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{{Nihongo|'''Spider man'''|蜘蛛男|Komoo}} is an enemy design that was ultimately rejected during the development of the Nintendo 64 ''[[Resident Evil Zero (N64 version)|Resident Evil Zero]]'' title. It was presented in a 2015 "Developer Diary" video during the production of the GameCube game's [[Resident Evil Zero|2016 re-release]].<ref>YouTube - [https://www.youtube.com/watch?v=pIIKyJmqI6I 『biohazard 0 HD REMASTER』 Developer Diary Part3]</ref> |
{{Nihongo|'''Spider man'''|蜘蛛男|Komoo}} is an enemy design that was ultimately rejected during the development of the Nintendo 64 ''[[Resident Evil Zero (N64 version)|Resident Evil Zero]]'' title. It was presented in a 2015 "Developer Diary" video during the production of the GameCube game's [[Resident Evil Zero|2016 re-release]].<ref>YouTube - [https://www.youtube.com/watch?v=pIIKyJmqI6I 『biohazard 0 HD REMASTER』 Developer Diary Part3]</ref> |
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Revision as of 23:07, 2 September 2015
Extracanonical subject
(Unique game aspects not part of story canon)
(Unique game aspects not part of story canon)
Spider man (蜘蛛男 Komoo ) is an enemy design that was ultimately rejected during the development of the Nintendo 64 Resident Evil Zero title. It was presented in a 2015 "Developer Diary" video during the production of the GameCube game's 2016 re-release.[1]
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