Resident Evil Wiki
Resident Evil Wiki
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[[File:SkillSelect3.jpg|thumb|300px|The skill select menu from [[Leon Scott Kennedy|Leon]]'s [[COMs Device]].]]
[[File:SkillSelect3.jpg|thumb]]'''Skills''' are a new gameplay element/mechanic featured in ''[[Resident Evil 6]]''. They take the place of the shop system from RE 4 and 5, allowing characters to upgrade abilities with weapons such as firearm damage, reload speed, or steady aim. Other upgrades are available, including attributes such as defense or making a character more effectively handle ''[[J'avo]]'' or [[C-Virus Zombie|zombies]], or even alter the behavior of an AI partner for single-player. Many skills are universal between characters, however there are some unique skills based upon a character and their unique playstyle (such as Leon's dual-wielding or Jake's Hand-to-Hand). Some skills are only unlocked under certain conditions such as killing a certain number of enemies, getting a certain number of kills with a weapon-type or even completing campaigns.
 
   
  +
'''Skills''' are a new gameplay mechanic featured in ''[[Resident Evil 6]]''. They take the place of the [[Merchant]] and the "Item Management" from ''[[Resident Evil 4]]'' and ''[[Resident Evil 5]]'' respectively, allowing characters to upgrade abilities, weapons, or even alter the behavior of an AI partner for single-player.
==Buying Skills==
 
Skills can be bought at the end of a chapter or at any point from the menu. [[Skill Points]] that are shared between all characters are obtained during the campaign as well as Mercenaries, and can be used to purchase or upgrade skills. Some skills are available to more than one character, and when they are bought for one character they immediately become available to all applicable characters.<ref>[http://www.siliconera.com/2012/07/27/how-resident-evil-6-blends-elements-from-past-games-plus-skill-point-details/ Siliconera Interview w/ Hirabayashi, Kobayashi]</ref>
 
   
  +
Some skills are only unlocked after certain conditions are met such as killing a set number of enemies, getting a certain number of kills with a weapon-type or fully completing campaigns.
Following are a list of known skills.<ref group="notes">Some translations are not official and subject to change. Some descriptions are not official and subject to change.</ref>
 
   
  +
Skills can only be bought at the end of a chapter or in the main menu. [[Skill Points]], which is the currency used to buy Skills, are shared between all characters and can be obtained by killing enemies or opening/breaking boxes in any game mode.
===Campaign Skills===
 
  +
  +
==Skill list==
 
===Campaign===
 
{| border="1" cellpadding="1" cellspacing="1" class="article-table" style="width: 650px;"
 
{| border="1" cellpadding="1" cellspacing="1" class="article-table" style="width: 650px;"
 
! scope="col"|Skill Name
 
! scope="col"|Skill Name
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!Unlocking
 
!Unlocking
 
|-
 
|-
|'''Firearm'''
+
|'''[[Firearm]]'''
 
|ファイアアーム
 
|ファイアアーム
 
|Level 3
 
|Level 3
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|Level 1 available by default.
 
|Level 1 available by default.
 
|-
 
|-
|'''Melee'''
+
|'''[[Melee (skill)|Melee]]'''
 
|バトルアタック
 
|バトルアタック
 
|Level 3
 
|Level 3
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|Default (level 1)
 
|Default (level 1)
 
|-
 
|-
|'''Defense'''
+
|'''[[Defense]]'''
 
|ティフェンス
 
|ティフェンス
 
|Level 3
 
|Level 3
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|Default (level 1)
 
|Default (level 1)
 
|-
 
|-
|'''Lock-On'''
+
|'''[[Lock-On]]'''
 
|コンセントレート
 
|コンセントレート
 
|Level 2
 
|Level 2
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|Default (level 1)
 
|Default (level 1)
 
|-
 
|-
|'''Rock Steady'''
+
|'''[[Rock Steady]]'''
 
|ステディエイム
 
|ステディエイム
 
|Level 2
 
|Level 2
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|Default (level 1)
 
|Default (level 1)
 
|-
 
|-
|'''Critical Hit'''
+
|'''[[Critical Hit (skill)|Critical Hit]]'''
 
|クリティカルレート
 
|クリティカルレート
 
|Level 3
 
|Level 3
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|Default (level 1)
 
|Default (level 1)
 
|-
 
|-
|'''Piercing'''
+
|'''[[Piercing]]'''
 
|ペネトレーション
 
|ペネトレーション
 
|Level 3
 
|Level 3
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|Default (level 1)
 
|Default (level 1)
 
|-
 
|-
|'''J'avo Killer'''
+
|'''[[J'avo Killer]]'''
 
|ジュアヴォキラー
 
|ジュアヴォキラー
 
|Level 2
 
|Level 2
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|Kill 30 J'avo (level 1)
 
|Kill 30 J'avo (level 1)
 
|-
 
|-
|'''Zombie Hunter'''
+
|'''[[Zombie Hunter]]'''
 
|ゾンビキラー
 
|ゾンビキラー
 
|Level 2
 
|Level 2
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|Kill 30 zombies (level 1)
 
|Kill 30 zombies (level 1)
 
|-
 
|-
|'''Eagle Eye'''
+
|'''[[Eagle Eye]]'''
 
|ホワイト・フェザー
 
|ホワイト・フェザー
 
|Level 1
 
|Level 1
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|Default
 
|Default
 
|-
 
|-
|'''Quick Reload'''
+
|'''[[Quick Reload]]'''
 
|クイックリロード
 
|クイックリロード
 
|Level 1
 
|Level 1
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|Default
 
|Default
 
|-
 
|-
|'''Last Shot'''
+
|'''[[Last Shot]]'''
 
|ラストシュティング
 
|ラストシュティング
 
|Level 1
 
|Level 1
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|Default
 
|Default
 
|-
 
|-
|'''Shooting Wild'''
+
|'''[[Shooting Wild]]'''
 
|フリーシューター
 
|フリーシューター
 
|Level 1
 
|Level 1
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|Default
 
|Default
 
|-
 
|-
|'''Combat Gauge Boost'''
+
|'''[[Combat Gauge Boost]]'''
 
|コンバットルゲージUP
 
|コンバットルゲージUP
 
|Level 2
 
|Level 2
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|Level 1 available by default
 
|Level 1 available by default
 
|-
 
|-
|'''Breakout'''
+
|'''[[Breakout]]'''
 
|デスパレション
 
|デスパレション
 
|Level 1
 
|Level 1
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|Default
 
|Default
 
|-
 
|-
|'''Item Drop Increase'''
+
|'''[[Item Drop Increase]]'''
 
|アイテムドロップUP
 
|アイテムドロップUP
 
|Level 1
 
|Level 1
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|Default
 
|Default
 
|-
 
|-
|'''Recovery'''
+
|'''[[Recovery]]'''
 
|リカバリー
 
|リカバリー
 
|Level 2
 
|Level 2
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|Default
 
|Default
 
|-
 
|-
|'''Team-Up'''
+
|'''[[Team-Up]]'''
 
|プレイパートナー
 
|プレイパートナー
 
|Level 1
 
|Level 1
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|Default
 
|Default
 
|-
 
|-
|'''Field Medic'''
+
|'''[[Field Medic]]'''
 
|ベストーパートナー
 
|ベストーパートナー
 
|Level 2
 
|Level 2
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|Default
 
|Default
 
|-
 
|-
|'''Lone Wolf'''
+
|'''[[Lone Wolf (skill)|Lone Wolf]]'''
 
|DO NOT HELP!!
 
|DO NOT HELP!!
 
|Level 1
 
|Level 1
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|Default
 
|Default
 
|-
 
|-
|'''AR Ammo Pickup Increase'''
+
|'''[[AR Ammo Pickup Increase]]'''
 
|アサルトライフルの弾取得UP
 
|アサルトライフルの弾取得UP
 
|Level 1
 
|Level 1
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|Default
 
|Default
 
|-
 
|-
|'''Shotgun Shell Pickup Increase'''
+
|'''[[Shotgun Shell Pickup Increase]]'''
 
|ショットガンの弾取得UP
 
|ショットガンの弾取得UP
 
|Level 1
 
|Level 1
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|Default
 
|Default
 
|-
 
|-
|'''Magnum Ammo Pickup Increase'''
+
|'''[[Magnum Ammo Pickup Increase]]'''
 
|マガナムの弾取得UP
 
|マガナムの弾取得UP
 
|Level 1
 
|Level 1
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|Default
 
|Default
 
|-
 
|-
|'''Rifle Ammo Pickup Increase'''
+
|'''[[Rifle Ammo Pickup Increase]]'''
 
|ライフルの弾取得UP
 
|ライフルの弾取得UP
 
|Level 1
 
|Level 1
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|Default
 
|Default
 
|-
 
|-
|'''Grenade Pickup Increase'''
+
|'''[[Grenade Pickup Increase]]'''
 
|ランチャーの弾取得UP
 
|ランチャーの弾取得UP
 
|Level 1
 
|Level 1
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|Default
 
|Default
 
|-
 
|-
|'''Arrow Pickup Increase'''
+
|'''[[Arrow Pickup Increase]]'''
 
|クロスボウの弾取得UP
 
|クロスボウの弾取得UP
 
|Level 1
 
|Level 1
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|Default
 
|Default
 
|-
 
|-
|'''Grenade Power Up'''
+
|'''[[Grenade Power Up]]'''
 
|ハンドグレネードマスター
 
|ハンドグレネードマスター
 
|Level 1
 
|Level 1
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|Get 800 kills with cgrenades
 
|Get 800 kills with cgrenades
 
|-
 
|-
|'''Handgun Master'''
+
|'''[[Handgun Master]]'''
 
|ハンドガンマスター
 
|ハンドガンマスター
 
|Level 1
 
|Level 1
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|Get 1,500 kills with handguns
 
|Get 1,500 kills with handguns
 
|-
 
|-
|'''Shotgun Master'''
+
|'''[[Shotgun Master]]'''
 
| ショットガンマスター
 
| ショットガンマスター
 
| Level 1
 
| Level 1
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|Get 1,000 kills with shotguns
 
|Get 1,000 kills with shotguns
 
|-
 
|-
|'''Magnum Master'''
+
|'''[[Magnum Master]]'''
 
| マグナムマスター
 
| マグナムマスター
 
| Level 1
 
| Level 1
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|Get 800 kills with Magnums
 
|Get 800 kills with Magnums
 
|-
 
|-
|'''Sniper Master'''
+
|'''[[Sniper Master]]'''
 
| ライフルマスター
 
| ライフルマスター
 
| Level 1
 
| Level 1
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|Get 1,000 kills with sniper rifles
 
|Get 1,000 kills with sniper rifles
 
|-
 
|-
|'''Machine Pistol Master'''
+
|'''[[Machine Pistol Master]]'''
 
| Unknown
 
| Unknown
 
| Level 1
 
| Level 1
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|Get 1,500 kills with machine pistols
 
|Get 1,500 kills with machine pistols
 
|-
 
|-
|'''Assault Rifle Master'''
+
|'''[[Assault Rifle Master]]'''
 
| Unknown
 
| Unknown
 
| Level 1
 
| Level 1
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|Get 1,500 kills with assault rifles
 
|Get 1,500 kills with assault rifles
 
|-
 
|-
|'''Grenade Launcher Master'''
+
|'''[[Grenade Launcher Master]]'''
 
| ランチャーマスター
 
| ランチャーマスター
 
| Level 1
 
| Level 1
 
| 40000
 
| 40000
 
| Increases damage dealt with Grenade Launchers.
 
| Increases damage dealt with Grenade Launchers.
|Get 800 kills with grenade launchers
+
|Get 800 kills with grenade launchers
 
|-
 
|-
|'''Crossbow Master'''
+
|'''[[Crossbow Master]]'''
 
| クロスボウマスター
 
| クロスボウマスター
 
| Level 1
 
| Level 1
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|Get 800 kills with crossbows
 
|Get 800 kills with crossbows
 
|-
 
|-
|'''Infinite Handgun'''
+
|'''[[Infinite Handgun]]'''
 
| ∞ハンドガン
 
| ∞ハンドガン
 
| Level 1
 
| Level 1
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|Unlocked after all campaigns have been completed.
 
|Unlocked after all campaigns have been completed.
 
|-
 
|-
|'''Infinite Shotgun'''
+
|'''[[Infinite Shotgun]]'''
 
| ∞ショットガン
 
| ∞ショットガン
 
| Level 1
 
| Level 1
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|Unlocked after all campaigns have been completed.
 
|Unlocked after all campaigns have been completed.
 
|-
 
|-
|'''Infinite Magnum'''
+
|'''[[Infinite Magnum]]'''
 
| ∞マグナム
 
| ∞マグナム
 
| Level 1
 
| Level 1
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|Unlocked after all campaigns have been completed.
 
|Unlocked after all campaigns have been completed.
 
|-
 
|-
|'''Infinite Sniper Rifle'''
+
|'''[[Infinite Sniper Rifle]]'''
 
| ∞スナイパーライフル
 
| ∞スナイパーライフル
 
| Level 1
 
| Level 1
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|Unlocked after all campaigns have been completed.
 
|Unlocked after all campaigns have been completed.
 
|-
 
|-
|'''Infinite Machine Pistol'''
+
|'''[[Infinite Machine Pistol]]'''
 
| ∞マシンピストル
 
| ∞マシンピストル
 
| Level 1
 
| Level 1
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|Unlocked after all campaigns have been completed.
 
|Unlocked after all campaigns have been completed.
 
|-
 
|-
|'''Infinite Assault Rifle'''
+
|'''[[Infinite Assault Rifle]]'''
 
| ∞マシンピストル
 
| ∞マシンピストル
 
| Level 1
 
| Level 1
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|Unlocked after all campaigns have been completed.
 
|Unlocked after all campaigns have been completed.
 
|-
 
|-
|'''Infinite Grenade Launcher'''
+
|'''[[Infinite Grenade Launcher]]'''
 
| ∞グレネードランチャー
 
| ∞グレネードランチャー
 
| Level 1
 
| Level 1
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|Unlocked after all campaigns have been completed.
 
|Unlocked after all campaigns have been completed.
 
|-
 
|-
|'''Infinite Crossbow'''
+
|'''[[Infinite Crossbow]]'''
 
| ∞クロスボウ
 
| ∞クロスボウ
 
| Level 1
 
| Level 1
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|}
 
|}
   
===Agent Hunt Skills===
+
===Agent Hunt===
 
{| border="1" cellpadding="1" cellspacing="1" class="article-table" style="width: 650px;"
 
{| border="1" cellpadding="1" cellspacing="1" class="article-table" style="width: 650px;"
 
! scope="col"|Skill Name
 
! scope="col"|Skill Name
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! scope="col"|Description
 
! scope="col"|Description
 
|-
 
|-
|'''Creature Offense'''
+
|'''[[Creature Offense]]'''
 
|クリーチャー攻撃
 
|クリーチャー攻撃
 
|Level 3
 
|Level 3
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|Increases damage dealt by 10/20/50%.
 
|Increases damage dealt by 10/20/50%.
 
|-
 
|-
|'''Creature Defense'''
+
|'''[[Creature Defense]]'''
 
|クリーチャー防御
 
|クリーチャー防御
 
|Level 3
 
|Level 3
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|Reduces damage taken by 10/20/30%.
 
|Reduces damage taken by 10/20/30%.
 
|-
 
|-
|'''Creature Health'''
+
|'''[[Creature Health]]'''
 
|クリーチャー体力
 
|クリーチャー体力
 
|Level 3
 
|Level 3
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|Increases your health by 20/50/100%.
 
|Increases your health by 20/50/100%.
 
|-
 
|-
|'''Creature Stamina'''
+
|'''[[Creature Stamina]]'''
 
|クリーチャースタミナ
 
|クリーチャースタミナ
 
|Level 3
 
|Level 3
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|}
 
|}
   
===Mercenaries Skills===
+
===Mercenaries/Extra Mode===
  +
Note:Some of the skills in this category are only present in the [[The Mercenaries (RE6)|Mercenaries]] game mode.
 
{| border="1" cellpadding="1" cellspacing="1" class="article-table" style="width: 650px;"
 
{| border="1" cellpadding="1" cellspacing="1" class="article-table" style="width: 650px;"
 
! scope="col"|Skill Name
 
! scope="col"|Skill Name
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! scope="col"|Description
 
! scope="col"|Description
 
|-
 
|-
|'''Eagle Eye'''
+
|'''[[Eagle Eye]]'''
 
|ホワイト・フェザー
 
|ホワイト・フェザー
 
|Level 1
 
|Level 1
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|Adds an extra level of magnification to all weapons which have a scope.
 
|Adds an extra level of magnification to all weapons which have a scope.
 
|-
 
|-
|'''Item Drop Increase'''
+
|'''[[Item Drop Increase]]'''
 
|アイテムドロップUP
 
|アイテムドロップUP
 
|Level 1
 
|Level 1
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|Causes defeated enemies to drop random items more frequently.
 
|Causes defeated enemies to drop random items more frequently.
 
|-
 
|-
|'''Go For Broke!'''
+
|'''[[Go For Broke!]]'''
 
|エクステンションハント
 
|エクステンションハント
 
|Level 1
 
|Level 1
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|When timer is below 30 seconds, you will have 17 seconds to chain kill combo instead of 15 seconds.
 
|When timer is below 30 seconds, you will have 17 seconds to chain kill combo instead of 15 seconds.
 
|-
 
|-
|'''Time Bonus +'''
+
|'''[[Time Bonus +]]'''
 
|タイムボーナスプラス
 
|タイムボーナスプラス
 
|Level 1
 
|Level 1
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|All time bonuses (yellow hourglasses) are now provide 70 seconds instead of 60 seconds.
 
|All time bonuses (yellow hourglasses) are now provide 70 seconds instead of 60 seconds.
 
|-
 
|-
|'''Combo Bonus +'''
+
|'''[[Combo Bonus +]]'''
 
|コンボボナスプラス
 
|コンボボナスプラス
 
|Level 1
 
|Level 1
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|All combo times (Extended combo bonuses/green hourglasses) now last for 10 seconds longer.
 
|All combo times (Extended combo bonuses/green hourglasses) now last for 10 seconds longer.
 
|-
 
|-
|'''Limit Breaker'''
+
|'''[[Limit Breaker]]'''
 
|リメットブレイカー
 
|リメットブレイカー
 
|Level 1
 
|Level 1
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|Increases the points earned for surpassing 50 combos. When the kill combo reaches over 50 kills, you will receive an extra 50 points per kill. For example, you will receive 350 points instead of 300 for killing a zombie.
 
|Increases the points earned for surpassing 50 combos. When the kill combo reaches over 50 kills, you will receive an extra 50 points per kill. For example, you will receive 350 points instead of 300 for killing a zombie.
 
|-
 
|-
|'''Blitz Play'''
+
|'''[[Blitz Play]]'''
 
|ラビッドアタック
 
|ラビッドアタック
 
|Level 1
 
|Level 1
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|Increases your attack power if you attack immediately after another player by 50%.
 
|Increases your attack power if you attack immediately after another player by 50%.
 
|-
 
|-
|'''Quick Shot Damage Increase'''
+
|'''[[Quick Shot Damage]]'''
 
|クイックショットダメージUP
 
|クイックショットダメージUP
 
|Level 1
 
|Level 1
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|Increases the damage from Quick Shot by 50%.
 
|Increases the damage from Quick Shot by 50%.
 
|-
 
|-
|'''Power Counter'''
+
|'''[[Power Counter]]'''
 
|クロスカウンター
 
|クロスカウンター
 
|Level 1
 
|Level 1
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|Increases the damage made by Counter moves by 25%.
 
|Increases the damage made by Counter moves by 25%.
 
|-
 
|-
|'''Second Wind'''
+
|'''[[Second Wind]]'''
 
|インスティルエナジー
 
|インスティルエナジー
 
|Level 1
 
|Level 1
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|Increases your damage (both firearm and melee) by 10% when your health is at 2 bars or below.
 
|Increases your damage (both firearm and melee) by 10% when your health is at 2 bars or below.
 
|-
 
|-
|'''Martial Arts Master'''
+
|'''[[Martial Arts Master]]'''
 
|マーシャルアーツマスター
 
|マーシャルアーツマスター
 
|Level 1
 
|Level 1
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|Melee damage goes up by 25%, but firearm damage goes down by -50%.
 
|Melee damage goes up by 25%, but firearm damage goes down by -50%.
 
|-
 
|-
|'''Target Master'''
+
|'''[[Target Master]]'''
 
|シュティングマスター
 
|シュティングマスター
 
|Level 1
 
|Level 1
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|Firearm damage goes up by 25%, but melee damage goes down by -50%.
 
|Firearm damage goes up by 25%, but melee damage goes down by -50%.
 
|-
 
|-
|'''Last Stand'''
+
|'''[[Last Stand]]'''
 
|ラストスタンド
 
|ラストスタンド
 
|Level 1
 
|Level 1
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|Damage dealt goes up by 30%, but damage taken goes up as well by 300%.
 
|Damage dealt goes up by 30%, but damage taken goes up as well by 300%.
 
|-
 
|-
|'''Pre-emptive Strike'''
+
|'''[[Pre-emptive Strike]]'''
 
|プリエンティブストライク
 
|プリエンティブストライク
 
|Level 1
 
|Level 1
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|Attacks from behind deal 75% more damage.
 
|Attacks from behind deal 75% more damage.
 
|-
 
|-
|'''Dying Breath'''
+
|'''[[Dying Breath]]'''
 
|ラストリゾート
 
|ラストリゾート
 
|Level 1
 
|Level 1
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|Increases damage of attacks on enemies while in dying status by 300% and shortens recovery time to 5 seconds.
 
|Increases damage of attacks on enemies while in dying status by 300% and shortens recovery time to 5 seconds.
 
|-
 
|-
|'''Pharmacist'''
+
|'''[[Pharmacist]]'''
 
|ボタニスト
 
|ボタニスト
 
|Level 1
 
|Level 1
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|Each herb tablet now restores two blocks of health instead of one.
 
|Each herb tablet now restores two blocks of health instead of one.
 
|-
 
|-
|'''Medic'''
+
|'''[[Medic (skill)|Medic]]'''
 
|メディック
 
|メディック
 
|Level 1
 
|Level 1
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|You will Heal 1 block of teammate's health at any range when you use a health tablet.
 
|You will Heal 1 block of teammate's health at any range when you use a health tablet.
 
|-
 
|-
|'''First Responder'''
+
|'''[[First Responder]]'''
 
|レスキュー
 
|レスキュー
 
|Level 1
 
|Level 1
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|When you rescue your partner he will receive one free health block (as if you given him health tablet).
 
|When you rescue your partner he will receive one free health block (as if you given him health tablet).
 
|-
 
|-
|'''Take It Easy'''
+
|'''[[Take It Easy]]'''
 
|レスティングカバー
 
|レスティングカバー
 
|Level 1
 
|Level 1
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|Your health recovery is twice faster while using Cover.
 
|Your health recovery is twice faster while using Cover.
 
|-
 
|-
|'''Natural Healing'''
+
|'''[[Natural Healing]]'''
 
|ナチュラルヒーリング
 
|ナチュラルヒーリング
 
|Level 1
 
|Level 1
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==Equipping Skills==
 
==Equipping Skills==
  +
[[File:SkillSelect5.jpg|thumb|250px|Skill select menu from [[Chris Redfield|Chris]]'s [[COMs Device]], during this time, the player is vulnerable to attacks.]]
[[File:SkillSelect5.jpg|thumb]]Player will be able to create individual sets of skills. A set comprises three different skills equipped by a player (upgrades replace lower levels, so it is not possible to have J'avo Killer Lvl. 1 and J'avo Killer Lvl. 2 equipped simultaneously). To start, players will only be able to create one set. However, as stated in one of the game's load screen messages, completing one campaign will unlock seven new sets of skill, with eight different sets in total.<ref>[http://www.capcom.co.jp/bio6/system_skill.html Biohazard 6, Skill System]</ref>
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The player is able to create individual sets of skills. A set comprises three different skills equipped by a player (upgrades replace lower levels, so it is not possible to have J'avo Killer Lvl. and J'avo Killer Lv2. equipped simultaneously). To start, players are only be able to create one set. However, completing one campaign will unlock seven new sets of skill, with eight being the total.<ref>[[Resident Evil 6 Online Manual]], p.10</ref>
   
Sets can be changed and equipped at any moment by accessing the character's menu. It should be noted however that the game will not pause while changing or equipping skills, so it leaves the player vulnerable if there are enemies around. Exclusive to pc version, the player can press buttons(default they are F1,F2,F3,F4,F5,F6,F7 and F8.) to equip the skill set immediately without having to go to the menu. As suggested previously, of a character purchases a skill that is accessible to other characters, all of those other characters will also be able to equip the skill without needing to purchase it again. Only one set can be equipped at a time and sets carry on between characters as well (so if you have Set 4 on for Chris or Piers and switch to Leon or Helena, Set 4 will also be equipped for them).
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Sets can be changed and equipped at any moment by accessing the character's [[COMs Device]]. It should be noted however that the game will not pause while changing or equipping skills, so it leaves the player vulnerable if there are enemies around. Exclusive to the PC version is the option to press bound keys (defaulted to F1, F2, F3, F4, F5, F6, F7 and F8) to equip the skill set immediately without having to go to the menu.
   
 
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==Sources==
 
==Sources==
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{{Resident Evil 6 gameplay}}
[[Category:Gameplay elements]]
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[[Category:Character building]]
 
[[Category:Resident Evil 6 gameplay]]
 
[[Category:Resident Evil 6 gameplay]]

Revision as of 17:43, 24 September 2019

SkillSelect3

The skill select menu from Leon's COMs Device.

Skills are a new gameplay mechanic featured in Resident Evil 6. They take the place of the Merchant and the "Item Management" from Resident Evil 4 and Resident Evil 5 respectively, allowing characters to upgrade abilities, weapons, or even alter the behavior of an AI partner for single-player.

Some skills are only unlocked after certain conditions are met such as killing a set number of enemies, getting a certain number of kills with a weapon-type or fully completing campaigns.

Skills can only be bought at the end of a chapter or in the main menu. Skill Points, which is the currency used to buy Skills, are shared between all characters and can be obtained by killing enemies or opening/breaking boxes in any game mode.

Skill list

Campaign

Skill Name Original Name Max Level Required Points Description Unlocking
Firearm ファイアアーム Level 3 12000
29000
75000
Increases firearm power by 10/20/50%. Level 1 available by default.
Melee バトルアタック Level 3 10000
25000
75000
Increases power during melee attacks by 10/20/50%. Default (level 1)
Defense ティフェンス Level 3 3200
28000
80000
Reduces damage from enemy firearms by 10/20/50%. Default (level 1)
Lock-On コンセントレート Level 2 2800
31000
Steadies hand when shooting (Red dot). Default (level 1)
Rock Steady ステディエイム Level 2 3500
33000
Reduces recoil after shooting (Recticle). Default (level 1)
Critical Hit クリティカルレート Level 3 3500
13000
32000
Increases the chances of scoring a critical hit by 50/75/100%. Default (level 1)
Piercing ペネトレーション Level 3 12000
28000
55000
Increase chance of piercing through multiple enemies with firearms. Default (level 1)
J'avo Killer ジュアヴォキラー Level 2 3000
25000
Increases strength of attacks on a J'avo by 20/50%. Kill 30 J'avo (level 1)
Zombie Hunter ゾンビキラー Level 2 3000
25000
Increases strength of attacks on a zombie by 20/50%. Kill 30 zombies (level 1)
Eagle Eye ホワイト・フェザー Level 1 3000 Adds an extra level of magnification to sniper rifle scope. Default
Quick Reload クイックリロード Level 1 10000 Reload your weapons 20% faster. Default
Last Shot ラストシュティング Level 1 55000 Greatly increases the strength of your final remaining shot. Default
Shooting Wild フリーシューター Level 1 65000 Removes your targeting sight, but increases your firepower. Default
Combat Gauge Boost コンバットルゲージUP Level 2 70000
90000
Increases your Combat Gauge by 3/5 blocks. Level 1 available by default
Breakout デスパレション Level 1 2800 Allows you to perform the QTEs faster. Default
Item Drop Increase アイテムドロップUP Level 1 3500 Causes more defeated enemies to drop items. Default
Recovery リカバリー Level 2 10000
70000
Speeds up recovery time when dying. Default
Team-Up プレイパートナー Level 1 14000 Strengthens your partner's attacks when you are near each other. Default
Field Medic ベストーパートナー Level 2 12000
95000
Allows your partner to give you a few health tablets when you're rescued. Default
Lone Wolf DO NOT HELP!! Level 1 100 Keeps your partner from helping you when you're in trouble. Default
AR Ammo Pickup Increase アサルトライフルの弾取得UP Level 1 8000 Allows you to pick up an increased amount of 5.56 NATO ammo. Default
Shotgun Shell Pickup Increase ショットガンの弾取得UP Level 1 8000 Allows you to pick up an increased number of 10- and 12-gauge shotgun shells. Default
Magnum Ammo Pickup Increase マガナムの弾取得UP Level 1 25000 Allows you to pick up an increased amount of .50 Action-Express and .500 S&W Magnum ammo. Default
Rifle Ammo Pickup Increase ライフルの弾取得UP Level 1 8000 Allows you to pick up an increased amount of 7.62 NATO and 12.7mm ammo. Default
Grenade Pickup Increase ランチャーの弾取得UP Level 1 22000 Allows you to pick up an increased number of 40mm explosive, acid, and nitrogen rounds. Default
Arrow Pickup Increase クロスボウの弾取得UP Level 1 20000 Allows you to pick up an increased number of normal and pipe bomb arrows. Default
Grenade Power Up ハンドグレネードマスター Level 1 40000 Increases damage dealt with Grenades. Get 800 kills with cgrenades
Handgun Master ハンドガンマスター Level 1 37000 Increases damage dealt with Handguns. Get 1,500 kills with handguns
Shotgun Master ショットガンマスター Level 1 38000 Increases damage dealt with Shotguns. Get 1,000 kills with shotguns
Magnum Master マグナムマスター Level 1 40000 Increases damage dealt with Magnums. Get 800 kills with Magnums
Sniper Master ライフルマスター Level 1 39000 Increases damage dealt with Sniper Rifles. Get 1,000 kills with sniper rifles
Machine Pistol Master Unknown Level 1 38000 Increases damage dealt with Machine Pistols. Get 1,500 kills with machine pistols
Assault Rifle Master Unknown Level 1 37000 Increases damage dealt with Assault Rifles. Get 1,500 kills with assault rifles
Grenade Launcher Master ランチャーマスター Level 1 40000 Increases damage dealt with Grenade Launchers. Get 800 kills with grenade launchers
Crossbow Master クロスボウマスター Level 1 40000 Increases damage dealt with Crossbows. Get 800 kills with crossbows
Infinite Handgun ∞ハンドガン Level 1 79000 Unlimited ammo for the Handgun. Unlocked after all campaigns have been completed.
Infinite Shotgun ∞ショットガン Level 1 89000 Unlimited ammo for the Shotgun. Unlocked after all campaigns have been completed.
Infinite Magnum ∞マグナム Level 1 99000 Unlimited ammo for the Magnum. Unlocked after all campaigns have been completed.
Infinite Sniper Rifle ∞スナイパーライフル Level 1 79000 Unlimited ammo for the Sniper Rifle. Unlocked after all campaigns have been completed.
Infinite Machine Pistol ∞マシンピストル Level 1 89000 Unlimited ammo for the Machine Pistol. Unlocked after all campaigns have been completed.
Infinite Assault Rifle ∞マシンピストル Level 1 89000 Unlimited ammo for the Assault Rifle. Unlocked after all campaigns have been completed.
Infinite Grenade Launcher ∞グレネードランチャー Level 1 99000 Unlimited ammo for the Grenade Launcher. Unlocked after all campaigns have been completed.
Infinite Crossbow ∞クロスボウ Level 1 79000 Unlimited ammo for the Crossbow. Unlocked after all campaigns have been completed.

Agent Hunt

Skill Name Original Name Max Level Required Points Description
Creature Offense クリーチャー攻撃 Level 3 5000
15000
60000
Increases damage dealt by 10/20/50%.
Creature Defense クリーチャー防御 Level 3 5000
15000
60000
Reduces damage taken by 10/20/30%.
Creature Health クリーチャー体力 Level 3 5000
15000
60000
Increases your health by 20/50/100%.
Creature Stamina クリーチャースタミナ Level 3 5000
15000
60000
Increases the stamina bar by 6/7/10 units.

Mercenaries/Extra Mode

Note:Some of the skills in this category are only present in the Mercenaries game mode.

Skill Name Original Name Max Level Required Points Description
Eagle Eye ホワイト・フェザー Level 1 3000 Adds an extra level of magnification to all weapons which have a scope.
Item Drop Increase アイテムドロップUP Level 1 35000 Causes defeated enemies to drop random items more frequently.
Go For Broke! エクステンションハント Level 1 60000 When timer is below 30 seconds, you will have 17 seconds to chain kill combo instead of 15 seconds.
Time Bonus + タイムボーナスプラス Level 1 90000 All time bonuses (yellow hourglasses) are now provide 70 seconds instead of 60 seconds.
Combo Bonus + コンボボナスプラス Level 1 50000 All combo times (Extended combo bonuses/green hourglasses) now last for 10 seconds longer.
Limit Breaker リメットブレイカー Level 1 60000 Increases the points earned for surpassing 50 combos. When the kill combo reaches over 50 kills, you will receive an extra 50 points per kill. For example, you will receive 350 points instead of 300 for killing a zombie.
Blitz Play ラビッドアタック Level 1 5000 Increases your attack power if you attack immediately after another player by 50%.
Quick Shot Damage クイックショットダメージUP Level 1 15000 Increases the damage from Quick Shot by 50%.
Power Counter クロスカウンター Level 1 8000 Increases the damage made by Counter moves by 25%.
Second Wind インスティルエナジー Level 1 6000 Increases your damage (both firearm and melee) by 10% when your health is at 2 bars or below.
Martial Arts Master マーシャルアーツマスター Level 1 25000 Melee damage goes up by 25%, but firearm damage goes down by -50%.
Target Master シュティングマスター Level 1 25000 Firearm damage goes up by 25%, but melee damage goes down by -50%.
Last Stand ラストスタンド Level 1 30000 Damage dealt goes up by 30%, but damage taken goes up as well by 300%.
Pre-emptive Strike プリエンティブストライク Level 1 7000 Attacks from behind deal 75% more damage.
Dying Breath ラストリゾート Level 1 15000 Increases damage of attacks on enemies while in dying status by 300% and shortens recovery time to 5 seconds.
Pharmacist ボタニスト Level 1 17000 Each herb tablet now restores two blocks of health instead of one.
Medic メディック Level 1 12000 You will Heal 1 block of teammate's health at any range when you use a health tablet.
First Responder レスキュー Level 1 15000 When you rescue your partner he will receive one free health block (as if you given him health tablet).
Take It Easy レスティングカバー Level 1 20000 Your health recovery is twice faster while using Cover.
Natural Healing ナチュラルヒーリング Level 1 15000 Both your health and combat gauge recovery speed is increased by 25%.

Equipping Skills

SkillSelect5

Skill select menu from Chris's COMs Device, during this time, the player is vulnerable to attacks.

The player is able to create individual sets of skills. A set comprises three different skills equipped by a player (upgrades replace lower levels, so it is not possible to have J'avo Killer Lvl. and J'avo Killer Lv2. equipped simultaneously). To start, players are only be able to create one set. However, completing one campaign will unlock seven new sets of skill, with eight being the total.[1]

Sets can be changed and equipped at any moment by accessing the character's COMs Device. It should be noted however that the game will not pause while changing or equipping skills, so it leaves the player vulnerable if there are enemies around. Exclusive to the PC version is the option to press bound keys (defaulted to F1, F2, F3, F4, F5, F6, F7 and F8) to equip the skill set immediately without having to go to the menu.

Gallery

Sources