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{{Nihongo|'''Spider man'''|蜘蛛男|Komoo}} is an enemy design that was ultimately rejected during the development of the Nintendo 64 ''[[Resident Evil Zero (N64 version)|Resident Evil Zero]]'' title. It was presented in a 2015 "Developer Diary" video during the production of the GameCube game's [[Resident Evil 0|2016 re-release]].<ref>YouTube - [https://www.youtube.com/watch?v=pIIKyJmqI6I 『biohazard 0 HD REMASTER』 Developer Diary Part3]</ref>
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{{Nihongo|'''Spider man'''|{{Furi|蜘蛛|こも}}{{Furi||お}}|Komoo}} is an enemy design that was ultimately rejected during the development of the [[Wikipedia:Nintendo 64|Nintendo 64]] ''[[Resident Evil Zero (N64 version)|Resident Evil Zero]]'' title. It was presented in a [[2015 in real life|2015]] "Developer Diary" video during the production of the GameCube game's [[Resident Evil 0|2016 re-release]].<ref>YouTube - [https://www.youtube.com/watch?v=pIIKyJmqI6I 『biohazard 0 HD REMASTER』 Developer Diary Part3]</ref>
   
 
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Latest revision as of 20:28, 23 April 2020

Extracanonical subject
(Unique game aspects not part of story canon)
BH0-Spider Man

Spider man (蜘蛛 (こも) () Komoo?) is an enemy design that was ultimately rejected during the development of the Nintendo 64 Resident Evil Zero title. It was presented in a 2015 "Developer Diary" video during the production of the GameCube game's 2016 re-release.[1]

Sources[]