more defeated enemies to drop items. | Default |
Recovery | リカバリー | Level 2 | 10000 70000 |
Speeds up recovery time when dying. | Default |
Team-Up | プレイパートナー | Level 1 | 14000 | Strengthens your partner's attacks when you are near each other. | Default |
Field Medic | ベストーパートナー | Level 2 | 12000 95000 |
Allows your partner to give you a few health tablets when you're rescued. | Default |
Lone Wolf | DO NOT HELP!! | Level 1 | 100 | Keeps your partner from helping you when you're in trouble. | Default |
AR Ammo Pickup Increase | アサルトライフルの弾取得UP | Level 1 | 8000 | Allows you to pick up an increased amount of 5.56 NATO ammo. | Default |
Shotgun Shell Pickup Increase | ショットガンの弾取得UP | Level 1 | 8000 | Allows you to pick up an increased number of 10- and 12-gauge shotgun shells. | Default |
Magnum Ammo Pickup Increase | マガナムの弾取得UP | Level 1 | 25000 | Allows you to pick up an increased amount of .50 Action-Express and .500 S&W Magnum ammo. | Default |
Rifle Ammo Pickup Increase | ライフルの弾取得UP | Level 1 | 8000 | Allows you to pick up an increased amount of 7.62 NATO and 12.7mm ammo. | Default |
Grenade Pickup Increase | ランチャーの弾取得UP | Level 1 | 22000 | Allows you to pick up an increased number of 40mm explosive, acid, and nitrogen rounds. | Default |
Arrow Pickup Increase | クロスボウの弾取得UP | Level 1 | 20000 | Allows you to pick up an increased number of normal and pipe bomb arrows. | Default |
Grenade Power Up | ハンドグレネードマスター | Level 1 | 40000 | Increases damage dealt with Grenades. | Get 800 kills with cgrenades |
Handgun Master | ハンドガンマスター | Level 1 | 37000 | Increases damage dealt with Handguns. | Get 1,500 kills with handguns |
Shotgun Master | ショットガンマスター | Level 1 | 38000 | Increases damage dealt with Shotguns. | Get 1,000 kills with shotguns |
Magnum Master | マグナムマスター | Level 1 | 40000 | Increases damage dealt with Magnums. | Get 800 kills with Magnums |
Sniper Master | ライフルマスター | Level 1 | 39000 | Increases damage dealt with Sniper Rifles. | Get 1,000 kills with sniper rifles |
Machine Pistol Master | Unknown | Level 1 | 38000 | Increases damage dealt with Machine Pistols. | Get 1,500 kills with machine pistols |
Assault Rifle Master | Unknown | Level 1 | 37000 | Increases damage dealt with Assault Rifles. | Get 1,500 kills with assault rifles |
Grenade Launcher Master | ランチャーマスター | Level 1 | 40000 | Increases damage dealt with Grenade Launchers. | Get 800 kills with grenade launchers |
Crossbow Master | クロスボウマスター | Level 1 | 40000 | Increases damage dealt with Crossbows. | Get 800 kills with crossbows |
Infinite Handgun | ∞ハンドガン | Level 1 | 79000 | Unlimited ammo for the Handgun. | Unlocked after all campaigns have been completed. |
Infinite Shotgun | ∞ショットガン | Level 1 | 89000 | Unlimited ammo for the Shotgun. | Unlocked after all campaigns have been completed. |
Infinite Magnum | ∞マグナム | Level 1 | 99000 | Unlimited ammo for the Magnum. | Unlocked after all campaigns have been completed. |
Infinite Sniper Rifle | ∞スナイパーライフル | Level 1 | 79000 | Unlimited ammo for the Sniper Rifle. | Unlocked after all campaigns have been completed. |
Infinite Machine Pistol | ∞マシンピストル | Level 1 | 89000 | Unlimited ammo for the Machine Pistol. | Unlocked after all campaigns have been completed. |
Infinite Assault Rifle | ∞マシンピストル | Level 1 | 89000 | Unlimited ammo for the Assault Rifle. | Unlocked after all campaigns have been completed. |
Infinite Grenade Launcher | ∞グレネードランチャー | Level 1 | 99000 | Unlimited ammo for the Grenade Launcher. | Unlocked after all campaigns have been completed. |
Infinite Crossbow | ∞クロスボウ | Level 1 | 79000 | Unlimited ammo for the Crossbow. | Unlocked after all campaigns have been completed. |
Agent Hunt
Skill Name | Original Name | Max Level | Required Points | Description |
---|---|---|---|---|
Creature Offense | クリーチャー攻撃 | Level 3 | 5000 15000 60000 |
Increases damage dealt by 10/20/50%. |
Creature Defense | クリーチャー防御 | Level 3 | 5000 15000 60000 |
Reduces damage taken by 10/20/30%. |
Creature Health | クリーチャー体力 | Level 3 | 5000 15000 60000 |
Increases your health by 20/50/100%. |
Creature Stamina | クリーチャースタミナ | Level 3 | 5000 15000 60000 |
Increases the stamina bar by 6/7/10 units. |
Mercenaries/Extra Mode
Note:Some of the skills in this category are only present in the Mercenaries game mode.
Skill Name | Original Name | Max Level | Required Points | Description |
---|---|---|---|---|
Eagle Eye | ホワイト・フェザー | Level 1 | 3000 | Adds an extra level of magnification to all weapons which have a scope. |
Item Drop Increase | アイテムドロップUP | Level 1 | 35000 | Causes defeated enemies to drop random items more frequently. |
Go For Broke! | エクステンションハント | Level 1 | 60000 | When timer is below 30 seconds, you will have 17 seconds to chain kill combo instead of 15 seconds. |
Time Bonus + | タイムボーナスプラス | Level 1 | 90000 | All time bonuses (yellow hourglasses) are now provide 70 seconds instead of 60 seconds. |
Combo Bonus + | コンボボナスプラス | Level 1 | 50000 | All combo times (Extended combo bonuses/green hourglasses) now last for 10 seconds longer. |
Limit Breaker | リメットブレイカー | Level 1 | 60000 | Increases the points earned for surpassing 50 combos. When the kill combo reaches over 50 kills, you will receive an extra 50 points per kill. For example, you will receive 350 points instead of 300 for killing a zombie. |
Blitz Play | ラビッドアタック | Level 1 | 5000 | Increases your attack power if you attack immediately after another player by 50%. |
Quick Shot Damage | クイックショットダメージUP | Level 1 | 15000 | Increases the damage from Quick Shot by 50%. |
Power Counter | クロスカウンター | Level 1 | 8000 | Increases the damage made by Counter moves by 25%. |
Second Wind | インスティルエナジー | Level 1 | 6000 | Increases your damage (both firearm and melee) by 10% when your health is at 2 bars or below. |
Martial Arts Master | マーシャルアーツマスター | Level 1 | 25000 | Melee damage goes up by 25%, but firearm damage goes down by -50%. |
Target Master | シュティングマスター | Level 1 | 25000 | Firearm damage goes up by 25%, but melee damage goes down by -50%. |
Last Stand | ラストスタンド | Level 1 | 30000 | Damage dealt goes up by 30%, but damage taken goes up as well by 300%. |
Pre-emptive Strike | プリエンティブストライク | Level 1 | 7000 | Attacks from behind deal 75% more damage. |
Dying Breath | ラストリゾート | Level 1 | 15000 | Increases damage of attacks on enemies while in dying status by 300% and shortens recovery time to 5 seconds. |
Pharmacist | ボタニスト | Level 1 | 17000 | Each herb tablet now restores two blocks of health instead of one. |
Medic | メディック | Level 1 | 12000 | You will Heal 1 block of teammate's health at any range when you use a health tablet. |
First Responder | レスキュー | Level 1 | 15000 | When you rescue your partner he will receive one free health block (as if you given him health tablet). |
Take It Easy | レスティングカバー | Level 1 | 20000 | Your health recovery is twice faster while using Cover. |
Natural Healing | ナチュラルヒーリング | Level 1 | 15000 | Both your health and combat gauge recovery speed is increased by 25%. |
Equipping Skills
The player is able to create individual sets of skills. A set comprises three different skills equipped by a player (upgrades replace lower levels, so it is not possible to have J'avo Killer Lvl. and J'avo Killer Lv2. equipped simultaneously). To start, players are only be able to create one set. However, completing one campaign will unlock seven new sets of skill, with eight being the total.[1]
Sets can be changed and equipped at any moment by accessing the character's COMs Device. It should be noted however that the game will not pause while changing or equipping skills, so it leaves the player vulnerable if there are enemies around. Exclusive to the PC version is the option to press bound keys (defaulted to F1, F2, F3, F4, F5, F6, F7 and F8) to equip the skill set immediately without having to go to the menu.
Gallery
Sources
|