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The passage to the shed (納屋への通路 naya e no tsūro?)[1] is an area of the Spencer Mansion.

Description

It is a passage that connects the back entrance of the mansion to the courtyard shed.

Guide

1996

In either scenario, one Cerberus will be faced here. To unlock the entry to the shed, player must find the four crests and place it on the hollow.

After the mansion is occupied by the hunters, one hunter α will stalk this passage.

2002

One Cerberus will jump onto the passage to attack the player. Unlike the original version, the player must find the Stone & Metal Object to unlock the entry to the shed. It can be safely ignored by running to insert the object and quickly entering the door. 

Whilst playing as Jill, if the player failed to return to Richard with the serum in time, they will find a radio here after returning from Guardhouse Residence. 

Examines

Resident Evil
Location Localization Original script
The door to the Shed (Locked) It's locked.
Crest panel (No crest) When the sun sets in the west and the moon rises in the east,stars will begin to appear in the sky and wind will blow towards the ground.
Crest panel Crest are placed in all hollows.
Resident Evil
Indentation There's something written in the indentation. "The defiler of the accursed coffin"

Gallery

1996
2002

Backgrounds

1996
2002

Bibliography

Sources

  1. Takeo (ed.), Inside of BIO-HAZARD, p.62.
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